| /* SPDX-License-Identifier: GPL-2.0 OR MIT */ |
| /********************************************************** |
| * Copyright 1998-2015 VMware, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| **********************************************************/ |
| |
| /* |
| * svga3d_devcaps.h -- |
| * |
| * SVGA 3d caps definitions |
| */ |
| |
| #ifndef _SVGA3D_DEVCAPS_H_ |
| #define _SVGA3D_DEVCAPS_H_ |
| |
| #define INCLUDE_ALLOW_MODULE |
| #define INCLUDE_ALLOW_USERLEVEL |
| #define INCLUDE_ALLOW_VMCORE |
| |
| #include "includeCheck.h" |
| |
| /* |
| * 3D Hardware Version |
| * |
| * The hardware version is stored in the SVGA_FIFO_3D_HWVERSION fifo |
| * register. Is set by the host and read by the guest. This lets |
| * us make new guest drivers which are backwards-compatible with old |
| * SVGA hardware revisions. It does not let us support old guest |
| * drivers. Good enough for now. |
| * |
| */ |
| |
| #define SVGA3D_MAKE_HWVERSION(major, minor) (((major) << 16) | ((minor) & 0xFF)) |
| #define SVGA3D_MAJOR_HWVERSION(version) ((version) >> 16) |
| #define SVGA3D_MINOR_HWVERSION(version) ((version) & 0xFF) |
| |
| typedef enum { |
| SVGA3D_HWVERSION_WS5_RC1 = SVGA3D_MAKE_HWVERSION(0, 1), |
| SVGA3D_HWVERSION_WS5_RC2 = SVGA3D_MAKE_HWVERSION(0, 2), |
| SVGA3D_HWVERSION_WS51_RC1 = SVGA3D_MAKE_HWVERSION(0, 3), |
| SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1), |
| SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4), |
| SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0), |
| SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1), |
| SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1, |
| } SVGA3dHardwareVersion; |
| |
| /* |
| * DevCap indexes. |
| */ |
| |
| typedef enum { |
| SVGA3D_DEVCAP_INVALID = ((uint32)-1), |
| SVGA3D_DEVCAP_3D = 0, |
| SVGA3D_DEVCAP_MAX_LIGHTS = 1, |
| |
| /* |
| * SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of |
| * fixed-function texture units available. Each of these units |
| * work in both FFP and Shader modes, and they support texture |
| * transforms and texture coordinates. The host may have additional |
| * texture image units that are only usable with shaders. |
| */ |
| SVGA3D_DEVCAP_MAX_TEXTURES = 2, |
| SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3, |
| SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4, |
| SVGA3D_DEVCAP_VERTEX_SHADER = 5, |
| SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6, |
| SVGA3D_DEVCAP_FRAGMENT_SHADER = 7, |
| SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8, |
| SVGA3D_DEVCAP_S23E8_TEXTURES = 9, |
| SVGA3D_DEVCAP_S10E5_TEXTURES = 10, |
| SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11, |
| SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12, |
| SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13, |
| SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14, |
| SVGA3D_DEVCAP_QUERY_TYPES = 15, |
| SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16, |
| SVGA3D_DEVCAP_MAX_POINT_SIZE = 17, |
| SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18, |
| SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19, |
| SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20, |
| SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21, |
| SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22, |
| SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23, |
| SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24, |
| SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25, |
| SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26, |
| SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27, |
| SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28, |
| SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29, |
| SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30, |
| SVGA3D_DEVCAP_TEXTURE_OPS = 31, |
| SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32, |
| SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33, |
| SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34, |
| SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35, |
| SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36, |
| SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37, |
| SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38, |
| SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39, |
| SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40, |
| SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41, |
| SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42, |
| SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43, |
| SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44, |
| SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45, |
| SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46, |
| SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47, |
| SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48, |
| SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49, |
| SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50, |
| SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51, |
| SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52, |
| SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53, |
| SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54, |
| SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55, |
| SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56, |
| SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57, |
| SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58, |
| SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59, |
| SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60, |
| SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61, |
| |
| /* |
| * There is a hole in our devcap definitions for |
| * historical reasons. |
| * |
| * Define a constant just for completeness. |
| */ |
| SVGA3D_DEVCAP_MISSING62 = 62, |
| |
| SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63, |
| |
| /* |
| * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color |
| * render targets. This does not include the depth or stencil targets. |
| */ |
| SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64, |
| |
| SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65, |
| SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66, |
| SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67, |
| SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68, |
| SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69, |
| SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70, |
| SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71, |
| SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72, |
| SVGA3D_DEVCAP_SUPERSAMPLE = 73, |
| SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74, |
| SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75, |
| SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76, |
| |
| /* |
| * This is the maximum number of SVGA context IDs that the guest |
| * can define using SVGA_3D_CMD_CONTEXT_DEFINE. |
| */ |
| SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77, |
| |
| /* |
| * This is the maximum number of SVGA surface IDs that the guest |
| * can define using SVGA_3D_CMD_SURFACE_DEFINE*. |
| */ |
| SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78, |
| |
| SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79, |
| SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80, |
| SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81, |
| |
| SVGA3D_DEVCAP_SURFACEFMT_ATI1 = 82, |
| SVGA3D_DEVCAP_SURFACEFMT_ATI2 = 83, |
| |
| /* |
| * Deprecated. |
| */ |
| SVGA3D_DEVCAP_DEAD1 = 84, |
| |
| /* |
| * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements |
| * ored together, one for every type of video decoding supported. |
| */ |
| SVGA3D_DEVCAP_VIDEO_DECODE = 85, |
| |
| /* |
| * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements |
| * ored together, one for every type of video processing supported. |
| */ |
| SVGA3D_DEVCAP_VIDEO_PROCESS = 86, |
| |
| SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */ |
| SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */ |
| SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */ |
| SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */ |
| |
| SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91, |
| |
| /* |
| * Does the host support the SVGA logic ops commands? |
| */ |
| SVGA3D_DEVCAP_LOGICOPS = 92, |
| |
| /* |
| * Are TS_CONSTANT, TS_COLOR_KEY, and TS_COLOR_KEY_ENABLE supported? |
| */ |
| SVGA3D_DEVCAP_TS_COLOR_KEY = 93, /* boolean */ |
| |
| /* |
| * Deprecated. |
| */ |
| SVGA3D_DEVCAP_DEAD2 = 94, |
| |
| /* |
| * Does the device support DXContexts? |
| */ |
| SVGA3D_DEVCAP_DXCONTEXT = 95, |
| |
| /* |
| * What is the maximum size of a texture array? |
| * |
| * (Even if this cap is zero, cubemaps are still allowed.) |
| */ |
| SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE = 96, |
| |
| /* |
| * What is the maximum number of vertex buffers or vertex input registers |
| * that can be expected to work correctly with a DXContext? |
| * |
| * The guest is allowed to set up to SVGA3D_DX_MAX_VERTEXBUFFERS, but |
| * anything in excess of this cap is not guaranteed to render correctly. |
| * |
| * Similarly, the guest can set up to SVGA3D_DX_MAX_VERTEXINPUTREGISTERS |
| * input registers without the SVGA3D_DEVCAP_SM4_1 cap, or |
| * SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS with the SVGA3D_DEVCAP_SM4_1, |
| * but only the registers up to this cap value are guaranteed to render |
| * correctly. |
| * |
| * If guest-drivers are able to expose a lower-limit, it's recommended |
| * that they clamp to this value. Otherwise, the host will make a |
| * best-effort on case-by-case basis if guests exceed this. |
| */ |
| SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS = 97, |
| |
| /* |
| * What is the maximum number of constant buffers that can be expected to |
| * work correctly with a DX context? |
| * |
| * The guest is allowed to set up to SVGA3D_DX_MAX_CONSTBUFFERS, but |
| * anything in excess of this cap is not guaranteed to render correctly. |
| * |
| * If guest-drivers are able to expose a lower-limit, it's recommended |
| * that they clamp to this value. Otherwise, the host will make a |
| * best-effort on case-by-case basis if guests exceed this. |
| */ |
| SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS = 98, |
| |
| /* |
| * Does the device support provoking vertex control? |
| * |
| * If this cap is present, the provokingVertexLast field in the |
| * rasterizer state is enabled. (Guests can then set it to FALSE, |
| * meaning that the first vertex is the provoking vertex, or TRUE, |
| * meaning that the last verteix is the provoking vertex.) |
| * |
| * If this cap is FALSE, then guests should set the provokingVertexLast |
| * to FALSE, otherwise rendering behavior is undefined. |
| */ |
| SVGA3D_DEVCAP_DX_PROVOKING_VERTEX = 99, |
| |
| SVGA3D_DEVCAP_DXFMT_X8R8G8B8 = 100, |
| SVGA3D_DEVCAP_DXFMT_A8R8G8B8 = 101, |
| SVGA3D_DEVCAP_DXFMT_R5G6B5 = 102, |
| SVGA3D_DEVCAP_DXFMT_X1R5G5B5 = 103, |
| SVGA3D_DEVCAP_DXFMT_A1R5G5B5 = 104, |
| SVGA3D_DEVCAP_DXFMT_A4R4G4B4 = 105, |
| SVGA3D_DEVCAP_DXFMT_Z_D32 = 106, |
| SVGA3D_DEVCAP_DXFMT_Z_D16 = 107, |
| SVGA3D_DEVCAP_DXFMT_Z_D24S8 = 108, |
| SVGA3D_DEVCAP_DXFMT_Z_D15S1 = 109, |
| SVGA3D_DEVCAP_DXFMT_LUMINANCE8 = 110, |
| SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4 = 111, |
| SVGA3D_DEVCAP_DXFMT_LUMINANCE16 = 112, |
| SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8 = 113, |
| SVGA3D_DEVCAP_DXFMT_DXT1 = 114, |
| SVGA3D_DEVCAP_DXFMT_DXT2 = 115, |
| SVGA3D_DEVCAP_DXFMT_DXT3 = 116, |
| SVGA3D_DEVCAP_DXFMT_DXT4 = 117, |
| SVGA3D_DEVCAP_DXFMT_DXT5 = 118, |
| SVGA3D_DEVCAP_DXFMT_BUMPU8V8 = 119, |
| SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 = 120, |
| SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 = 121, |
| SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1 = 122, |
| SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 = 123, |
| SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 = 124, |
| SVGA3D_DEVCAP_DXFMT_A2R10G10B10 = 125, |
| SVGA3D_DEVCAP_DXFMT_V8U8 = 126, |
| SVGA3D_DEVCAP_DXFMT_Q8W8V8U8 = 127, |
| SVGA3D_DEVCAP_DXFMT_CxV8U8 = 128, |
| SVGA3D_DEVCAP_DXFMT_X8L8V8U8 = 129, |
| SVGA3D_DEVCAP_DXFMT_A2W10V10U10 = 130, |
| SVGA3D_DEVCAP_DXFMT_ALPHA8 = 131, |
| SVGA3D_DEVCAP_DXFMT_R_S10E5 = 132, |
| SVGA3D_DEVCAP_DXFMT_R_S23E8 = 133, |
| SVGA3D_DEVCAP_DXFMT_RG_S10E5 = 134, |
| SVGA3D_DEVCAP_DXFMT_RG_S23E8 = 135, |
| SVGA3D_DEVCAP_DXFMT_BUFFER = 136, |
| SVGA3D_DEVCAP_DXFMT_Z_D24X8 = 137, |
| SVGA3D_DEVCAP_DXFMT_V16U16 = 138, |
| SVGA3D_DEVCAP_DXFMT_G16R16 = 139, |
| SVGA3D_DEVCAP_DXFMT_A16B16G16R16 = 140, |
| SVGA3D_DEVCAP_DXFMT_UYVY = 141, |
| SVGA3D_DEVCAP_DXFMT_YUY2 = 142, |
| SVGA3D_DEVCAP_DXFMT_NV12 = 143, |
| SVGA3D_DEVCAP_DXFMT_AYUV = 144, |
| SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS = 145, |
| SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT = 146, |
| SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT = 147, |
| SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS = 148, |
| SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT = 149, |
| SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT = 150, |
| SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT = 151, |
| SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS = 152, |
| SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT = 153, |
| SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM = 154, |
| SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT = 155, |
| SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS = 156, |
| SVGA3D_DEVCAP_DXFMT_R32G32_UINT = 157, |
| SVGA3D_DEVCAP_DXFMT_R32G32_SINT = 158, |
| SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS = 159, |
| SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT = 160, |
| SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24 = 161, |
| SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT = 162, |
| SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS = 163, |
| SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT = 164, |
| SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT = 165, |
| SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS = 166, |
| SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM = 167, |
| SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB = 168, |
| SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT = 169, |
| SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT = 170, |
| SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS = 171, |
| SVGA3D_DEVCAP_DXFMT_R16G16_UINT = 172, |
| SVGA3D_DEVCAP_DXFMT_R16G16_SINT = 173, |
| SVGA3D_DEVCAP_DXFMT_R32_TYPELESS = 174, |
| SVGA3D_DEVCAP_DXFMT_D32_FLOAT = 175, |
| SVGA3D_DEVCAP_DXFMT_R32_UINT = 176, |
| SVGA3D_DEVCAP_DXFMT_R32_SINT = 177, |
| SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS = 178, |
| SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT = 179, |
| SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8 = 180, |
| SVGA3D_DEVCAP_DXFMT_X24_G8_UINT = 181, |
| SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS = 182, |
| SVGA3D_DEVCAP_DXFMT_R8G8_UNORM = 183, |
| SVGA3D_DEVCAP_DXFMT_R8G8_UINT = 184, |
| SVGA3D_DEVCAP_DXFMT_R8G8_SINT = 185, |
| SVGA3D_DEVCAP_DXFMT_R16_TYPELESS = 186, |
| SVGA3D_DEVCAP_DXFMT_R16_UNORM = 187, |
| SVGA3D_DEVCAP_DXFMT_R16_UINT = 188, |
| SVGA3D_DEVCAP_DXFMT_R16_SNORM = 189, |
| SVGA3D_DEVCAP_DXFMT_R16_SINT = 190, |
| SVGA3D_DEVCAP_DXFMT_R8_TYPELESS = 191, |
| SVGA3D_DEVCAP_DXFMT_R8_UNORM = 192, |
| SVGA3D_DEVCAP_DXFMT_R8_UINT = 193, |
| SVGA3D_DEVCAP_DXFMT_R8_SNORM = 194, |
| SVGA3D_DEVCAP_DXFMT_R8_SINT = 195, |
| SVGA3D_DEVCAP_DXFMT_P8 = 196, |
| SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP = 197, |
| SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM = 198, |
| SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM = 199, |
| SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS = 200, |
| SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB = 201, |
| SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS = 202, |
| SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB = 203, |
| SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS = 204, |
| SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB = 205, |
| SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS = 206, |
| SVGA3D_DEVCAP_DXFMT_ATI1 = 207, |
| SVGA3D_DEVCAP_DXFMT_BC4_SNORM = 208, |
| SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS = 209, |
| SVGA3D_DEVCAP_DXFMT_ATI2 = 210, |
| SVGA3D_DEVCAP_DXFMT_BC5_SNORM = 211, |
| SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM = 212, |
| SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS = 213, |
| SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB = 214, |
| SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS = 215, |
| SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB = 216, |
| SVGA3D_DEVCAP_DXFMT_Z_DF16 = 217, |
| SVGA3D_DEVCAP_DXFMT_Z_DF24 = 218, |
| SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT = 219, |
| SVGA3D_DEVCAP_DXFMT_YV12 = 220, |
| SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT = 221, |
| SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT = 222, |
| SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM = 223, |
| SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT = 224, |
| SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM = 225, |
| SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM = 226, |
| SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT = 227, |
| SVGA3D_DEVCAP_DXFMT_R16G16_UNORM = 228, |
| SVGA3D_DEVCAP_DXFMT_R16G16_SNORM = 229, |
| SVGA3D_DEVCAP_DXFMT_R32_FLOAT = 230, |
| SVGA3D_DEVCAP_DXFMT_R8G8_SNORM = 231, |
| SVGA3D_DEVCAP_DXFMT_R16_FLOAT = 232, |
| SVGA3D_DEVCAP_DXFMT_D16_UNORM = 233, |
| SVGA3D_DEVCAP_DXFMT_A8_UNORM = 234, |
| SVGA3D_DEVCAP_DXFMT_BC1_UNORM = 235, |
| SVGA3D_DEVCAP_DXFMT_BC2_UNORM = 236, |
| SVGA3D_DEVCAP_DXFMT_BC3_UNORM = 237, |
| SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM = 238, |
| SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM = 239, |
| SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM = 240, |
| SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM = 241, |
| SVGA3D_DEVCAP_DXFMT_BC4_UNORM = 242, |
| SVGA3D_DEVCAP_DXFMT_BC5_UNORM = 243, |
| |
| /* |
| * Advertises shaderModel 4.1 support, independent blend-states, |
| * cube-map arrays, and a higher vertex input registers limit. |
| * |
| * (See documentation on SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS.) |
| */ |
| SVGA3D_DEVCAP_SM41 = 244, |
| |
| SVGA3D_DEVCAP_MULTISAMPLE_2X = 245, |
| SVGA3D_DEVCAP_MULTISAMPLE_4X = 246, |
| |
| SVGA3D_DEVCAP_MAX /* This must be the last index. */ |
| } SVGA3dDevCapIndex; |
| |
| /* |
| * Bit definitions for DXFMT devcaps |
| * |
| * |
| * SUPPORTED: Can the format be defined? |
| * SHADER_SAMPLE: Can the format be sampled from a shader? |
| * COLOR_RENDERTARGET: Can the format be a color render target? |
| * DEPTH_RENDERTARGET: Can the format be a depth render target? |
| * BLENDABLE: Is the format blendable? |
| * MIPS: Does the format support mip levels? |
| * ARRAY: Does the format support texture arrays? |
| * VOLUME: Does the format support having volume? |
| * MULTISAMPLE: Does the format support multisample? |
| */ |
| #define SVGA3D_DXFMT_SUPPORTED (1 << 0) |
| #define SVGA3D_DXFMT_SHADER_SAMPLE (1 << 1) |
| #define SVGA3D_DXFMT_COLOR_RENDERTARGET (1 << 2) |
| #define SVGA3D_DXFMT_DEPTH_RENDERTARGET (1 << 3) |
| #define SVGA3D_DXFMT_BLENDABLE (1 << 4) |
| #define SVGA3D_DXFMT_MIPS (1 << 5) |
| #define SVGA3D_DXFMT_ARRAY (1 << 6) |
| #define SVGA3D_DXFMT_VOLUME (1 << 7) |
| #define SVGA3D_DXFMT_DX_VERTEX_BUFFER (1 << 8) |
| #define SVGA3D_DXFMT_MULTISAMPLE (1 << 9) |
| #define SVGA3D_DXFMT_MAX (1 << 10) |
| |
| typedef union { |
| Bool b; |
| uint32 u; |
| int32 i; |
| float f; |
| } SVGA3dDevCapResult; |
| |
| #endif /* _SVGA3D_DEVCAPS_H_ */ |