| /* | |
| * DECnet An implementation of the DECnet protocol suite for the LINUX | |
| * operating system. DECnet is implemented using the BSD Socket | |
| * interface as the means of communication with the user level. | |
| * | |
| * DECnet Socket Timer Functions | |
| * | |
| * Author: Steve Whitehouse <SteveW@ACM.org> | |
| * | |
| * | |
| * Changes: | |
| * Steve Whitehouse : Made keepalive timer part of the same | |
| * timer idea. | |
| * Steve Whitehouse : Added checks for sk->sock_readers | |
| * David S. Miller : New socket locking | |
| * Steve Whitehouse : Timer grabs socket ref. | |
| */ | |
| #include <linux/net.h> | |
| #include <linux/socket.h> | |
| #include <linux/skbuff.h> | |
| #include <linux/netdevice.h> | |
| #include <linux/timer.h> | |
| #include <linux/spinlock.h> | |
| #include <net/sock.h> | |
| #include <asm/atomic.h> | |
| #include <net/flow.h> | |
| #include <net/dn.h> | |
| /* | |
| * Slow timer is for everything else (n * 500mS) | |
| */ | |
| #define SLOW_INTERVAL (HZ/2) | |
| static void dn_slow_timer(unsigned long arg); | |
| void dn_start_slow_timer(struct sock *sk) | |
| { | |
| sk->sk_timer.expires = jiffies + SLOW_INTERVAL; | |
| sk->sk_timer.function = dn_slow_timer; | |
| sk->sk_timer.data = (unsigned long)sk; | |
| add_timer(&sk->sk_timer); | |
| } | |
| void dn_stop_slow_timer(struct sock *sk) | |
| { | |
| del_timer(&sk->sk_timer); | |
| } | |
| static void dn_slow_timer(unsigned long arg) | |
| { | |
| struct sock *sk = (struct sock *)arg; | |
| struct dn_scp *scp = DN_SK(sk); | |
| sock_hold(sk); | |
| bh_lock_sock(sk); | |
| if (sock_owned_by_user(sk)) { | |
| sk->sk_timer.expires = jiffies + HZ / 10; | |
| add_timer(&sk->sk_timer); | |
| goto out; | |
| } | |
| /* | |
| * The persist timer is the standard slow timer used for retransmits | |
| * in both connection establishment and disconnection as well as | |
| * in the RUN state. The different states are catered for by changing | |
| * the function pointer in the socket. Setting the timer to a value | |
| * of zero turns it off. We allow the persist_fxn to turn the | |
| * timer off in a permant way by returning non-zero, so that | |
| * timer based routines may remove sockets. This is why we have a | |
| * sock_hold()/sock_put() around the timer to prevent the socket | |
| * going away in the middle. | |
| */ | |
| if (scp->persist && scp->persist_fxn) { | |
| if (scp->persist <= SLOW_INTERVAL) { | |
| scp->persist = 0; | |
| if (scp->persist_fxn(sk)) | |
| goto out; | |
| } else { | |
| scp->persist -= SLOW_INTERVAL; | |
| } | |
| } | |
| /* | |
| * Check for keepalive timeout. After the other timer 'cos if | |
| * the previous timer caused a retransmit, we don't need to | |
| * do this. scp->stamp is the last time that we sent a packet. | |
| * The keepalive function sends a link service packet to the | |
| * other end. If it remains unacknowledged, the standard | |
| * socket timers will eventually shut the socket down. Each | |
| * time we do this, scp->stamp will be updated, thus | |
| * we won't try and send another until scp->keepalive has passed | |
| * since the last successful transmission. | |
| */ | |
| if (scp->keepalive && scp->keepalive_fxn && (scp->state == DN_RUN)) { | |
| if ((jiffies - scp->stamp) >= scp->keepalive) | |
| scp->keepalive_fxn(sk); | |
| } | |
| sk->sk_timer.expires = jiffies + SLOW_INTERVAL; | |
| add_timer(&sk->sk_timer); | |
| out: | |
| bh_unlock_sock(sk); | |
| sock_put(sk); | |
| } |