| ************************************************************ | 
 | * For the very latest on DRI development, please see:      * | 
 | *     http://dri.freedesktop.org/                          * | 
 | ************************************************************ | 
 |  | 
 | The Direct Rendering Manager (drm) is a device-independent kernel-level | 
 | device driver that provides support for the XFree86 Direct Rendering | 
 | Infrastructure (DRI). | 
 |  | 
 | The DRM supports the Direct Rendering Infrastructure (DRI) in four major | 
 | ways: | 
 |  | 
 |     1. The DRM provides synchronized access to the graphics hardware via | 
 |        the use of an optimized two-tiered lock. | 
 |  | 
 |     2. The DRM enforces the DRI security policy for access to the graphics | 
 |        hardware by only allowing authenticated X11 clients access to | 
 |        restricted regions of memory. | 
 |  | 
 |     3. The DRM provides a generic DMA engine, complete with multiple | 
 |        queues and the ability to detect the need for an OpenGL context | 
 |        switch. | 
 |  | 
 |     4. The DRM is extensible via the use of small device-specific modules | 
 |        that rely extensively on the API exported by the DRM module. | 
 |  | 
 |  | 
 | Documentation on the DRI is available from: | 
 |     http://dri.freedesktop.org/wiki/Documentation | 
 |     http://sourceforge.net/project/showfiles.php?group_id=387 | 
 |     http://dri.sourceforge.net/doc/ | 
 |  | 
 | For specific information about kernel-level support, see: | 
 |  | 
 |     The Direct Rendering Manager, Kernel Support for the Direct Rendering | 
 |     Infrastructure | 
 |     http://dri.sourceforge.net/doc/drm_low_level.html | 
 |  | 
 |     Hardware Locking for the Direct Rendering Infrastructure | 
 |     http://dri.sourceforge.net/doc/hardware_locking_low_level.html | 
 |  | 
 |     A Security Analysis of the Direct Rendering Infrastructure | 
 |     http://dri.sourceforge.net/doc/security_low_level.html |