simplefb: use write-combined remapping Framebuffers shouldn't be cached and it is usually very uncommon to read them. Therefore, use ioremap_wc() to get significant speed improvements on systems which provide it. On all other systems it's aliased to ioremap_nocache() which is also fine. Reported-by: Tom Gundersen <teg@jklm.no> Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Tested-by: Tom Gundersen <teg@jklm.no> Tested-by: Alexandre Courbot <acourbot@nvidia.com> Tested-by: Stephen Warren <swarren@wwwdotorg.org> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
diff --git a/drivers/video/simplefb.c b/drivers/video/simplefb.c index 129ab19..210f3a0 100644 --- a/drivers/video/simplefb.c +++ b/drivers/video/simplefb.c
@@ -219,8 +219,8 @@ info->fbops = &simplefb_ops; info->flags = FBINFO_DEFAULT | FBINFO_MISC_FIRMWARE; - info->screen_base = ioremap(info->fix.smem_start, - info->fix.smem_len); + info->screen_base = ioremap_wc(info->fix.smem_start, + info->fix.smem_len); if (!info->screen_base) { framebuffer_release(info); return -ENODEV;