| /* | |
| * kernel/workqueue.c - generic async execution with shared worker pool | |
| * | |
| * Copyright (C) 2002 Ingo Molnar | |
| * | |
| * Derived from the taskqueue/keventd code by: | |
| * David Woodhouse <dwmw2@infradead.org> | |
| * Andrew Morton | |
| * Kai Petzke <wpp@marie.physik.tu-berlin.de> | |
| * Theodore Ts'o <tytso@mit.edu> | |
| * | |
| * Made to use alloc_percpu by Christoph Lameter. | |
| * | |
| * Copyright (C) 2010 SUSE Linux Products GmbH | |
| * Copyright (C) 2010 Tejun Heo <tj@kernel.org> | |
| * | |
| * This is the generic async execution mechanism. Work items as are | |
| * executed in process context. The worker pool is shared and | |
| * automatically managed. There is one worker pool for each CPU and | |
| * one extra for works which are better served by workers which are | |
| * not bound to any specific CPU. | |
| * | |
| * Please read Documentation/workqueue.txt for details. | |
| */ | |
| #include <linux/export.h> | |
| #include <linux/kernel.h> | |
| #include <linux/sched.h> | |
| #include <linux/init.h> | |
| #include <linux/signal.h> | |
| #include <linux/completion.h> | |
| #include <linux/workqueue.h> | |
| #include <linux/slab.h> | |
| #include <linux/cpu.h> | |
| #include <linux/notifier.h> | |
| #include <linux/kthread.h> | |
| #include <linux/hardirq.h> | |
| #include <linux/mempolicy.h> | |
| #include <linux/freezer.h> | |
| #include <linux/kallsyms.h> | |
| #include <linux/debug_locks.h> | |
| #include <linux/lockdep.h> | |
| #include <linux/idr.h> | |
| #include <linux/hashtable.h> | |
| #include "workqueue_internal.h" | |
| enum { | |
| /* | |
| * worker_pool flags | |
| * | |
| * A bound pool is either associated or disassociated with its CPU. | |
| * While associated (!DISASSOCIATED), all workers are bound to the | |
| * CPU and none has %WORKER_UNBOUND set and concurrency management | |
| * is in effect. | |
| * | |
| * While DISASSOCIATED, the cpu may be offline and all workers have | |
| * %WORKER_UNBOUND set and concurrency management disabled, and may | |
| * be executing on any CPU. The pool behaves as an unbound one. | |
| * | |
| * Note that DISASSOCIATED can be flipped only while holding | |
| * assoc_mutex to avoid changing binding state while | |
| * create_worker() is in progress. | |
| */ | |
| POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */ | |
| POOL_MANAGING_WORKERS = 1 << 1, /* managing workers */ | |
| POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */ | |
| POOL_FREEZING = 1 << 3, /* freeze in progress */ | |
| /* worker flags */ | |
| WORKER_STARTED = 1 << 0, /* started */ | |
| WORKER_DIE = 1 << 1, /* die die die */ | |
| WORKER_IDLE = 1 << 2, /* is idle */ | |
| WORKER_PREP = 1 << 3, /* preparing to run works */ | |
| WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */ | |
| WORKER_UNBOUND = 1 << 7, /* worker is unbound */ | |
| WORKER_NOT_RUNNING = WORKER_PREP | WORKER_UNBOUND | | |
| WORKER_CPU_INTENSIVE, | |
| NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */ | |
| BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */ | |
| MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */ | |
| IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */ | |
| MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2, | |
| /* call for help after 10ms | |
| (min two ticks) */ | |
| MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */ | |
| CREATE_COOLDOWN = HZ, /* time to breath after fail */ | |
| /* | |
| * Rescue workers are used only on emergencies and shared by | |
| * all cpus. Give -20. | |
| */ | |
| RESCUER_NICE_LEVEL = -20, | |
| HIGHPRI_NICE_LEVEL = -20, | |
| }; | |
| /* | |
| * Structure fields follow one of the following exclusion rules. | |
| * | |
| * I: Modifiable by initialization/destruction paths and read-only for | |
| * everyone else. | |
| * | |
| * P: Preemption protected. Disabling preemption is enough and should | |
| * only be modified and accessed from the local cpu. | |
| * | |
| * L: pool->lock protected. Access with pool->lock held. | |
| * | |
| * X: During normal operation, modification requires pool->lock and should | |
| * be done only from local cpu. Either disabling preemption on local | |
| * cpu or grabbing pool->lock is enough for read access. If | |
| * POOL_DISASSOCIATED is set, it's identical to L. | |
| * | |
| * F: wq->flush_mutex protected. | |
| * | |
| * W: workqueue_lock protected. | |
| */ | |
| /* struct worker is defined in workqueue_internal.h */ | |
| struct worker_pool { | |
| spinlock_t lock; /* the pool lock */ | |
| unsigned int cpu; /* I: the associated cpu */ | |
| int id; /* I: pool ID */ | |
| unsigned int flags; /* X: flags */ | |
| struct list_head worklist; /* L: list of pending works */ | |
| int nr_workers; /* L: total number of workers */ | |
| /* nr_idle includes the ones off idle_list for rebinding */ | |
| int nr_idle; /* L: currently idle ones */ | |
| struct list_head idle_list; /* X: list of idle workers */ | |
| struct timer_list idle_timer; /* L: worker idle timeout */ | |
| struct timer_list mayday_timer; /* L: SOS timer for workers */ | |
| /* workers are chained either in busy_hash or idle_list */ | |
| DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER); | |
| /* L: hash of busy workers */ | |
| struct mutex assoc_mutex; /* protect POOL_DISASSOCIATED */ | |
| struct ida worker_ida; /* L: for worker IDs */ | |
| /* | |
| * The current concurrency level. As it's likely to be accessed | |
| * from other CPUs during try_to_wake_up(), put it in a separate | |
| * cacheline. | |
| */ | |
| atomic_t nr_running ____cacheline_aligned_in_smp; | |
| } ____cacheline_aligned_in_smp; | |
| /* | |
| * The per-pool workqueue. While queued, the lower WORK_STRUCT_FLAG_BITS | |
| * of work_struct->data are used for flags and the remaining high bits | |
| * point to the pwq; thus, pwqs need to be aligned at two's power of the | |
| * number of flag bits. | |
| */ | |
| struct pool_workqueue { | |
| struct worker_pool *pool; /* I: the associated pool */ | |
| struct workqueue_struct *wq; /* I: the owning workqueue */ | |
| int work_color; /* L: current color */ | |
| int flush_color; /* L: flushing color */ | |
| int nr_in_flight[WORK_NR_COLORS]; | |
| /* L: nr of in_flight works */ | |
| int nr_active; /* L: nr of active works */ | |
| int max_active; /* L: max active works */ | |
| struct list_head delayed_works; /* L: delayed works */ | |
| }; | |
| /* | |
| * Structure used to wait for workqueue flush. | |
| */ | |
| struct wq_flusher { | |
| struct list_head list; /* F: list of flushers */ | |
| int flush_color; /* F: flush color waiting for */ | |
| struct completion done; /* flush completion */ | |
| }; | |
| /* | |
| * All cpumasks are assumed to be always set on UP and thus can't be | |
| * used to determine whether there's something to be done. | |
| */ | |
| #ifdef CONFIG_SMP | |
| typedef cpumask_var_t mayday_mask_t; | |
| #define mayday_test_and_set_cpu(cpu, mask) \ | |
| cpumask_test_and_set_cpu((cpu), (mask)) | |
| #define mayday_clear_cpu(cpu, mask) cpumask_clear_cpu((cpu), (mask)) | |
| #define for_each_mayday_cpu(cpu, mask) for_each_cpu((cpu), (mask)) | |
| #define alloc_mayday_mask(maskp, gfp) zalloc_cpumask_var((maskp), (gfp)) | |
| #define free_mayday_mask(mask) free_cpumask_var((mask)) | |
| #else | |
| typedef unsigned long mayday_mask_t; | |
| #define mayday_test_and_set_cpu(cpu, mask) test_and_set_bit(0, &(mask)) | |
| #define mayday_clear_cpu(cpu, mask) clear_bit(0, &(mask)) | |
| #define for_each_mayday_cpu(cpu, mask) if ((cpu) = 0, (mask)) | |
| #define alloc_mayday_mask(maskp, gfp) true | |
| #define free_mayday_mask(mask) do { } while (0) | |
| #endif | |
| /* | |
| * The externally visible workqueue abstraction is an array of | |
| * per-CPU workqueues: | |
| */ | |
| struct workqueue_struct { | |
| unsigned int flags; /* W: WQ_* flags */ | |
| union { | |
| struct pool_workqueue __percpu *pcpu; | |
| struct pool_workqueue *single; | |
| unsigned long v; | |
| } pool_wq; /* I: pwq's */ | |
| struct list_head list; /* W: list of all workqueues */ | |
| struct mutex flush_mutex; /* protects wq flushing */ | |
| int work_color; /* F: current work color */ | |
| int flush_color; /* F: current flush color */ | |
| atomic_t nr_pwqs_to_flush; /* flush in progress */ | |
| struct wq_flusher *first_flusher; /* F: first flusher */ | |
| struct list_head flusher_queue; /* F: flush waiters */ | |
| struct list_head flusher_overflow; /* F: flush overflow list */ | |
| mayday_mask_t mayday_mask; /* cpus requesting rescue */ | |
