| /* | |
| * linux/kernel/timer.c | |
| * | |
| * Kernel internal timers | |
| * | |
| * Copyright (C) 1991, 1992 Linus Torvalds | |
| * | |
| * 1997-01-28 Modified by Finn Arne Gangstad to make timers scale better. | |
| * | |
| * 1997-09-10 Updated NTP code according to technical memorandum Jan '96 | |
| * "A Kernel Model for Precision Timekeeping" by Dave Mills | |
| * 1998-12-24 Fixed a xtime SMP race (we need the xtime_lock rw spinlock to | |
| * serialize accesses to xtime/lost_ticks). | |
| * Copyright (C) 1998 Andrea Arcangeli | |
| * 1999-03-10 Improved NTP compatibility by Ulrich Windl | |
| * 2002-05-31 Move sys_sysinfo here and make its locking sane, Robert Love | |
| * 2000-10-05 Implemented scalable SMP per-CPU timer handling. | |
| * Copyright (C) 2000, 2001, 2002 Ingo Molnar | |
| * Designed by David S. Miller, Alexey Kuznetsov and Ingo Molnar | |
| */ | |
| #include <linux/kernel_stat.h> | |
| #include <linux/export.h> | |
| #include <linux/interrupt.h> | |
| #include <linux/percpu.h> | |
| #include <linux/init.h> | |
| #include <linux/mm.h> | |
| #include <linux/swap.h> | |
| #include <linux/pid_namespace.h> | |
| #include <linux/notifier.h> | |
| #include <linux/thread_info.h> | |
| #include <linux/time.h> | |
| #include <linux/jiffies.h> | |
| #include <linux/posix-timers.h> | |
| #include <linux/cpu.h> | |
| #include <linux/syscalls.h> | |
| #include <linux/delay.h> | |
| #include <linux/tick.h> | |
| #include <linux/kallsyms.h> | |
| #include <linux/irq_work.h> | |
| #include <linux/sched/signal.h> | |
| #include <linux/sched/sysctl.h> | |
| #include <linux/sched/nohz.h> | |
| #include <linux/sched/debug.h> | |
| #include <linux/slab.h> | |
| #include <linux/compat.h> | |
| #include <linux/uaccess.h> | |
| #include <asm/unistd.h> | |
| #include <asm/div64.h> | |
| #include <asm/timex.h> | |
| #include <asm/io.h> | |
| #include "tick-internal.h" | |
| #define CREATE_TRACE_POINTS | |
| #include <trace/events/timer.h> | |
| __visible u64 jiffies_64 __cacheline_aligned_in_smp = INITIAL_JIFFIES; | |
| EXPORT_SYMBOL(jiffies_64); | |
| /* | |
| * The timer wheel has LVL_DEPTH array levels. Each level provides an array of | |
| * LVL_SIZE buckets. Each level is driven by its own clock and therefor each | |
| * level has a different granularity. | |
| * | |
| * The level granularity is: LVL_CLK_DIV ^ lvl | |
| * The level clock frequency is: HZ / (LVL_CLK_DIV ^ level) | |
| * | |
| * The array level of a newly armed timer depends on the relative expiry | |
| * time. The farther the expiry time is away the higher the array level and | |
| * therefor the granularity becomes. | |
| * | |
| * Contrary to the original timer wheel implementation, which aims for 'exact' | |
| * expiry of the timers, this implementation removes the need for recascading | |
| * the timers into the lower array levels. The previous 'classic' timer wheel | |
| * implementation of the kernel already violated the 'exact' expiry by adding | |
| * slack to the expiry time to provide batched expiration. The granularity | |
| * levels provide implicit batching. | |
| * | |
| * This is an optimization of the original timer wheel implementation for the | |
| * majority of the timer wheel use cases: timeouts. The vast majority of | |
| * timeout timers (networking, disk I/O ...) are canceled before expiry. If | |
| * the timeout expires it indicates that normal operation is disturbed, so it | |
| * does not matter much whether the timeout comes with a slight delay. | |
| * | |
| * The only exception to this are networking timers with a small expiry | |
| * time. They rely on the granularity. Those fit into the first wheel level, | |
| * which has HZ granularity. | |
| * | |
| * We don't have cascading anymore. timers with a expiry time above the | |
| * capacity of the last wheel level are force expired at the maximum timeout | |
| * value of the last wheel level. From data sampling we know that the maximum | |
| * value observed is 5 days (network connection tracking), so this should not | |
| * be an issue. | |
| * | |
| * The currently chosen array constants values are a good compromise between | |
| * array size and granularity. | |
| * | |
| * This results in the following granularity and range levels: | |
| * | |
| * HZ 1000 steps | |
| * Level Offset Granularity Range | |
| * 0 0 1 ms 0 ms - 63 ms | |
| * 1 64 8 ms 64 ms - 511 ms | |
| * 2 128 64 ms 512 ms - 4095 ms (512ms - ~4s) | |
| * 3 192 512 ms 4096 ms - 32767 ms (~4s - ~32s) | |
| * 4 256 4096 ms (~4s) 32768 ms - 262143 ms (~32s - ~4m) | |
| * 5 320 32768 ms (~32s) 262144 ms - 2097151 ms (~4m - ~34m) | |
| * 6 384 262144 ms (~4m) 2097152 ms - 16777215 ms (~34m - ~4h) | |
| * 7 448 2097152 ms (~34m) 16777216 ms - 134217727 ms (~4h - ~1d) | |
| * 8 512 16777216 ms (~4h) 134217728 ms - 1073741822 ms (~1d - ~12d) | |
| * | |
| * HZ 300 | |
| * Level Offset Granularity Range | |
| * 0 0 3 ms 0 ms - 210 ms | |
| * 1 64 26 ms 213 ms - 1703 ms (213ms - ~1s) | |
| * 2 128 213 ms 1706 ms - 13650 ms (~1s - ~13s) | |
| * 3 192 1706 ms (~1s) 13653 ms - 109223 ms (~13s - ~1m) | |
| * 4 256 13653 ms (~13s) 109226 ms - 873810 ms (~1m - ~14m) | |
| * 5 320 109226 ms (~1m) 873813 ms - 6990503 ms (~14m - ~1h) | |
| * 6 384 873813 ms (~14m) 6990506 ms - 55924050 ms (~1h - ~15h) | |
| * 7 448 6990506 ms (~1h) 55924053 ms - 447392423 ms (~15h - ~5d) | |
| * 8 512 55924053 ms (~15h) 447392426 ms - 3579139406 ms (~5d - ~41d) | |
| * | |
| * HZ 250 | |
| * Level Offset Granularity Range | |
| * 0 0 4 ms 0 ms - 255 ms | |
| * 1 64 32 ms 256 ms - 2047 ms (256ms - ~2s) | |
| * 2 128 256 ms 2048 ms - 16383 ms (~2s - ~16s) | |
| * 3 192 2048 ms (~2s) 16384 ms - 131071 ms (~16s - ~2m) | |
| * 4 256 16384 ms (~16s) 131072 ms - 1048575 ms (~2m - ~17m) | |
| * 5 320 131072 ms (~2m) 1048576 ms - 8388607 ms (~17m - ~2h) | |
| * 6 384 1048576 ms (~17m) 8388608 ms - 67108863 ms (~2h - ~18h) | |
| * 7 448 8388608 ms (~2h) 67108864 ms - 536870911 ms (~18h - ~6d) | |
| * 8 512 67108864 ms (~18h) 536870912 ms - 4294967288 ms (~6d - ~49d) | |
| * | |
| * HZ 100 | |
| * Level Offset Granularity Range | |
| * 0 0 10 ms 0 ms - 630 ms | |
| * 1 64 80 ms 640 ms - 5110 ms (640ms - ~5s) | |
| * 2 128 640 ms 5120 ms - 40950 ms (~5s - ~40s) | |
| * 3 192 5120 ms (~5s) 40960 ms - 327670 ms (~40s - ~5m) | |
| * 4 256 40960 ms (~40s) 327680 ms - 2621430 ms (~5m - ~43m) | |
| * 5 320 327680 ms (~5m) 2621440 ms - 20971510 ms (~43m - ~5h) | |
| * 6 384 2621440 ms (~43m) 20971520 ms - 167772150 ms (~5h - ~1d) | |
| * 7 448 20971520 ms (~5h) 167772160 ms - 1342177270 ms (~1d - ~15d) | |
| */ | |
| /* Clock divisor for the next level */ | |
| #define LVL_CLK_SHIFT 3 | |
| #define LVL_CLK_DIV (1UL << LVL_CLK_SHIFT) | |
| #define LVL_CLK_MASK (LVL_CLK_DIV - 1) | |
| #define LVL_SHIFT(n) ((n) * LVL_CLK_SHIFT) | |
| #define LVL_GRAN(n) (1UL << LVL_SHIFT(n)) | |
| /* | |
| * The time start value for each level to select the bucket at enqueue | |
| * time. | |
| */ | |
| #define LVL_START(n) ((LVL_SIZE - 1) << (((n) - 1) * LVL_CLK_SHIFT)) | |
| /* Size of each clock level */ | |
| #define LVL_BITS 6 | |
| #define LVL_SIZE (1UL << LVL_BITS) | |
| #define LVL_MASK (LVL_SIZE - 1) | |
| #define LVL_OFFS(n) ((n) * LVL_SIZE) | |
| /* Level depth */ | |
| #if HZ > 100 | |
| # define LVL_DEPTH 9 | |
| # else | |
| # define LVL_DEPTH 8 | |
| #endif | |
| /* The cutoff (max. capacity of the wheel) */ | |
| #define WHEEL_TIMEOUT_CUTOFF (LVL_START(LVL_DEPTH)) | |
| #define WHEEL_TIMEOUT_MAX (WHEEL_TIMEOUT_CUTOFF - LVL_GRAN(LVL_DEPTH - 1)) | |
| /* | |
| * The resulting wheel size. If NOHZ is configured we allocate two | |
| * wheels so we have a separate storage for the deferrable timers. | |
| */ | |
| #define WHEEL_SIZE (LVL_SIZE * LVL_DEPTH) | |
| #ifdef CONFIG_NO_HZ_COMMON | |
| # define NR_BASES 2 | |
| # define BASE_STD 0 | |
| # define BASE_DEF 1 | |
| #else | |
| # define NR_BASES 1 | |
| # define BASE_STD 0 | |
| # define BASE_DEF 0 | |
| #endif | |
| struct timer_base { | |
| raw_spinlock_t lock; | |
| struct timer_list *running_timer; | |
| unsigned long clk; | |
| unsigned long next_expiry; | |
| unsigned int cpu; | |
