blob: 7df5c2ae83bb8458ab7ee49e349e2c2562f36a1e [file] [edit]
// SPDX-License-Identifier: MIT
/*
* Copyright © 2019 Intel Corporation
* Copyright © 2022 Maíra Canal <mairacanal@riseup.net>
*/
#include <kunit/test.h>
#include <linux/prime_numbers.h>
#include <linux/sched/signal.h>
#include <linux/sizes.h>
#include <linux/gpu_buddy.h>
#include "gpu_random.h"
static unsigned int random_seed;
static inline u64 get_size(int order, u64 chunk_size)
{
return (1 << order) * chunk_size;
}
static void gpu_test_buddy_subtree_offset_alignment_stress(struct kunit *test)
{
struct gpu_buddy_block *block;
struct rb_node *node = NULL;
const u64 mm_size = SZ_2M;
const u64 alignments[] = {
SZ_1M,
SZ_512K,
SZ_256K,
SZ_128K,
SZ_64K,
SZ_32K,
SZ_16K,
SZ_8K,
};
struct list_head allocated[ARRAY_SIZE(alignments)];
unsigned int i, max_subtree_align = 0;
int ret, tree, order;
struct gpu_buddy mm;
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
"buddy_init failed\n");
for (i = 0; i < ARRAY_SIZE(allocated); i++)
INIT_LIST_HEAD(&allocated[i]);
/*
* Exercise subtree_max_alignment tracking by allocating blocks with descending
* alignment constraints and freeing them in reverse order. This verifies that
* free-tree augmentation correctly propagates the maximum offset alignment
* present in each subtree at every stage.
*/
for (i = 0; i < ARRAY_SIZE(alignments); i++) {
struct gpu_buddy_block *root = NULL;
unsigned int expected;
u64 align;
align = alignments[i];
expected = ilog2(align) - 1;
for (;;) {
ret = gpu_buddy_alloc_blocks(&mm,
0, mm_size,
SZ_4K, align,
&allocated[i],
0);
if (ret)
break;
block = list_last_entry(&allocated[i],
struct gpu_buddy_block,
link);
KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), align));
}
for (order = mm.max_order; order >= 0 && !root; order--) {
for (tree = 0; tree < 2; tree++) {
node = mm.free_trees[tree][order].rb_node;
if (node) {
root = container_of(node,
struct gpu_buddy_block,
rb);
break;
}
}
}
KUNIT_ASSERT_NOT_NULL(test, root);
KUNIT_EXPECT_EQ(test, root->subtree_max_alignment, expected);
}
for (i = ARRAY_SIZE(alignments); i-- > 0; ) {
gpu_buddy_free_list(&mm, &allocated[i], 0);
for (order = 0; order <= mm.max_order; order++) {
for (tree = 0; tree < 2; tree++) {
node = mm.free_trees[tree][order].rb_node;
if (!node)
continue;
block = container_of(node, struct gpu_buddy_block, rb);
max_subtree_align = max(max_subtree_align,
block->subtree_max_alignment);
}
}
KUNIT_EXPECT_GE(test, max_subtree_align, ilog2(alignments[i]));
}
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_offset_aligned_allocation(struct kunit *test)
{
struct gpu_buddy_block *block, *tmp;
int num_blocks, i, count = 0;
LIST_HEAD(allocated);
struct gpu_buddy mm;
u64 mm_size = SZ_4M;
LIST_HEAD(freed);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
"buddy_init failed\n");
num_blocks = mm_size / SZ_256K;
/*
* Allocate multiple sizes under a fixed offset alignment.
* Ensures alignment handling is independent of allocation size and
* exercises subtree max-alignment pruning for small requests.
*/
for (i = 0; i < num_blocks; i++)
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_8K, SZ_256K,
&allocated, 0),
"buddy_alloc hit an error size=%u\n", SZ_8K);
list_for_each_entry(block, &allocated, link) {
/* Ensure the allocated block uses the expected 8 KB size */
KUNIT_EXPECT_EQ(test, gpu_buddy_block_size(&mm, block), SZ_8K);
/* Ensure the block starts at a 256 KB-aligned offset for proper alignment */
KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), SZ_256K));
}
gpu_buddy_free_list(&mm, &allocated, 0);
for (i = 0; i < num_blocks; i++)
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_16K, SZ_256K,
&allocated, 0),
"buddy_alloc hit an error size=%u\n", SZ_16K);
list_for_each_entry(block, &allocated, link) {
/* Ensure the allocated block uses the expected 16 KB size */
KUNIT_EXPECT_EQ(test, gpu_buddy_block_size(&mm, block), SZ_16K);
/* Ensure the block starts at a 256 KB-aligned offset for proper alignment */
KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), SZ_256K));
}
/*
* Free alternating aligned blocks to introduce fragmentation.
* Ensures offset-aligned allocations remain valid after frees and
* verifies subtree max-alignment metadata is correctly maintained.
*/
list_for_each_entry_safe(block, tmp, &allocated, link) {
if (count % 2 == 0)
list_move_tail(&block->link, &freed);
count++;
}
gpu_buddy_free_list(&mm, &freed, 0);
for (i = 0; i < num_blocks / 2; i++)
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_16K, SZ_256K,
&allocated, 0),
"buddy_alloc hit an error size=%u\n", SZ_16K);
/*
* Allocate with offset alignment after all slots are used; must fail.
* Confirms that no aligned offsets remain.