| struct worker *rescuer; /* I: rescue worker */ | |
| int nr_drainers; /* W: drain in progress */ | |
| int saved_max_active; /* W: saved pwq max_active */ | |
| #ifdef CONFIG_LOCKDEP | |
| struct lockdep_map lockdep_map; | |
| #endif | |
| char name[]; /* I: workqueue name */ | |
| }; | |
| struct workqueue_struct *system_wq __read_mostly; | |
| EXPORT_SYMBOL_GPL(system_wq); | |
| struct workqueue_struct *system_highpri_wq __read_mostly; | |
| EXPORT_SYMBOL_GPL(system_highpri_wq); | |
| struct workqueue_struct *system_long_wq __read_mostly; | |
| EXPORT_SYMBOL_GPL(system_long_wq); | |
| struct workqueue_struct *system_unbound_wq __read_mostly; | |
| EXPORT_SYMBOL_GPL(system_unbound_wq); | |
| struct workqueue_struct *system_freezable_wq __read_mostly; | |
| EXPORT_SYMBOL_GPL(system_freezable_wq); | |
| #define CREATE_TRACE_POINTS | |
| #include <trace/events/workqueue.h> | |
| #define for_each_std_worker_pool(pool, cpu) \ | |
| for ((pool) = &std_worker_pools(cpu)[0]; \ | |
| (pool) < &std_worker_pools(cpu)[NR_STD_WORKER_POOLS]; (pool)++) | |
| #define for_each_busy_worker(worker, i, pool) \ | |
| hash_for_each(pool->busy_hash, i, worker, hentry) | |
| static inline int __next_wq_cpu(int cpu, const struct cpumask *mask, | |
| unsigned int sw) | |
| { | |
| if (cpu < nr_cpu_ids) { | |
| if (sw & 1) { | |
| cpu = cpumask_next(cpu, mask); | |
| if (cpu < nr_cpu_ids) | |
| return cpu; | |
| } | |
| if (sw & 2) | |
| return WORK_CPU_UNBOUND; | |
| } | |
| return WORK_CPU_END; | |
| } | |
| static inline int __next_pwq_cpu(int cpu, const struct cpumask *mask, | |
| struct workqueue_struct *wq) | |
| { | |
| return __next_wq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2); | |
| } | |
| /* | |
| * CPU iterators | |
| * | |
| * An extra cpu number is defined using an invalid cpu number | |
| * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any | |
| * specific CPU. The following iterators are similar to for_each_*_cpu() | |
| * iterators but also considers the unbound CPU. | |
| * | |
| * for_each_wq_cpu() : possible CPUs + WORK_CPU_UNBOUND | |
| * for_each_online_wq_cpu() : online CPUs + WORK_CPU_UNBOUND | |
| * for_each_pwq_cpu() : possible CPUs for bound workqueues, | |
| * WORK_CPU_UNBOUND for unbound workqueues | |
| */ | |
| #define for_each_wq_cpu(cpu) \ | |
| for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, 3); \ | |
| (cpu) < WORK_CPU_END; \ | |
| (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, 3)) | |
| #define for_each_online_wq_cpu(cpu) \ | |
| for ((cpu) = __next_wq_cpu(-1, cpu_online_mask, 3); \ | |
| (cpu) < WORK_CPU_END; \ | |
| (cpu) = __next_wq_cpu((cpu), cpu_online_mask, 3)) | |
| #define for_each_pwq_cpu(cpu, wq) \ | |
| for ((cpu) = __next_pwq_cpu(-1, cpu_possible_mask, (wq)); \ | |
| (cpu) < WORK_CPU_END; \ | |
| (cpu) = __next_pwq_cpu((cpu), cpu_possible_mask, (wq))) | |
| #ifdef CONFIG_DEBUG_OBJECTS_WORK | |
| static struct debug_obj_descr work_debug_descr; | |
| static void *work_debug_hint(void *addr) | |
| { | |
| return ((struct work_struct *) addr)->func; | |
| } | |
| /* | |
| * fixup_init is called when: | |
| * - an active object is initialized | |
| */ | |
| static int work_fixup_init(void *addr, enum debug_obj_state state) | |
| { | |
| struct work_struct *work = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_ACTIVE: | |
| cancel_work_sync(work); | |
| debug_object_init(work, &work_debug_descr); | |
| return 1; | |
| default: | |
| return 0; | |
| } | |
| } | |
| /* | |
| * fixup_activate is called when: | |
| * - an active object is activated | |
| * - an unknown object is activated (might be a statically initialized object) | |
| */ | |
| static int work_fixup_activate(void *addr, enum debug_obj_state state) | |
| { | |
| struct work_struct *work = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_NOTAVAILABLE: | |
| /* | |
| * This is not really a fixup. The work struct was | |
| * statically initialized. We just make sure that it | |
| * is tracked in the object tracker. | |
| */ | |
| if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) { | |
| debug_object_init(work, &work_debug_descr); | |
| debug_object_activate(work, &work_debug_descr); | |
| return 0; | |
| } | |
| WARN_ON_ONCE(1); | |
| return 0; | |
| case ODEBUG_STATE_ACTIVE: | |
| WARN_ON(1); | |
| default: | |
| return 0; | |
| } | |
| } | |
| /* | |
| * fixup_free is called when: | |
| * - an active object is freed | |
| */ | |
| static int work_fixup_free(void *addr, enum debug_obj_state state) | |
| { | |
| struct work_struct *work = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_ACTIVE: | |
| cancel_work_sync(work); | |
| debug_object_free(work, &work_debug_descr); | |
| return 1; | |
| default: | |
| return 0; | |
| } | |
| } | |
| static struct debug_obj_descr work_debug_descr = { | |
| .name = "work_struct", | |
| .debug_hint = work_debug_hint, | |
| .fixup_init = work_fixup_init, | |
| .fixup_activate = work_fixup_activate, | |
| .fixup_free = work_fixup_free, | |
| }; | |
| static inline void debug_work_activate(struct work_struct *work) | |
| { | |
| debug_object_activate(work, &work_debug_descr); | |
| } | |
| static inline void debug_work_deactivate(struct work_struct *work) | |
| { | |
| debug_object_deactivate(work, &work_debug_descr); | |
| } | |
| void __init_work(struct work_struct *work, int onstack) | |
| { | |
| if (onstack) | |
| debug_object_init_on_stack(work, &work_debug_descr); | |
| else | |
| debug_object_init(work, &work_debug_descr); | |
| } | |
| EXPORT_SYMBOL_GPL(__init_work); | |
| void destroy_work_on_stack(struct work_struct *work) | |
| { | |
| debug_object_free(work, &work_debug_descr); | |
| } | |
| EXPORT_SYMBOL_GPL(destroy_work_on_stack); | |
| #else | |
| static inline void debug_work_activate(struct work_struct *work) { } | |
| static inline void debug_work_deactivate(struct work_struct *work) { } | |
| #endif | |
| /* Serializes the accesses to the list of workqueues. */ | |
| static DEFINE_SPINLOCK(workqueue_lock); | |
| static LIST_HEAD(workqueues); | |
| static bool workqueue_freezing; /* W: have wqs started freezing? */ | |
| /* | |
| * The CPU and unbound standard worker pools. The unbound ones have | |
| * POOL_DISASSOCIATED set, and their workers have WORKER_UNBOUND set. | |
| */ | |
| static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS], | |
| cpu_std_worker_pools); | |
| static struct worker_pool unbound_std_worker_pools[NR_STD_WORKER_POOLS]; | |
| /* idr of all pools */ | |
| static DEFINE_MUTEX(worker_pool_idr_mutex); | |
| static DEFINE_IDR(worker_pool_idr); | |
| static int worker_thread(void *__worker); | |
| static struct worker_pool *std_worker_pools(int cpu) | |
| { | |
| if (cpu != WORK_CPU_UNBOUND) | |
| return per_cpu(cpu_std_worker_pools, cpu); | |
| else | |
| return unbound_std_worker_pools; | |
| } | |
| static int std_worker_pool_pri(struct worker_pool *pool) | |
| { | |
| return pool - std_worker_pools(pool->cpu); | |
| } | |
| /* allocate ID and assign it to @pool */ | |
| static int worker_pool_assign_id(struct worker_pool *pool) | |
| { | |
| int ret; | |
| mutex_lock(&worker_pool_idr_mutex); | |
| ret = idr_alloc(&worker_pool_idr, pool, 0, 0, GFP_KERNEL); | |
| if (ret >= 0) | |
| pool->id = ret; | |
| mutex_unlock(&worker_pool_idr_mutex); | |
| return ret < 0 ? ret : 0; | |
| } | |
| /* | |
| * Lookup worker_pool by id. The idr currently is built during boot and | |
| * never modified. Don't worry about locking for now. | |
| */ | |
| static struct worker_pool *worker_pool_by_id(int pool_id) | |
| { | |
| return idr_find(&worker_pool_idr, pool_id); | |
| } | |
| static struct worker_pool *get_std_worker_pool(int cpu, bool highpri) | |
| { | |
| struct worker_pool *pools = std_worker_pools(cpu); | |
| return &pools[highpri]; | |
| } | |
| static struct pool_workqueue *get_pwq(unsigned int cpu, | |
| struct workqueue_struct *wq) | |
| { | |
| if (!(wq->flags & WQ_UNBOUND)) { | |
| if (likely(cpu < nr_cpu_ids)) | |
| return per_cpu_ptr(wq->pool_wq.pcpu, cpu); | |
| } else if (likely(cpu == WORK_CPU_UNBOUND)) | |
| return wq->pool_wq.single; | |
| return NULL; | |
| } | |
| static unsigned int work_color_to_flags(int color) | |
| { | |
| return color << WORK_STRUCT_COLOR_SHIFT; | |
| } | |
| static int get_work_color(struct work_struct *work) | |
| { | |
| return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) & | |
| ((1 << WORK_STRUCT_COLOR_BITS) - 1); | |
| } | |
| static int work_next_color(int color) | |
| { | |
| return (color + 1) % WORK_NR_COLORS; | |
| } | |
| /* | |
| * While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data | |
