blob: 5b80560d88a6f88d8908c78132881e504413d72d [file] [log] [blame]
.. SPDX-License-Identifier: GPL-2.0
=============
Using KUnit
=============
The purpose of this document is to describe what KUnit is, how it works, how it
is intended to be used, and all the concepts and terminology that are needed to
understand it. This guide assumes a working knowledge of the Linux kernel and
some basic knowledge of testing.
For a high level introduction to KUnit, including setting up KUnit for your
project, see :doc:`start`.
Organization of this document
=================================
This document is organized into two main sections: Testing and Isolating
Behavior. The first covers what a unit test is and how to use KUnit to write
them. The second covers how to use KUnit to isolate code and make it possible
to unit test code that was otherwise un-unit-testable.
Testing
==========
What is KUnit?
------------------
"K" is short for "kernel" so "KUnit" is the "(Linux) Kernel Unit Testing
Framework." KUnit is intended first and foremost for writing unit tests; it is
general enough that it can be used to write integration tests; however, this is
a secondary goal. KUnit has no ambition of being the only testing framework for
the kernel; for example, it does not intend to be an end-to-end testing
framework.
What is Unit Testing?
-------------------------
A `unit test <https://martinfowler.com/bliki/UnitTest.html>`_ is a test that
tests code at the smallest possible scope, a *unit* of code. In the C
programming language that's a function.
Unit tests should be written for all the publicly exposed functions in a
compilation unit; so that is all the functions that are exported in either a
*class* (defined below) or all functions which are **not** static.
Writing Tests
-------------
Test Cases
~~~~~~~~~~
The fundamental unit in KUnit is the test case. A test case is a function with
the signature ``void (*)(struct test *test)``. It calls a function to be tested
and then sets *expectations* for what should happen. For example:
.. code-block:: c
void example_test_success(struct test *test)
{
}
void example_test_failure(struct test *test)
{
TEST_FAIL(test, "This test never passes.");
}
In the above example ``example_test_success`` always passes because it does
nothing; no expectations are set, so all expectations pass. On the other hand
``example_test_failure`` always fails because it calls ``TEST_FAIL``, which is a
special expectation that logs a message and causes the test case to fail.
Expectations
~~~~~~~~~~~~
An *expectation* is a way to specify that you expect a piece of code to do
something in a test. An expectation is called like a function. A test is made
by setting expectations about the behavior of a piece of code under test; when
one or more of the expectations fail, the test case fails and information about
the failure is logged. For example:
.. code-block:: c
void add_test_basic(struct test *test)
{
TEST_EXPECT_EQ(test, 1, add(1, 0));
TEST_EXPECT_EQ(test, 2, add(1, 1));
}
In the above example ``add_test_basic`` makes a number of assertions about the
behavior of a function called ``add``; the first parameter is always of type
``struct test *``, which contains information about the current test context;
the second parameter, in this case, is what the value is expected to be; the
last value is what the value actually is. If ``add`` passes all of these
expectations, the test case, ``add_test_basic`` will pass; if any one of these
expectations fail, the test case will fail.
It is important to understand that a test case *fails* when any expectation is
violated; however, the test will continue running, potentially trying other
expectations until the test case ends or is otherwise terminated. This is as
opposed to *assertions* which are discussed later.
To learn about more expectations supported by KUnit, see :doc:`api/test`.
.. note::
A single test case should be pretty short, pretty easy to understand,
focused on a single behavior.
For example, if we wanted to properly test the add function above, we would
create additional tests cases which would each test a different property that an
add function should have like this:
.. code-block:: c
void add_test_basic(struct test *test)
{
TEST_EXPECT_EQ(test, 1, add(1, 0));
TEST_EXPECT_EQ(test, 2, add(1, 1));
}
void add_test_negative(struct test *test)
{
TEST_EXPECT_EQ(test, 0, add(-1, 1));
}
void add_test_max(struct test *test)
{
TEST_EXPECT_EQ(test, INT_MAX, add(0, INT_MAX));
TEST_EXPECT_EQ(test, -1, add(INT_MAX, INT_MIN));
}
void add_test_overflow(struct test *test)
{
TEST_EXPECT_EQ(test, INT_MIN, add(INT_MAX, 1));
}
Notice how it is immediately obvious what all the properties that we are testing
for are.