*/
KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_16K, SZ_256K,
&allocated, 0),
"buddy_alloc hit an error size=%u\n", SZ_16K);
gpu_buddy_free_list(&mm, &allocated, 0);
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_fragmentation_performance(struct kunit *test)
{
struct gpu_buddy_block *block, *tmp;
int num_blocks, i, ret, count = 0;
LIST_HEAD(allocated_blocks);
unsigned long elapsed_ms;
LIST_HEAD(reverse_list);
LIST_HEAD(test_blocks);
LIST_HEAD(clear_list);
LIST_HEAD(dirty_list);
LIST_HEAD(free_list);
struct gpu_buddy mm;
u64 mm_size = SZ_4G;
ktime_t start, end;
/*
* Allocation under severe fragmentation
*
* Create severe fragmentation by allocating the entire 4 GiB address space
* as tiny 8 KiB blocks but forcing a 64 KiB alignment. The resulting pattern
* leaves many scattered holes. Split the allocations into two groups and
* return them with different flags to block coalescing, then repeatedly
* allocate and free 64 KiB blocks while timing the loop. This stresses how
* quickly the allocator can satisfy larger, aligned requests from a pool of
* highly fragmented space.
*/
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
"buddy_init failed\n");
num_blocks = mm_size / SZ_64K;
start = ktime_get();
/* Allocate with maximum fragmentation - 8K blocks with 64K alignment */
for (i = 0; i < num_blocks; i++)
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_8K, SZ_64K,
&allocated_blocks, 0),
"buddy_alloc hit an error size=%u\n", SZ_8K);
list_for_each_entry_safe(block, tmp, &allocated_blocks, link) {
if (count % 4 == 0 || count % 4 == 3)
list_move_tail(&block->link, &clear_list);
else
list_move_tail(&block->link, &dirty_list);
count++;
}
/* Free with different flags to ensure no coalescing */
gpu_buddy_free_list(&mm, &clear_list, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &dirty_list, 0);
for (i = 0; i < num_blocks; i++)
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_64K, SZ_64K,
&test_blocks, 0),
"buddy_alloc hit an error size=%u\n", SZ_64K);
gpu_buddy_free_list(&mm, &test_blocks, 0);
end = ktime_get();
elapsed_ms = ktime_to_ms(ktime_sub(end, start));
kunit_info(test, "Fragmented allocation took %lu ms\n", elapsed_ms);
gpu_buddy_fini(&mm);
/*
* Reverse free order under fragmentation
*
* Construct a fragmented 4 GiB space by allocating every 8 KiB block with
* 64 KiB alignment, creating a dense scatter of small regions. Half of the
* blocks are selectively freed to form sparse gaps, while the remaining
* allocations are preserved, reordered in reverse, and released back with
* the cleared flag. This models a pathological reverse-ordered free pattern
* and measures how quickly the allocator can merge and reclaim space when
* deallocation occurs in the opposite order of allocation, exposing the
* cost difference between a linear freelist scan and an ordered tree lookup.
*/
ret = gpu_buddy_init(&mm, mm_size, SZ_4K);
KUNIT_ASSERT_EQ(test, ret, 0);
start = ktime_get();
/* Allocate maximum fragmentation */
for (i = 0; i < num_blocks; i++)
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_8K, SZ_64K,
&allocated_blocks, 0),
"buddy_alloc hit an error size=%u\n", SZ_8K);
list_for_each_entry_safe(block, tmp, &allocated_blocks, link) {
if (count % 2 == 0)
list_move_tail(&block->link, &free_list);
count++;
}
gpu_buddy_free_list(&mm, &free_list, GPU_BUDDY_CLEARED);
list_for_each_entry_safe_reverse(block, tmp, &allocated_blocks, link)
list_move(&block->link, &reverse_list);
gpu_buddy_free_list(&mm, &reverse_list, GPU_BUDDY_CLEARED);
end = ktime_get();
elapsed_ms = ktime_to_ms(ktime_sub(end, start));
kunit_info(test, "Reverse-ordered free took %lu ms\n", elapsed_ms);
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_alloc_range_bias(struct kunit *test)
{
u32 mm_size, size, ps, bias_size, bias_start, bias_end, bias_rem;
GPU_RND_STATE(prng, random_seed);
unsigned int i, count, *order;
struct gpu_buddy_block *block;
unsigned long flags;
struct gpu_buddy mm;
LIST_HEAD(allocated);
bias_size = SZ_1M;
ps = roundup_pow_of_two(prandom_u32_state(&prng) % bias_size);
ps = max(SZ_4K, ps);
mm_size = (SZ_8M-1) & ~(ps-1); /* Multiple roots */
kunit_info(test, "mm_size=%u, ps=%u\n", mm_size, ps);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
"buddy_init failed\n");
count = mm_size / bias_size;
order = gpu_random_order(count, &prng);
KUNIT_EXPECT_TRUE(test, order);
/*
* Idea is to split the address space into uniform bias ranges, and then
* in some random order allocate within each bias, using various
* patterns within. This should detect if allocations leak out from a
* given bias, for example.