| bool is_idle; | |
| bool must_forward_clk; | |
| DECLARE_BITMAP(pending_map, WHEEL_SIZE); | |
| struct hlist_head vectors[WHEEL_SIZE]; | |
| } ____cacheline_aligned; | |
| static DEFINE_PER_CPU(struct timer_base, timer_bases[NR_BASES]); | |
| #ifdef CONFIG_NO_HZ_COMMON | |
| static DEFINE_STATIC_KEY_FALSE(timers_nohz_active); | |
| static DEFINE_MUTEX(timer_keys_mutex); | |
| static void timer_update_keys(struct work_struct *work); | |
| static DECLARE_WORK(timer_update_work, timer_update_keys); | |
| #ifdef CONFIG_SMP | |
| unsigned int sysctl_timer_migration = 1; | |
| DEFINE_STATIC_KEY_FALSE(timers_migration_enabled); | |
| static void timers_update_migration(void) | |
| { | |
| if (sysctl_timer_migration && tick_nohz_active) | |
| static_branch_enable(&timers_migration_enabled); | |
| else | |
| static_branch_disable(&timers_migration_enabled); | |
| } | |
| #else | |
| static inline void timers_update_migration(void) { } | |
| #endif /* !CONFIG_SMP */ | |
| static void timer_update_keys(struct work_struct *work) | |
| { | |
| mutex_lock(&timer_keys_mutex); | |
| timers_update_migration(); | |
| static_branch_enable(&timers_nohz_active); | |
| mutex_unlock(&timer_keys_mutex); | |
| } | |
| void timers_update_nohz(void) | |
| { | |
| schedule_work(&timer_update_work); | |
| } | |
| int timer_migration_handler(struct ctl_table *table, int write, | |
| void __user *buffer, size_t *lenp, | |
| loff_t *ppos) | |
| { | |
| int ret; | |
| mutex_lock(&timer_keys_mutex); | |
| ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos); | |
| if (!ret && write) | |
| timers_update_migration(); | |
| mutex_unlock(&timer_keys_mutex); | |
| return ret; | |
| } | |
| static inline bool is_timers_nohz_active(void) | |
| { | |
| return static_branch_unlikely(&timers_nohz_active); | |
| } | |
| #else | |
| static inline bool is_timers_nohz_active(void) { return false; } | |
| #endif /* NO_HZ_COMMON */ | |
| static unsigned long round_jiffies_common(unsigned long j, int cpu, | |
| bool force_up) | |
| { | |
| int rem; | |
| unsigned long original = j; | |
| /* | |
| * We don't want all cpus firing their timers at once hitting the | |
| * same lock or cachelines, so we skew each extra cpu with an extra | |
| * 3 jiffies. This 3 jiffies came originally from the mm/ code which | |
| * already did this. | |
| * The skew is done by adding 3*cpunr, then round, then subtract this | |
| * extra offset again. | |
| */ | |
| j += cpu * 3; | |
| rem = j % HZ; | |
| /* | |
| * If the target jiffie is just after a whole second (which can happen | |
| * due to delays of the timer irq, long irq off times etc etc) then | |
| * we should round down to the whole second, not up. Use 1/4th second | |
| * as cutoff for this rounding as an extreme upper bound for this. | |
| * But never round down if @force_up is set. | |
| */ | |
| if (rem < HZ/4 && !force_up) /* round down */ | |
| j = j - rem; | |
| else /* round up */ | |
| j = j - rem + HZ; | |
| /* now that we have rounded, subtract the extra skew again */ | |
| j -= cpu * 3; | |
| /* | |
| * Make sure j is still in the future. Otherwise return the | |
| * unmodified value. | |
| */ | |
| return time_is_after_jiffies(j) ? j : original; | |
| } | |
| /** | |
| * __round_jiffies - function to round jiffies to a full second | |
| * @j: the time in (absolute) jiffies that should be rounded | |
| * @cpu: the processor number on which the timeout will happen | |
| * | |
| * __round_jiffies() rounds an absolute time in the future (in jiffies) | |
| * up or down to (approximately) full seconds. This is useful for timers | |
| * for which the exact time they fire does not matter too much, as long as | |
| * they fire approximately every X seconds. | |
| * | |
| * By rounding these timers to whole seconds, all such timers will fire | |
| * at the same time, rather than at various times spread out. The goal | |
| * of this is to have the CPU wake up less, which saves power. | |
| * | |
| * The exact rounding is skewed for each processor to avoid all | |
| * processors firing at the exact same time, which could lead | |
| * to lock contention or spurious cache line bouncing. | |
| * | |
| * The return value is the rounded version of the @j parameter. | |
| */ | |
| unsigned long __round_jiffies(unsigned long j, int cpu) | |
| { | |
| return round_jiffies_common(j, cpu, false); | |
| } | |
| EXPORT_SYMBOL_GPL(__round_jiffies); | |
| /** | |
| * __round_jiffies_relative - function to round jiffies to a full second | |
| * @j: the time in (relative) jiffies that should be rounded | |
| * @cpu: the processor number on which the timeout will happen | |
| * | |
| * __round_jiffies_relative() rounds a time delta in the future (in jiffies) | |
| * up or down to (approximately) full seconds. This is useful for timers | |
| * for which the exact time they fire does not matter too much, as long as | |
| * they fire approximately every X seconds. | |
| * | |
| * By rounding these timers to whole seconds, all such timers will fire | |
| * at the same time, rather than at various times spread out. The goal | |
| * of this is to have the CPU wake up less, which saves power. | |
| * | |
| * The exact rounding is skewed for each processor to avoid all | |
| * processors firing at the exact same time, which could lead | |
| * to lock contention or spurious cache line bouncing. | |
| * | |
| * The return value is the rounded version of the @j parameter. | |
| */ | |
| unsigned long __round_jiffies_relative(unsigned long j, int cpu) | |
| { | |
| unsigned long j0 = jiffies; | |
| /* Use j0 because jiffies might change while we run */ | |
| return round_jiffies_common(j + j0, cpu, false) - j0; | |
| } | |
| EXPORT_SYMBOL_GPL(__round_jiffies_relative); | |
| /** | |
| * round_jiffies - function to round jiffies to a full second | |
| * @j: the time in (absolute) jiffies that should be rounded | |
| * | |
| * round_jiffies() rounds an absolute time in the future (in jiffies) | |
| * up or down to (approximately) full seconds. This is useful for timers | |
| * for which the exact time they fire does not matter too much, as long as | |
| * they fire approximately every X seconds. | |
| * | |
| * By rounding these timers to whole seconds, all such timers will fire | |
| * at the same time, rather than at various times spread out. The goal | |
| * of this is to have the CPU wake up less, which saves power. | |
| * | |
| * The return value is the rounded version of the @j parameter. | |
| */ | |
| unsigned long round_jiffies(unsigned long j) | |
| { | |
| return round_jiffies_common(j, raw_smp_processor_id(), false); | |
| } | |
| EXPORT_SYMBOL_GPL(round_jiffies); | |
| /** | |
| * round_jiffies_relative - function to round jiffies to a full second | |
| * @j: the time in (relative) jiffies that should be rounded | |
| * | |
| * round_jiffies_relative() rounds a time delta in the future (in jiffies) | |
| * up or down to (approximately) full seconds. This is useful for timers | |
| * for which the exact time they fire does not matter too much, as long as | |
| * they fire approximately every X seconds. | |
| * | |
| * By rounding these timers to whole seconds, all such timers will fire | |
| * at the same time, rather than at various times spread out. The goal | |
| * of this is to have the CPU wake up less, which saves power. | |
| * | |
| * The return value is the rounded version of the @j parameter. | |
| */ | |
| unsigned long round_jiffies_relative(unsigned long j) | |
| { | |
| return __round_jiffies_relative(j, raw_smp_processor_id()); | |
| } | |
| EXPORT_SYMBOL_GPL(round_jiffies_relative); | |
| /** | |
| * __round_jiffies_up - function to round jiffies up to a full second | |
| * @j: the time in (absolute) jiffies that should be rounded | |
| * @cpu: the processor number on which the timeout will happen | |
| * | |
| * This is the same as __round_jiffies() except that it will never | |
| * round down. This is useful for timeouts for which the exact time | |
| * of firing does not matter too much, as long as they don't fire too | |
| * early. | |
| */ | |
| unsigned long __round_jiffies_up(unsigned long j, int cpu) | |
