|  | /* SPDX-License-Identifier: GPL-2.0 */ | 
|  | #ifndef _VIDEO_ATAFB_UTILS_H | 
|  | #define _VIDEO_ATAFB_UTILS_H | 
|  |  | 
|  | /* ================================================================= */ | 
|  | /*                      Utility Assembler Functions                  */ | 
|  | /* ================================================================= */ | 
|  |  | 
|  | /* ====================================================================== */ | 
|  |  | 
|  | /* Those of a delicate disposition might like to skip the next couple of | 
|  | * pages. | 
|  | * | 
|  | * These functions are drop in replacements for memmove and | 
|  | * memset(_, 0, _). However their five instances add at least a kilobyte | 
|  | * to the object file. You have been warned. | 
|  | * | 
|  | * Not a great fan of assembler for the sake of it, but I think | 
|  | * that these routines are at least 10 times faster than their C | 
|  | * equivalents for large blits, and that's important to the lowest level of | 
|  | * a graphics driver. Question is whether some scheme with the blitter | 
|  | * would be faster. I suspect not for simple text system - not much | 
|  | * asynchrony. | 
|  | * | 
|  | * Code is very simple, just gruesome expansion. Basic strategy is to | 
|  | * increase data moved/cleared at each step to 16 bytes to reduce | 
|  | * instruction per data move overhead. movem might be faster still | 
|  | * For more than 15 bytes, we try to align the write direction on a | 
|  | * longword boundary to get maximum speed. This is even more gruesome. | 
|  | * Unaligned read/write used requires 68020+ - think this is a problem? | 
|  | * | 
|  | * Sorry! | 
|  | */ | 
|  |  | 
|  |  | 
|  | /* ++roman: I've optimized Robert's original versions in some minor | 
|  | * aspects, e.g. moveq instead of movel, let gcc choose the registers, | 
|  | * use movem in some places... | 
|  | * For other modes than 1 plane, lots of more such assembler functions | 
|  | * were needed (e.g. the ones using movep or expanding color values). | 
|  | */ | 
|  |  | 
|  | /* ++andreas: more optimizations: | 
|  | subl #65536,d0 replaced by clrw d0; subql #1,d0 for dbcc | 
|  | addal is faster than addaw | 
|  | movep is rather expensive compared to ordinary move's | 
|  | some functions rewritten in C for clarity, no speed loss */ | 
|  |  | 
|  | static inline void *fb_memclear_small(void *s, size_t count) | 
|  | { | 
|  | if (!count) | 
|  | return 0; | 
|  |  | 
|  | asm volatile ("\n" | 
|  | "	lsr.l	#1,%1 ; jcc 1f ; move.b %2,-(%0)\n" | 
|  | "1:	lsr.l	#1,%1 ; jcc 1f ; move.w %2,-(%0)\n" | 
|  | "1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0)\n" | 
|  | "1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n" | 
|  | "1:" | 
|  | : "=a" (s), "=d" (count) | 