| * contain the pointer to the queued pwq. Once execution starts, the flag | |
| * is cleared and the high bits contain OFFQ flags and pool ID. | |
| * | |
| * set_work_pwq(), set_work_pool_and_clear_pending(), mark_work_canceling() | |
| * and clear_work_data() can be used to set the pwq, pool or clear | |
| * work->data. These functions should only be called while the work is | |
| * owned - ie. while the PENDING bit is set. | |
| * | |
| * get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq | |
| * corresponding to a work. Pool is available once the work has been | |
| * queued anywhere after initialization until it is sync canceled. pwq is | |
| * available only while the work item is queued. | |
| * | |
| * %WORK_OFFQ_CANCELING is used to mark a work item which is being | |
| * canceled. While being canceled, a work item may have its PENDING set | |
| * but stay off timer and worklist for arbitrarily long and nobody should | |
| * try to steal the PENDING bit. | |
| */ | |
| static inline void set_work_data(struct work_struct *work, unsigned long data, | |
| unsigned long flags) | |
| { | |
| BUG_ON(!work_pending(work)); | |
| atomic_long_set(&work->data, data | flags | work_static(work)); | |
| } | |
| static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq, | |
| unsigned long extra_flags) | |
| { | |
| set_work_data(work, (unsigned long)pwq, | |
| WORK_STRUCT_PENDING | WORK_STRUCT_PWQ | extra_flags); | |
| } | |
| static void set_work_pool_and_keep_pending(struct work_struct *work, | |
| int pool_id) | |
| { | |
| set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, | |
| WORK_STRUCT_PENDING); | |
| } | |
| static void set_work_pool_and_clear_pending(struct work_struct *work, | |
| int pool_id) | |
| { | |
| /* | |
| * The following wmb is paired with the implied mb in | |
| * test_and_set_bit(PENDING) and ensures all updates to @work made | |
| * here are visible to and precede any updates by the next PENDING | |
| * owner. | |
| */ | |
| smp_wmb(); | |
| set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, 0); | |
| } | |
| static void clear_work_data(struct work_struct *work) | |
| { | |
| smp_wmb(); /* see set_work_pool_and_clear_pending() */ | |
| set_work_data(work, WORK_STRUCT_NO_POOL, 0); | |
| } | |
| static struct pool_workqueue *get_work_pwq(struct work_struct *work) | |
| { | |
| unsigned long data = atomic_long_read(&work->data); | |
| if (data & WORK_STRUCT_PWQ) | |
| return (void *)(data & WORK_STRUCT_WQ_DATA_MASK); | |
| else | |
| return NULL; | |
| } | |
| /** | |
| * get_work_pool - return the worker_pool a given work was associated with | |
| * @work: the work item of interest | |
| * | |
| * Return the worker_pool @work was last associated with. %NULL if none. | |
| */ | |
| static struct worker_pool *get_work_pool(struct work_struct *work) | |
| { | |
| unsigned long data = atomic_long_read(&work->data); | |
| struct worker_pool *pool; | |
| int pool_id; | |
| if (data & WORK_STRUCT_PWQ) | |
| return ((struct pool_workqueue *) | |
| (data & WORK_STRUCT_WQ_DATA_MASK))->pool; | |
| pool_id = data >> WORK_OFFQ_POOL_SHIFT; | |
| if (pool_id == WORK_OFFQ_POOL_NONE) | |
| return NULL; | |
| pool = worker_pool_by_id(pool_id); | |
| WARN_ON_ONCE(!pool); | |
| return pool; | |
| } | |
| /** | |
| * get_work_pool_id - return the worker pool ID a given work is associated with | |
| * @work: the work item of interest | |
| * | |
| * Return the worker_pool ID @work was last associated with. | |
| * %WORK_OFFQ_POOL_NONE if none. | |
| */ | |
| static int get_work_pool_id(struct work_struct *work) | |
| { | |
| unsigned long data = atomic_long_read(&work->data); | |
| if (data & WORK_STRUCT_PWQ) | |
| return ((struct pool_workqueue *) | |
| (data & WORK_STRUCT_WQ_DATA_MASK))->pool->id; | |
| return data >> WORK_OFFQ_POOL_SHIFT; | |
| } | |
| static void mark_work_canceling(struct work_struct *work) | |
| { | |
| unsigned long pool_id = get_work_pool_id(work); | |
| pool_id <<= WORK_OFFQ_POOL_SHIFT; | |
| set_work_data(work, pool_id | WORK_OFFQ_CANCELING, WORK_STRUCT_PENDING); | |
| } | |
| static bool work_is_canceling(struct work_struct *work) | |
| { | |
| unsigned long data = atomic_long_read(&work->data); | |
| return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING); | |
| } | |
| /* | |
| * Policy functions. These define the policies on how the global worker | |
| * pools are managed. Unless noted otherwise, these functions assume that | |
| * they're being called with pool->lock held. | |
| */ | |
| static bool __need_more_worker(struct worker_pool *pool) | |
| { | |
| return !atomic_read(&pool->nr_running); | |
| } | |
| /* | |
| * Need to wake up a worker? Called from anything but currently | |
| * running workers. | |
| * | |
| * Note that, because unbound workers never contribute to nr_running, this | |
| * function will always return %true for unbound pools as long as the | |
| * worklist isn't empty. | |
| */ | |
| static bool need_more_worker(struct worker_pool *pool) | |
| { | |
| return !list_empty(&pool->worklist) && __need_more_worker(pool); | |
| } | |
| /* Can I start working? Called from busy but !running workers. */ | |
| static bool may_start_working(struct worker_pool *pool) | |
| { | |
| return pool->nr_idle; | |
| } | |
| /* Do I need to keep working? Called from currently running workers. */ | |
| static bool keep_working(struct worker_pool *pool) | |
| { | |
| return !list_empty(&pool->worklist) && | |
| atomic_read(&pool->nr_running) <= 1; | |
| } | |
| /* Do we need a new worker? Called from manager. */ | |
| static bool need_to_create_worker(struct worker_pool *pool) | |
| { | |
| return need_more_worker(pool) && !may_start_working(pool); | |
| } | |
| /* Do I need to be the manager? */ | |
| static bool need_to_manage_workers(struct worker_pool *pool) | |
| { | |
| return need_to_create_worker(pool) || | |
| (pool->flags & POOL_MANAGE_WORKERS); | |
| } | |
| /* Do we have too many workers and should some go away? */ | |
| static bool too_many_workers(struct worker_pool *pool) | |
| { | |
| bool managing = pool->flags & POOL_MANAGING_WORKERS; | |
| int nr_idle = pool->nr_idle + managing; /* manager is considered idle */ | |
| int nr_busy = pool->nr_workers - nr_idle; | |
| /* | |
| * nr_idle and idle_list may disagree if idle rebinding is in | |
| * progress. Never return %true if idle_list is empty. | |
| */ | |
| if (list_empty(&pool->idle_list)) | |
| return false; | |
| return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy; | |
| } | |
| /* | |
| * Wake up functions. | |
| */ | |
| /* Return the first worker. Safe with preemption disabled */ | |
| static struct worker *first_worker(struct worker_pool *pool) | |
| { | |
| if (unlikely(list_empty(&pool->idle_list))) | |
| return NULL; | |
| return list_first_entry(&pool->idle_list, struct worker, entry); | |
| } | |
| /** | |
| * wake_up_worker - wake up an idle worker | |
| * @pool: worker pool to wake worker from | |
| * | |
| * Wake up the first idle worker of @pool. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock). | |
| */ | |
| static void wake_up_worker(struct worker_pool *pool) | |
| { | |
| struct worker *worker = first_worker(pool); | |
| if (likely(worker)) | |
| wake_up_process(worker->task); | |
| } | |
| /** | |
| * wq_worker_waking_up - a worker is waking up | |
| * @task: task waking up | |
| * @cpu: CPU @task is waking up to | |
| * | |
| * This function is called during try_to_wake_up() when a worker is | |
| * being awoken. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(rq->lock) | |
| */ | |
| void wq_worker_waking_up(struct task_struct *task, unsigned int cpu) | |
| { | |
| struct worker *worker = kthread_data(task); | |
| if (!(worker->flags & WORKER_NOT_RUNNING)) { | |
| WARN_ON_ONCE(worker->pool->cpu != cpu); | |
| atomic_inc(&worker->pool->nr_running); | |
| } | |
| } | |
| /** | |
| * wq_worker_sleeping - a worker is going to sleep | |
| * @task: task going to sleep | |
| * @cpu: CPU in question, must be the current CPU number | |
| * | |
| * This function is called during schedule() when a busy worker is | |
| * going to sleep. Worker on the same cpu can be woken up by | |
| * returning pointer to its task. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(rq->lock) | |
| * | |
| * RETURNS: | |
| * Worker task on @cpu to wake up, %NULL if none. | |
| */ | |
| struct task_struct *wq_worker_sleeping(struct task_struct *task, | |
| unsigned int cpu) | |
| { | |
| struct worker *worker = kthread_data(task), *to_wakeup = NULL; | |
| struct worker_pool *pool; | |