| { | |
| return round_jiffies_common(j, cpu, true); | |
| } | |
| EXPORT_SYMBOL_GPL(__round_jiffies_up); | |
| /** | |
| * __round_jiffies_up_relative - function to round jiffies up to a full second | |
| * @j: the time in (relative) jiffies that should be rounded | |
| * @cpu: the processor number on which the timeout will happen | |
| * | |
| * This is the same as __round_jiffies_relative() except that it will never | |
| * round down. This is useful for timeouts for which the exact time | |
| * of firing does not matter too much, as long as they don't fire too | |
| * early. | |
| */ | |
| unsigned long __round_jiffies_up_relative(unsigned long j, int cpu) | |
| { | |
| unsigned long j0 = jiffies; | |
| /* Use j0 because jiffies might change while we run */ | |
| return round_jiffies_common(j + j0, cpu, true) - j0; | |
| } | |
| EXPORT_SYMBOL_GPL(__round_jiffies_up_relative); | |
| /** | |
| * round_jiffies_up - function to round jiffies up to a full second | |
| * @j: the time in (absolute) jiffies that should be rounded | |
| * | |
| * This is the same as round_jiffies() except that it will never | |
| * round down. This is useful for timeouts for which the exact time | |
| * of firing does not matter too much, as long as they don't fire too | |
| * early. | |
| */ | |
| unsigned long round_jiffies_up(unsigned long j) | |
| { | |
| return round_jiffies_common(j, raw_smp_processor_id(), true); | |
| } | |
| EXPORT_SYMBOL_GPL(round_jiffies_up); | |
| /** | |
| * round_jiffies_up_relative - function to round jiffies up to a full second | |
| * @j: the time in (relative) jiffies that should be rounded | |
| * | |
| * This is the same as round_jiffies_relative() except that it will never | |
| * round down. This is useful for timeouts for which the exact time | |
| * of firing does not matter too much, as long as they don't fire too | |
| * early. | |
| */ | |
| unsigned long round_jiffies_up_relative(unsigned long j) | |
| { | |
| return __round_jiffies_up_relative(j, raw_smp_processor_id()); | |
| } | |
| EXPORT_SYMBOL_GPL(round_jiffies_up_relative); | |
| static inline unsigned int timer_get_idx(struct timer_list *timer) | |
| { | |
| return (timer->flags & TIMER_ARRAYMASK) >> TIMER_ARRAYSHIFT; | |
| } | |
| static inline void timer_set_idx(struct timer_list *timer, unsigned int idx) | |
| { | |
| timer->flags = (timer->flags & ~TIMER_ARRAYMASK) | | |
| idx << TIMER_ARRAYSHIFT; | |
| } | |
| /* | |
| * Helper function to calculate the array index for a given expiry | |
| * time. | |
| */ | |
| static inline unsigned calc_index(unsigned expires, unsigned lvl) | |
| { | |
| expires = (expires + LVL_GRAN(lvl)) >> LVL_SHIFT(lvl); | |
| return LVL_OFFS(lvl) + (expires & LVL_MASK); | |
| } | |
| static int calc_wheel_index(unsigned long expires, unsigned long clk) | |
| { | |
| unsigned long delta = expires - clk; | |
| unsigned int idx; | |
| if (delta < LVL_START(1)) { | |
| idx = calc_index(expires, 0); | |
| } else if (delta < LVL_START(2)) { | |
| idx = calc_index(expires, 1); | |
| } else if (delta < LVL_START(3)) { | |
| idx = calc_index(expires, 2); | |
| } else if (delta < LVL_START(4)) { | |
| idx = calc_index(expires, 3); | |
| } else if (delta < LVL_START(5)) { | |
| idx = calc_index(expires, 4); | |
| } else if (delta < LVL_START(6)) { | |
| idx = calc_index(expires, 5); | |
| } else if (delta < LVL_START(7)) { | |
| idx = calc_index(expires, 6); | |
| } else if (LVL_DEPTH > 8 && delta < LVL_START(8)) { | |
| idx = calc_index(expires, 7); | |
| } else if ((long) delta < 0) { | |
| idx = clk & LVL_MASK; | |
| } else { | |
| /* | |
| * Force expire obscene large timeouts to expire at the | |
| * capacity limit of the wheel. | |
| */ | |
| if (expires >= WHEEL_TIMEOUT_CUTOFF) | |
| expires = WHEEL_TIMEOUT_MAX; | |
| idx = calc_index(expires, LVL_DEPTH - 1); | |
| } | |
| return idx; | |
| } | |
| /* | |
| * Enqueue the timer into the hash bucket, mark it pending in | |
| * the bitmap and store the index in the timer flags. | |
| */ | |
| static void enqueue_timer(struct timer_base *base, struct timer_list *timer, | |
| unsigned int idx) | |
| { | |
| hlist_add_head(&timer->entry, base->vectors + idx); | |
| __set_bit(idx, base->pending_map); | |
| timer_set_idx(timer, idx); | |
| } | |
| static void | |
| __internal_add_timer(struct timer_base *base, struct timer_list *timer) | |
| { | |
| unsigned int idx; | |
| idx = calc_wheel_index(timer->expires, base->clk); | |
| enqueue_timer(base, timer, idx); | |
| } | |
| static void | |
| trigger_dyntick_cpu(struct timer_base *base, struct timer_list *timer) | |
| { | |
| if (!is_timers_nohz_active()) | |
| return; | |
| /* | |
| * TODO: This wants some optimizing similar to the code below, but we | |
| * will do that when we switch from push to pull for deferrable timers. | |
| */ | |
| if (timer->flags & TIMER_DEFERRABLE) { | |
| if (tick_nohz_full_cpu(base->cpu)) | |
| wake_up_nohz_cpu(base->cpu); | |
| return; | |
| } | |
| /* | |
| * We might have to IPI the remote CPU if the base is idle and the | |
| * timer is not deferrable. If the other CPU is on the way to idle | |
| * then it can't set base->is_idle as we hold the base lock: | |
| */ | |
| if (!base->is_idle) | |
| return; | |
| /* Check whether this is the new first expiring timer: */ | |
| if (time_after_eq(timer->expires, base->next_expiry)) | |
| return; | |
| /* | |
| * Set the next expiry time and kick the CPU so it can reevaluate the | |
| * wheel: | |
| */ | |
| base->next_expiry = timer->expires; | |
| wake_up_nohz_cpu(base->cpu); | |
| } | |
| static void | |
| internal_add_timer(struct timer_base *base, struct timer_list *timer) | |
| { | |
| __internal_add_timer(base, timer); | |
| trigger_dyntick_cpu(base, timer); | |
| } | |
| #ifdef CONFIG_DEBUG_OBJECTS_TIMERS | |
| static struct debug_obj_descr timer_debug_descr; | |
| static void *timer_debug_hint(void *addr) | |
| { | |
| return ((struct timer_list *) addr)->function; | |
| } | |
| static bool timer_is_static_object(void *addr) | |
| { | |
| struct timer_list *timer = addr; | |
| return (timer->entry.pprev == NULL && | |
| timer->entry.next == TIMER_ENTRY_STATIC); | |
| } | |
| /* | |
| * fixup_init is called when: | |
| * - an active object is initialized | |
| */ | |
| static bool timer_fixup_init(void *addr, enum debug_obj_state state) | |
| { | |
| struct timer_list *timer = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_ACTIVE: | |
| del_timer_sync(timer); | |
| debug_object_init(timer, &timer_debug_descr); | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| /* Stub timer callback for improperly used timers. */ | |
| static void stub_timer(struct timer_list *unused) | |
| { | |
| WARN_ON(1); | |
| } | |
| /* | |
| * fixup_activate is called when: | |
| * - an active object is activated | |
| * - an unknown non-static object is activated | |
| */ | |
| static bool timer_fixup_activate(void *addr, enum debug_obj_state state) | |
| { | |
| struct timer_list *timer = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_NOTAVAILABLE: | |
| timer_setup(timer, stub_timer, 0); | |
| return true; | |
| case ODEBUG_STATE_ACTIVE: | |
| WARN_ON(1); | |
| default: | |
| return false; | |
| } | |
| } | |
| /* | |
| * fixup_free is called when: | |
| * - an active object is freed | |
| */ | |
| static bool timer_fixup_free(void *addr, enum debug_obj_state state) | |
| { | |
| struct timer_list *timer = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_ACTIVE: | |
| del_timer_sync(timer); | |
| debug_object_free(timer, &timer_debug_descr); | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| /* | |
| * fixup_assert_init is called when: | |
| * - an untracked/uninit-ed object is found | |
| */ | |
| static bool timer_fixup_assert_init(void *addr, enum debug_obj_state state) | |
| { | |
| struct timer_list *timer = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_NOTAVAILABLE: | |
| timer_setup(timer, stub_timer, 0); | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| static struct debug_obj_descr timer_debug_descr = { | |
| .name = "timer_list", | |
| .debug_hint = timer_debug_hint, | |