|  | : "d" (0), "0" ((char *)s + count), "1" (count)); | 
|  | asm volatile ("\n" | 
|  | "	subq.l  #1,%1\n" | 
|  | "	jcs	3f\n" | 
|  | "	move.l	%2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n" | 
|  | "2:	movem.l	%2/%%d4/%%d5/%%d6,-(%0)\n" | 
|  | "	dbra	%1,2b\n" | 
|  | "3:" | 
|  | : "=a" (s), "=d" (count) | 
|  | : "d" (0), "0" (s), "1" (count) | 
|  | : "d4", "d5", "d6" | 
|  | ); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | static inline void *fb_memclear(void *s, size_t count) | 
|  | { | 
|  | if (!count) | 
|  | return 0; | 
|  |  | 
|  | if (count < 16) { | 
|  | asm volatile ("\n" | 
|  | "	lsr.l	#1,%1 ; jcc 1f ; clr.b (%0)+\n" | 
|  | "1:	lsr.l	#1,%1 ; jcc 1f ; clr.w (%0)+\n" | 
|  | "1:	lsr.l	#1,%1 ; jcc 1f ; clr.l (%0)+\n" | 
|  | "1:	lsr.l	#1,%1 ; jcc 1f ; clr.l (%0)+ ; clr.l (%0)+\n" | 
|  | "1:" | 
|  | : "=a" (s), "=d" (count) | 
|  | : "0" (s), "1" (count)); | 
|  | } else { | 
|  | long tmp; | 
|  | asm volatile ("\n" | 
|  | "	move.l	%1,%2\n" | 
|  | "	lsr.l	#1,%2 ; jcc 1f ; clr.b (%0)+ ; subq.w #1,%1\n" | 
|  | "	lsr.l	#1,%2 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/ | 
|  | "	clr.w	(%0)+  ; subq.w  #2,%1 ; jra 2f\n" | 
|  | "1:	lsr.l	#1,%2 ; jcc 2f\n" | 
|  | "	clr.w	(%0)+  ; subq.w  #2,%1\n" | 
|  | "2:	move.w	%1,%2; lsr.l #2,%1 ; jeq 6f\n" | 
|  | "	lsr.l	#1,%1 ; jcc 3f ; clr.l (%0)+\n" | 
|  | "3:	lsr.l	#1,%1 ; jcc 4f ; clr.l (%0)+ ; clr.l (%0)+\n" | 
|  | "4:	subq.l	#1,%1 ; jcs 6f\n" | 
|  | "5:	clr.l	(%0)+; clr.l (%0)+ ; clr.l (%0)+ ; clr.l (%0)+\n" | 
|  | "	dbra	%1,5b ; clr.w %1; subq.l #1,%1; jcc 5b\n" | 
|  | "6:	move.w	%2,%1; btst #1,%1 ; jeq 7f ; clr.w (%0)+\n" | 
|  | "7:	btst	#0,%1 ; jeq 8f ; clr.b (%0)+\n" | 
|  | "8:" | 
|  | : "=a" (s), "=d" (count), "=d" (tmp) | 
|  | : "0" (s), "1" (count)); | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | static inline void *fb_memset255(void *s, size_t count) | 
|  | { | 
|  | if (!count) | 
|  | return 0; | 
|  |  | 
|  | asm volatile ("\n" | 
|  | "	lsr.l	#1,%1 ; jcc 1f ; move.b %2,-(%0)\n" | 
|  | "1:	lsr.l	#1,%1 ; jcc 1f ; move.w %2,-(%0)\n" | 
|  | "1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0)\n" | 
|  | "1:	lsr.l	#1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n" | 
|  | "1:" | 
|  | : "=a" (s), "=d" (count) | 
|  | : "d" (-1), "0" ((char *)s+count), "1" (count)); | 
|  | asm volatile ("\n" | 
|  | "	subq.l	#1,%1 ; jcs 3f\n" | 
|  | "	move.l	%2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n" | 
|  | "2:	movem.l	%2/%%d4/%%d5/%%d6,-(%0)\n" | 
|  | "	dbra	%1,2b\n" | 
|  | "3:" | 
|  | : "=a" (s), "=d" (count) | 
|  | : "d" (-1), "0" (s), "1" (count) | 
|  | : "d4", "d5", "d6"); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | static inline void *fb_memmove(void *d, const void *s, size_t count) | 
