| /* | |
| * linux/arch/alpha/kernel/gct.c | |
| */ | |
| #include <linux/kernel.h> | |
| #include <linux/types.h> | |
| #include <linux/errno.h> | |
| #include <asm/hwrpb.h> | |
| #include <asm/gct.h> | |
| int | |
| gct6_find_nodes(gct6_node *node, gct6_search_struct *search) | |
| { | |
| gct6_search_struct *wanted; | |
| int status = 0; | |
| /* First check the magic number. */ | |
| if (node->magic != GCT_NODE_MAGIC) { | |
| printk(KERN_ERR "GCT Node MAGIC incorrect - GCT invalid\n"); | |
| return -EINVAL; | |
| } | |
| /* Check against the search struct. */ | |
| for (wanted = search; | |
| wanted && (wanted->type | wanted->subtype); | |
| wanted++) { | |
| if (node->type != wanted->type) | |
| continue; | |
| if (node->subtype != wanted->subtype) | |
| continue; | |
| /* Found it -- call out. */ | |
| if (wanted->callout) | |
| wanted->callout(node); | |
| } | |
| /* Now walk the tree, siblings first. */ | |
| if (node->next) | |
| status |= gct6_find_nodes(GCT_NODE_PTR(node->next), search); | |
| /* Then the children. */ | |
| if (node->child) | |
| status |= gct6_find_nodes(GCT_NODE_PTR(node->child), search); | |
| return status; | |
| } |