| .is_static_object = timer_is_static_object, | |
| .fixup_init = timer_fixup_init, | |
| .fixup_activate = timer_fixup_activate, | |
| .fixup_free = timer_fixup_free, | |
| .fixup_assert_init = timer_fixup_assert_init, | |
| }; | |
| static inline void debug_timer_init(struct timer_list *timer) | |
| { | |
| debug_object_init(timer, &timer_debug_descr); | |
| } | |
| static inline void debug_timer_activate(struct timer_list *timer) | |
| { | |
| debug_object_activate(timer, &timer_debug_descr); | |
| } | |
| static inline void debug_timer_deactivate(struct timer_list *timer) | |
| { | |
| debug_object_deactivate(timer, &timer_debug_descr); | |
| } | |
| static inline void debug_timer_free(struct timer_list *timer) | |
| { | |
| debug_object_free(timer, &timer_debug_descr); | |
| } | |
| static inline void debug_timer_assert_init(struct timer_list *timer) | |
| { | |
| debug_object_assert_init(timer, &timer_debug_descr); | |
| } | |
| static void do_init_timer(struct timer_list *timer, | |
| void (*func)(struct timer_list *), | |
| unsigned int flags, | |
| const char *name, struct lock_class_key *key); | |
| void init_timer_on_stack_key(struct timer_list *timer, | |
| void (*func)(struct timer_list *), | |
| unsigned int flags, | |
| const char *name, struct lock_class_key *key) | |
| { | |
| debug_object_init_on_stack(timer, &timer_debug_descr); | |
| do_init_timer(timer, func, flags, name, key); | |
| } | |
| EXPORT_SYMBOL_GPL(init_timer_on_stack_key); | |
| void destroy_timer_on_stack(struct timer_list *timer) | |
| { | |
| debug_object_free(timer, &timer_debug_descr); | |
| } | |
| EXPORT_SYMBOL_GPL(destroy_timer_on_stack); | |
| #else | |
| static inline void debug_timer_init(struct timer_list *timer) { } | |
| static inline void debug_timer_activate(struct timer_list *timer) { } | |
| static inline void debug_timer_deactivate(struct timer_list *timer) { } | |
| static inline void debug_timer_assert_init(struct timer_list *timer) { } | |
| #endif | |
| static inline void debug_init(struct timer_list *timer) | |
| { | |
| debug_timer_init(timer); | |
| trace_timer_init(timer); | |
| } | |
| static inline void | |
| debug_activate(struct timer_list *timer, unsigned long expires) | |
| { | |
| debug_timer_activate(timer); | |
| trace_timer_start(timer, expires, timer->flags); | |
| } | |
| static inline void debug_deactivate(struct timer_list *timer) | |
| { | |
| debug_timer_deactivate(timer); | |
| trace_timer_cancel(timer); | |
| } | |
| static inline void debug_assert_init(struct timer_list *timer) | |
| { | |
| debug_timer_assert_init(timer); | |
| } | |
| static void do_init_timer(struct timer_list *timer, | |
| void (*func)(struct timer_list *), | |
| unsigned int flags, | |
| const char *name, struct lock_class_key *key) | |
| { | |
| timer->entry.pprev = NULL; | |
| timer->function = func; | |
| timer->flags = flags | raw_smp_processor_id(); | |
| lockdep_init_map(&timer->lockdep_map, name, key, 0); | |
| } | |
| /** | |
| * init_timer_key - initialize a timer | |
| * @timer: the timer to be initialized | |
| * @func: timer callback function | |
| * @flags: timer flags | |
| * @name: name of the timer | |
| * @key: lockdep class key of the fake lock used for tracking timer | |
| * sync lock dependencies | |
| * | |
| * init_timer_key() must be done to a timer prior calling *any* of the | |
| * other timer functions. | |
| */ | |
| void init_timer_key(struct timer_list *timer, | |
| void (*func)(struct timer_list *), unsigned int flags, | |
| const char *name, struct lock_class_key *key) | |
| { | |
| debug_init(timer); | |
| do_init_timer(timer, func, flags, name, key); | |
| } | |
| EXPORT_SYMBOL(init_timer_key); | |
| static inline void detach_timer(struct timer_list *timer, bool clear_pending) | |
| { | |
| struct hlist_node *entry = &timer->entry; | |
| debug_deactivate(timer); | |
| __hlist_del(entry); | |
| if (clear_pending) | |
| entry->pprev = NULL; | |
| entry->next = LIST_POISON2; | |
| } | |
| static int detach_if_pending(struct timer_list *timer, struct timer_base *base, | |
| bool clear_pending) | |
| { | |
| unsigned idx = timer_get_idx(timer); | |
| if (!timer_pending(timer)) | |
| return 0; | |
| if (hlist_is_singular_node(&timer->entry, base->vectors + idx)) | |
| __clear_bit(idx, base->pending_map); | |
| detach_timer(timer, clear_pending); | |
| return 1; | |
| } | |
| static inline struct timer_base *get_timer_cpu_base(u32 tflags, u32 cpu) | |
| { | |
| struct timer_base *base = per_cpu_ptr(&timer_bases[BASE_STD], cpu); | |
| /* | |
| * If the timer is deferrable and NO_HZ_COMMON is set then we need | |
| * to use the deferrable base. | |
| */ | |
| if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE)) | |
| base = per_cpu_ptr(&timer_bases[BASE_DEF], cpu); | |
| return base; | |
| } | |
| static inline struct timer_base *get_timer_this_cpu_base(u32 tflags) | |
| { | |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); | |
| /* | |
| * If the timer is deferrable and NO_HZ_COMMON is set then we need | |
| * to use the deferrable base. | |
| */ | |
| if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE)) | |
| base = this_cpu_ptr(&timer_bases[BASE_DEF]); | |
| return base; | |
| } | |
| static inline struct timer_base *get_timer_base(u32 tflags) | |
| { | |
| return get_timer_cpu_base(tflags, tflags & TIMER_CPUMASK); | |
| } | |
| static inline struct timer_base * | |
| get_target_base(struct timer_base *base, unsigned tflags) | |
| { | |
| #if defined(CONFIG_SMP) && defined(CONFIG_NO_HZ_COMMON) | |
| if (static_branch_likely(&timers_migration_enabled) && | |
| !(tflags & TIMER_PINNED)) | |
| return get_timer_cpu_base(tflags, get_nohz_timer_target()); | |
| #endif | |
| return get_timer_this_cpu_base(tflags); | |
| } | |
| static inline void forward_timer_base(struct timer_base *base) | |
| { | |
| #ifdef CONFIG_NO_HZ_COMMON | |
| unsigned long jnow; | |
| /* | |
| * We only forward the base when we are idle or have just come out of | |
| * idle (must_forward_clk logic), and have a delta between base clock | |
| * and jiffies. In the common case, run_timers will take care of it. | |
| */ | |
| if (likely(!base->must_forward_clk)) | |
| return; | |
| jnow = READ_ONCE(jiffies); | |
| base->must_forward_clk = base->is_idle; | |
| if ((long)(jnow - base->clk) < 2) | |
| return; | |
| /* | |
| * If the next expiry value is > jiffies, then we fast forward to | |
| * jiffies otherwise we forward to the next expiry value. | |
| */ | |
| if (time_after(base->next_expiry, jnow)) | |
| base->clk = jnow; | |
| else | |
| base->clk = base->next_expiry; | |
| #endif | |
| } | |
| /* | |
| * We are using hashed locking: Holding per_cpu(timer_bases[x]).lock means | |
| * that all timers which are tied to this base are locked, and the base itself | |
| * is locked too. | |
| * | |
| * So __run_timers/migrate_timers can safely modify all timers which could | |
| * be found in the base->vectors array. | |
| * | |
| * When a timer is migrating then the TIMER_MIGRATING flag is set and we need | |
| * to wait until the migration is done. | |
| */ | |
| static struct timer_base *lock_timer_base(struct timer_list *timer, | |
| unsigned long *flags) | |
| __acquires(timer->base->lock) | |
| { | |
| for (;;) { | |
| struct timer_base *base; | |
| u32 tf; | |
| /* | |
| * We need to use READ_ONCE() here, otherwise the compiler | |
| * might re-read @tf between the check for TIMER_MIGRATING | |
| * and spin_lock(). | |
| */ | |
| tf = READ_ONCE(timer->flags); | |
| if (!(tf & TIMER_MIGRATING)) { | |
| base = get_timer_base(tf); | |
| raw_spin_lock_irqsave(&base->lock, *flags); | |
| if (timer->flags == tf) | |
| return base; | |
| raw_spin_unlock_irqrestore(&base->lock, *flags); | |
| } | |
| cpu_relax(); | |
| } | |
| } | |
| #define MOD_TIMER_PENDING_ONLY 0x01 | |
| #define MOD_TIMER_REDUCE 0x02 | |
| static inline int | |
| __mod_timer(struct timer_list *timer, unsigned long expires, unsigned int options) | |
| { | |
| struct timer_base *base, *new_base; | |
| unsigned int idx = UINT_MAX; | |
| unsigned long clk = 0, flags; | |
| int ret = 0; | |
| BUG_ON(!timer->function); | |