Assertions
~~~~~~~~~~
KUnit also has the concept of an *assertion*. An assertion is just like an
expectation except the assertion immediately terminates the test case if it is
not satisfied.
For example:
.. code-block:: c
static void mock_test_do_expect_default_return(struct test *test)
{
struct mock_test_context *ctx = test->priv;
struct mock *mock = ctx->mock;
int param0 = 5, param1 = -5;
const char *two_param_types[] = {"int", "int"};
const void *two_params[] = {&param0, &param1};
const void *ret;
ret = mock->do_expect(mock,
"test_printk", test_printk,
two_param_types, two_params,
ARRAY_SIZE(two_params));
TEST_ASSERT_NOT_ERR_OR_NULL(test, ret);
TEST_EXPECT_EQ(test, -4, *((int *) ret));
}
In this example, the method under test should return a pointer to a value, so
if the pointer returned by the method is null or an errno, we don't want to
bother continuing the test since the following expectation could crash the test
case. `ASSERT_NOT_ERR_OR_NULL(...)` allows us to bail out of the test case if
the appropriate conditions have not been satisfied to complete the test.
Modules / Test Suites
~~~~~~~~~~~~~~~~~~~~~
Now obviously one unit test isn't very helpful; the power comes from having
many test cases covering all of your behaviors. Consequently it is common to
have many *similar* tests; in order to reduce duplication in these closely
related tests most unit testing frameworks provide the concept of a *test
suite*, in KUnit we call it a *test module*; all it is is just a collection of
test cases for a unit of code with a set up function that gets invoked before
every test cases and then a tear down function that gets invoked after every
test case completes.
Example:
.. code-block:: c
static struct test_case example_test_cases[] = {
TEST_CASE(example_test_foo),
TEST_CASE(example_test_bar),
TEST_CASE(example_test_baz),
{},
};
static struct test_module example_test_module[] = {
.name = "example",
.init = example_test_init,
.exit = example_test_exit,
.test_cases = example_test_cases,
};
module_test(example_test_module);
In the above example the test suite, ``example_test_module``, would run the test
cases ``example_test_foo``, ``example_test_bar``, and ``example_test_baz``, each
would have ``example_test_init`` called immediately before it and would have
``example_test_exit`` called immediately after it.
``module_test(example_test_module)`` registers the test suite with the KUnit
test framework.
.. note::
A test case will only be run if it is associated with a test suite.
For a more information on these types of things see the :doc:`api/test`.
Isolating Behavior
==================
The most important aspect of unit testing that other forms of testing do not
provide is the ability to limit the amount of code under test to a single unit.
In practice, this is only possible by being able to control what code gets run
when the unit under test calls a function and this is usually accomplished
through some sort of indirection where a function is exposed as part of an API
such that the definition of that function can be changed without affecting the
rest of the code base. In the kernel this primarily comes from two constructs,
classes, structs that contain function pointers that are provided by the
implementer, and architecture specific functions which have definitions selected
at compile time.
Classes
-------
Classes are not a construct that is built into the C programming language;
however, it is an easily derived concept. Accordingly, pretty much every project
that does not use a standardized object oriented library (like GNOME's GObject)
has their own slightly different way of doing object oriented programming; the
Linux kernel is no exception.
The central concept in kernel object oriented programming is the class. In the
kernel, a *class* is a struct that contains function pointers. This creates a
contract between *implementers* and *users* since it forces them to use the
same function signature without having to call the function directly. In order
for it to truly be a class, the function pointers must specify that a pointer
to the class, known as a *class handle*, be one of the parameters; this makes
it possible for the member functions (also known as *methods*) to have access
to member variables (more commonly known as *fields*) allowing the same
implementation to have multiple *instances*.
Typically a class can be *overridden* by *child classes* by embedding the
*parent class* in the child class. Then when a method provided by the child
class is called, the child implementation knows that the pointer passed to it is
of a parent contained within the child; because of this, the child can compute
the pointer to itself because the pointer to the parent is always a fixed offset
from the pointer to the child; this offset is the offset of the parent contained
in the child struct. For example:
.. code-block:: c
struct shape {
int (*area)(struct shape *this);
};
struct rectangle {
struct shape parent;
int length;
int width;
};
int rectangle_area(struct shape *this)
{
struct rectangle *self = container_of(this, struct shape, parent);
return self->length * self->width;
};
void rectangle_new(struct rectangle *self, int length, int width)
{
self->parent.area = rectangle_area;
self->length = length;
self->width = width;
}
In this example (as in most kernel code) the operation of computing the pointer
to the child from the pointer to the parent is done by ``container_of``.
