| /* |
| * Copyright 2011 Red Hat Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| */ |
| /* |
| * Authors: |
| * Jerome Glisse <glisse@freedesktop.org> |
| */ |
| /* Algorithm: |
| * |
| * We store the last allocated bo in "hole", we always try to allocate |
| * after the last allocated bo. Principle is that in a linear GPU ring |
| * progression was is after last is the oldest bo we allocated and thus |
| * the first one that should no longer be in use by the GPU. |
| * |
| * If it's not the case we skip over the bo after last to the closest |
| * done bo if such one exist. If none exist and we are not asked to |
| * block we report failure to allocate. |
| * |
| * If we are asked to block we wait on all the oldest fence of all |
| * rings. We just wait for any of those fence to complete. |
| */ |
| |
| #include "amdgpu.h" |
| |
| static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo); |
| static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager); |
| |
| int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev, |
| struct amdgpu_sa_manager *sa_manager, |
| unsigned size, u32 align, u32 domain) |
| { |
| int i, r; |
| |
| init_waitqueue_head(&sa_manager->wq); |
| sa_manager->bo = NULL; |
| sa_manager->size = size; |
| sa_manager->domain = domain; |
| sa_manager->align = align; |
| sa_manager->hole = &sa_manager->olist; |
| INIT_LIST_HEAD(&sa_manager->olist); |
| for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) |
| INIT_LIST_HEAD(&sa_manager->flist[i]); |
| |
| r = amdgpu_bo_create_kernel(adev, size, align, domain, &sa_manager->bo, |
| &sa_manager->gpu_addr, &sa_manager->cpu_ptr); |
| if (r) { |
| dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r); |
| return r; |
| } |
| |
| memset(sa_manager->cpu_ptr, 0, sa_manager->size); |
| return r; |
| } |
| |
| void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev, |
| struct amdgpu_sa_manager *sa_manager) |
| { |
| struct amdgpu_sa_bo *sa_bo, *tmp; |
| |
| if (sa_manager->bo == NULL) { |
| dev_err(adev->dev, "no bo for sa manager\n"); |
| return; |
| } |
| |
| if (!list_empty(&sa_manager->olist)) { |
| sa_manager->hole = &sa_manager->olist, |
| amdgpu_sa_bo_try_free(sa_manager); |
| if (!list_empty(&sa_manager->olist)) { |
| dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n"); |
| } |
| } |
| list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) { |
| amdgpu_sa_bo_remove_locked(sa_bo); |
| } |
| |
| amdgpu_bo_free_kernel(&sa_manager->bo, &sa_manager->gpu_addr, &sa_manager->cpu_ptr); |
| sa_manager->size = 0; |
| } |
| |
| static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo) |
| { |
| struct amdgpu_sa_manager *sa_manager = sa_bo->manager; |
| if (sa_manager->hole == &sa_bo->olist) { |
| sa_manager->hole = sa_bo->olist.prev; |
| } |
| list_del_init(&sa_bo->olist); |
| list_del_init(&sa_bo->flist); |
| dma_fence_put(sa_bo->fence); |
| kfree(sa_bo); |
| } |
| |
| static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager) |
| { |
| struct amdgpu_sa_bo *sa_bo, *tmp; |
| |
| if (sa_manager->hole->next == &sa_manager->olist) |
| return; |
| |
| sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist); |
| list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) { |
| if (sa_bo->fence == NULL || |
| !dma_fence_is_signaled(sa_bo->fence)) { |
| return; |
| } |
| amdgpu_sa_bo_remove_locked(sa_bo); |
| } |
| } |
| |
| static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager) |
| { |
| struct list_head *hole = sa_manager->hole; |
| |
| if (hole != &sa_manager->olist) { |