| /* | |
| * This is a common optimization triggered by the networking code - if | |
| * the timer is re-modified to have the same timeout or ends up in the | |
| * same array bucket then just return: | |
| */ | |
| if (timer_pending(timer)) { | |
| /* | |
| * The downside of this optimization is that it can result in | |
| * larger granularity than you would get from adding a new | |
| * timer with this expiry. | |
| */ | |
| long diff = timer->expires - expires; | |
| if (!diff) | |
| return 1; | |
| if (options & MOD_TIMER_REDUCE && diff <= 0) | |
| return 1; | |
| /* | |
| * We lock timer base and calculate the bucket index right | |
| * here. If the timer ends up in the same bucket, then we | |
| * just update the expiry time and avoid the whole | |
| * dequeue/enqueue dance. | |
| */ | |
| base = lock_timer_base(timer, &flags); | |
| forward_timer_base(base); | |
| if (timer_pending(timer) && (options & MOD_TIMER_REDUCE) && | |
| time_before_eq(timer->expires, expires)) { | |
| ret = 1; | |
| goto out_unlock; | |
| } | |
| clk = base->clk; | |
| idx = calc_wheel_index(expires, clk); | |
| /* | |
| * Retrieve and compare the array index of the pending | |
| * timer. If it matches set the expiry to the new value so a | |
| * subsequent call will exit in the expires check above. | |
| */ | |
| if (idx == timer_get_idx(timer)) { | |
| if (!(options & MOD_TIMER_REDUCE)) | |
| timer->expires = expires; | |
| else if (time_after(timer->expires, expires)) | |
| timer->expires = expires; | |
| ret = 1; | |
| goto out_unlock; | |
| } | |
| } else { | |
| base = lock_timer_base(timer, &flags); | |
| forward_timer_base(base); | |
| } | |
| ret = detach_if_pending(timer, base, false); | |
| if (!ret && (options & MOD_TIMER_PENDING_ONLY)) | |
| goto out_unlock; | |
| new_base = get_target_base(base, timer->flags); | |
| if (base != new_base) { | |
| /* | |
| * We are trying to schedule the timer on the new base. | |
| * However we can't change timer's base while it is running, | |
| * otherwise del_timer_sync() can't detect that the timer's | |
| * handler yet has not finished. This also guarantees that the | |
| * timer is serialized wrt itself. | |
| */ | |
| if (likely(base->running_timer != timer)) { | |
| /* See the comment in lock_timer_base() */ | |
| timer->flags |= TIMER_MIGRATING; | |
| raw_spin_unlock(&base->lock); | |
| base = new_base; | |
| raw_spin_lock(&base->lock); | |
| WRITE_ONCE(timer->flags, | |
| (timer->flags & ~TIMER_BASEMASK) | base->cpu); | |
| forward_timer_base(base); | |
| } | |
| } | |
| debug_activate(timer, expires); | |
| timer->expires = expires; | |
| /* | |
| * If 'idx' was calculated above and the base time did not advance | |
| * between calculating 'idx' and possibly switching the base, only | |
| * enqueue_timer() and trigger_dyntick_cpu() is required. Otherwise | |
| * we need to (re)calculate the wheel index via | |
| * internal_add_timer(). | |
| */ | |
| if (idx != UINT_MAX && clk == base->clk) { | |
| enqueue_timer(base, timer, idx); | |
| trigger_dyntick_cpu(base, timer); | |
| } else { | |
| internal_add_timer(base, timer); | |
| } | |
| out_unlock: | |
| raw_spin_unlock_irqrestore(&base->lock, flags); | |
| return ret; | |
| } | |
| /** | |
| * mod_timer_pending - modify a pending timer's timeout | |
| * @timer: the pending timer to be modified | |
| * @expires: new timeout in jiffies | |
| * | |
| * mod_timer_pending() is the same for pending timers as mod_timer(), | |
| * but will not re-activate and modify already deleted timers. | |
| * | |
| * It is useful for unserialized use of timers. | |
| */ | |
| int mod_timer_pending(struct timer_list *timer, unsigned long expires) | |
| { | |
| return __mod_timer(timer, expires, MOD_TIMER_PENDING_ONLY); | |
| } | |
| EXPORT_SYMBOL(mod_timer_pending); | |
| /** | |
| * mod_timer - modify a timer's timeout | |
| * @timer: the timer to be modified | |
| * @expires: new timeout in jiffies | |
| * | |
| * mod_timer() is a more efficient way to update the expire field of an | |
| * active timer (if the timer is inactive it will be activated) | |
| * | |
| * mod_timer(timer, expires) is equivalent to: | |
| * | |
| * del_timer(timer); timer->expires = expires; add_timer(timer); | |
| * | |
| * Note that if there are multiple unserialized concurrent users of the | |
| * same timer, then mod_timer() is the only safe way to modify the timeout, | |
| * since add_timer() cannot modify an already running timer. | |
| * | |
| * The function returns whether it has modified a pending timer or not. | |
| * (ie. mod_timer() of an inactive timer returns 0, mod_timer() of an | |
| * active timer returns 1.) | |
| */ | |
| int mod_timer(struct timer_list *timer, unsigned long expires) | |
| { | |
| return __mod_timer(timer, expires, 0); | |
| } | |
| EXPORT_SYMBOL(mod_timer); | |
| /** | |
| * timer_reduce - Modify a timer's timeout if it would reduce the timeout | |
| * @timer: The timer to be modified | |
| * @expires: New timeout in jiffies | |
| * | |
| * timer_reduce() is very similar to mod_timer(), except that it will only | |
| * modify a running timer if that would reduce the expiration time (it will | |
| * start a timer that isn't running). | |
| */ | |
| int timer_reduce(struct timer_list *timer, unsigned long expires) | |
| { | |
| return __mod_timer(timer, expires, MOD_TIMER_REDUCE); | |
| } | |
| EXPORT_SYMBOL(timer_reduce); | |
| /** | |
| * add_timer - start a timer | |
| * @timer: the timer to be added | |
| * | |
| * The kernel will do a ->function(@timer) callback from the | |
| * timer interrupt at the ->expires point in the future. The | |
| * current time is 'jiffies'. | |
| * | |
| * The timer's ->expires, ->function fields must be set prior calling this | |
| * function. | |
| * | |
| * Timers with an ->expires field in the past will be executed in the next | |
| * timer tick. | |
| */ | |
| void add_timer(struct timer_list *timer) | |
| { | |
| BUG_ON(timer_pending(timer)); | |
| mod_timer(timer, timer->expires); | |
| } | |
| EXPORT_SYMBOL(add_timer); | |
| /** | |
| * add_timer_on - start a timer on a particular CPU | |
| * @timer: the timer to be added | |
| * @cpu: the CPU to start it on | |
| * | |
| * This is not very scalable on SMP. Double adds are not possible. | |
| */ | |
| void add_timer_on(struct timer_list *timer, int cpu) | |
| { | |
| struct timer_base *new_base, *base; | |
| unsigned long flags; | |
| BUG_ON(timer_pending(timer) || !timer->function); | |
| new_base = get_timer_cpu_base(timer->flags, cpu); | |
| /* | |
| * If @timer was on a different CPU, it should be migrated with the | |
| * old base locked to prevent other operations proceeding with the | |
| * wrong base locked. See lock_timer_base(). | |
| */ | |
| base = lock_timer_base(timer, &flags); | |
| if (base != new_base) { | |
| timer->flags |= TIMER_MIGRATING; | |
| raw_spin_unlock(&base->lock); | |
| base = new_base; | |
| raw_spin_lock(&base->lock); | |
| WRITE_ONCE(timer->flags, | |
| (timer->flags & ~TIMER_BASEMASK) | cpu); | |
| } | |
| forward_timer_base(base); | |
| debug_activate(timer, timer->expires); | |
| internal_add_timer(base, timer); | |
| raw_spin_unlock_irqrestore(&base->lock, flags); | |
| } | |
| EXPORT_SYMBOL_GPL(add_timer_on); | |
| /** | |
| * del_timer - deactivate a timer. | |
| * @timer: the timer to be deactivated | |
| * | |
| * del_timer() deactivates a timer - this works on both active and inactive | |
| * timers. | |
| * | |
| * The function returns whether it has deactivated a pending timer or not. | |
| * (ie. del_timer() of an inactive timer returns 0, del_timer() of an | |
| * active timer returns 1.) | |
| */ | |
| int del_timer(struct timer_list *timer) | |
| { | |
| struct timer_base *base; | |
| unsigned long flags; | |
| int ret = 0; | |
| debug_assert_init(timer); | |
| if (timer_pending(timer)) { | |
| base = lock_timer_base(timer, &flags); | |
| ret = detach_if_pending(timer, base, true); | |
| raw_spin_unlock_irqrestore(&base->lock, flags); | |
| } | |
| return ret; | |
| } | |
| EXPORT_SYMBOL(del_timer); | |
| /** | |
| * try_to_del_timer_sync - Try to deactivate a timer | |
