[TCP] minisocks: Use kmemdup and LIMIT_NETDEBUG Code diff stats: [acme@newtoy net-2.6.20]$ codiff /tmp/tcp_minisocks.o.before /tmp/tcp_minisocks.o.after /pub/scm/linux/kernel/git/acme/net-2.6.20/net/ipv4/tcp_minisocks.c: tcp_check_req | -44 1 function changed, 44 bytes removed [acme@newtoy net-2.6.20]$ Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
diff --git a/net/ipv4/tcp_minisocks.c b/net/ipv4/tcp_minisocks.c index 383cb384..6dddf59 100644 --- a/net/ipv4/tcp_minisocks.c +++ b/net/ipv4/tcp_minisocks.c
@@ -351,8 +351,7 @@ * socket up. We've got bigger problems than * non-graceful socket closings. */ - if (net_ratelimit()) - printk(KERN_INFO "TCP: time wait bucket table overflow\n"); + LIMIT_NETDEBUG(KERN_INFO "TCP: time wait bucket table overflow\n"); } tcp_update_metrics(sk); @@ -667,11 +666,11 @@ * newsk structure. If we fail to get memory then we * end up not copying the key across. Shucks. */ - char *newkey = kmalloc(key->keylen, GFP_ATOMIC); + char *newkey = kmemdup(key->key, key->keylen, + GFP_ATOMIC); if (newkey) { if (!tcp_alloc_md5sig_pool()) BUG(); - memcpy(newkey, key->key, key->keylen); tp->af_specific->md5_add(child, child, newkey, key->keylen);