| // SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 |
| /****************************************************************************** |
| * |
| * Module Name: nsconvert - Object conversions for objects returned by |
| * predefined methods |
| * |
| * Copyright (C) 2000 - 2019, Intel Corp. |
| * |
| *****************************************************************************/ |
| |
| #include <acpi/acpi.h> |
| #include "accommon.h" |
| #include "acnamesp.h" |
| #include "acinterp.h" |
| #include "acpredef.h" |
| #include "amlresrc.h" |
| |
| #define _COMPONENT ACPI_NAMESPACE |
| ACPI_MODULE_NAME("nsconvert") |
| |
| /******************************************************************************* |
| * |
| * FUNCTION: acpi_ns_convert_to_integer |
| * |
| * PARAMETERS: original_object - Object to be converted |
| * return_object - Where the new converted object is returned |
| * |
| * RETURN: Status. AE_OK if conversion was successful. |
| * |
| * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer. |
| * |
| ******************************************************************************/ |
| acpi_status |
| acpi_ns_convert_to_integer(union acpi_operand_object *original_object, |
| union acpi_operand_object **return_object) |
| { |
| union acpi_operand_object *new_object; |
| acpi_status status; |
| u64 value = 0; |
| u32 i; |
| |
| switch (original_object->common.type) { |
| case ACPI_TYPE_STRING: |
| |
| /* String-to-Integer conversion */ |
| |
| status = |
| acpi_ut_strtoul64(original_object->string.pointer, &value); |
| if (ACPI_FAILURE(status)) { |
| return (status); |
| } |
| break; |
| |
| case ACPI_TYPE_BUFFER: |
| |
| /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */ |
| |
| if (original_object->buffer.length > 8) { |
| return (AE_AML_OPERAND_TYPE); |
| } |
| |
| /* Extract each buffer byte to create the integer */ |
| |
| for (i = 0; i < original_object->buffer.length; i++) { |
| value |= ((u64) |
| original_object->buffer.pointer[i] << (i * |
| 8)); |
| } |
| break; |
| |
| default: |
| |
| return (AE_AML_OPERAND_TYPE); |
| } |
| |
| new_object = acpi_ut_create_integer_object(value); |
| if (!new_object) { |
| return (AE_NO_MEMORY); |
| } |
| |
| *return_object = new_object; |
| return (AE_OK); |
| } |
| |
| /******************************************************************************* |
| * |
| * FUNCTION: acpi_ns_convert_to_string |
| * |
| * PARAMETERS: original_object - Object to be converted |
| * return_object - Where the new converted object is returned |
| * |
| * RETURN: Status. AE_OK if conversion was successful. |
| * |
| * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String. |
| * |
| ******************************************************************************/ |
| |
| acpi_status |
| acpi_ns_convert_to_string(union acpi_operand_object *original_object, |
| union acpi_operand_object **return_object) |
| { |
| union acpi_operand_object *new_object; |
| acpi_size length; |
| acpi_status status; |
| |
| switch (original_object->common.type) { |
| case ACPI_TYPE_INTEGER: |
| /* |
| * Integer-to-String conversion. Commonly, convert |
| * an integer of value 0 to a NULL string. The last element of |
| * _BIF and _BIX packages occasionally need this fix. |
| */ |
| if (original_object->integer.value == 0) { |
| |
| /* Allocate a new NULL string object */ |
| |
| new_object = acpi_ut_create_string_object(0); |
| if (!new_object) { |
| return (AE_NO_MEMORY); |
| } |
| } else { |
| status = acpi_ex_convert_to_string(original_object, |
| &new_object, |
| ACPI_IMPLICIT_CONVERT_HEX); |
| if (ACPI_FAILURE(status)) { |
| return (status); |
| } |
| } |
| break; |
| |
| case ACPI_TYPE_BUFFER: |
| /* |
| * Buffer-to-String conversion. Use a to_string |
| * conversion, no transform performed on the buffer data. The best |
| * example of this is the _BIF method, where the string data from |
| * the battery is often (incorrectly) returned as buffer object(s). |
| */ |
| length = 0; |
| while ((length < original_object->buffer.length) && |
| (original_object->buffer.pointer[length])) { |
| length++; |
| } |
| |
| /* Allocate a new string object */ |
| |
| new_object = acpi_ut_create_string_object(length); |
| if (!new_object) { |
| return (AE_NO_MEMORY); |
| } |
| |
| /* |
| * Copy the raw buffer data with no transform. String is already NULL |
| * terminated at Length+1. |
| */ |
| memcpy(new_object->string.pointer, |
| original_object->buffer.pointer, length); |
| break; |
| |
| default: |
| |
| return (AE_AML_OPERAND_TYPE); |
| } |
| |
| *return_object = new_object; |
| return (AE_OK); |
| } |
| |