| /* | |
| * Rescuers, which may not have all the fields set up like normal | |
| * workers, also reach here, let's not access anything before | |
| * checking NOT_RUNNING. | |
| */ | |
| if (worker->flags & WORKER_NOT_RUNNING) | |
| return NULL; | |
| pool = worker->pool; | |
| /* this can only happen on the local cpu */ | |
| BUG_ON(cpu != raw_smp_processor_id()); | |
| /* | |
| * The counterpart of the following dec_and_test, implied mb, | |
| * worklist not empty test sequence is in insert_work(). | |
| * Please read comment there. | |
| * | |
| * NOT_RUNNING is clear. This means that we're bound to and | |
| * running on the local cpu w/ rq lock held and preemption | |
| * disabled, which in turn means that none else could be | |
| * manipulating idle_list, so dereferencing idle_list without pool | |
| * lock is safe. | |
| */ | |
| if (atomic_dec_and_test(&pool->nr_running) && | |
| !list_empty(&pool->worklist)) | |
| to_wakeup = first_worker(pool); | |
| return to_wakeup ? to_wakeup->task : NULL; | |
| } | |
| /** | |
| * worker_set_flags - set worker flags and adjust nr_running accordingly | |
| * @worker: self | |
| * @flags: flags to set | |
| * @wakeup: wakeup an idle worker if necessary | |
| * | |
| * Set @flags in @worker->flags and adjust nr_running accordingly. If | |
| * nr_running becomes zero and @wakeup is %true, an idle worker is | |
| * woken up. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock) | |
| */ | |
| static inline void worker_set_flags(struct worker *worker, unsigned int flags, | |
| bool wakeup) | |
| { | |
| struct worker_pool *pool = worker->pool; | |
| WARN_ON_ONCE(worker->task != current); | |
| /* | |
| * If transitioning into NOT_RUNNING, adjust nr_running and | |
| * wake up an idle worker as necessary if requested by | |
| * @wakeup. | |
| */ | |
| if ((flags & WORKER_NOT_RUNNING) && | |
| !(worker->flags & WORKER_NOT_RUNNING)) { | |
| if (wakeup) { | |
| if (atomic_dec_and_test(&pool->nr_running) && | |
| !list_empty(&pool->worklist)) | |
| wake_up_worker(pool); | |
| } else | |
| atomic_dec(&pool->nr_running); | |
| } | |
| worker->flags |= flags; | |
| } | |
| /** | |
| * worker_clr_flags - clear worker flags and adjust nr_running accordingly | |
| * @worker: self | |
| * @flags: flags to clear | |
| * | |
| * Clear @flags in @worker->flags and adjust nr_running accordingly. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock) | |
| */ | |
| static inline void worker_clr_flags(struct worker *worker, unsigned int flags) | |
| { | |
| struct worker_pool *pool = worker->pool; | |
| unsigned int oflags = worker->flags; | |
| WARN_ON_ONCE(worker->task != current); | |
| worker->flags &= ~flags; | |
| /* | |
| * If transitioning out of NOT_RUNNING, increment nr_running. Note | |
| * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask | |
| * of multiple flags, not a single flag. | |
| */ | |
| if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING)) | |
| if (!(worker->flags & WORKER_NOT_RUNNING)) | |
| atomic_inc(&pool->nr_running); | |
| } | |
| /** | |
| * find_worker_executing_work - find worker which is executing a work | |
| * @pool: pool of interest | |
| * @work: work to find worker for | |
| * | |
| * Find a worker which is executing @work on @pool by searching | |
| * @pool->busy_hash which is keyed by the address of @work. For a worker | |
| * to match, its current execution should match the address of @work and | |
| * its work function. This is to avoid unwanted dependency between | |
| * unrelated work executions through a work item being recycled while still | |
| * being executed. | |
| * | |
| * This is a bit tricky. A work item may be freed once its execution | |
| * starts and nothing prevents the freed area from being recycled for | |
| * another work item. If the same work item address ends up being reused | |
| * before the original execution finishes, workqueue will identify the | |
| * recycled work item as currently executing and make it wait until the | |
| * current execution finishes, introducing an unwanted dependency. | |
| * | |
| * This function checks the work item address, work function and workqueue | |
| * to avoid false positives. Note that this isn't complete as one may | |
| * construct a work function which can introduce dependency onto itself | |
| * through a recycled work item. Well, if somebody wants to shoot oneself | |
| * in the foot that badly, there's only so much we can do, and if such | |
| * deadlock actually occurs, it should be easy to locate the culprit work | |
| * function. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock). | |
| * | |
| * RETURNS: | |
| * Pointer to worker which is executing @work if found, NULL | |
| * otherwise. | |
| */ | |
| static struct worker *find_worker_executing_work(struct worker_pool *pool, | |
| struct work_struct *work) | |
| { | |
| struct worker *worker; | |
| hash_for_each_possible(pool->busy_hash, worker, hentry, | |
| (unsigned long)work) | |
| if (worker->current_work == work && | |
| worker->current_func == work->func) | |
| return worker; | |
| return NULL; | |
| } | |
| /** | |
| * move_linked_works - move linked works to a list | |
| * @work: start of series of works to be scheduled | |
| * @head: target list to append @work to | |
| * @nextp: out paramter for nested worklist walking | |
| * | |
| * Schedule linked works starting from @work to @head. Work series to | |
| * be scheduled starts at @work and includes any consecutive work with | |
| * WORK_STRUCT_LINKED set in its predecessor. | |
| * | |
| * If @nextp is not NULL, it's updated to point to the next work of | |
| * the last scheduled work. This allows move_linked_works() to be | |
| * nested inside outer list_for_each_entry_safe(). | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock). | |
| */ | |
| static void move_linked_works(struct work_struct *work, struct list_head *head, | |
| struct work_struct **nextp) | |
| { | |
| struct work_struct *n; | |
| /* | |
| * Linked worklist will always end before the end of the list, | |
| * use NULL for list head. | |
| */ | |
| list_for_each_entry_safe_from(work, n, NULL, entry) { | |
| list_move_tail(&work->entry, head); | |
| if (!(*work_data_bits(work) & WORK_STRUCT_LINKED)) | |
| break; | |
| } | |
| /* | |
| * If we're already inside safe list traversal and have moved | |
| * multiple works to the scheduled queue, the next position | |
| * needs to be updated. | |
| */ | |
| if (nextp) | |
| *nextp = n; | |
| } | |
| static void pwq_activate_delayed_work(struct work_struct *work) | |
| { | |
| struct pool_workqueue *pwq = get_work_pwq(work); | |
| trace_workqueue_activate_work(work); | |
| move_linked_works(work, &pwq->pool->worklist, NULL); | |
| __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work)); | |
| pwq->nr_active++; | |
| } | |
| static void pwq_activate_first_delayed(struct pool_workqueue *pwq) | |
| { | |
| struct work_struct *work = list_first_entry(&pwq->delayed_works, | |
| struct work_struct, entry); | |
| pwq_activate_delayed_work(work); | |
| } | |
| /** | |
| * pwq_dec_nr_in_flight - decrement pwq's nr_in_flight | |
| * @pwq: pwq of interest | |
| * @color: color of work which left the queue | |
| * | |
| * A work either has completed or is removed from pending queue, | |
| * decrement nr_in_flight of its pwq and handle workqueue flushing. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock). | |
| */ | |
| static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, int color) | |
| { | |
| /* ignore uncolored works */ | |
| if (color == WORK_NO_COLOR) | |
| return; | |
| pwq->nr_in_flight[color]--; | |
| pwq->nr_active--; | |
| if (!list_empty(&pwq->delayed_works)) { | |
| /* one down, submit a delayed one */ | |
| if (pwq->nr_active < pwq->max_active) | |
| pwq_activate_first_delayed(pwq); | |
| } | |
| /* is flush in progress and are we at the flushing tip? */ | |
| if (likely(pwq->flush_color != color)) | |
| return; | |
| /* are there still in-flight works? */ | |
| if (pwq->nr_in_flight[color]) | |
| return; | |
| /* this pwq is done, clear flush_color */ | |
| pwq->flush_color = -1; | |
| /* | |
| * If this was the last pwq, wake up the first flusher. It | |
| * will handle the rest. | |
| */ | |
| if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush)) | |
| complete(&pwq->wq->first_flusher->done); | |
| } | |
| /** | |
| * try_to_grab_pending - steal work item from worklist and disable irq | |
| * @work: work item to steal | |
| * @is_dwork: @work is a delayed_work | |
| * @flags: place to store irq state | |
