| ALSA SoC Layer |
| ============== |
| |
| The overall project goal of the ALSA System on Chip (ASoC) layer is to provide |
| better ALSA support for embedded system on chip procesors (e.g. pxa2xx, au1x00, |
| iMX, etc) and portable audio codecs. Currently there is some support in the |
| kernel for SoC audio, however it has some limitations:- |
| |
| * Currently, codec drivers are often tightly coupled to the underlying SoC |
| cpu. This is not ideal and leads to code duplication i.e. Linux now has 4 |
| different wm8731 drivers for 4 different SoC platforms. |
| |
| * There is no standard method to signal user initiated audio events. |
| e.g. Headphone/Mic insertion, Headphone/Mic detection after an insertion |
| event. These are quite common events on portable devices and ofter require |
| machine specific code to re route audio, enable amps etc after such an event. |
| |
| * Current drivers tend to power up the entire codec when playing |
| (or recording) audio. This is fine for a PC, but tends to waste a lot of |
| power on portable devices. There is also no support for saving power via |
| changing codec oversampling rates, bias currents, etc. |
| |
| |
| ASoC Design |
| =========== |
| |
| The ASoC layer is designed to address these issues and provide the following |
| features :- |
| |
| * Codec independence. Allows reuse of codec drivers on other platforms |
| and machines. |
| |
| * Easy I2S/PCM audio interface setup between codec and SoC. Each SoC interface |
| and codec registers it's audio interface capabilities with the core and are |
| subsequently matched and configured when the application hw params are known. |
| |
| * Dynamic Audio Power Management (DAPM). DAPM automatically sets the codec to |
| it's minimum power state at all times. This includes powering up/down |
| internal power blocks depending on the internal codec audio routing and any |
| active streams. |
| |
| * Pop and click reduction. Pops and clicks can be reduced by powering the |
| codec up/down in the correct sequence (including using digital mute). ASoC |
| signals the codec when to change power states. |
| |
| * Machine specific controls: Allow machines to add controls to the sound card |
| e.g. volume control for speaker amp. |
| |
| To achieve all this, ASoC basically splits an embedded audio system into 3 |
| components :- |
| |
| * Codec driver: The codec driver is platform independent and contains audio |
| controls, audio interface capabilities, codec dapm definition and codec IO |
| functions. |
| |
| * Platform driver: The platform driver contains the audio dma engine and audio |
| interface drivers (e.g. I2S, AC97, PCM) for that platform. |
| |
| * Machine driver: The machine driver handles any machine specific controls and |
| audio events. i.e. turing on an amp at start of playback. |
| |
| |
| Documentation |
| ============= |
| |
| The documentation is spilt into the following sections:- |
| |
| overview.txt: This file. |
| |
| codec.txt: Codec driver internals. |
| |
| DAI.txt: Description of Digital Audio Interface standards and how to configure |
| a DAI within your codec and CPU DAI drivers. |
| |
| dapm.txt: Dynamic Audio Power Management |
| |
| platform.txt: Platform audio DMA and DAI. |
| |
| machine.txt: Machine driver internals. |
| |
| pop_clicks.txt: How to minimise audio artifacts. |
| |
| clocking.txt: ASoC clocking for best power performance. |