Faking Classes
~~~~~~~~~~~~~~
In order to unit test a piece of code that calls a method in a class, the
behavior of the method must be controllable, otherwise the test ceases to be a
unit test and becomes an integration test.
A fake just provides an implementation of a piece of code that is different than
what runs in a production instance, but behaves identically from the standpoint
of the callers; this is usually done to replace a dependency that is hard to
deal with, or is slow.
A good example for this might be implementing a fake EEPROM that just stores the
"contents" in an internal buffer. For example, let's assume we have a class that
represents an EEPROM:
.. code-block:: c
struct eeprom {
ssize_t (*read)(struct eeprom *this, size_t offset, char *buffer, size_t count);
ssize_t (*write)(struct eeprom *this, size_t offset, const char *buffer, size_t count);
};
And we want to test some code that buffers writes to the EEPROM:
.. code-block:: c
struct eeprom_buffer {
ssize_t (*write)(struct eeprom_buffer *this, const char *buffer, size_t count);
int flush(struct eeprom_buffer *this);
size_t flush_count; /* Flushes when buffer exceeds flush_count. */
};
struct eeprom_buffer *new_eeprom_buffer(struct eeprom *eeprom);
void destroy_eeprom_buffer(struct eeprom *eeprom);
We can easily test this code by *faking out* the underlying EEPROM:
.. code-block:: c
struct fake_eeprom {
struct eeprom parent;
char contents[FAKE_EEPROM_CONTENTS_SIZE];
};
ssize_t fake_eeprom_read(struct eeprom *parent, size_t offset, char *buffer, size_t count)
{
struct fake_eeprom *this = container_of(parent, struct fake_eeprom, parent);
count = min(count, FAKE_EEPROM_CONTENTS_SIZE - offset);
memcpy(buffer, this->contents + offset, count);
return count;
}
ssize_t fake_eeprom_write(struct eeprom *this, size_t offset, const char *buffer, size_t count)
{
struct fake_eeprom *this = container_of(parent, struct fake_eeprom, parent);
count = min(count, FAKE_EEPROM_CONTENTS_SIZE - offset);
memcpy(this->contents + offset, buffer, count);
return count;
}
void fake_eeprom_init(struct fake_eeprom *this)
{
this->parent.read = fake_eeprom_read;
this->parent.write = fake_eeprom_write;
memset(this->contents, 0, FAKE_EEPROM_CONTENTS_SIZE);
}
We can now use it to test ``struct eeprom_buffer``:
.. code-block:: c
struct eeprom_buffer_test {
struct fake_eeprom *fake_eeprom;
struct eeprom_buffer *eeprom_buffer;
};
static void eeprom_buffer_test_does_not_write_until_flush(struct test *test)
{
struct eeprom_buffer_test *ctx = test->priv;
struct eeprom_buffer *eeprom_buffer = ctx->eeprom_buffer;
struct fake_eeprom *fake_eeprom = ctx->fake_eeprom;
char buffer[] = {0xff};
eeprom_buffer->flush_count = SIZE_MAX;
eeprom_buffer->write(eeprom_buffer, buffer, 1);
TEST_EXPECT_EQ(test, fake_eeprom->contents[0], 0);
eeprom_buffer->write(eeprom_buffer, buffer, 1);
TEST_EXPECT_EQ(test, fake_eeprom->contents[1], 0);
eeprom_buffer->flush(eeprom_buffer);
TEST_EXPECT_EQ(test, fake_eeprom->contents[0], 0xff);
TEST_EXPECT_EQ(test, fake_eeprom->contents[1], 0xff);
}
static void eeprom_buffer_test_flushes_after_flush_count_met(struct test *test)
{
struct eeprom_buffer_test *ctx = test->priv;
struct eeprom_buffer *eeprom_buffer = ctx->eeprom_buffer;
struct fake_eeprom *fake_eeprom = ctx->fake_eeprom;
char buffer[] = {0xff};
eeprom_buffer->flush_count = 2;
eeprom_buffer->write(eeprom_buffer, buffer, 1);
TEST_EXPECT_EQ(test, fake_eeprom->contents[0], 0);
eeprom_buffer->write(eeprom_buffer, buffer, 1);
TEST_EXPECT_EQ(test, fake_eeprom->contents[0], 0xff);
TEST_EXPECT_EQ(test, fake_eeprom->contents[1], 0xff);
}