*/
for (i = 0; i < count; i++) {
LIST_HEAD(tmp);
u32 size;
bias_start = order[i] * bias_size;
bias_end = bias_start + bias_size;
bias_rem = bias_size;
/* internal round_up too big */
KUNIT_ASSERT_TRUE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start,
bias_end, bias_size + ps, bias_size,
&allocated,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
bias_start, bias_end, bias_size, bias_size);
/* size too big */
KUNIT_ASSERT_TRUE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start,
bias_end, bias_size + ps, ps,
&allocated,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc didn't fail with bias(%x-%x), size=%u, ps=%u\n",
bias_start, bias_end, bias_size + ps, ps);
/* bias range too small for size */
KUNIT_ASSERT_TRUE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start + ps,
bias_end, bias_size, ps,
&allocated,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc didn't fail with bias(%x-%x), size=%u, ps=%u\n",
bias_start + ps, bias_end, bias_size, ps);
/* bias misaligned */
KUNIT_ASSERT_TRUE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start + ps,
bias_end - ps,
bias_size >> 1, bias_size >> 1,
&allocated,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc h didn't fail with bias(%x-%x), size=%u, ps=%u\n",
bias_start + ps, bias_end - ps, bias_size >> 1, bias_size >> 1);
/* single big page */
KUNIT_ASSERT_FALSE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start,
bias_end, bias_size, bias_size,
&tmp,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc i failed with bias(%x-%x), size=%u, ps=%u\n",
bias_start, bias_end, bias_size, bias_size);
gpu_buddy_free_list(&mm, &tmp, 0);
/* single page with internal round_up */
KUNIT_ASSERT_FALSE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start,
bias_end, ps, bias_size,
&tmp,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
bias_start, bias_end, ps, bias_size);
gpu_buddy_free_list(&mm, &tmp, 0);
/* random size within */
size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
if (size)
KUNIT_ASSERT_FALSE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start,
bias_end, size, ps,
&tmp,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
bias_start, bias_end, size, ps);
bias_rem -= size;
/* too big for current avail */
KUNIT_ASSERT_TRUE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start,
bias_end, bias_rem + ps, ps,
&allocated,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc didn't fail with bias(%x-%x), size=%u, ps=%u\n",
bias_start, bias_end, bias_rem + ps, ps);
if (bias_rem) {
/* random fill of the remainder */
size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
size = max(size, ps);
KUNIT_ASSERT_FALSE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start,
bias_end, size, ps,
&allocated,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
bias_start, bias_end, size, ps);
/*
* Intentionally allow some space to be left
* unallocated, and ideally not always on the bias
* boundaries.
*/
gpu_buddy_free_list(&mm, &tmp, 0);
} else {
list_splice_tail(&tmp, &allocated);
}
}
kfree(order);
gpu_buddy_free_list(&mm, &allocated, 0);
gpu_buddy_fini(&mm);
/*
* Something more free-form. Idea is to pick a random starting bias
* range within the address space and then start filling it up. Also
* randomly grow the bias range in both directions as we go along. This
* should give us bias start/end which is not always uniform like above,
* and in some cases will require the allocator to jump over already
* allocated nodes in the middle of the address space.
*/
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
"buddy_init failed\n");
bias_start = round_up(prandom_u32_state(&prng) % (mm_size - ps), ps);
bias_end = round_up(bias_start + prandom_u32_state(&prng) % (mm_size - bias_start), ps);
bias_end = max(bias_end, bias_start + ps);
bias_rem = bias_end - bias_start;
do {
u32 size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
KUNIT_ASSERT_FALSE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start,
bias_end, size, ps,
&allocated,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
bias_start, bias_end, size, ps);
bias_rem -= size;
/*
* Try to randomly grow the bias range in both directions, or
* only one, or perhaps don't grow at all.
*/
do {
u32 old_bias_start = bias_start;
u32 old_bias_end = bias_end;
if (bias_start)
bias_start -= round_up(prandom_u32_state(&prng) % bias_start, ps);
if (bias_end != mm_size)
bias_end += round_up(prandom_u32_state(&prng) % (mm_size - bias_end), ps);
bias_rem += old_bias_start - bias_start;
bias_rem += bias_end - old_bias_end;
} while (!bias_rem && (bias_start || bias_end != mm_size));
} while (bias_rem);
KUNIT_ASSERT_EQ(test, bias_start, 0);
KUNIT_ASSERT_EQ(test, bias_end, mm_size);
KUNIT_ASSERT_TRUE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start, bias_end,
ps, ps,
&allocated,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc passed with bias(%x-%x), size=%u\n",
bias_start, bias_end, ps);
gpu_buddy_free_list(&mm, &allocated, 0);
gpu_buddy_fini(&mm);
/*
* Allocate cleared blocks in the bias range when the GPU buddy's clear avail is
* zero. This will validate the bias range allocation in scenarios like system boot
* when no cleared blocks are available and exercise the fallback path too. The resulting
* blocks should always be dirty.
*/
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
"buddy_init failed\n");
bias_start = round_up(prandom_u32_state(&prng) % (mm_size - ps), ps);
bias_end = round_up(bias_start + prandom_u32_state(&prng) % (mm_size - bias_start), ps);
bias_end = max(bias_end, bias_start + ps);
bias_rem = bias_end - bias_start;
flags = GPU_BUDDY_CLEAR_ALLOCATION | GPU_BUDDY_RANGE_ALLOCATION;
size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
KUNIT_ASSERT_FALSE_MSG(test,
gpu_buddy_alloc_blocks(&mm, bias_start,
bias_end, size, ps,
&allocated,
flags),
"buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
bias_start, bias_end, size, ps);
list_for_each_entry(block, &allocated, link)
KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), false);
gpu_buddy_free_list(&mm, &allocated, 0);
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_alloc_range(struct kunit *test)
{
GPU_RND_STATE(prng, random_seed);
struct gpu_buddy_block *block;
struct gpu_buddy mm;
u32 mm_size, total;
LIST_HEAD(blocks);
LIST_HEAD(tmp);
u32 ps = SZ_4K;
int ret;
mm_size = SZ_16M;
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
"buddy_init failed\n");
/*
* Basic exact-range allocation.