| * | |
| * Try to grab PENDING bit of @work. This function can handle @work in any | |
| * stable state - idle, on timer or on worklist. Return values are | |
| * | |
| * 1 if @work was pending and we successfully stole PENDING | |
| * 0 if @work was idle and we claimed PENDING | |
| * -EAGAIN if PENDING couldn't be grabbed at the moment, safe to busy-retry | |
| * -ENOENT if someone else is canceling @work, this state may persist | |
| * for arbitrarily long | |
| * | |
| * On >= 0 return, the caller owns @work's PENDING bit. To avoid getting | |
| * interrupted while holding PENDING and @work off queue, irq must be | |
| * disabled on entry. This, combined with delayed_work->timer being | |
| * irqsafe, ensures that we return -EAGAIN for finite short period of time. | |
| * | |
| * On successful return, >= 0, irq is disabled and the caller is | |
| * responsible for releasing it using local_irq_restore(*@flags). | |
| * | |
| * This function is safe to call from any context including IRQ handler. | |
| */ | |
| static int try_to_grab_pending(struct work_struct *work, bool is_dwork, | |
| unsigned long *flags) | |
| { | |
| struct worker_pool *pool; | |
| struct pool_workqueue *pwq; | |
| local_irq_save(*flags); | |
| /* try to steal the timer if it exists */ | |
| if (is_dwork) { | |
| struct delayed_work *dwork = to_delayed_work(work); | |
| /* | |
| * dwork->timer is irqsafe. If del_timer() fails, it's | |
| * guaranteed that the timer is not queued anywhere and not | |
| * running on the local CPU. | |
| */ | |
| if (likely(del_timer(&dwork->timer))) | |
| return 1; | |
| } | |
| /* try to claim PENDING the normal way */ | |
| if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) | |
| return 0; | |
| /* | |
| * The queueing is in progress, or it is already queued. Try to | |
| * steal it from ->worklist without clearing WORK_STRUCT_PENDING. | |
| */ | |
| pool = get_work_pool(work); | |
| if (!pool) | |
| goto fail; | |
| spin_lock(&pool->lock); | |
| /* | |
| * work->data is guaranteed to point to pwq only while the work | |
| * item is queued on pwq->wq, and both updating work->data to point | |
| * to pwq on queueing and to pool on dequeueing are done under | |
| * pwq->pool->lock. This in turn guarantees that, if work->data | |
| * points to pwq which is associated with a locked pool, the work | |
| * item is currently queued on that pool. | |
| */ | |
| pwq = get_work_pwq(work); | |
| if (pwq && pwq->pool == pool) { | |
| debug_work_deactivate(work); | |
| /* | |
| * A delayed work item cannot be grabbed directly because | |
| * it might have linked NO_COLOR work items which, if left | |
| * on the delayed_list, will confuse pwq->nr_active | |
| * management later on and cause stall. Make sure the work | |
| * item is activated before grabbing. | |
| */ | |
| if (*work_data_bits(work) & WORK_STRUCT_DELAYED) | |
| pwq_activate_delayed_work(work); | |
| list_del_init(&work->entry); | |
| pwq_dec_nr_in_flight(get_work_pwq(work), get_work_color(work)); | |
| /* work->data points to pwq iff queued, point to pool */ | |
| set_work_pool_and_keep_pending(work, pool->id); | |
| spin_unlock(&pool->lock); | |
| return 1; | |
| } | |
| spin_unlock(&pool->lock); | |
| fail: | |
| local_irq_restore(*flags); | |
| if (work_is_canceling(work)) | |
| return -ENOENT; | |
| cpu_relax(); | |
| return -EAGAIN; | |
| } | |
| /** | |
| * insert_work - insert a work into a pool | |
| * @pwq: pwq @work belongs to | |
| * @work: work to insert | |
| * @head: insertion point | |
| * @extra_flags: extra WORK_STRUCT_* flags to set | |
| * | |
| * Insert @work which belongs to @pwq after @head. @extra_flags is or'd to | |
| * work_struct flags. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock). | |
| */ | |
| static void insert_work(struct pool_workqueue *pwq, struct work_struct *work, | |
| struct list_head *head, unsigned int extra_flags) | |
| { | |
| struct worker_pool *pool = pwq->pool; | |
| /* we own @work, set data and link */ | |
| set_work_pwq(work, pwq, extra_flags); | |
| list_add_tail(&work->entry, head); | |
| /* | |
| * Ensure either worker_sched_deactivated() sees the above | |
| * list_add_tail() or we see zero nr_running to avoid workers | |
| * lying around lazily while there are works to be processed. | |
| */ | |
| smp_mb(); | |
| if (__need_more_worker(pool)) | |
| wake_up_worker(pool); | |
| } | |
| /* | |
| * Test whether @work is being queued from another work executing on the | |
| * same workqueue. | |
| */ | |
| static bool is_chained_work(struct workqueue_struct *wq) | |
| { | |
| struct worker *worker; | |
| worker = current_wq_worker(); | |
| /* | |
| * Return %true iff I'm a worker execuing a work item on @wq. If | |
| * I'm @worker, it's safe to dereference it without locking. | |
| */ | |
| return worker && worker->current_pwq->wq == wq; | |
| } | |
| static void __queue_work(unsigned int cpu, struct workqueue_struct *wq, | |
| struct work_struct *work) | |
| { | |
| struct pool_workqueue *pwq; | |
| struct list_head *worklist; | |
| unsigned int work_flags; | |
| unsigned int req_cpu = cpu; | |
| /* | |
| * While a work item is PENDING && off queue, a task trying to | |
| * steal the PENDING will busy-loop waiting for it to either get | |
| * queued or lose PENDING. Grabbing PENDING and queueing should | |
| * happen with IRQ disabled. | |
| */ | |
| WARN_ON_ONCE(!irqs_disabled()); | |
| debug_work_activate(work); | |
| /* if dying, only works from the same workqueue are allowed */ | |
| if (unlikely(wq->flags & WQ_DRAINING) && | |
| WARN_ON_ONCE(!is_chained_work(wq))) | |
| return; | |
| /* determine the pwq to use */ | |
| if (!(wq->flags & WQ_UNBOUND)) { | |
| struct worker_pool *last_pool; | |
| if (cpu == WORK_CPU_UNBOUND) | |
| cpu = raw_smp_processor_id(); | |
| /* | |
| * It's multi cpu. If @work was previously on a different | |
| * cpu, it might still be running there, in which case the | |
| * work needs to be queued on that cpu to guarantee | |
| * non-reentrancy. | |
| */ | |
| pwq = get_pwq(cpu, wq); | |
| last_pool = get_work_pool(work); | |
| if (last_pool && last_pool != pwq->pool) { | |
| struct worker *worker; | |
| spin_lock(&last_pool->lock); | |
| worker = find_worker_executing_work(last_pool, work); | |
| if (worker && worker->current_pwq->wq == wq) { | |
| pwq = get_pwq(last_pool->cpu, wq); | |
| } else { | |
| /* meh... not running there, queue here */ | |
| spin_unlock(&last_pool->lock); | |
| spin_lock(&pwq->pool->lock); | |
| } | |
| } else { | |
| spin_lock(&pwq->pool->lock); | |
| } | |
| } else { | |
| pwq = get_pwq(WORK_CPU_UNBOUND, wq); | |
| spin_lock(&pwq->pool->lock); | |
| } | |
| /* pwq determined, queue */ | |
| trace_workqueue_queue_work(req_cpu, pwq, work); | |
| if (WARN_ON(!list_empty(&work->entry))) { | |
| spin_unlock(&pwq->pool->lock); | |
| return; | |
| } | |
| pwq->nr_in_flight[pwq->work_color]++; | |
| work_flags = work_color_to_flags(pwq->work_color); | |
| if (likely(pwq->nr_active < pwq->max_active)) { | |
| trace_workqueue_activate_work(work); | |
| pwq->nr_active++; | |
| worklist = &pwq->pool->worklist; | |
| } else { | |
| work_flags |= WORK_STRUCT_DELAYED; | |
| worklist = &pwq->delayed_works; | |
| } | |
| insert_work(pwq, work, worklist, work_flags); | |
| spin_unlock(&pwq->pool->lock); | |
| } | |
| /** | |
| * queue_work_on - queue work on specific cpu | |
| * @cpu: CPU number to execute work on | |
| * @wq: workqueue to use | |
| * @work: work to queue | |
| * | |
| * Returns %false if @work was already on a queue, %true otherwise. | |
| * | |
| * We queue the work to a specific CPU, the caller must ensure it | |
| * can't go away. | |
| */ | |
| bool queue_work_on(int cpu, struct workqueue_struct *wq, | |
| struct work_struct *work) | |
| { | |
| bool ret = false; | |
| unsigned long flags; | |
| local_irq_save(flags); | |
| if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { | |
| __queue_work(cpu, wq, work); | |
| ret = true; | |
| } | |
| local_irq_restore(flags); | |
| return ret; | |
| } | |
| EXPORT_SYMBOL_GPL(queue_work_on); | |
| /** | |
| * queue_work - queue work on a workqueue | |
| * @wq: workqueue to use | |
| * @work: work to queue | |
| * | |
| * Returns %false if @work was already on a queue, %true otherwise. | |
| * | |
| * We queue the work to the CPU on which it was submitted, but if the CPU dies | |
| * it can be processed by another CPU. | |
| */ | |
| bool queue_work(struct workqueue_struct *wq, struct work_struct *work) | |
| { | |
| return queue_work_on(WORK_CPU_UNBOUND, wq, work); | |
| } | |