| return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset; |
| } |
| return 0; |
| } |
| |
| static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager) |
| { |
| struct list_head *hole = sa_manager->hole; |
| |
| if (hole->next != &sa_manager->olist) { |
| return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset; |
| } |
| return sa_manager->size; |
| } |
| |
| static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager, |
| struct amdgpu_sa_bo *sa_bo, |
| unsigned size, unsigned align) |
| { |
| unsigned soffset, eoffset, wasted; |
| |
| soffset = amdgpu_sa_bo_hole_soffset(sa_manager); |
| eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager); |
| wasted = (align - (soffset % align)) % align; |
| |
| if ((eoffset - soffset) >= (size + wasted)) { |
| soffset += wasted; |
| |
| sa_bo->manager = sa_manager; |
| sa_bo->soffset = soffset; |
| sa_bo->eoffset = soffset + size; |
| list_add(&sa_bo->olist, sa_manager->hole); |
| INIT_LIST_HEAD(&sa_bo->flist); |
| sa_manager->hole = &sa_bo->olist; |
| return true; |
| } |
| return false; |
| } |
| |
| /** |
| * amdgpu_sa_event - Check if we can stop waiting |
| * |
| * @sa_manager: pointer to the sa_manager |
| * @size: number of bytes we want to allocate |
| * @align: alignment we need to match |
| * |
| * Check if either there is a fence we can wait for or |
| * enough free memory to satisfy the allocation directly |
| */ |
| static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager, |
| unsigned size, unsigned align) |
| { |
| unsigned soffset, eoffset, wasted; |
| int i; |
| |
| for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) |
| if (!list_empty(&sa_manager->flist[i])) |
| return true; |
| |
| soffset = amdgpu_sa_bo_hole_soffset(sa_manager); |
| eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager); |
| wasted = (align - (soffset % align)) % align; |
| |
| if ((eoffset - soffset) >= (size + wasted)) { |
| return true; |
| } |
| |
| return false; |
| } |
| |
| static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager, |
| struct dma_fence **fences, |
| unsigned *tries) |
| { |
| struct amdgpu_sa_bo *best_bo = NULL; |
| unsigned i, soffset, best, tmp; |
| |
| /* if hole points to the end of the buffer */ |
| if (sa_manager->hole->next == &sa_manager->olist) { |
| /* try again with its beginning */ |
| sa_manager->hole = &sa_manager->olist; |
| return true; |
| } |
| |
| soffset = amdgpu_sa_bo_hole_soffset(sa_manager); |
| /* to handle wrap around we add sa_manager->size */ |
| best = sa_manager->size * 2; |
| /* go over all fence list and try to find the closest sa_bo |
| * of the current last |
| */ |
| for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) { |
| struct amdgpu_sa_bo *sa_bo; |
| |
| fences[i] = NULL; |
| |
| if (list_empty(&sa_manager->flist[i])) |
| continue; |
| |
| sa_bo = list_first_entry(&sa_manager->flist[i], |
| struct amdgpu_sa_bo, flist); |
| |
| if (!dma_fence_is_signaled(sa_bo->fence)) { |
| fences[i] = sa_bo->fence; |
| continue; |
| } |
| |
| /* limit the number of tries each ring gets */ |
| if (tries[i] > 2) { |
| continue; |
| } |
| |
| tmp = sa_bo->soffset; |
| if (tmp < soffset) { |
| /* wrap around, pretend it's after */ |
| tmp += sa_manager->size; |
| } |
| tmp -= soffset; |
| if (tmp < best) { |
| /* this sa bo is the closest one */ |
| best = tmp; |
| best_bo = sa_bo; |
| } |
| } |
| |
| if (best_bo) { |
| uint32_t idx = best_bo->fence->context; |
| |
| idx %= AMDGPU_SA_NUM_FENCE_LISTS; |
| ++tries[idx]; |
| sa_manager->hole = best_bo->olist.prev; |