* Allocate the entire mm as one exact range (start + size == end).
* This is the simplest case exercising __gpu_buddy_alloc_range.
*/
ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size, mm_size, ps, &blocks, 0);
KUNIT_ASSERT_EQ_MSG(test, ret, 0,
"exact-range alloc of full mm failed\n");
total = 0;
list_for_each_entry(block, &blocks, link) {
u64 offset = gpu_buddy_block_offset(block);
u64 bsize = gpu_buddy_block_size(&mm, block);
KUNIT_EXPECT_TRUE_MSG(test, offset + bsize <= (u64)mm_size,
"block [%llx, %llx) outside mm\n", offset, offset + bsize);
total += (u32)bsize;
}
KUNIT_EXPECT_EQ(test, total, mm_size);
KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
/* Full mm should be exhausted */
ret = gpu_buddy_alloc_blocks(&mm, 0, ps, ps, ps, &tmp, 0);
KUNIT_EXPECT_NE_MSG(test, ret, 0, "alloc should fail when mm is full\n");
gpu_buddy_free_list(&mm, &blocks, 0);
KUNIT_EXPECT_EQ(test, mm.avail, (u64)mm_size);
gpu_buddy_fini(&mm);
/*
* Exact-range allocation of sub-ranges.
* Split the mm into four equal quarters and allocate each as an exact
* range. Validates splitting and non-overlapping exact allocations.
*/
KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
{
u32 quarter = mm_size / 4;
int i;
for (i = 0; i < 4; i++) {
u32 start = i * quarter;
u32 end = start + quarter;
ret = gpu_buddy_alloc_blocks(&mm, start, end, quarter, ps, &blocks, 0);
KUNIT_ASSERT_EQ_MSG(test, ret, 0,
"exact-range alloc quarter %d [%x, %x) failed\n",
i, start, end);
}
KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
gpu_buddy_free_list(&mm, &blocks, 0);
}
gpu_buddy_fini(&mm);
/*
* Minimum chunk-size exact range at various offsets.
* Allocate single-page exact ranges at the start, middle and end.
*/
KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
ret = gpu_buddy_alloc_blocks(&mm, 0, ps, ps, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
ret = gpu_buddy_alloc_blocks(&mm, mm_size / 2, mm_size / 2 + ps, ps, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
ret = gpu_buddy_alloc_blocks(&mm, mm_size - ps, mm_size, ps, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
total = 0;
list_for_each_entry(block, &blocks, link)
total += (u32)gpu_buddy_block_size(&mm, block);
KUNIT_EXPECT_EQ(test, total, 3 * ps);
gpu_buddy_free_list(&mm, &blocks, 0);
gpu_buddy_fini(&mm);
/*
* Non power-of-two mm size (multiple roots).
* Exact-range allocations that span root boundaries must still work.
*/
mm_size = SZ_4M + SZ_2M + SZ_1M; /* 7 MiB, three roots */
KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
KUNIT_EXPECT_GT(test, mm.n_roots, 1U);
/* Allocate first 4M root exactly */
ret = gpu_buddy_alloc_blocks(&mm, 0, SZ_4M, SZ_4M, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
/* Allocate second root (4M-6M) exactly */
ret = gpu_buddy_alloc_blocks(&mm, SZ_4M, SZ_4M + SZ_2M, SZ_2M, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
/* Allocate third root (6M-7M) exactly */
ret = gpu_buddy_alloc_blocks(&mm, SZ_4M + SZ_2M, mm_size, SZ_1M, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
gpu_buddy_free_list(&mm, &blocks, 0);
/* Cross-root exact-range: the entire non-pot mm */
ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size, mm_size, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
gpu_buddy_free_list(&mm, &blocks, 0);
gpu_buddy_fini(&mm);
/*
* Randomized exact-range allocations.
* Divide the mm into N random-sized, contiguous, page-aligned slices
* and allocate each as an exact range in random order.
*/
mm_size = SZ_16M;
KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
{
#define N_RAND_RANGES 16
u32 ranges[N_RAND_RANGES + 1]; /* boundaries */
u32 order_arr[N_RAND_RANGES];
u32 remaining = mm_size;
int i;
ranges[0] = 0;
for (i = 0; i < N_RAND_RANGES - 1; i++) {
u32 max_chunk = remaining - (N_RAND_RANGES - 1 - i) * ps;
u32 sz = max(round_up(prandom_u32_state(&prng) % max_chunk, ps), ps);
ranges[i + 1] = ranges[i] + sz;
remaining -= sz;
}
ranges[N_RAND_RANGES] = mm_size;
/* Create a random order */
for (i = 0; i < N_RAND_RANGES; i++)
order_arr[i] = i;
for (i = N_RAND_RANGES - 1; i > 0; i--) {
u32 j = prandom_u32_state(&prng) % (i + 1);
u32 tmp_val = order_arr[i];
order_arr[i] = order_arr[j];
order_arr[j] = tmp_val;
}
for (i = 0; i < N_RAND_RANGES; i++) {
u32 idx = order_arr[i];
u32 start = ranges[idx];
u32 end = ranges[idx + 1];
u32 sz = end - start;
ret = gpu_buddy_alloc_blocks(&mm, start, end, sz, ps, &blocks, 0);
KUNIT_ASSERT_EQ_MSG(test, ret, 0,
"random exact-range [%x, %x) sz=%x failed\n",
start, end, sz);
}
KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
gpu_buddy_free_list(&mm, &blocks, 0);
#undef N_RAND_RANGES
}
gpu_buddy_fini(&mm);
/*
* Negative case - partially allocated range.