| EXPORT_SYMBOL_GPL(queue_work); | |
| void delayed_work_timer_fn(unsigned long __data) | |
| { | |
| struct delayed_work *dwork = (struct delayed_work *)__data; | |
| /* should have been called from irqsafe timer with irq already off */ | |
| __queue_work(dwork->cpu, dwork->wq, &dwork->work); | |
| } | |
| EXPORT_SYMBOL(delayed_work_timer_fn); | |
| static void __queue_delayed_work(int cpu, struct workqueue_struct *wq, | |
| struct delayed_work *dwork, unsigned long delay) | |
| { | |
| struct timer_list *timer = &dwork->timer; | |
| struct work_struct *work = &dwork->work; | |
| WARN_ON_ONCE(timer->function != delayed_work_timer_fn || | |
| timer->data != (unsigned long)dwork); | |
| WARN_ON_ONCE(timer_pending(timer)); | |
| WARN_ON_ONCE(!list_empty(&work->entry)); | |
| /* | |
| * If @delay is 0, queue @dwork->work immediately. This is for | |
| * both optimization and correctness. The earliest @timer can | |
| * expire is on the closest next tick and delayed_work users depend | |
| * on that there's no such delay when @delay is 0. | |
| */ | |
| if (!delay) { | |
| __queue_work(cpu, wq, &dwork->work); | |
| return; | |
| } | |
| timer_stats_timer_set_start_info(&dwork->timer); | |
| dwork->wq = wq; | |
| dwork->cpu = cpu; | |
| timer->expires = jiffies + delay; | |
| if (unlikely(cpu != WORK_CPU_UNBOUND)) | |
| add_timer_on(timer, cpu); | |
| else | |
| add_timer(timer); | |
| } | |
| /** | |
| * queue_delayed_work_on - queue work on specific CPU after delay | |
| * @cpu: CPU number to execute work on | |
| * @wq: workqueue to use | |
| * @dwork: work to queue | |
| * @delay: number of jiffies to wait before queueing | |
| * | |
| * Returns %false if @work was already on a queue, %true otherwise. If | |
| * @delay is zero and @dwork is idle, it will be scheduled for immediate | |
| * execution. | |
| */ | |
| bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq, | |
| struct delayed_work *dwork, unsigned long delay) | |
| { | |
| struct work_struct *work = &dwork->work; | |
| bool ret = false; | |
| unsigned long flags; | |
| /* read the comment in __queue_work() */ | |
| local_irq_save(flags); | |
| if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { | |
| __queue_delayed_work(cpu, wq, dwork, delay); | |
| ret = true; | |
| } | |
| local_irq_restore(flags); | |
| return ret; | |
| } | |
| EXPORT_SYMBOL_GPL(queue_delayed_work_on); | |
| /** | |
| * queue_delayed_work - queue work on a workqueue after delay | |
| * @wq: workqueue to use | |
| * @dwork: delayable work to queue | |
| * @delay: number of jiffies to wait before queueing | |
| * | |
| * Equivalent to queue_delayed_work_on() but tries to use the local CPU. | |
| */ | |
| bool queue_delayed_work(struct workqueue_struct *wq, | |
| struct delayed_work *dwork, unsigned long delay) | |
| { | |
| return queue_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay); | |
| } | |
| EXPORT_SYMBOL_GPL(queue_delayed_work); | |
| /** | |
| * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU | |
| * @cpu: CPU number to execute work on | |
| * @wq: workqueue to use | |
| * @dwork: work to queue | |
| * @delay: number of jiffies to wait before queueing | |
| * | |
| * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise, | |
| * modify @dwork's timer so that it expires after @delay. If @delay is | |
| * zero, @work is guaranteed to be scheduled immediately regardless of its | |
| * current state. | |
| * | |
| * Returns %false if @dwork was idle and queued, %true if @dwork was | |
| * pending and its timer was modified. | |
| * | |
| * This function is safe to call from any context including IRQ handler. | |
| * See try_to_grab_pending() for details. | |
| */ | |
| bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq, | |
| struct delayed_work *dwork, unsigned long delay) | |
| { | |
| unsigned long flags; | |
| int ret; | |
| do { | |
| ret = try_to_grab_pending(&dwork->work, true, &flags); | |
| } while (unlikely(ret == -EAGAIN)); | |
| if (likely(ret >= 0)) { | |
| __queue_delayed_work(cpu, wq, dwork, delay); | |
| local_irq_restore(flags); | |
| } | |
| /* -ENOENT from try_to_grab_pending() becomes %true */ | |
| return ret; | |
| } | |
| EXPORT_SYMBOL_GPL(mod_delayed_work_on); | |
| /** | |
| * mod_delayed_work - modify delay of or queue a delayed work | |
| * @wq: workqueue to use | |
| * @dwork: work to queue | |
| * @delay: number of jiffies to wait before queueing | |
| * | |
| * mod_delayed_work_on() on local CPU. | |
| */ | |
| bool mod_delayed_work(struct workqueue_struct *wq, struct delayed_work *dwork, | |
| unsigned long delay) | |
| { | |
| return mod_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay); | |
| } | |
| EXPORT_SYMBOL_GPL(mod_delayed_work); | |
| /** | |
| * worker_enter_idle - enter idle state | |
| * @worker: worker which is entering idle state | |
| * | |
| * @worker is entering idle state. Update stats and idle timer if | |
| * necessary. | |
| * | |
| * LOCKING: | |
| * spin_lock_irq(pool->lock). | |
| */ | |
| static void worker_enter_idle(struct worker *worker) | |
| { | |
| struct worker_pool *pool = worker->pool; | |
| BUG_ON(worker->flags & WORKER_IDLE); | |
| BUG_ON(!list_empty(&worker->entry) && | |
| (worker->hentry.next || worker->hentry.pprev)); | |
| /* can't use worker_set_flags(), also called from start_worker() */ | |
| worker->flags |= WORKER_IDLE; | |
| pool->nr_idle++; | |
| worker->last_active = jiffies; | |
| /* idle_list is LIFO */ | |
| list_add(&worker->entry, &pool->idle_list); | |
| if (too_many_workers(pool) && !timer_pending(&pool->idle_timer)) | |
| mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT); | |
| /* | |
| * Sanity check nr_running. Because wq_unbind_fn() releases | |
| * pool->lock between setting %WORKER_UNBOUND and zapping | |
| * nr_running, the warning may trigger spuriously. Check iff | |
| * unbind is not in progress. | |
| */ | |
| WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) && | |
| pool->nr_workers == pool->nr_idle && | |
| atomic_read(&pool->nr_running)); | |
| } | |
| /** | |
| * worker_leave_idle - leave idle state | |
| * @worker: worker which is leaving idle state | |
| * | |
| * @worker is leaving idle state. Update stats. | |
| * | |
| * LOCKING: | |
| * spin_lock_irq(pool->lock). | |
| */ | |
| static void worker_leave_idle(struct worker *worker) | |
| { | |
| struct worker_pool *pool = worker->pool; | |
| BUG_ON(!(worker->flags & WORKER_IDLE)); | |
| worker_clr_flags(worker, WORKER_IDLE); | |
| pool->nr_idle--; | |
| list_del_init(&worker->entry); | |
| } | |
| /** | |
| * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock pool | |
| * @worker: self | |
| * | |
| * Works which are scheduled while the cpu is online must at least be | |
| * scheduled to a worker which is bound to the cpu so that if they are | |
| * flushed from cpu callbacks while cpu is going down, they are | |
| * guaranteed to execute on the cpu. | |
| * | |
| * This function is to be used by rogue workers and rescuers to bind | |
| * themselves to the target cpu and may race with cpu going down or | |
| * coming online. kthread_bind() can't be used because it may put the | |
| * worker to already dead cpu and set_cpus_allowed_ptr() can't be used | |
| * verbatim as it's best effort and blocking and pool may be | |
| * [dis]associated in the meantime. | |
| * | |
| * This function tries set_cpus_allowed() and locks pool and verifies the | |
| * binding against %POOL_DISASSOCIATED which is set during | |
| * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker | |
| * enters idle state or fetches works without dropping lock, it can | |
| * guarantee the scheduling requirement described in the first paragraph. | |
| * | |
| * CONTEXT: | |
| * Might sleep. Called without any lock but returns with pool->lock | |
| * held. | |
| * | |
| * RETURNS: | |
| * %true if the associated pool is online (@worker is successfully | |
| * bound), %false if offline. | |
| */ | |
| static bool worker_maybe_bind_and_lock(struct worker *worker) | |
| __acquires(&pool->lock) | |
| { | |
| struct worker_pool *pool = worker->pool; | |
| struct task_struct *task = worker->task; | |
| while (true) { | |
| /* | |
| * The following call may fail, succeed or succeed | |
| * without actually migrating the task to the cpu if | |
| * it races with cpu hotunplug operation. Verify | |
| * against POOL_DISASSOCIATED. | |
| */ | |
| if (!(pool->flags & POOL_DISASSOCIATED)) | |
| set_cpus_allowed_ptr(task, get_cpu_mask(pool->cpu)); | |
| spin_lock_irq(&pool->lock); | |
| if (pool->flags & POOL_DISASSOCIATED) | |