| |
| /* we knew that this one is signaled, |
| so it's save to remote it */ |
| amdgpu_sa_bo_remove_locked(best_bo); |
| return true; |
| } |
| return false; |
| } |
| |
| int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager, |
| struct amdgpu_sa_bo **sa_bo, |
| unsigned size, unsigned align) |
| { |
| struct dma_fence *fences[AMDGPU_SA_NUM_FENCE_LISTS]; |
| unsigned tries[AMDGPU_SA_NUM_FENCE_LISTS]; |
| unsigned count; |
| int i, r; |
| signed long t; |
| |
| if (WARN_ON_ONCE(align > sa_manager->align)) |
| return -EINVAL; |
| |
| if (WARN_ON_ONCE(size > sa_manager->size)) |
| return -EINVAL; |
| |
| *sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL); |
| if (!(*sa_bo)) |
| return -ENOMEM; |
| (*sa_bo)->manager = sa_manager; |
| (*sa_bo)->fence = NULL; |
| INIT_LIST_HEAD(&(*sa_bo)->olist); |
| INIT_LIST_HEAD(&(*sa_bo)->flist); |
| |
| spin_lock(&sa_manager->wq.lock); |
| do { |
| for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) |
| tries[i] = 0; |
| |
| do { |
| amdgpu_sa_bo_try_free(sa_manager); |
| |
| if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo, |
| size, align)) { |
| spin_unlock(&sa_manager->wq.lock); |
| return 0; |
| } |
| |
| /* see if we can skip over some allocations */ |
| } while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries)); |
| |
| for (i = 0, count = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) |
| if (fences[i]) |
| fences[count++] = dma_fence_get(fences[i]); |
| |
| if (count) { |
| spin_unlock(&sa_manager->wq.lock); |
| t = dma_fence_wait_any_timeout(fences, count, false, |
| MAX_SCHEDULE_TIMEOUT, |
| NULL); |
| for (i = 0; i < count; ++i) |
| dma_fence_put(fences[i]); |
| |
| r = (t > 0) ? 0 : t; |
| spin_lock(&sa_manager->wq.lock); |
| } else { |
| /* if we have nothing to wait for block */ |
| r = wait_event_interruptible_locked( |
| sa_manager->wq, |
| amdgpu_sa_event(sa_manager, size, align) |
| ); |
| } |
| |
| } while (!r); |
| |
| spin_unlock(&sa_manager->wq.lock); |
| kfree(*sa_bo); |
| *sa_bo = NULL; |
| return r; |
| } |
| |
| void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo, |
| struct dma_fence *fence) |
| { |
| struct amdgpu_sa_manager *sa_manager; |
| |
| if (sa_bo == NULL || *sa_bo == NULL) { |
| return; |
| } |
| |
| sa_manager = (*sa_bo)->manager; |
| spin_lock(&sa_manager->wq.lock); |
| if (fence && !dma_fence_is_signaled(fence)) { |
| uint32_t idx; |
| |
| (*sa_bo)->fence = dma_fence_get(fence); |
| idx = fence->context % AMDGPU_SA_NUM_FENCE_LISTS; |
| list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]); |
| } else { |
| amdgpu_sa_bo_remove_locked(*sa_bo); |
| } |
| wake_up_all_locked(&sa_manager->wq); |
| spin_unlock(&sa_manager->wq.lock); |
| *sa_bo = NULL; |
| } |
| |
| #if defined(CONFIG_DEBUG_FS) |
| |
| void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager, |
| struct seq_file *m) |
| { |
| struct amdgpu_sa_bo *i; |
| |
| spin_lock(&sa_manager->wq.lock); |
| list_for_each_entry(i, &sa_manager->olist, olist) { |
| uint64_t soffset = i->soffset + sa_manager->gpu_addr; |
| uint64_t eoffset = i->eoffset + sa_manager->gpu_addr; |
| if (&i->olist == sa_manager->hole) { |
| seq_printf(m, ">"); |
| } else { |
| seq_printf(m, " "); |
| } |
| seq_printf(m, "[0x%010llx 0x%010llx] size %8lld", |
| soffset, eoffset, eoffset - soffset); |
| |
| if (i->fence) |
| seq_printf(m, " protected by 0x%016llx on context %llu", |
| i->fence->seqno, i->fence->context); |
| |
| seq_printf(m, "\n"); |
| } |
| spin_unlock(&sa_manager->wq.lock); |
| } |
| #endif |