|  | /* System call table for ia32 emulation. */ | 
|  |  | 
|  | #include <linux/linkage.h> | 
|  | #include <linux/sys.h> | 
|  | #include <linux/cache.h> | 
|  | #include <asm/asm-offsets.h> | 
|  |  | 
|  | #define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void compat(void) ; | 
|  | #include <asm/syscalls_32.h> | 
|  | #undef __SYSCALL_I386 | 
|  |  | 
|  | #define __SYSCALL_I386(nr, sym, compat) [nr] = compat, | 
|  |  | 
|  | typedef void (*sys_call_ptr_t)(void); | 
|  |  | 
|  | extern void compat_ni_syscall(void); | 
|  |  | 
|  | const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = { | 
|  | /* | 
|  | * Smells like a compiler bug -- it doesn't work | 
|  | * when the & below is removed. | 
|  | */ | 
|  | [0 ... __NR_ia32_syscall_max] = &compat_ni_syscall, | 
|  | #include <asm/syscalls_32.h> | 
|  | }; |