static void eeprom_buffer_test_flushes_increments_of_flush_count(struct test *test)
{
struct eeprom_buffer_test *ctx = test->priv;
struct eeprom_buffer *eeprom_buffer = ctx->eeprom_buffer;
struct fake_eeprom *fake_eeprom = ctx->fake_eeprom;
char buffer[] = {0xff, 0xff};
eeprom_buffer->flush_count = 2;
eeprom_buffer->write(eeprom_buffer, buffer, 1);
TEST_EXPECT_EQ(test, fake_eeprom->contents[0], 0);
eeprom_buffer->write(eeprom_buffer, buffer, 2);
TEST_EXPECT_EQ(test, fake_eeprom->contents[0], 0xff);
TEST_EXPECT_EQ(test, fake_eeprom->contents[1], 0xff);
/* Should have only flushed the first two bytes. */
TEST_EXPECT_EQ(test, fake_eeprom->contents[2], 0);
}
static int eeprom_buffer_test_init(struct test *test)
{
struct eeprom_buffer_test *ctx;
ctx = test_kzalloc(test, sizeof(*ctx), GFP_KERNEL);
ASSERT_NOT_ERR_OR_NULL(test, ctx);
ctx->fake_eeprom = test_kzalloc(test, sizeof(*ctx->fake_eeprom), GFP_KERNEL);
ASSERT_NOT_ERR_OR_NULL(test, ctx->fake_eeprom);
ctx->eeprom_buffer = new_eeprom_buffer(&ctx->fake_eeprom->parent);
ASSERT_NOT_ERR_OR_NULL(test, ctx->eeprom_buffer);
test->priv = ctx;
return 0;
}
static void eeprom_buffer_test_exit(struct test *test)
{
struct eeprom_buffer_test *ctx = test->priv;
destroy_eeprom_buffer(ctx->eeprom_buffer);
}
Mocking Classes
~~~~~~~~~~~~~~~
Sometimes the easiest way to make assertions about behavior is to verify
certain methods or functions were called with appropriate arguments. KUnit
allows classes to be *mocked* which means that it generates subclasses whose
behavior can be specified in a test case. KUnit accomplishes this with two sets
of macros: the mock generation macros and the ``TEST_EXPECT_CALL`` macro.
For example, let's go back to the EEPROM example; instead of faking the EEPROM,
we could have *mocked it out* with the following code:
.. code-block:: c
DECLARE_STRUCT_CLASS_MOCK_PREREQS(eeprom);
DEFINE_STRUCT_CLASS_MOCK(METHOD(read), CLASS(eeprom),
RETURNS(ssize_t),
PARAMS(struct eeprom *, size_t, char *, size_t));
DEFINE_STRUCT_CLASS_MOCK(METHOD(write), CLASS(eeprom),
RETURNS(ssize_t),
PARAMS(struct eeprom *, size_t, const char *, size_t));
static int eeprom_init(struct MOCK(eeprom) *mock_eeprom)
{
struct eeprom *eeprom = mock_get_trgt(mock_eeprom);
eeprom->read = read;
eeprom->write = write;
return 0;
}
DEFINE_STRUCT_CLASS_MOCK_INIT(eeprom, eeprom);
We could use the mock in a test as follows:
.. code-block:: c
struct eeprom_buffer_test {
struct MOCK(eeprom) *mock_eeprom;
struct eeprom_buffer *eeprom_buffer;
};
static void eeprom_buffer_test_does_not_write_until_flush(struct test *test)
{
struct eeprom_buffer_test *ctx = test->priv;
struct eeprom_buffer *eeprom_buffer = ctx->eeprom_buffer;
struct MOCK(eeprom) *mock_eeprom = ctx->mock_eeprom;
struct mock_expectation *expectation;
char buffer[] = {0xff, 0xff};
eeprom_buffer->flush_count = SIZE_MAX;
expectation = TEST_EXPECT_CALL(write(mock_get_ctrl(mock_eeprom),
test_any(test),
test_any(test),
test_any(test)));
expectation->max_calls_expected = 0;
expectation->min_calls_expected = 0;
eeprom_buffer->write(eeprom_buffer, buffer, 1);
eeprom_buffer->write(eeprom_buffer, buffer, 1);
mock_validate_expectations(mock_get_ctrl(mock_eeprom));
expectation = TEST_EXPECT_CALL(write(mock_get_ctrl(mock_eeprom),
test_any(test),
test_memeq(test,
buffer,
ARRAY_SIZE(buffer)),
test_ulong_eq(test, 2)));
expectation->max_calls_expected = 1;
expectation->min_calls_expected = 1;
expectation->action = test_long_return(test, 2);
eeprom_buffer->flush(eeprom_buffer);
}
static int eeprom_buffer_test_init(struct test *test)
{
struct eeprom_buffer_test *ctx;
ctx = test_kzalloc(test, sizeof(*ctx), GFP_KERNEL);