| * @timer: timer to delete | |
| * | |
| * This function tries to deactivate a timer. Upon successful (ret >= 0) | |
| * exit the timer is not queued and the handler is not running on any CPU. | |
| */ | |
| int try_to_del_timer_sync(struct timer_list *timer) | |
| { | |
| struct timer_base *base; | |
| unsigned long flags; | |
| int ret = -1; | |
| debug_assert_init(timer); | |
| base = lock_timer_base(timer, &flags); | |
| if (base->running_timer != timer) | |
| ret = detach_if_pending(timer, base, true); | |
| raw_spin_unlock_irqrestore(&base->lock, flags); | |
| return ret; | |
| } | |
| EXPORT_SYMBOL(try_to_del_timer_sync); | |
| #ifdef CONFIG_SMP | |
| /** | |
| * del_timer_sync - deactivate a timer and wait for the handler to finish. | |
| * @timer: the timer to be deactivated | |
| * | |
| * This function only differs from del_timer() on SMP: besides deactivating | |
| * the timer it also makes sure the handler has finished executing on other | |
| * CPUs. | |
| * | |
| * Synchronization rules: Callers must prevent restarting of the timer, | |
| * otherwise this function is meaningless. It must not be called from | |
| * interrupt contexts unless the timer is an irqsafe one. The caller must | |
| * not hold locks which would prevent completion of the timer's | |
| * handler. The timer's handler must not call add_timer_on(). Upon exit the | |
| * timer is not queued and the handler is not running on any CPU. | |
| * | |
| * Note: For !irqsafe timers, you must not hold locks that are held in | |
| * interrupt context while calling this function. Even if the lock has | |
| * nothing to do with the timer in question. Here's why: | |
| * | |
| * CPU0 CPU1 | |
| * ---- ---- | |
| * <SOFTIRQ> | |
| * call_timer_fn(); | |
| * base->running_timer = mytimer; | |
| * spin_lock_irq(somelock); | |
| * <IRQ> | |
| * spin_lock(somelock); | |
| * del_timer_sync(mytimer); | |
| * while (base->running_timer == mytimer); | |
| * | |
| * Now del_timer_sync() will never return and never release somelock. | |
| * The interrupt on the other CPU is waiting to grab somelock but | |
| * it has interrupted the softirq that CPU0 is waiting to finish. | |
| * | |
| * The function returns whether it has deactivated a pending timer or not. | |
| */ | |
| int del_timer_sync(struct timer_list *timer) | |
| { | |
| #ifdef CONFIG_LOCKDEP | |
| unsigned long flags; | |
| /* | |
| * If lockdep gives a backtrace here, please reference | |
| * the synchronization rules above. | |
| */ | |
| local_irq_save(flags); | |
| lock_map_acquire(&timer->lockdep_map); | |
| lock_map_release(&timer->lockdep_map); | |
| local_irq_restore(flags); | |
| #endif | |
| /* | |
| * don't use it in hardirq context, because it | |
| * could lead to deadlock. | |
| */ | |
| WARN_ON(in_irq() && !(timer->flags & TIMER_IRQSAFE)); | |
| for (;;) { | |
| int ret = try_to_del_timer_sync(timer); | |
| if (ret >= 0) | |
| return ret; | |
| cpu_relax(); | |
| } | |
| } | |
| EXPORT_SYMBOL(del_timer_sync); | |
| #endif | |
| static void call_timer_fn(struct timer_list *timer, void (*fn)(struct timer_list *)) | |
| { | |
| int count = preempt_count(); | |
| #ifdef CONFIG_LOCKDEP | |
| /* | |
| * It is permissible to free the timer from inside the | |
| * function that is called from it, this we need to take into | |
| * account for lockdep too. To avoid bogus "held lock freed" | |
| * warnings as well as problems when looking into | |
| * timer->lockdep_map, make a copy and use that here. | |
| */ | |
| struct lockdep_map lockdep_map; | |
| lockdep_copy_map(&lockdep_map, &timer->lockdep_map); | |
| #endif | |
| /* | |
| * Couple the lock chain with the lock chain at | |
| * del_timer_sync() by acquiring the lock_map around the fn() | |
| * call here and in del_timer_sync(). | |
| */ | |
| lock_map_acquire(&lockdep_map); | |
| trace_timer_expire_entry(timer); | |
| fn(timer); | |
| trace_timer_expire_exit(timer); | |
| lock_map_release(&lockdep_map); | |
| if (count != preempt_count()) { | |
| WARN_ONCE(1, "timer: %pF preempt leak: %08x -> %08x\n", | |
| fn, count, preempt_count()); | |
| /* | |
| * Restore the preempt count. That gives us a decent | |
| * chance to survive and extract information. If the | |
| * callback kept a lock held, bad luck, but not worse | |
| * than the BUG() we had. | |
| */ | |
| preempt_count_set(count); | |
| } | |
| } | |
| static void expire_timers(struct timer_base *base, struct hlist_head *head) | |
| { | |
| while (!hlist_empty(head)) { | |
| struct timer_list *timer; | |
| void (*fn)(struct timer_list *); | |
| timer = hlist_entry(head->first, struct timer_list, entry); | |
| base->running_timer = timer; | |
| detach_timer(timer, true); | |
| fn = timer->function; | |
| if (timer->flags & TIMER_IRQSAFE) { | |
| raw_spin_unlock(&base->lock); | |
| call_timer_fn(timer, fn); | |
| raw_spin_lock(&base->lock); | |
| } else { | |
| raw_spin_unlock_irq(&base->lock); | |
| call_timer_fn(timer, fn); | |
| raw_spin_lock_irq(&base->lock); | |
| } | |
| } | |
| } | |
| static int __collect_expired_timers(struct timer_base *base, | |
| struct hlist_head *heads) | |
| { | |
| unsigned long clk = base->clk; | |
| struct hlist_head *vec; | |
| int i, levels = 0; | |
| unsigned int idx; | |
| for (i = 0; i < LVL_DEPTH; i++) { | |
| idx = (clk & LVL_MASK) + i * LVL_SIZE; | |
| if (__test_and_clear_bit(idx, base->pending_map)) { | |
| vec = base->vectors + idx; | |
| hlist_move_list(vec, heads++); | |
| levels++; | |
| } | |
| /* Is it time to look at the next level? */ | |
| if (clk & LVL_CLK_MASK) | |
| break; | |
| /* Shift clock for the next level granularity */ | |
| clk >>= LVL_CLK_SHIFT; | |
| } | |
| return levels; | |
| } | |
| #ifdef CONFIG_NO_HZ_COMMON | |
| /* | |
| * Find the next pending bucket of a level. Search from level start (@offset) | |
| * + @clk upwards and if nothing there, search from start of the level | |
| * (@offset) up to @offset + clk. | |
| */ | |
| static int next_pending_bucket(struct timer_base *base, unsigned offset, | |
| unsigned clk) | |
| { | |
| unsigned pos, start = offset + clk; | |
| unsigned end = offset + LVL_SIZE; | |
| pos = find_next_bit(base->pending_map, end, start); | |
| if (pos < end) | |
| return pos - start; | |
| pos = find_next_bit(base->pending_map, start, offset); | |
| return pos < start ? pos + LVL_SIZE - start : -1; | |
| } | |
| /* | |
| * Search the first expiring timer in the various clock levels. Caller must | |
| * hold base->lock. | |
| */ | |
| static unsigned long __next_timer_interrupt(struct timer_base *base) | |
| { | |
| unsigned long clk, next, adj; | |
| unsigned lvl, offset = 0; | |
| next = base->clk + NEXT_TIMER_MAX_DELTA; | |
| clk = base->clk; | |
| for (lvl = 0; lvl < LVL_DEPTH; lvl++, offset += LVL_SIZE) { | |
| int pos = next_pending_bucket(base, offset, clk & LVL_MASK); | |
| if (pos >= 0) { | |
| unsigned long tmp = clk + (unsigned long) pos; | |
| tmp <<= LVL_SHIFT(lvl); | |
| if (time_before(tmp, next)) | |
| next = tmp; | |
| } | |
| /* | |
| * Clock for the next level. If the current level clock lower | |
| * bits are zero, we look at the next level as is. If not we | |
| * need to advance it by one because that's going to be the | |
| * next expiring bucket in that level. base->clk is the next | |
| * expiring jiffie. So in case of: | |
| * | |
| * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 | |
| * 0 0 0 0 0 0 | |
| * | |
| * we have to look at all levels @index 0. With | |
| * | |
| * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 | |
| * 0 0 0 0 0 2 | |
| * | |
| * LVL0 has the next expiring bucket @index 2. The upper | |
| * levels have the next expiring bucket @index 1. | |
| * | |
| * In case that the propagation wraps the next level the same | |
| * rules apply: | |
| * | |
| * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 | |
| * 0 0 0 0 F 2 | |
| * | |
| * So after looking at LVL0 we get: | |
| * | |
| * LVL5 LVL4 LVL3 LVL2 LVL1 | |
| * 0 0 0 1 0 | |
| * | |
| * So no propagation from LVL1 to LVL2 because that happened | |
| * with the add already, but then we need to propagate further | |
| * from LVL2 to LVL3. | |