* Allocate the first half, then try to exact-range allocate the full
* mm. This must fail because the first half is already occupied.
*/
mm_size = SZ_16M;
KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size / 2, mm_size / 2, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size, mm_size, ps, &tmp, 0);
KUNIT_EXPECT_NE_MSG(test, ret, 0,
"exact-range alloc should fail when range is partially used\n");
/* Also try the already-occupied sub-range directly */
ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size / 2, mm_size / 2, ps, &tmp, 0);
KUNIT_EXPECT_NE_MSG(test, ret, 0,
"double alloc of same exact range should fail\n");
/* The free second half should still be allocatable */
ret = gpu_buddy_alloc_blocks(&mm, mm_size / 2, mm_size, mm_size / 2, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
gpu_buddy_free_list(&mm, &blocks, 0);
gpu_buddy_fini(&mm);
/*
* Negative case - checkerboard partial allocation.
* Allocate every other page-sized chunk in a small mm, then try to
* exact-range allocate a range covering two pages (one allocated, one
* free). This must fail.
*/
mm_size = SZ_64K;
KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
{
u32 off;
for (off = 0; off < mm_size; off += 2 * ps) {
ret = gpu_buddy_alloc_blocks(&mm, off, off + ps, ps, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
}
/* Try exact range over a pair [allocated, free] */
ret = gpu_buddy_alloc_blocks(&mm, 0, 2 * ps, 2 * ps, ps, &tmp, 0);
KUNIT_EXPECT_NE_MSG(test, ret, 0,
"exact-range over partially allocated pair should fail\n");
/* The free pages individually should still work */
ret = gpu_buddy_alloc_blocks(&mm, ps, 2 * ps, ps, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
gpu_buddy_free_list(&mm, &blocks, 0);
}
gpu_buddy_fini(&mm);
/* Negative case - misaligned start/end/size */
mm_size = SZ_16M;
KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
/* start not aligned to chunk_size */
ret = gpu_buddy_alloc_blocks(&mm, ps / 2, ps / 2 + ps, ps, ps, &tmp, 0);
KUNIT_EXPECT_NE(test, ret, 0);
/* size not aligned */
ret = gpu_buddy_alloc_blocks(&mm, 0, ps + 1, ps + 1, ps, &tmp, 0);
KUNIT_EXPECT_NE(test, ret, 0);
/* end exceeds mm size */
ret = gpu_buddy_alloc_blocks(&mm, mm_size, mm_size + ps, ps, ps, &tmp, 0);
KUNIT_EXPECT_NE(test, ret, 0);
gpu_buddy_fini(&mm);
/*
* Free and re-allocate the same exact range.
* This exercises merge-on-free followed by exact-range re-split.
*/
mm_size = SZ_16M;
KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
{
int i;
for (i = 0; i < 5; i++) {
ret = gpu_buddy_alloc_blocks(&mm, SZ_4M, SZ_4M + SZ_2M,
SZ_2M, ps, &blocks, 0);
KUNIT_ASSERT_EQ_MSG(test, ret, 0,
"re-alloc iteration %d failed\n", i);
total = 0;
list_for_each_entry(block, &blocks, link) {
u64 offset = gpu_buddy_block_offset(block);
u64 bsize = gpu_buddy_block_size(&mm, block);
KUNIT_EXPECT_GE(test, offset, (u64)SZ_4M);
KUNIT_EXPECT_LE(test, offset + bsize, (u64)(SZ_4M + SZ_2M));
total += (u32)bsize;
}
KUNIT_EXPECT_EQ(test, total, SZ_2M);
gpu_buddy_free_list(&mm, &blocks, 0);
}
KUNIT_EXPECT_EQ(test, mm.avail, (u64)mm_size);
}
gpu_buddy_fini(&mm);
/*
* Various power-of-two exact ranges within a large mm.
* Allocate non-overlapping power-of-two exact ranges at their natural
* alignment, validating that the allocator handles different orders.
*/
mm_size = SZ_16M;
KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
/* Allocate 4K at offset 0 */
ret = gpu_buddy_alloc_blocks(&mm, 0, SZ_4K, SZ_4K, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
/* Allocate 64K at offset 64K */
ret = gpu_buddy_alloc_blocks(&mm, SZ_64K, SZ_64K + SZ_64K, SZ_64K, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
/* Allocate 1M at offset 1M */
ret = gpu_buddy_alloc_blocks(&mm, SZ_1M, SZ_1M + SZ_1M, SZ_1M, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
/* Allocate 4M at offset 4M */
ret = gpu_buddy_alloc_blocks(&mm, SZ_4M, SZ_4M + SZ_4M, SZ_4M, ps, &blocks, 0);
KUNIT_ASSERT_EQ(test, ret, 0);
total = 0;
list_for_each_entry(block, &blocks, link)
total += (u32)gpu_buddy_block_size(&mm, block);
KUNIT_EXPECT_EQ(test, total, SZ_4K + SZ_64K + SZ_1M + SZ_4M);
gpu_buddy_free_list(&mm, &blocks, 0);
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_alloc_clear(struct kunit *test)
{
unsigned long n_pages, total, i = 0;
const unsigned long ps = SZ_4K;
struct gpu_buddy_block *block;
const int max_order = 12;
LIST_HEAD(allocated);
struct gpu_buddy mm;
unsigned int order;
u32 mm_size, size;
LIST_HEAD(dirty);
LIST_HEAD(clean);
mm_size = SZ_4K << max_order;
KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
/*
* Idea is to allocate and free some random portion of the address space,
* returning those pages as non-dirty and randomly alternate between
* requesting dirty and non-dirty pages (not going over the limit
* we freed as non-dirty), putting that into two separate lists.