|  | { | 
|  | if (d < s) { | 
|  | if (count < 16) { | 
|  | asm volatile ("\n" | 
|  | "	lsr.l	#1,%2 ; jcc 1f ; move.b (%1)+,(%0)+\n" | 
|  | "1:	lsr.l	#1,%2 ; jcc 1f ; move.w (%1)+,(%0)+\n" | 
|  | "1:	lsr.l	#1,%2 ; jcc 1f ; move.l (%1)+,(%0)+\n" | 
|  | "1:	lsr.l	#1,%2 ; jcc 1f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n" | 
|  | "1:" | 
|  | : "=a" (d), "=a" (s), "=d" (count) | 
|  | : "0" (d), "1" (s), "2" (count)); | 
|  | } else { | 
|  | long tmp; | 
|  | asm volatile ("\n" | 
|  | "	move.l	%0,%3\n" | 
|  | "	lsr.l	#1,%3 ; jcc 1f ; move.b (%1)+,(%0)+ ; subqw #1,%2\n" | 
|  | "	lsr.l	#1,%3 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/ | 
|  | "	move.w	(%1)+,(%0)+  ; subqw  #2,%2 ; jra 2f\n" | 
|  | "1:	lsr.l   #1,%3 ; jcc 2f\n" | 
|  | "	move.w	(%1)+,(%0)+  ; subqw  #2,%2\n" | 
|  | "2:	move.w	%2,%-; lsr.l #2,%2 ; jeq 6f\n" | 
|  | "	lsr.l	#1,%2 ; jcc 3f ; move.l (%1)+,(%0)+\n" | 
|  | "3:	lsr.l	#1,%2 ; jcc 4f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n" | 
|  | "4:	subq.l	#1,%2 ; jcs 6f\n" | 
|  | "5:	move.l	(%1)+,(%0)+; move.l (%1)+,(%0)+\n" | 
|  | "	move.l	(%1)+,(%0)+; move.l (%1)+,(%0)+\n" | 
|  | "	dbra	%2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n" | 
|  | "6:	move.w	%+,%2; btst #1,%2 ; jeq 7f ; move.w (%1)+,(%0)+\n" | 
|  | "7:	btst	#0,%2 ; jeq 8f ; move.b (%1)+,(%0)+\n" | 
|  | "8:" | 
|  | : "=a" (d), "=a" (s), "=d" (count), "=d" (tmp) | 
|  | : "0" (d), "1" (s), "2" (count)); | 
|  | } | 
|  | } else { | 
|  | if (count < 16) { | 
|  | asm volatile ("\n" | 
|  | "	lsr.l	#1,%2 ; jcc 1f ; move.b -(%1),-(%0)\n" | 
|  | "1:	lsr.l	#1,%2 ; jcc 1f ; move.w -(%1),-(%0)\n" | 
|  | "1:	lsr.l	#1,%2 ; jcc 1f ; move.l -(%1),-(%0)\n" | 
|  | "1:	lsr.l	#1,%2 ; jcc 1f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n" | 
|  | "1:" | 
|  | : "=a" (d), "=a" (s), "=d" (count) | 
|  | : "0" ((char *) d + count), "1" ((char *) s + count), "2" (count)); | 
|  | } else { | 
|  | long tmp; | 
|  |  | 
|  | asm volatile ("\n" | 
|  | "	move.l	%0,%3\n" | 
|  | "	lsr.l	#1,%3 ; jcc 1f ; move.b -(%1),-(%0) ; subqw #1,%2\n" | 
|  | "	lsr.l	#1,%3 ; jcs 2f\n"  /* %0 increased=>bit 2 switched*/ | 
|  | "	move.w	-(%1),-(%0) ; subqw  #2,%2 ; jra 2f\n" | 
|  | "1:	lsr.l	#1,%3 ; jcc 2f\n" | 
|  | "	move.w	-(%1),-(%0) ; subqw  #2,%2\n" | 
|  | "2:	move.w	%2,%-; lsr.l #2,%2 ; jeq 6f\n" | 
|  | "	lsr.l	#1,%2 ; jcc 3f ; move.l -(%1),-(%0)\n" | 
|  | "3:	lsr.l	#1,%2 ; jcc 4f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n" | 
|  | "4:	subq.l	#1,%2 ; jcs 6f\n" | 
|  | "5:	move.l	-(%1),-(%0); move.l -(%1),-(%0)\n" | 
|  | "	move.l	-(%1),-(%0); move.l -(%1),-(%0)\n" | 
|  | "	dbra	%2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n" | 
|  | "6:	move.w	%+,%2; btst #1,%2 ; jeq 7f ; move.w -(%1),-(%0)\n" | 