| return false; | |
| if (task_cpu(task) == pool->cpu && | |
| cpumask_equal(¤t->cpus_allowed, | |
| get_cpu_mask(pool->cpu))) | |
| return true; | |
| spin_unlock_irq(&pool->lock); | |
| /* | |
| * We've raced with CPU hot[un]plug. Give it a breather | |
| * and retry migration. cond_resched() is required here; | |
| * otherwise, we might deadlock against cpu_stop trying to | |
| * bring down the CPU on non-preemptive kernel. | |
| */ | |
| cpu_relax(); | |
| cond_resched(); | |
| } | |
| } | |
| /* | |
| * Rebind an idle @worker to its CPU. worker_thread() will test | |
| * list_empty(@worker->entry) before leaving idle and call this function. | |
| */ | |
| static void idle_worker_rebind(struct worker *worker) | |
| { | |
| /* CPU may go down again inbetween, clear UNBOUND only on success */ | |
| if (worker_maybe_bind_and_lock(worker)) | |
| worker_clr_flags(worker, WORKER_UNBOUND); | |
| /* rebind complete, become available again */ | |
| list_add(&worker->entry, &worker->pool->idle_list); | |
| spin_unlock_irq(&worker->pool->lock); | |
| } | |
| /* | |
| * Function for @worker->rebind.work used to rebind unbound busy workers to | |
| * the associated cpu which is coming back online. This is scheduled by | |
| * cpu up but can race with other cpu hotplug operations and may be | |
| * executed twice without intervening cpu down. | |
| */ | |
| static void busy_worker_rebind_fn(struct work_struct *work) | |
| { | |
| struct worker *worker = container_of(work, struct worker, rebind_work); | |
| if (worker_maybe_bind_and_lock(worker)) | |
| worker_clr_flags(worker, WORKER_UNBOUND); | |
| spin_unlock_irq(&worker->pool->lock); | |
| } | |
| /** | |
| * rebind_workers - rebind all workers of a pool to the associated CPU | |
| * @pool: pool of interest | |
| * | |
| * @pool->cpu is coming online. Rebind all workers to the CPU. Rebinding | |
| * is different for idle and busy ones. | |
| * | |
| * Idle ones will be removed from the idle_list and woken up. They will | |
| * add themselves back after completing rebind. This ensures that the | |
| * idle_list doesn't contain any unbound workers when re-bound busy workers | |
| * try to perform local wake-ups for concurrency management. | |
| * | |
| * Busy workers can rebind after they finish their current work items. | |
| * Queueing the rebind work item at the head of the scheduled list is | |
| * enough. Note that nr_running will be properly bumped as busy workers | |
| * rebind. | |
| * | |
| * On return, all non-manager workers are scheduled for rebind - see | |
| * manage_workers() for the manager special case. Any idle worker | |
| * including the manager will not appear on @idle_list until rebind is | |
| * complete, making local wake-ups safe. | |
| */ | |
| static void rebind_workers(struct worker_pool *pool) | |
| { | |
| struct worker *worker, *n; | |
| int i; | |
| lockdep_assert_held(&pool->assoc_mutex); | |
| lockdep_assert_held(&pool->lock); | |
| /* dequeue and kick idle ones */ | |
| list_for_each_entry_safe(worker, n, &pool->idle_list, entry) { | |
| /* | |
| * idle workers should be off @pool->idle_list until rebind | |
| * is complete to avoid receiving premature local wake-ups. | |
| */ | |
| list_del_init(&worker->entry); | |
| /* | |
| * worker_thread() will see the above dequeuing and call | |
| * idle_worker_rebind(). | |
| */ | |
| wake_up_process(worker->task); | |
| } | |
| /* rebind busy workers */ | |
| for_each_busy_worker(worker, i, pool) { | |
| struct work_struct *rebind_work = &worker->rebind_work; | |
| struct workqueue_struct *wq; | |
| if (test_and_set_bit(WORK_STRUCT_PENDING_BIT, | |
| work_data_bits(rebind_work))) | |
| continue; | |
| debug_work_activate(rebind_work); | |
| /* | |
| * wq doesn't really matter but let's keep @worker->pool | |
| * and @pwq->pool consistent for sanity. | |
| */ | |
| if (std_worker_pool_pri(worker->pool)) | |
| wq = system_highpri_wq; | |
| else | |
| wq = system_wq; | |
| insert_work(get_pwq(pool->cpu, wq), rebind_work, | |
| worker->scheduled.next, | |
| work_color_to_flags(WORK_NO_COLOR)); | |
| } | |
| } | |
| static struct worker *alloc_worker(void) | |
| { | |
| struct worker *worker; | |
| worker = kzalloc(sizeof(*worker), GFP_KERNEL); | |
| if (worker) { | |
| INIT_LIST_HEAD(&worker->entry); | |
| INIT_LIST_HEAD(&worker->scheduled); | |
| INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn); | |
| /* on creation a worker is in !idle && prep state */ | |
| worker->flags = WORKER_PREP; | |
| } | |
| return worker; | |
| } | |
| /** | |
| * create_worker - create a new workqueue worker | |
| * @pool: pool the new worker will belong to | |
| * | |
| * Create a new worker which is bound to @pool. The returned worker | |
| * can be started by calling start_worker() or destroyed using | |
| * destroy_worker(). | |
| * | |
| * CONTEXT: | |
| * Might sleep. Does GFP_KERNEL allocations. | |
| * | |
| * RETURNS: | |
| * Pointer to the newly created worker. | |
| */ | |
| static struct worker *create_worker(struct worker_pool *pool) | |
| { | |
| const char *pri = std_worker_pool_pri(pool) ? "H" : ""; | |
| struct worker *worker = NULL; | |
| int id = -1; | |
| spin_lock_irq(&pool->lock); | |
| while (ida_get_new(&pool->worker_ida, &id)) { | |
| spin_unlock_irq(&pool->lock); | |
| if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL)) | |
| goto fail; | |
| spin_lock_irq(&pool->lock); | |
| } | |
| spin_unlock_irq(&pool->lock); | |
| worker = alloc_worker(); | |
| if (!worker) | |
| goto fail; | |
| worker->pool = pool; | |
| worker->id = id; | |
| if (pool->cpu != WORK_CPU_UNBOUND) | |
| worker->task = kthread_create_on_node(worker_thread, | |
| worker, cpu_to_node(pool->cpu), | |
| "kworker/%u:%d%s", pool->cpu, id, pri); | |
| else | |
| worker->task = kthread_create(worker_thread, worker, | |
| "kworker/u:%d%s", id, pri); | |
| if (IS_ERR(worker->task)) | |
| goto fail; | |
| if (std_worker_pool_pri(pool)) | |
| set_user_nice(worker->task, HIGHPRI_NICE_LEVEL); | |
| /* | |
| * Determine CPU binding of the new worker depending on | |
| * %POOL_DISASSOCIATED. The caller is responsible for ensuring the | |
| * flag remains stable across this function. See the comments | |
| * above the flag definition for details. | |
| * | |
| * As an unbound worker may later become a regular one if CPU comes | |
| * online, make sure every worker has %PF_THREAD_BOUND set. | |
| */ | |
| if (!(pool->flags & POOL_DISASSOCIATED)) { | |
| kthread_bind(worker->task, pool->cpu); | |
| } else { | |
| worker->task->flags |= PF_THREAD_BOUND; | |
| worker->flags |= WORKER_UNBOUND; | |
| } | |
| return worker; | |
| fail: | |
| if (id >= 0) { | |
| spin_lock_irq(&pool->lock); | |
| ida_remove(&pool->worker_ida, id); | |
| spin_unlock_irq(&pool->lock); | |
| } | |
| kfree(worker); | |
| return NULL; | |
| } | |
| /** | |
| * start_worker - start a newly created worker | |
| * @worker: worker to start | |
| * | |
| * Make the pool aware of @worker and start it. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock). | |
| */ | |
| static void start_worker(struct worker *worker) | |
| { | |
| worker->flags |= WORKER_STARTED; | |
| worker->pool->nr_workers++; | |
| worker_enter_idle(worker); | |
| wake_up_process(worker->task); | |
| } | |
| /** | |
| * destroy_worker - destroy a workqueue worker | |
| * @worker: worker to be destroyed | |
| * | |
| * Destroy @worker and adjust @pool stats accordingly. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock) which is released and regrabbed. | |
| */ | |
| static void destroy_worker(struct worker *worker) | |
| { | |
| struct worker_pool *pool = worker->pool; | |
| int id = worker->id; | |
| /* sanity check frenzy */ | |
| BUG_ON(worker->current_work); | |
| BUG_ON(!list_empty(&worker->scheduled)); | |
| if (worker->flags & WORKER_STARTED) | |
| pool->nr_workers--; | |
| if (worker->flags & WORKER_IDLE) | |
| pool->nr_idle--; | |
| list_del_init(&worker->entry); | |
| worker->flags |= WORKER_DIE; | |
| spin_unlock_irq(&pool->lock); | |
| kthread_stop(worker->task); | |
| kfree(worker); | |
| spin_lock_irq(&pool->lock); | |
| ida_remove(&pool->worker_ida, id); | |
| } | |
| static void idle_worker_timeout(unsigned long __pool) | |
| { | |
| struct worker_pool *pool = (void *)__pool; | |
| spin_lock_irq(&pool->lock); | |
| if (too_many_workers(pool)) { | |
| struct worker *worker; | |
| unsigned long expires; | |
| /* idle_list is kept in LIFO order, check the last one */ | |
| worker = list_entry(pool->idle_list.prev, struct worker, entry); | |
| expires = worker->last_active + IDLE_WORKER_TIMEOUT; | |