* Loop over both lists at the end checking that the dirty list
* is indeed all dirty pages and vice versa. Free it all again,
* keeping the dirty/clear status.
*/
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
5 * ps, ps, &allocated,
GPU_BUDDY_TOPDOWN_ALLOCATION),
"buddy_alloc hit an error size=%lu\n", 5 * ps);
gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
n_pages = 10;
do {
unsigned long flags;
struct list_head *list;
int slot = i % 2;
if (slot == 0) {
list = &dirty;
flags = 0;
} else {
list = &clean;
flags = GPU_BUDDY_CLEAR_ALLOCATION;
}
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
ps, ps, list,
flags),
"buddy_alloc hit an error size=%lu\n", ps);
} while (++i < n_pages);
list_for_each_entry(block, &clean, link)
KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), true);
list_for_each_entry(block, &dirty, link)
KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), false);
gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
/*
* Trying to go over the clear limit for some allocation.
* The allocation should never fail with reasonable page-size.
*/
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
10 * ps, ps, &clean,
GPU_BUDDY_CLEAR_ALLOCATION),
"buddy_alloc hit an error size=%lu\n", 10 * ps);
gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &dirty, 0);
gpu_buddy_fini(&mm);
KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
/*
* Create a new mm. Intentionally fragment the address space by creating
* two alternating lists. Free both lists, one as dirty the other as clean.
* Try to allocate double the previous size with matching min_page_size. The
* allocation should never fail as it calls the force_merge. Also check that
* the page is always dirty after force_merge. Free the page as dirty, then
* repeat the whole thing, increment the order until we hit the max_order.
*/
i = 0;
n_pages = mm_size / ps;
do {
struct list_head *list;
int slot = i % 2;
if (slot == 0)
list = &dirty;
else
list = &clean;
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
ps, ps, list, 0),
"buddy_alloc hit an error size=%lu\n", ps);
} while (++i < n_pages);
gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
gpu_buddy_free_list(&mm, &dirty, 0);
order = 1;
do {
size = SZ_4K << order;
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
size, size, &allocated,
GPU_BUDDY_CLEAR_ALLOCATION),
"buddy_alloc hit an error size=%u\n", size);
total = 0;
list_for_each_entry(block, &allocated, link) {
if (size != mm_size)
KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), false);
total += gpu_buddy_block_size(&mm, block);
}
KUNIT_EXPECT_EQ(test, total, size);
gpu_buddy_free_list(&mm, &allocated, 0);
} while (++order <= max_order);
gpu_buddy_fini(&mm);
/*
* Create a new mm with a non power-of-two size. Allocate a random size from each
* root, free as cleared and then call fini. This will ensure the multi-root
* force merge during fini.
*/
mm_size = (SZ_4K << max_order) + (SZ_4K << (max_order - 2));
KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, SZ_4K << max_order,
4 * ps, ps, &allocated,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc hit an error size=%lu\n", 4 * ps);
gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, SZ_4K << max_order,
2 * ps, ps, &allocated,
GPU_BUDDY_CLEAR_ALLOCATION),
"buddy_alloc hit an error size=%lu\n", 2 * ps);
gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, SZ_4K << max_order, mm_size,
ps, ps, &allocated,
GPU_BUDDY_RANGE_ALLOCATION),
"buddy_alloc hit an error size=%lu\n", ps);
gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_alloc_contiguous(struct kunit *test)
{
const unsigned long ps = SZ_4K, mm_size = 16 * 3 * SZ_4K;
unsigned long i, n_pages, total;
struct gpu_buddy_block *block;
struct gpu_buddy mm;
LIST_HEAD(left);
LIST_HEAD(middle);
LIST_HEAD(right);
LIST_HEAD(allocated);
KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
/*
* Idea is to fragment the address space by alternating block
* allocations between three different lists; one for left, middle and
* right. We can then free a list to simulate fragmentation. In
* particular we want to exercise the GPU_BUDDY_CONTIGUOUS_ALLOCATION,
* including the try_harder path.
*/
i = 0;
n_pages = mm_size / ps;
do {
struct list_head *list;
int slot = i % 3;
if (slot == 0)
list = &left;
else if (slot == 1)
list = &middle;
else
list = &right;
KUNIT_ASSERT_FALSE_MSG(test,
gpu_buddy_alloc_blocks(&mm, 0, mm_size,
ps, ps, list, 0),
"buddy_alloc hit an error size=%lu\n",
ps);
} while (++i < n_pages);
KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
3 * ps, ps, &allocated,
GPU_BUDDY_CONTIGUOUS_ALLOCATION),
"buddy_alloc didn't error size=%lu\n", 3 * ps);
gpu_buddy_free_list(&mm, &middle, 0);
KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
3 * ps, ps, &allocated,
GPU_BUDDY_CONTIGUOUS_ALLOCATION),
"buddy_alloc didn't error size=%lu\n", 3 * ps);
KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
2 * ps, ps, &allocated,
GPU_BUDDY_CONTIGUOUS_ALLOCATION),
"buddy_alloc didn't error size=%lu\n", 2 * ps);
gpu_buddy_free_list(&mm, &right, 0);
KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
3 * ps, ps, &allocated,
GPU_BUDDY_CONTIGUOUS_ALLOCATION),
"buddy_alloc didn't error size=%lu\n", 3 * ps);
/*
* At this point we should have enough contiguous space for 2 blocks,
* however they are never buddies (since we freed middle and right) so
* will require the try_harder logic to find them.