|  | "7:	btst	#0,%2 ; jeq 8f ; move.b -(%1),-(%0)\n" | 
|  | "8:" | 
|  | : "=a" (d), "=a" (s), "=d" (count), "=d" (tmp) | 
|  | : "0" ((char *) d + count), "1" ((char *) s + count), "2" (count)); | 
|  | } | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* ++andreas: Simple and fast version of memmove, assumes size is | 
|  | divisible by 16, suitable for moving the whole screen bitplane */ | 
|  | static inline void fast_memmove(char *dst, const char *src, size_t size) | 
|  | { | 
|  | if (!size) | 
|  | return; | 
|  | if (dst < src) | 
|  | asm volatile ("\n" | 
|  | "1:	movem.l	(%0)+,%%d0/%%d1/%%a0/%%a1\n" | 
|  | "	movem.l	%%d0/%%d1/%%a0/%%a1,%1@\n" | 
|  | "	addq.l	#8,%1; addq.l #8,%1\n" | 
|  | "	dbra	%2,1b\n" | 
|  | "	clr.w	%2; subq.l #1,%2\n" | 
|  | "	jcc	1b" | 
|  | : "=a" (src), "=a" (dst), "=d" (size) | 
|  | : "0" (src), "1" (dst), "2" (size / 16 - 1) | 
|  | : "d0", "d1", "a0", "a1", "memory"); | 
|  | else | 
|  | asm volatile ("\n" | 
|  | "1:	subq.l	#8,%0; subq.l #8,%0\n" | 
|  | "	movem.l	%0@,%%d0/%%d1/%%a0/%%a1\n" | 
|  | "	movem.l	%%d0/%%d1/%%a0/%%a1,-(%1)\n" | 
|  | "	dbra	%2,1b\n" | 
|  | "	clr.w	%2; subq.l #1,%2\n" | 
|  | "	jcc 1b" | 
|  | : "=a" (src), "=a" (dst), "=d" (size) | 
|  | : "0" (src + size), "1" (dst + size), "2" (size / 16 - 1) | 
|  | : "d0", "d1", "a0", "a1", "memory"); | 
|  | } | 
|  |  | 
|  | #ifdef BPL | 
|  |  | 
|  | /* | 
|  | * This expands a up to 8 bit color into two longs | 
|  | * for movel operations. | 
|  | */ | 
|  | static const u32 four2long[] = { | 
|  | 0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff, | 
|  | 0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff, | 
|  | 0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff, | 
|  | 0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff, | 
|  | }; | 
|  |  | 
|  | static inline void expand8_col2mask(u8 c, u32 m[]) | 
|  | { | 
|  | m[0] = four2long[c & 15]; | 
|  | #if BPL > 4 | 
|  | m[1] = four2long[c >> 4]; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static inline void expand8_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[]) | 
|  | { | 
|  | fgm[0] = four2long[fg & 15] ^ (bgm[0] = four2long[bg & 15]); | 
|  | #if BPL > 4 | 
|  | fgm[1] = four2long[fg >> 4] ^ (bgm[1] = four2long[bg >> 4]); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | /* | 
|  | * set an 8bit value to a color | 
|  | */ | 
|  | static inline void fill8_col(u8 *dst, u32 m[]) | 
|  | { | 
|  | u32 tmp = m[0]; | 
|  | dst[0] = tmp; | 
|  | dst[2] = (tmp >>= 8); | 
|  | #if BPL > 2 | 
|  | dst[4] = (tmp >>= 8); | 
|  | dst[6] = tmp >> 8; | 
|  | #endif | 
|  | #if BPL > 4 | 
|  | tmp = m[1]; | 
|  | dst[8] = tmp; | 
|  | dst[10] = (tmp >>= 8); | 
|  | dst[12] = (tmp >>= 8); | 