| * | |
| * So the simple check whether the lower bits of the current | |
| * level are 0 or not is sufficient for all cases. | |
| */ | |
| adj = clk & LVL_CLK_MASK ? 1 : 0; | |
| clk >>= LVL_CLK_SHIFT; | |
| clk += adj; | |
| } | |
| return next; | |
| } | |
| /* | |
| * Check, if the next hrtimer event is before the next timer wheel | |
| * event: | |
| */ | |
| static u64 cmp_next_hrtimer_event(u64 basem, u64 expires) | |
| { | |
| u64 nextevt = hrtimer_get_next_event(); | |
| /* | |
| * If high resolution timers are enabled | |
| * hrtimer_get_next_event() returns KTIME_MAX. | |
| */ | |
| if (expires <= nextevt) | |
| return expires; | |
| /* | |
| * If the next timer is already expired, return the tick base | |
| * time so the tick is fired immediately. | |
| */ | |
| if (nextevt <= basem) | |
| return basem; | |
| /* | |
| * Round up to the next jiffie. High resolution timers are | |
| * off, so the hrtimers are expired in the tick and we need to | |
| * make sure that this tick really expires the timer to avoid | |
| * a ping pong of the nohz stop code. | |
| * | |
| * Use DIV_ROUND_UP_ULL to prevent gcc calling __divdi3 | |
| */ | |
| return DIV_ROUND_UP_ULL(nextevt, TICK_NSEC) * TICK_NSEC; | |
| } | |
| /** | |
| * get_next_timer_interrupt - return the time (clock mono) of the next timer | |
| * @basej: base time jiffies | |
| * @basem: base time clock monotonic | |
| * | |
| * Returns the tick aligned clock monotonic time of the next pending | |
| * timer or KTIME_MAX if no timer is pending. | |
| */ | |
| u64 get_next_timer_interrupt(unsigned long basej, u64 basem) | |
| { | |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); | |
| u64 expires = KTIME_MAX; | |
| unsigned long nextevt; | |
| bool is_max_delta; | |
| /* | |
| * Pretend that there is no timer pending if the cpu is offline. | |
| * Possible pending timers will be migrated later to an active cpu. | |
| */ | |
| if (cpu_is_offline(smp_processor_id())) | |
| return expires; | |
| raw_spin_lock(&base->lock); | |
| nextevt = __next_timer_interrupt(base); | |
| is_max_delta = (nextevt == base->clk + NEXT_TIMER_MAX_DELTA); | |
| base->next_expiry = nextevt; | |
| /* | |
| * We have a fresh next event. Check whether we can forward the | |
| * base. We can only do that when @basej is past base->clk | |
| * otherwise we might rewind base->clk. | |
| */ | |
| if (time_after(basej, base->clk)) { | |
| if (time_after(nextevt, basej)) | |
| base->clk = basej; | |
| else if (time_after(nextevt, base->clk)) | |
| base->clk = nextevt; | |
| } | |
| if (time_before_eq(nextevt, basej)) { | |
| expires = basem; | |
| base->is_idle = false; | |
| } else { | |
| if (!is_max_delta) | |
| expires = basem + (u64)(nextevt - basej) * TICK_NSEC; | |
| /* | |
| * If we expect to sleep more than a tick, mark the base idle. | |
| * Also the tick is stopped so any added timer must forward | |
| * the base clk itself to keep granularity small. This idle | |
| * logic is only maintained for the BASE_STD base, deferrable | |
| * timers may still see large granularity skew (by design). | |
| */ | |
| if ((expires - basem) > TICK_NSEC) { | |
| base->must_forward_clk = true; | |
| base->is_idle = true; | |
| } | |
| } | |
| raw_spin_unlock(&base->lock); | |
| return cmp_next_hrtimer_event(basem, expires); | |
| } | |
| /** | |
| * timer_clear_idle - Clear the idle state of the timer base | |
| * | |
| * Called with interrupts disabled | |
| */ | |
| void timer_clear_idle(void) | |
| { | |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); | |
| /* | |
| * We do this unlocked. The worst outcome is a remote enqueue sending | |
| * a pointless IPI, but taking the lock would just make the window for | |
| * sending the IPI a few instructions smaller for the cost of taking | |
| * the lock in the exit from idle path. | |
| */ | |
| base->is_idle = false; | |
| } | |
| static int collect_expired_timers(struct timer_base *base, | |
| struct hlist_head *heads) | |
| { | |
| /* | |
| * NOHZ optimization. After a long idle sleep we need to forward the | |
| * base to current jiffies. Avoid a loop by searching the bitfield for | |
| * the next expiring timer. | |
| */ | |
| if ((long)(jiffies - base->clk) > 2) { | |
| unsigned long next = __next_timer_interrupt(base); | |
| /* | |
| * If the next timer is ahead of time forward to current | |
| * jiffies, otherwise forward to the next expiry time: | |
| */ | |
| if (time_after(next, jiffies)) { | |
| /* | |
| * The call site will increment base->clk and then | |
| * terminate the expiry loop immediately. | |
| */ | |
| base->clk = jiffies; | |
| return 0; | |
| } | |
| base->clk = next; | |
| } | |
| return __collect_expired_timers(base, heads); | |
| } | |
| #else | |
| static inline int collect_expired_timers(struct timer_base *base, | |
| struct hlist_head *heads) | |
| { | |
| return __collect_expired_timers(base, heads); | |
| } | |
| #endif | |
| /* | |
| * Called from the timer interrupt handler to charge one tick to the current | |
| * process. user_tick is 1 if the tick is user time, 0 for system. | |
| */ | |
| void update_process_times(int user_tick) | |
| { | |
| struct task_struct *p = current; | |
| /* Note: this timer irq context must be accounted for as well. */ | |
| account_process_tick(p, user_tick); | |
| run_local_timers(); | |
| rcu_check_callbacks(user_tick); | |
| #ifdef CONFIG_IRQ_WORK | |
| if (in_irq()) | |
| irq_work_tick(); | |
| #endif | |
| scheduler_tick(); | |
| if (IS_ENABLED(CONFIG_POSIX_TIMERS)) | |
| run_posix_cpu_timers(p); | |
| } | |
| /** | |
| * __run_timers - run all expired timers (if any) on this CPU. | |
| * @base: the timer vector to be processed. | |
| */ | |
| static inline void __run_timers(struct timer_base *base) | |
| { | |
| struct hlist_head heads[LVL_DEPTH]; | |
| int levels; | |
| if (!time_after_eq(jiffies, base->clk)) | |
| return; | |
| raw_spin_lock_irq(&base->lock); | |
| while (time_after_eq(jiffies, base->clk)) { | |
| levels = collect_expired_timers(base, heads); | |
| base->clk++; | |
| while (levels--) | |
| expire_timers(base, heads + levels); | |
| } | |
| base->running_timer = NULL; | |
| raw_spin_unlock_irq(&base->lock); | |
| } | |
| /* | |
| * This function runs timers and the timer-tq in bottom half context. | |
| */ | |
| static __latent_entropy void run_timer_softirq(struct softirq_action *h) | |
| { | |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); | |
| /* | |
| * must_forward_clk must be cleared before running timers so that any | |
| * timer functions that call mod_timer will not try to forward the | |
| * base. idle trcking / clock forwarding logic is only used with | |
| * BASE_STD timers. | |
| * | |
| * The deferrable base does not do idle tracking at all, so we do | |
| * not forward it. This can result in very large variations in | |
| * granularity for deferrable timers, but they can be deferred for | |
| * long periods due to idle. | |
| */ | |
| base->must_forward_clk = false; | |
| __run_timers(base); | |
| if (IS_ENABLED(CONFIG_NO_HZ_COMMON)) | |
| __run_timers(this_cpu_ptr(&timer_bases[BASE_DEF])); | |
| } | |
| /* | |
| * Called by the local, per-CPU timer interrupt on SMP. | |
| */ | |
| void run_local_timers(void) | |
| { | |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); | |
| hrtimer_run_queues(); | |
| /* Raise the softirq only if required. */ | |
| if (time_before(jiffies, base->clk)) { | |
| if (!IS_ENABLED(CONFIG_NO_HZ_COMMON)) | |
| return; | |
| /* CPU is awake, so check the deferrable base. */ | |
| base++; | |
| if (time_before(jiffies, base->clk)) | |
| return; | |
| } | |
| raise_softirq(TIMER_SOFTIRQ); | |
| } | |
| /* | |
| * Since schedule_timeout()'s timer is defined on the stack, it must store | |
| * the target task on the stack as well. | |
| */ | |
| struct process_timer { | |
| struct timer_list timer; | |
| struct task_struct *task; | |
| }; | |
| static void process_timeout(struct timer_list *t) | |
| { | |
| struct process_timer *timeout = from_timer(timeout, t, timer); | |
| wake_up_process(timeout->task); | |
| } | |
| /** | |
| * schedule_timeout - sleep until timeout | |