*/
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
2 * ps, ps, &allocated,
GPU_BUDDY_CONTIGUOUS_ALLOCATION),
"buddy_alloc hit an error size=%lu\n", 2 * ps);
gpu_buddy_free_list(&mm, &left, 0);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
3 * ps, ps, &allocated,
GPU_BUDDY_CONTIGUOUS_ALLOCATION),
"buddy_alloc hit an error size=%lu\n", 3 * ps);
total = 0;
list_for_each_entry(block, &allocated, link)
total += gpu_buddy_block_size(&mm, block);
KUNIT_ASSERT_EQ(test, total, ps * 2 + ps * 3);
gpu_buddy_free_list(&mm, &allocated, 0);
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_alloc_pathological(struct kunit *test)
{
u64 mm_size, size, start = 0;
struct gpu_buddy_block *block;
const int max_order = 3;
unsigned long flags = 0;
int order, top;
struct gpu_buddy mm;
LIST_HEAD(blocks);
LIST_HEAD(holes);
LIST_HEAD(tmp);
/*
* Create a pot-sized mm, then allocate one of each possible
* order within. This should leave the mm with exactly one
* page left. Free the largest block, then whittle down again.
* Eventually we will have a fully 50% fragmented mm.
*/
mm_size = SZ_4K << max_order;
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
"buddy_init failed\n");
KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
for (top = max_order; top; top--) {
/* Make room by freeing the largest allocated block */
block = list_first_entry_or_null(&blocks, typeof(*block), link);
if (block) {
list_del(&block->link);
gpu_buddy_free_block(&mm, block);
}
for (order = top; order--;) {
size = get_size(order, mm.chunk_size);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start,
mm_size, size, size,
&tmp, flags),
"buddy_alloc hit -ENOMEM with order=%d, top=%d\n",
order, top);
block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
list_move_tail(&block->link, &blocks);
}
/* There should be one final page for this sub-allocation */
size = get_size(0, mm.chunk_size);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
size, size, &tmp, flags),
"buddy_alloc hit -ENOMEM for hole\n");
block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
list_move_tail(&block->link, &holes);
size = get_size(top, mm.chunk_size);
KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
size, size, &tmp, flags),
"buddy_alloc unexpectedly succeeded at top-order %d/%d, it should be full!",
top, max_order);
}
gpu_buddy_free_list(&mm, &holes, 0);
/* Nothing larger than blocks of chunk_size now available */
for (order = 1; order <= max_order; order++) {
size = get_size(order, mm.chunk_size);
KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
size, size, &tmp, flags),
"buddy_alloc unexpectedly succeeded at order %d, it should be full!",
order);
}
list_splice_tail(&holes, &blocks);
gpu_buddy_free_list(&mm, &blocks, 0);
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_alloc_pessimistic(struct kunit *test)
{
u64 mm_size, size, start = 0;
struct gpu_buddy_block *block, *bn;
const unsigned int max_order = 16;
unsigned long flags = 0;
struct gpu_buddy mm;
unsigned int order;
LIST_HEAD(blocks);
LIST_HEAD(tmp);
/*
* Create a pot-sized mm, then allocate one of each possible
* order within. This should leave the mm with exactly one
* page left.
*/
mm_size = SZ_4K << max_order;
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
"buddy_init failed\n");
KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
for (order = 0; order < max_order; order++) {
size = get_size(order, mm.chunk_size);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
size, size, &tmp, flags),
"buddy_alloc hit -ENOMEM with order=%d\n",
order);
block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
list_move_tail(&block->link, &blocks);
}
/* And now the last remaining block available */
size = get_size(0, mm.chunk_size);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
size, size, &tmp, flags),
"buddy_alloc hit -ENOMEM on final alloc\n");
block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
list_move_tail(&block->link, &blocks);
/* Should be completely full! */
for (order = max_order; order--;) {
size = get_size(order, mm.chunk_size);
KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
size, size, &tmp, flags),
"buddy_alloc unexpectedly succeeded, it should be full!");
}
block = list_last_entry(&blocks, typeof(*block), link);
list_del(&block->link);
gpu_buddy_free_block(&mm, block);
/* As we free in increasing size, we make available larger blocks */
order = 1;
list_for_each_entry_safe(block, bn, &blocks, link) {
list_del(&block->link);
gpu_buddy_free_block(&mm, block);
size = get_size(order, mm.chunk_size);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
size, size, &tmp, flags),
"buddy_alloc hit -ENOMEM with order=%d\n",
order);
block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
list_del(&block->link);
gpu_buddy_free_block(&mm, block);
order++;
}
/* To confirm, now the whole mm should be available */
size = get_size(max_order, mm.chunk_size);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
size, size, &tmp, flags),
"buddy_alloc (realloc) hit -ENOMEM with order=%d\n",
max_order);
block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
list_del(&block->link);
gpu_buddy_free_block(&mm, block);
gpu_buddy_free_list(&mm, &blocks, 0);
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_alloc_optimistic(struct kunit *test)
{
u64 mm_size, size, start = 0;
struct gpu_buddy_block *block;
unsigned long flags = 0;
const int max_order = 16;
struct gpu_buddy mm;
LIST_HEAD(blocks);
LIST_HEAD(tmp);
int order;
/*
* Create a mm with one block of each order available, and
* try to allocate them all.