| /******************************************************************************* |
| * |
| * FUNCTION: acpi_ns_convert_to_buffer |
| * |
| * PARAMETERS: original_object - Object to be converted |
| * return_object - Where the new converted object is returned |
| * |
| * RETURN: Status. AE_OK if conversion was successful. |
| * |
| * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer. |
| * |
| ******************************************************************************/ |
| |
| acpi_status |
| acpi_ns_convert_to_buffer(union acpi_operand_object *original_object, |
| union acpi_operand_object **return_object) |
| { |
| union acpi_operand_object *new_object; |
| acpi_status status; |
| union acpi_operand_object **elements; |
| u32 *dword_buffer; |
| u32 count; |
| u32 i; |
| |
| switch (original_object->common.type) { |
| case ACPI_TYPE_INTEGER: |
| /* |
| * Integer-to-Buffer conversion. |
| * Convert the Integer to a packed-byte buffer. _MAT and other |
| * objects need this sometimes, if a read has been performed on a |
| * Field object that is less than or equal to the global integer |
| * size (32 or 64 bits). |
| */ |
| status = |
| acpi_ex_convert_to_buffer(original_object, &new_object); |
| if (ACPI_FAILURE(status)) { |
| return (status); |
| } |
| break; |
| |
| case ACPI_TYPE_STRING: |
| |
| /* String-to-Buffer conversion. Simple data copy */ |
| |
| new_object = acpi_ut_create_buffer_object |
| (original_object->string.length); |
| if (!new_object) { |
| return (AE_NO_MEMORY); |
| } |
| |
| memcpy(new_object->buffer.pointer, |
| original_object->string.pointer, |
| original_object->string.length); |
| break; |
| |
| case ACPI_TYPE_PACKAGE: |
| /* |
| * This case is often seen for predefined names that must return a |
| * Buffer object with multiple DWORD integers within. For example, |
| * _FDE and _GTM. The Package can be converted to a Buffer. |
| */ |
| |
| /* All elements of the Package must be integers */ |
| |
| elements = original_object->package.elements; |
| count = original_object->package.count; |
| |
| for (i = 0; i < count; i++) { |
| if ((!*elements) || |
| ((*elements)->common.type != ACPI_TYPE_INTEGER)) { |
| return (AE_AML_OPERAND_TYPE); |
| } |
| elements++; |
| } |
| |
| /* Create the new buffer object to replace the Package */ |
| |
| new_object = acpi_ut_create_buffer_object(ACPI_MUL_4(count)); |
| if (!new_object) { |
| return (AE_NO_MEMORY); |
| } |
| |
| /* Copy the package elements (integers) to the buffer as DWORDs */ |
| |
| elements = original_object->package.elements; |
| dword_buffer = ACPI_CAST_PTR(u32, new_object->buffer.pointer); |
| |
| for (i = 0; i < count; i++) { |
| *dword_buffer = (u32)(*elements)->integer.value; |
| dword_buffer++; |
| elements++; |
| } |
| break; |
| |
| default: |
| |
| return (AE_AML_OPERAND_TYPE); |
| } |
| |
| *return_object = new_object; |
| return (AE_OK); |
| } |
| |
| /******************************************************************************* |
| * |
| * FUNCTION: acpi_ns_convert_to_unicode |
| * |
| * PARAMETERS: scope - Namespace node for the method/object |
| * original_object - ASCII String Object to be converted |
| * return_object - Where the new converted object is returned |
| * |
| * RETURN: Status. AE_OK if conversion was successful. |
| * |
| * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer. |
| * |
| ******************************************************************************/ |
| |
| acpi_status |
| acpi_ns_convert_to_unicode(struct acpi_namespace_node *scope, |
| union acpi_operand_object *original_object, |
| union acpi_operand_object **return_object) |
| { |
| union acpi_operand_object *new_object; |
| char *ascii_string; |
| u16 *unicode_buffer; |
| u32 unicode_length; |
| u32 i; |
| |
| if (!original_object) { |
| return (AE_OK); |
| } |
| |
| /* If a Buffer was returned, it must be at least two bytes long */ |
| |
| if (original_object->common.type == ACPI_TYPE_BUFFER) { |
| if (original_object->buffer.length < 2) { |
| return (AE_AML_OPERAND_VALUE); |
| } |
| |
| *return_object = NULL; |
| return (AE_OK); |
| } |
| |
| /* |
| * The original object is an ASCII string. Convert this string to |
| * a unicode buffer. |
| */ |
| ascii_string = original_object->string.pointer; |
| unicode_length = (original_object->string.length * 2) + 2; |
| |
| /* Create a new buffer object for the Unicode data */ |
| |
| new_object = acpi_ut_create_buffer_object(unicode_length); |
| if (!new_object) { |
| return (AE_NO_MEMORY); |
| } |
| |
| unicode_buffer = ACPI_CAST_PTR(u16, new_object->buffer.pointer); |
| |
| /* Convert ASCII to Unicode */ |
| |