|  | dst[14] = tmp >> 8; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | /* | 
|  | * set an 8bit value according to foreground/background color | 
|  | */ | 
|  | static inline void fill8_2col(u8 *dst, u8 fg, u8 bg, u32 mask) | 
|  | { | 
|  | u32 fgm[2], bgm[2], tmp; | 
|  |  | 
|  | expand8_2col2mask(fg, bg, fgm, bgm); | 
|  |  | 
|  | mask |= mask << 8; | 
|  | #if BPL > 2 | 
|  | mask |= mask << 16; | 
|  | #endif | 
|  | tmp = (mask & fgm[0]) ^ bgm[0]; | 
|  | dst[0] = tmp; | 
|  | dst[2] = (tmp >>= 8); | 
|  | #if BPL > 2 | 
|  | dst[4] = (tmp >>= 8); | 
|  | dst[6] = tmp >> 8; | 
|  | #endif | 
|  | #if BPL > 4 | 
|  | tmp = (mask & fgm[1]) ^ bgm[1]; | 
|  | dst[8] = tmp; | 
|  | dst[10] = (tmp >>= 8); | 
|  | dst[12] = (tmp >>= 8); | 
|  | dst[14] = tmp >> 8; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static const u32 two2word[] = { | 
|  | 0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff | 
|  | }; | 
|  |  | 
|  | static inline void expand16_col2mask(u8 c, u32 m[]) | 
|  | { | 
|  | m[0] = two2word[c & 3]; | 
|  | #if BPL > 2 | 
|  | m[1] = two2word[(c >> 2) & 3]; | 
|  | #endif | 
|  | #if BPL > 4 | 
|  | m[2] = two2word[(c >> 4) & 3]; | 
|  | m[3] = two2word[c >> 6]; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static inline void expand16_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[]) | 
|  | { | 
|  | bgm[0] = two2word[bg & 3]; | 
|  | fgm[0] = two2word[fg & 3] ^ bgm[0]; | 
|  | #if BPL > 2 | 
|  | bgm[1] = two2word[(bg >> 2) & 3]; | 
|  | fgm[1] = two2word[(fg >> 2) & 3] ^ bgm[1]; | 
|  | #endif | 
|  | #if BPL > 4 | 
|  | bgm[2] = two2word[(bg >> 4) & 3]; | 
|  | fgm[2] = two2word[(fg >> 4) & 3] ^ bgm[2]; | 
|  | bgm[3] = two2word[bg >> 6]; | 
|  | fgm[3] = two2word[fg >> 6] ^ bgm[3]; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static inline u32 *fill16_col(u32 *dst, int rows, u32 m[]) | 
|  | { | 
|  | while (rows) { | 
|  | *dst++ = m[0]; | 
|  | #if BPL > 2 | 
|  | *dst++ = m[1]; | 
|  | #endif | 
|  | #if BPL > 4 | 
|  | *dst++ = m[2]; | 
|  | *dst++ = m[3]; | 
|  | #endif | 
|  | rows--; | 
|  | } | 
|  | return dst; | 
|  | } | 
|  |  | 
|  | static inline void memmove32_col(void *dst, void *src, u32 mask, u32 h, u32 bytes) | 
|  | { | 
|  | u32 *s, *d, v; | 
|  |  | 
|  | s = src; | 
|  | d = dst; | 
|  | do { | 
|  | v = (*s++ & mask) | (*d  & ~mask); | 
|  | *d++ = v; | 
|  | #if BPL > 2 | 
|  | v = (*s++ & mask) | (*d  & ~mask); | 
|  | *d++ = v; | 
|  | #endif | 
|  | #if BPL > 4 | 
|  | v = (*s++ & mask) | (*d  & ~mask); | 
|  | *d++ = v; | 
|  | v = (*s++ & mask) | (*d  & ~mask); | 
|  | *d++ = v; | 
|  | #endif | 
|  | d = (u32 *)((u8 *)d + bytes); | 
|  | s = (u32 *)((u8 *)s + bytes); | 
|  | } while (--h); | 
|  | } | 
|  |  | 
|  | #endif | 
|  |  | 
|  | #endif /* _VIDEO_ATAFB_UTILS_H */ |