| * @timeout: timeout value in jiffies | |
| * | |
| * Make the current task sleep until @timeout jiffies have | |
| * elapsed. The routine will return immediately unless | |
| * the current task state has been set (see set_current_state()). | |
| * | |
| * You can set the task state as follows - | |
| * | |
| * %TASK_UNINTERRUPTIBLE - at least @timeout jiffies are guaranteed to | |
| * pass before the routine returns unless the current task is explicitly | |
| * woken up, (e.g. by wake_up_process())". | |
| * | |
| * %TASK_INTERRUPTIBLE - the routine may return early if a signal is | |
| * delivered to the current task or the current task is explicitly woken | |
| * up. | |
| * | |
| * The current task state is guaranteed to be TASK_RUNNING when this | |
| * routine returns. | |
| * | |
| * Specifying a @timeout value of %MAX_SCHEDULE_TIMEOUT will schedule | |
| * the CPU away without a bound on the timeout. In this case the return | |
| * value will be %MAX_SCHEDULE_TIMEOUT. | |
| * | |
| * Returns 0 when the timer has expired otherwise the remaining time in | |
| * jiffies will be returned. In all cases the return value is guaranteed | |
| * to be non-negative. | |
| */ | |
| signed long __sched schedule_timeout(signed long timeout) | |
| { | |
| struct process_timer timer; | |
| unsigned long expire; | |
| switch (timeout) | |
| { | |
| case MAX_SCHEDULE_TIMEOUT: | |
| /* | |
| * These two special cases are useful to be comfortable | |
| * in the caller. Nothing more. We could take | |
| * MAX_SCHEDULE_TIMEOUT from one of the negative value | |
| * but I' d like to return a valid offset (>=0) to allow | |
| * the caller to do everything it want with the retval. | |
| */ | |
| schedule(); | |
| goto out; | |
| default: | |
| /* | |
| * Another bit of PARANOID. Note that the retval will be | |
| * 0 since no piece of kernel is supposed to do a check | |
| * for a negative retval of schedule_timeout() (since it | |
| * should never happens anyway). You just have the printk() | |
| * that will tell you if something is gone wrong and where. | |
| */ | |
| if (timeout < 0) { | |
| printk(KERN_ERR "schedule_timeout: wrong timeout " | |
| "value %lx\n", timeout); | |
| dump_stack(); | |
| current->state = TASK_RUNNING; | |
| goto out; | |
| } | |
| } | |
| expire = timeout + jiffies; | |
| timer.task = current; | |
| timer_setup_on_stack(&timer.timer, process_timeout, 0); | |
| __mod_timer(&timer.timer, expire, 0); | |
| schedule(); | |
| del_singleshot_timer_sync(&timer.timer); | |
| /* Remove the timer from the object tracker */ | |
| destroy_timer_on_stack(&timer.timer); | |
| timeout = expire - jiffies; | |
| out: | |
| return timeout < 0 ? 0 : timeout; | |
| } | |
| EXPORT_SYMBOL(schedule_timeout); | |
| /* | |
| * We can use __set_current_state() here because schedule_timeout() calls | |
| * schedule() unconditionally. | |
| */ | |
| signed long __sched schedule_timeout_interruptible(signed long timeout) | |
| { | |
| __set_current_state(TASK_INTERRUPTIBLE); | |
| return schedule_timeout(timeout); | |
| } | |
| EXPORT_SYMBOL(schedule_timeout_interruptible); | |
| signed long __sched schedule_timeout_killable(signed long timeout) | |
| { | |
| __set_current_state(TASK_KILLABLE); | |
| return schedule_timeout(timeout); | |
| } | |
| EXPORT_SYMBOL(schedule_timeout_killable); | |
| signed long __sched schedule_timeout_uninterruptible(signed long timeout) | |
| { | |
| __set_current_state(TASK_UNINTERRUPTIBLE); | |
| return schedule_timeout(timeout); | |
| } | |
| EXPORT_SYMBOL(schedule_timeout_uninterruptible); | |
| /* | |
| * Like schedule_timeout_uninterruptible(), except this task will not contribute | |
| * to load average. | |
| */ | |
| signed long __sched schedule_timeout_idle(signed long timeout) | |
| { | |
| __set_current_state(TASK_IDLE); | |
| return schedule_timeout(timeout); | |
| } | |
| EXPORT_SYMBOL(schedule_timeout_idle); | |
| #ifdef CONFIG_HOTPLUG_CPU | |
| static void migrate_timer_list(struct timer_base *new_base, struct hlist_head *head) | |
| { | |
| struct timer_list *timer; | |
| int cpu = new_base->cpu; | |
| while (!hlist_empty(head)) { | |
| timer = hlist_entry(head->first, struct timer_list, entry); | |
| detach_timer(timer, false); | |
| timer->flags = (timer->flags & ~TIMER_BASEMASK) | cpu; | |
| internal_add_timer(new_base, timer); | |
| } | |
| } | |
| int timers_prepare_cpu(unsigned int cpu) | |
| { | |
| struct timer_base *base; | |
| int b; | |
| for (b = 0; b < NR_BASES; b++) { | |
| base = per_cpu_ptr(&timer_bases[b], cpu); | |
| base->clk = jiffies; | |
| base->next_expiry = base->clk + NEXT_TIMER_MAX_DELTA; | |
| base->is_idle = false; | |
| base->must_forward_clk = true; | |
| } | |
| return 0; | |
| } | |
| int timers_dead_cpu(unsigned int cpu) | |
| { | |
| struct timer_base *old_base; | |
| struct timer_base *new_base; | |
| int b, i; | |
| BUG_ON(cpu_online(cpu)); | |
| for (b = 0; b < NR_BASES; b++) { | |
| old_base = per_cpu_ptr(&timer_bases[b], cpu); | |
| new_base = get_cpu_ptr(&timer_bases[b]); | |
| /* | |
| * The caller is globally serialized and nobody else | |
| * takes two locks at once, deadlock is not possible. | |
| */ | |
| raw_spin_lock_irq(&new_base->lock); | |
| raw_spin_lock_nested(&old_base->lock, SINGLE_DEPTH_NESTING); | |
| /* | |
| * The current CPUs base clock might be stale. Update it | |
| * before moving the timers over. | |
| */ | |
| forward_timer_base(new_base); | |
| BUG_ON(old_base->running_timer); | |
| for (i = 0; i < WHEEL_SIZE; i++) | |
| migrate_timer_list(new_base, old_base->vectors + i); | |
| raw_spin_unlock(&old_base->lock); | |
| raw_spin_unlock_irq(&new_base->lock); | |
| put_cpu_ptr(&timer_bases); | |
| } | |
| return 0; | |
| } | |
| #endif /* CONFIG_HOTPLUG_CPU */ | |
| static void __init init_timer_cpu(int cpu) | |
| { | |
| struct timer_base *base; | |
| int i; | |
| for (i = 0; i < NR_BASES; i++) { | |
| base = per_cpu_ptr(&timer_bases[i], cpu); | |
| base->cpu = cpu; | |
| raw_spin_lock_init(&base->lock); | |
| base->clk = jiffies; | |
| } | |
| } | |
| static void __init init_timer_cpus(void) | |
| { | |
| int cpu; | |
| for_each_possible_cpu(cpu) | |
| init_timer_cpu(cpu); | |
| } | |
| void __init init_timers(void) | |
| { | |
| init_timer_cpus(); | |
| open_softirq(TIMER_SOFTIRQ, run_timer_softirq); | |
| } | |
| /** | |
| * msleep - sleep safely even with waitqueue interruptions | |
| * @msecs: Time in milliseconds to sleep for | |
| */ | |
| void msleep(unsigned int msecs) | |
| { | |
| unsigned long timeout = msecs_to_jiffies(msecs) + 1; | |
| while (timeout) | |
| timeout = schedule_timeout_uninterruptible(timeout); | |
| } | |
| EXPORT_SYMBOL(msleep); | |
| /** | |
| * msleep_interruptible - sleep waiting for signals | |
| * @msecs: Time in milliseconds to sleep for | |
| */ | |
| unsigned long msleep_interruptible(unsigned int msecs) | |
| { | |
| unsigned long timeout = msecs_to_jiffies(msecs) + 1; | |
| while (timeout && !signal_pending(current)) | |
| timeout = schedule_timeout_interruptible(timeout); | |
| return jiffies_to_msecs(timeout); | |
| } | |
| EXPORT_SYMBOL(msleep_interruptible); | |
| /** | |
| * usleep_range - Sleep for an approximate time | |
| * @min: Minimum time in usecs to sleep | |
| * @max: Maximum time in usecs to sleep | |
| * | |
| * In non-atomic context where the exact wakeup time is flexible, use | |
| * usleep_range() instead of udelay(). The sleep improves responsiveness | |
| * by avoiding the CPU-hogging busy-wait of udelay(), and the range reduces | |
| * power usage by allowing hrtimers to take advantage of an already- | |
| * scheduled interrupt instead of scheduling a new one just for this sleep. | |
| */ | |
| void __sched usleep_range(unsigned long min, unsigned long max) | |
| { | |
| ktime_t exp = ktime_add_us(ktime_get(), min); | |
| u64 delta = (u64)(max - min) * NSEC_PER_USEC; | |
| for (;;) { | |
| __set_current_state(TASK_UNINTERRUPTIBLE); | |
| /* Do not return before the requested sleep time has elapsed */ | |
| if (!schedule_hrtimeout_range(&exp, delta, HRTIMER_MODE_ABS)) | |
| break; | |
| } | |
| } | |
| EXPORT_SYMBOL(usleep_range); |