ASSERT_NOT_ERR_OR_NULL(test, ctx);
ctx->mock_eeprom = CONSTRUCT_MOCK(eeprom, test);
ASSERT_NOT_ERR_OR_NULL(test, ctx->fake_eeprom);
ctx->eeprom_buffer = new_eeprom_buffer(mock_get_trgt(ctx->mock_eeprom));
ASSERT_NOT_ERR_OR_NULL(test, ctx->eeprom_buffer);
test->priv = ctx;
return 0;
}
static void eeprom_buffer_test_exit(struct test *test)
{
struct eeprom_buffer_test *ctx = test->priv;
destroy_eeprom_buffer(ctx->eeprom_buffer);
}
This test case tests the same thing as the
``eeprom_buffer_test_does_not_write_until_flush`` test case from the example in
the faking section. Observe that in this test case you specify how you expect
the mock to be called (technically this is both stubbing and mocking `which are
different things
<https://martinfowler.com/articles/mocksArentStubs.html#TheDifferenceBetweenMocksAndStubs>`_,
but KUnit combines them as many other xUnit testing libraries do) and also how
the mock should behave when those expectations are met (see
``test_long_return``).
Mocks are extremely powerful as they allow you the finest possible granularity
for verifying how units interact, and allows the injection of arbitrary
behavior. But as Uncle Ben said, "Great power comes with great responsibility."
Mocks are not to be used lightly; they make it possible to test things which are
otherwise difficult or impossible to test, but when used improperly they have a
much higher maintenance burden than using the real thing or even a high quality
fake.
Compare the ``eeprom_buffer_test_does_not_write_until_flush`` in the faking
example to the above version that uses mocking. It is pretty clear that the
version that uses faking is easier to read. It is also pretty clear that common
behavior between test cases would have to be duplicated with the mocking
version; the fake has the advantage of implementing desired behavior in a single
place. Finally, it is pretty clear that the fake would be much easier to
maintain. Of course what's even easier than having to maintain a fake is not
not having to maintain anything at all. Thus,
.. important::
Always prefer high quality fakes over mocks, and always prefer "real" code to
fakes.
Fakes should generally be used when there is an external dependency that there
is no way around; in the kernel that usually means hardware. If you write a fake
you have to make sure it can be maintained; consequently, it is just as
important as real code and it should get its own tests to verify it works as
expected. Yes, we are telling you to write tests for your fakes.
Of course sometimes faking something out is infeasible, or there is some code
that is just otherwise impossible to reach; generally this means that your code
should be refactored, but not always. Either way, well tested code in need of
refactoring is better than code that needs refactoring but has no tests. This
leads to the single most important testing principle that overrides all others:
.. important::
**Always prefer tests over no tests, no matter what!**
For more information on class mocking see :doc:`api/class-and-function-mocking`.
Mocking Arbitrary Functions
---------------------------
.. important::
Always prefer class mocking over arbitrary function mocking where possible.
Class mocking has a much more limited scope and provides more control.
Sometimes it is necessary to mock a function that does not use any class style
indirection. First and foremost, if you encounter this in your own code, please
rewrite it so that uses class style indirection discussed above, but if this is
in some code that is outside of your control you may use KUnit's function
mocking features.
