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// SPDX-License-Identifier: MIT
// Copyright © 2014 Intel Corporation
#ifndef _DRM_AUDIO_COMPONENT_H_
#define _DRM_AUDIO_COMPONENT_H_
struct drm_audio_component;
struct device;
/**
* struct drm_audio_component_ops - Ops implemented by DRM driver, called by hda driver
*/
struct drm_audio_component_ops {
/**
* @owner: drm module to pin down
*/
struct module *owner;
/**
* @get_power: get the POWER_DOMAIN_AUDIO power well
*
* Request the power well to be turned on.
*/
void (*get_power)(struct device *);
/**
* @put_power: put the POWER_DOMAIN_AUDIO power well
*
* Allow the power well to be turned off.
*/
void (*put_power)(struct device *);
/**
* @codec_wake_override: Enable/disable codec wake signal
*/
void (*codec_wake_override)(struct device *, bool enable);
/**
* @get_cdclk_freq: Get the Core Display Clock in kHz
*/
int (*get_cdclk_freq)(struct device *);
/**
* @sync_audio_rate: set n/cts based on the sample rate
*
* Called from audio driver. After audio driver sets the
* sample rate, it will call this function to set n/cts
*/
int (*sync_audio_rate)(struct device *, int port, int pipe, int rate);
/**
* @get_eld: fill the audio state and ELD bytes for the given port
*
* Called from audio driver to get the HDMI/DP audio state of the given
* digital port, and also fetch ELD bytes to the given pointer.
*
* It returns the byte size of the original ELD (not the actually
* copied size), zero for an invalid ELD, or a negative error code.
*
* Note that the returned size may be over @max_bytes. Then it
* implies that only a part of ELD has been copied to the buffer.
*/
int (*get_eld)(struct device *, int port, int pipe, bool *enabled,
unsigned char *buf, int max_bytes);
};
/**
* struct drm_audio_component_audio_ops - Ops implemented by hda driver, called by DRM driver
*/
struct drm_audio_component_audio_ops {
/**
* @audio_ptr: Pointer to be used in call to pin_eld_notify
*/
void *audio_ptr;
/**
* @pin_eld_notify: Notify the HDA driver that pin sense and/or ELD information has changed
*
* Called when the DRM driver has set up audio pipeline or has just
* begun to tear it down. This allows the HDA driver to update its
* status accordingly (even when the HDA controller is in power save
* mode).
*/
void (*pin_eld_notify)(void *audio_ptr, int port, int pipe);
/**
* @pin2port: Check and convert from pin node to port number
*
* Called by HDA driver to check and convert from the pin widget node
* number to a port number in the graphics side.
*/
int (*pin2port)(void *audio_ptr, int pin);
/**
* @master_bind: (Optional) component master bind callback
*
* Called at binding master component, for HDA codec-specific
* handling of dynamic binding.
*/
int (*master_bind)(struct device *dev, struct drm_audio_component *);
/**
* @master_unbind: (Optional) component master unbind callback
*
* Called at unbinding master component, for HDA codec-specific
* handling of dynamic unbinding.
*/
void (*master_unbind)(struct device *dev, struct drm_audio_component *);
};
/**
* struct drm_audio_component - Used for direct communication between DRM and hda drivers
*/
struct drm_audio_component {
/**
* @dev: DRM device, used as parameter for ops
*/
struct device *dev;
/**
* @ops: Ops implemented by DRM driver, called by hda driver
*/
const struct drm_audio_component_ops *ops;
/**
* @audio_ops: Ops implemented by hda driver, called by DRM driver
*/
const struct drm_audio_component_audio_ops *audio_ops;
};
#endif /* _DRM_AUDIO_COMPONENT_H_ */