| for (i = 0; i < original_object->string.length; i++) { |
| unicode_buffer[i] = (u16)ascii_string[i]; |
| } |
| |
| *return_object = new_object; |
| return (AE_OK); |
| } |
| |
| /******************************************************************************* |
| * |
| * FUNCTION: acpi_ns_convert_to_resource |
| * |
| * PARAMETERS: scope - Namespace node for the method/object |
| * original_object - Object to be converted |
| * return_object - Where the new converted object is returned |
| * |
| * RETURN: Status. AE_OK if conversion was successful |
| * |
| * DESCRIPTION: Attempt to convert a Integer object to a resource_template |
| * Buffer. |
| * |
| ******************************************************************************/ |
| |
| acpi_status |
| acpi_ns_convert_to_resource(struct acpi_namespace_node *scope, |
| union acpi_operand_object *original_object, |
| union acpi_operand_object **return_object) |
| { |
| union acpi_operand_object *new_object; |
| u8 *buffer; |
| |
| /* |
| * We can fix the following cases for an expected resource template: |
| * 1. No return value (interpreter slack mode is disabled) |
| * 2. A "Return (Zero)" statement |
| * 3. A "Return empty buffer" statement |
| * |
| * We will return a buffer containing a single end_tag |
| * resource descriptor. |
| */ |
| if (original_object) { |
| switch (original_object->common.type) { |
| case ACPI_TYPE_INTEGER: |
| |
| /* We can only repair an Integer==0 */ |
| |
| if (original_object->integer.value) { |
| return (AE_AML_OPERAND_TYPE); |
| } |
| break; |
| |
| case ACPI_TYPE_BUFFER: |
| |
| if (original_object->buffer.length) { |
| |
| /* Additional checks can be added in the future */ |
| |
| *return_object = NULL; |
| return (AE_OK); |
| } |
| break; |
| |
| case ACPI_TYPE_STRING: |
| default: |
| |
| return (AE_AML_OPERAND_TYPE); |
| } |
| } |
| |
| /* Create the new buffer object for the resource descriptor */ |
| |
| new_object = acpi_ut_create_buffer_object(2); |
| if (!new_object) { |
| return (AE_NO_MEMORY); |
| } |
| |
| buffer = ACPI_CAST_PTR(u8, new_object->buffer.pointer); |
| |
| /* Initialize the Buffer with a single end_tag descriptor */ |
| |
| buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE); |
| buffer[1] = 0x00; |
| |
| *return_object = new_object; |
| return (AE_OK); |
| } |
| |
| /******************************************************************************* |
| * |
| * FUNCTION: acpi_ns_convert_to_reference |
| * |
| * PARAMETERS: scope - Namespace node for the method/object |
| * original_object - Object to be converted |
| * return_object - Where the new converted object is returned |
| * |
| * RETURN: Status. AE_OK if conversion was successful |
| * |
| * DESCRIPTION: Attempt to convert a Integer object to a object_reference. |
| * Buffer. |
| * |
| ******************************************************************************/ |
| |
| acpi_status |
| acpi_ns_convert_to_reference(struct acpi_namespace_node *scope, |
| union acpi_operand_object *original_object, |
| union acpi_operand_object **return_object) |
| { |
| union acpi_operand_object *new_object = NULL; |
| acpi_status status; |
| struct acpi_namespace_node *node; |
| union acpi_generic_state scope_info; |
| char *name; |
| |
| ACPI_FUNCTION_NAME(ns_convert_to_reference); |
| |
| /* Convert path into internal presentation */ |
| |
| status = |
| acpi_ns_internalize_name(original_object->string.pointer, &name); |
| if (ACPI_FAILURE(status)) { |
| return_ACPI_STATUS(status); |
| } |
| |
| /* Find the namespace node */ |
| |
| scope_info.scope.node = |
| ACPI_CAST_PTR(struct acpi_namespace_node, scope); |
| status = |
| acpi_ns_lookup(&scope_info, name, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, |
| ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, |
| NULL, &node); |
| if (ACPI_FAILURE(status)) { |
| |
| /* Check if we are resolving a named reference within a package */ |
| |
| ACPI_ERROR_NAMESPACE(&scope_info, |
| original_object->string.pointer, status); |
| goto error_exit; |
| } |
| |
| /* Create and init a new internal ACPI object */ |
| |
| new_object = acpi_ut_create_internal_object(ACPI_TYPE_LOCAL_REFERENCE); |
| if (!new_object) { |
| status = AE_NO_MEMORY; |
| goto error_exit; |
| } |
| new_object->reference.node = node; |
| new_object->reference.object = node->object; |
| new_object->reference.class = ACPI_REFCLASS_NAME; |
| |
| /* |
| * Increase reference of the object if needed (the object is likely a |
| * null for device nodes). |
| */ |
| acpi_ut_add_reference(node->object); |
| |
| error_exit: |
| ACPI_FREE(name); |
| *return_object = new_object; |
| return (AE_OK); |
| } |