KUnit provides macros to allow arbitrary functions to be overridden so that the
original definition is replaced with a mock stub. For most functions, all you
have to do is label the function ``__mockable``:
.. code-block:: c
int __mockable example(int arg) {...}
If a function is ``__mockable`` and a mock is defined:
.. code-block:: c
DEFINE_FUNCTION_MOCK(example, RETURNS(int), PARAMS(int));
When the function is called, the mock stub will actually be called.
.. note::
There is no performance penalty or potential side effects from doing this.
When not compiling for testing, ``__mockable`` compiles away.
.. note::
``__mockable`` does not work on inlined functions.
Spying
~~~~~~
Sometimes it is desirable to have a mock function that delegates to the original
definition in some or all circumstances. This is called *spying*:
.. code-block:: c
DEFINE_SPYABLE(i2c_add_adapter, RETURNS(int), PARAMS(struct i2c_adapter *));
int REAL_ID(i2c_add_adapter)(struct i2c_adapter *adapter)
{
...
}
This allows the function to be overridden by a mock as with ``__mockable``;
however, it associates the original definition of the function with an alternate
symbol that KUnit can still reference. This makes it possible to mock the
function and then have the mock delegate to the original function definition
with the ``INVOKE_REAL(...)`` action:
.. code-block:: c
static int aspeed_i2c_test_init(struct test *test)
{
struct mock_param_capturer *adap_capturer;
struct mock_expectation *handle;
struct aspeed_i2c_test *ctx;
int ret;
ctx = test_kzalloc(test, sizeof(*ctx), GFP_KERNEL);
if (!ctx)
return -ENOMEM;
test->priv = ctx;
handle = TEST_EXPECT_CALL(
i2c_add_adapter(capturer_to_matcher(adap_capturer)));
handle->action = INVOKE_REAL(test, i2c_add_adapter);
ret = of_fake_probe_platform_by_name(test,
"aspeed-i2c-bus",
"test-i2c-bus");
if (ret < 0)
return ret;
ASSERT_PARAM_CAPTURED(test, adap_capturer);
ctx->adap = mock_capturer_get(adap_capturer, struct i2c_adapter *);
return 0;
}
For more information on function mocking see
:doc:`api/class-and-function-mocking`.
Platform Mocking
----------------
The Linux kernel generally forbids normal code from accessing architecture
specific features. Instead, low level hardware features are usually abstracted
so that architecture specific code can live in the ``arch/`` directory and all
other code relies on APIs exposed by it.
KUnit provides a mock architecture that currently allows mocking basic IO memory
accessors and in the future will provide even more. A major use case for
platform mocking is unit testing platform drivers, so KUnit also provides
helpers for this as well.
In order to use platform mocking, ``CONFIG_PLATFORM_MOCK`` must be enabled in
your ``kunitconfig``.
For more information on platform mocking see :doc:`api/platform-mocking`.
Method Call Expectations
========================
Once we have classes and methods mocked, we can place more advanced
expectations. Previously, we could only place expectations on simple return
values. With the :c:func:`TEST_EXPECT_CALL` macro, which allows you to make
assertions that a certain mocked function is called with specific arguments
given some code to be run.
Basic Usage
-----------
Imagine we had some kind of dependency like this:
.. code-block:: c
struct Printer {
void (*print)(int arg);
};
// Printer's print
void printer_print(int arg)
{
do_something_to_print_to_screen(arg);
}
struct Foo {
struct Printer *internal_printer;
void (*print_add_two)(struct Foo*, int);
};
// Foo's print_add_two:
void foo_print_add_two(struct Foo *this, int arg)
{
internal_printer->print(arg + 2);
}
and we wanted to test ``struct Foo``'s behaviour, that ``foo->print_add_two``
actually adds 2 to the argument passed. To properly unit test this, we create
mocks for all of ``struct Foo``'s dependencies, like ``struct Printer``.
We first setup stubs for ``MOCK(Printer)`` and its ``print`` function.
In the real code, we'd assign a real ``struct Printer`` to the
``internal_printer`` variable in our ``struct Foo`` object, but in the
test, we'd construct a ``struct Foo`` with our ``MOCK(Printer)``.
Finally, we can place expectations on the ``MOCK(Printer)``.