*/
mm_size = SZ_4K * ((1 << (max_order + 1)) - 1);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
"buddy_init failed\n");
KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
for (order = 0; order <= max_order; order++) {
size = get_size(order, mm.chunk_size);
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
size, size, &tmp, flags),
"buddy_alloc hit -ENOMEM with order=%d\n",
order);
block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
list_move_tail(&block->link, &blocks);
}
/* Should be completely full! */
size = get_size(0, mm.chunk_size);
KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
size, size, &tmp, flags),
"buddy_alloc unexpectedly succeeded, it should be full!");
gpu_buddy_free_list(&mm, &blocks, 0);
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_alloc_limit(struct kunit *test)
{
u64 size = U64_MAX, start = 0;
struct gpu_buddy_block *block;
unsigned long flags = 0;
LIST_HEAD(allocated);
struct gpu_buddy mm;
KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, size, SZ_4K));
KUNIT_EXPECT_EQ_MSG(test, mm.max_order, GPU_BUDDY_MAX_ORDER,
"mm.max_order(%d) != %d\n", mm.max_order,
GPU_BUDDY_MAX_ORDER);
size = mm.chunk_size << mm.max_order;
KUNIT_EXPECT_FALSE(test, gpu_buddy_alloc_blocks(&mm, start, size, size,
mm.chunk_size, &allocated, flags));
block = list_first_entry_or_null(&allocated, struct gpu_buddy_block, link);
KUNIT_EXPECT_TRUE(test, block);
KUNIT_EXPECT_EQ_MSG(test, gpu_buddy_block_order(block), mm.max_order,
"block order(%d) != %d\n",
gpu_buddy_block_order(block), mm.max_order);
KUNIT_EXPECT_EQ_MSG(test, gpu_buddy_block_size(&mm, block),
BIT_ULL(mm.max_order) * mm.chunk_size,
"block size(%llu) != %llu\n",
gpu_buddy_block_size(&mm, block),
BIT_ULL(mm.max_order) * mm.chunk_size);
gpu_buddy_free_list(&mm, &allocated, 0);
gpu_buddy_fini(&mm);
}
static void gpu_test_buddy_alloc_exceeds_max_order(struct kunit *test)
{
u64 mm_size = SZ_8G + SZ_2G, size = SZ_8G + SZ_1G, min_block_size = SZ_8G;
struct gpu_buddy mm;
LIST_HEAD(blocks);
int err;
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
"buddy_init failed\n");
/* CONTIGUOUS allocation should succeed via try_harder fallback */
KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, size,
SZ_4K, &blocks,
GPU_BUDDY_CONTIGUOUS_ALLOCATION),
"buddy_alloc hit an error size=%llu\n", size);
gpu_buddy_free_list(&mm, &blocks, 0);
/* Non-CONTIGUOUS with large min_block_size should return -EINVAL */
err = gpu_buddy_alloc_blocks(&mm, 0, mm_size, size, min_block_size, &blocks, 0);
KUNIT_EXPECT_EQ(test, err, -EINVAL);
/* Non-CONTIGUOUS + RANGE with large min_block_size should return -EINVAL */
err = gpu_buddy_alloc_blocks(&mm, 0, mm_size, size, min_block_size, &blocks,
GPU_BUDDY_RANGE_ALLOCATION);
KUNIT_EXPECT_EQ(test, err, -EINVAL);
/* CONTIGUOUS + RANGE should return -EINVAL (no try_harder for RANGE) */
err = gpu_buddy_alloc_blocks(&mm, 0, mm_size, size, SZ_4K, &blocks,
GPU_BUDDY_CONTIGUOUS_ALLOCATION | GPU_BUDDY_RANGE_ALLOCATION);
KUNIT_EXPECT_EQ(test, err, -EINVAL);
gpu_buddy_fini(&mm);
}
static int gpu_buddy_suite_init(struct kunit_suite *suite)
{
while (!random_seed)
random_seed = get_random_u32();
kunit_info(suite, "Testing GPU buddy manager, with random_seed=0x%x\n",
random_seed);
return 0;
}
static struct kunit_case gpu_buddy_tests[] = {
KUNIT_CASE(gpu_test_buddy_alloc_limit),
KUNIT_CASE(gpu_test_buddy_alloc_optimistic),
KUNIT_CASE(gpu_test_buddy_alloc_pessimistic),
KUNIT_CASE(gpu_test_buddy_alloc_pathological),
KUNIT_CASE(gpu_test_buddy_alloc_contiguous),
KUNIT_CASE(gpu_test_buddy_alloc_clear),
KUNIT_CASE(gpu_test_buddy_alloc_range),
KUNIT_CASE(gpu_test_buddy_alloc_range_bias),
KUNIT_CASE_SLOW(gpu_test_buddy_fragmentation_performance),
KUNIT_CASE(gpu_test_buddy_alloc_exceeds_max_order),
KUNIT_CASE(gpu_test_buddy_offset_aligned_allocation),
KUNIT_CASE(gpu_test_buddy_subtree_offset_alignment_stress),
{}
};
static struct kunit_suite gpu_buddy_test_suite = {
.name = "gpu_buddy",
.suite_init = gpu_buddy_suite_init,
.test_cases = gpu_buddy_tests,
};
kunit_test_suite(gpu_buddy_test_suite);
MODULE_AUTHOR("Intel Corporation");
MODULE_DESCRIPTION("Kunit test for gpu_buddy functions");
MODULE_LICENSE("GPL");