For example:
.. code-block:: c
static int test_foo_add_two(struct test *test)
{
struct MOCK(Printer) *mock_printer = get_mocked_printer();
struct Foo *foo = initialize_foo(mock_printer);
// print() is a mocked method stub
TEST_EXPECT_CALL(print(test_any(test), test_int_eq(test, 12)));
foo->print_add_two(foo, 10);
}
Here, we expect that the printer's print function will be called (by default,
once), and that it will be called with the argument ``12``. Once we've placed
expectations, we can call the function we want to test to see that it behaves
as we expected.
Matchers
--------
Above, we see ``test_any`` and ``test_int_eq``, which are matchers. A matcher
simply asserts that the argument passed to that function call fulfills some
condition. In this case, ``test_any()`` matches any argument, and
``test_int_eq(12)`` asserts that the argument passed to that function must
equal 12. If we had called: ``foo->print_add_two(foo, 9)`` instead, the
expectation would not have been fulfilled. There are a variety of built-in
matchers: :doc:`api/class-and-function-mocking` has a section about these
matchers.
.. note::
:c:func:`TEST_EXPECT_CALL` only works with mocked functions and methods.
Matchers may only be used within the function inside the
:c:func:`TEST_EXPECT_CALL`.
Additional :c:func:`EXPECT_CALL` Properties
-------------------------------------------
The return value of :c:func:`TEST_EXPECT_CALL` is a ``struct
mock_expectation``. We can capture the value and add extra properties to it as
defined by the ``struct mock_expectation`` interface.
Times Called
~~~~~~~~~~~~
In the previous example, if we wanted assert that the method is never called,
we could write:
.. code-block:: c
...
struct mock_expectation* handle = TEST_EXPECT_CALL(...);
handle->min_calls_expected = 0;
handle->max_calls_expected = 0;
...
Both those fields are set to 1 by default and can be changed to assert a range
of times that the method or function is called.
Mocked Actions
~~~~~~~~~~~~~~
Because ``mock_printer`` is a mock, it doesn't actually perform any task. If
the function had some side effect that ``struct Foo`` requires to have been
done, such as modifying some state, we could mock that as well.
Each expectation has an associated ``struct mock_action`` which can be set with
``handle->action``. By default, there are two actions that mock return values.
Those can also be found in :doc:`api/class-and-function-mocking`.
Custom actions can be defined by simply creating a ``struct mock_action`` and
assigning the appropriate function to ``do_action``. Mocked actions have access
to the parameters passed to the mocked function, as well as have the ability to
change / set the return value.
The Nice, the Strict, and the Naggy
===================================
KUnit has three different mock types that can be set on a mocked class: nice
mocks, strict mocks, and naggy mocks. These are set via the corresponding macros
:c:func:`NICE_MOCK`, :c:func:`STRICT_MOCK`, and :c:func:`NAGGY_MOCK`, with naggy
mocks being the default.
The type of mock simply dictates the behaviour the mock exhibits when
expectations are placed on it.
+-----------------------+------------+--------------------+--------------------+
| | **Nice** | **Naggy (default)**| **Strict** |
+-----------------------+------------+--------------------+--------------------+
| Method called with no | Do nothing | Prints warning for | Fails test, prints |
| expectations on it | | uninteresting call | warning |
| | | | uninteresting call |
+-----------------------+------------+--------------------+--------------------+
| Method called with no | Fails test, prints warnings, prints tried |
| matching expectations | expectations |
| on it | |
+-----------------------+------------------------------------------------------+
| Test ends with an | Fail test, print warning |
| unfulfilled | |
| expectation | |
+-----------------------+------------------------------------------------------+
These macros take a ``MOCK(struct_name)`` and so should be used when retrieving
the mocked object. Following the example in :doc:`start`, there was this test
case:
.. code-block:: c
static void misc_example_bar_test_success(struct test *test)
{
struct MOCK(misc_example) *mock_example = test->priv;
struct misc_example *example = mock_get_trgt(mock_example);
struct mock_expectation *handle;
handle = TEST_EXPECT_CALL(misc_example_foo(mock_get_ctrl(mock_example),
test_int_eq(test, 5)));
handle->action = int_return(test, 0);
TEST_EXPECT_EQ(test, 0, misc_example_bar(example));
}
If we wanted ``mock_example`` to be a nice mock instead, we would simply write:
.. code-block:: c
struct MOCK(misc_example) *mock_example = NICE_MOCK(test->priv);