| if (time_before(jiffies, expires)) | |
| mod_timer(&pool->idle_timer, expires); | |
| else { | |
| /* it's been idle for too long, wake up manager */ | |
| pool->flags |= POOL_MANAGE_WORKERS; | |
| wake_up_worker(pool); | |
| } | |
| } | |
| spin_unlock_irq(&pool->lock); | |
| } | |
| static bool send_mayday(struct work_struct *work) | |
| { | |
| struct pool_workqueue *pwq = get_work_pwq(work); | |
| struct workqueue_struct *wq = pwq->wq; | |
| unsigned int cpu; | |
| if (!(wq->flags & WQ_RESCUER)) | |
| return false; | |
| /* mayday mayday mayday */ | |
| cpu = pwq->pool->cpu; | |
| /* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */ | |
| if (cpu == WORK_CPU_UNBOUND) | |
| cpu = 0; | |
| if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask)) | |
| wake_up_process(wq->rescuer->task); | |
| return true; | |
| } | |
| static void pool_mayday_timeout(unsigned long __pool) | |
| { | |
| struct worker_pool *pool = (void *)__pool; | |
| struct work_struct *work; | |
| spin_lock_irq(&pool->lock); | |
| if (need_to_create_worker(pool)) { | |
| /* | |
| * We've been trying to create a new worker but | |
| * haven't been successful. We might be hitting an | |
| * allocation deadlock. Send distress signals to | |
| * rescuers. | |
| */ | |
| list_for_each_entry(work, &pool->worklist, entry) | |
| send_mayday(work); | |
| } | |
| spin_unlock_irq(&pool->lock); | |
| mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL); | |
| } | |
| /** | |
| * maybe_create_worker - create a new worker if necessary | |
| * @pool: pool to create a new worker for | |
| * | |
| * Create a new worker for @pool if necessary. @pool is guaranteed to | |
| * have at least one idle worker on return from this function. If | |
| * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is | |
| * sent to all rescuers with works scheduled on @pool to resolve | |
| * possible allocation deadlock. | |
| * | |
| * On return, need_to_create_worker() is guaranteed to be false and | |
| * may_start_working() true. | |
| * | |
| * LOCKING: | |
| * spin_lock_irq(pool->lock) which may be released and regrabbed | |
| * multiple times. Does GFP_KERNEL allocations. Called only from | |
| * manager. | |
| * | |
| * RETURNS: | |
| * false if no action was taken and pool->lock stayed locked, true | |
| * otherwise. | |
| */ | |
| static bool maybe_create_worker(struct worker_pool *pool) | |
| __releases(&pool->lock) | |
| __acquires(&pool->lock) | |
| { | |
| if (!need_to_create_worker(pool)) | |
| return false; | |
| restart: | |
| spin_unlock_irq(&pool->lock); | |
| /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */ | |
| mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT); | |
| while (true) { | |
| struct worker *worker; | |
| worker = create_worker(pool); | |
| if (worker) { | |
| del_timer_sync(&pool->mayday_timer); | |
| spin_lock_irq(&pool->lock); | |
| start_worker(worker); | |
| BUG_ON(need_to_create_worker(pool)); | |
| return true; | |
| } | |
| if (!need_to_create_worker(pool)) | |
| break; | |
| __set_current_state(TASK_INTERRUPTIBLE); | |
| schedule_timeout(CREATE_COOLDOWN); | |
| if (!need_to_create_worker(pool)) | |
| break; | |
| } | |
| del_timer_sync(&pool->mayday_timer); | |
| spin_lock_irq(&pool->lock); | |
| if (need_to_create_worker(pool)) | |
| goto restart; | |
| return true; | |
| } | |
| /** | |
| * maybe_destroy_worker - destroy workers which have been idle for a while | |
| * @pool: pool to destroy workers for | |
| * | |
| * Destroy @pool workers which have been idle for longer than | |
| * IDLE_WORKER_TIMEOUT. | |
| * | |
| * LOCKING: | |
| * spin_lock_irq(pool->lock) which may be released and regrabbed | |
| * multiple times. Called only from manager. | |
| * | |
| * RETURNS: | |
| * false if no action was taken and pool->lock stayed locked, true | |
| * otherwise. | |
| */ | |
| static bool maybe_destroy_workers(struct worker_pool *pool) | |
| { | |
| bool ret = false; | |
| while (too_many_workers(pool)) { | |
| struct worker *worker; | |
| unsigned long expires; | |
| worker = list_entry(pool->idle_list.prev, struct worker, entry); | |
| expires = worker->last_active + IDLE_WORKER_TIMEOUT; | |
| if (time_before(jiffies, expires)) { | |
| mod_timer(&pool->idle_timer, expires); | |
| break; | |
| } | |
| destroy_worker(worker); | |
| ret = true; | |
| } | |
| return ret; | |
| } | |
| /** | |
| * manage_workers - manage worker pool | |
| * @worker: self | |
| * | |
| * Assume the manager role and manage the worker pool @worker belongs | |
| * to. At any given time, there can be only zero or one manager per | |
| * pool. The exclusion is handled automatically by this function. | |
| * | |
| * The caller can safely start processing works on false return. On | |
| * true return, it's guaranteed that need_to_create_worker() is false | |
| * and may_start_working() is true. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock) which may be released and regrabbed | |
| * multiple times. Does GFP_KERNEL allocations. | |
| * | |
| * RETURNS: | |
| * spin_lock_irq(pool->lock) which may be released and regrabbed | |
| * multiple times. Does GFP_KERNEL allocations. | |
| */ | |
| static bool manage_workers(struct worker *worker) | |
| { | |
| struct worker_pool *pool = worker->pool; | |
| bool ret = false; | |
| if (pool->flags & POOL_MANAGING_WORKERS) | |
| return ret; | |
| pool->flags |= POOL_MANAGING_WORKERS; | |
| /* | |
| * To simplify both worker management and CPU hotplug, hold off | |
| * management while hotplug is in progress. CPU hotplug path can't | |
| * grab %POOL_MANAGING_WORKERS to achieve this because that can | |
| * lead to idle worker depletion (all become busy thinking someone | |
| * else is managing) which in turn can result in deadlock under | |
| * extreme circumstances. Use @pool->assoc_mutex to synchronize | |
| * manager against CPU hotplug. | |
| * | |
| * assoc_mutex would always be free unless CPU hotplug is in | |
| * progress. trylock first without dropping @pool->lock. | |
| */ | |
| if (unlikely(!mutex_trylock(&pool->assoc_mutex))) { | |
| spin_unlock_irq(&pool->lock); | |
| mutex_lock(&pool->assoc_mutex); | |
| /* | |
| * CPU hotplug could have happened while we were waiting | |
| * for assoc_mutex. Hotplug itself can't handle us | |
| * because manager isn't either on idle or busy list, and | |
| * @pool's state and ours could have deviated. | |
| * | |
| * As hotplug is now excluded via assoc_mutex, we can | |
| * simply try to bind. It will succeed or fail depending | |
| * on @pool's current state. Try it and adjust | |
| * %WORKER_UNBOUND accordingly. | |
| */ | |
| if (worker_maybe_bind_and_lock(worker)) | |
| worker->flags &= ~WORKER_UNBOUND; | |
| else | |
| worker->flags |= WORKER_UNBOUND; | |
| ret = true; | |
| } | |
| pool->flags &= ~POOL_MANAGE_WORKERS; | |
| /* | |
| * Destroy and then create so that may_start_working() is true | |
| * on return. | |
| */ | |
| ret |= maybe_destroy_workers(pool); | |
| ret |= maybe_create_worker(pool); | |
| pool->flags &= ~POOL_MANAGING_WORKERS; | |
| mutex_unlock(&pool->assoc_mutex); | |
| return ret; | |
| } | |
| /** | |
| * process_one_work - process single work | |
| * @worker: self | |
| * @work: work to process | |
| * | |
| * Process @work. This function contains all the logics necessary to | |
| * process a single work including synchronization against and | |
| * interaction with other workers on the same cpu, queueing and | |
| * flushing. As long as context requirement is met, any worker can | |
| * call this function to process a work. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock) which is released and regrabbed. | |
| */ | |
| static void process_one_work(struct worker *worker, struct work_struct *work) | |
| __releases(&pool->lock) | |
| __acquires(&pool->lock) | |
| { | |
| struct pool_workqueue *pwq = get_work_pwq(work); | |
| struct worker_pool *pool = worker->pool; | |
| bool cpu_intensive = pwq->wq->flags & WQ_CPU_INTENSIVE; | |
| int work_color; | |
| struct worker *collision; | |
| #ifdef CONFIG_LOCKDEP | |
| /* | |
| * It is permissible to free the struct work_struct from | |
| * inside the function that is called from it, this we need to | |
| * take into account for lockdep too. To avoid bogus "held | |
| * lock freed" warnings as well as problems when looking into | |
| * work->lockdep_map, make a copy and use that here. | |
| */ | |
| struct lockdep_map lockdep_map; | |
| lockdep_copy_map(&lockdep_map, &work->lockdep_map); | |
| #endif | |
| /* | |
| * Ensure we're on the correct CPU. DISASSOCIATED test is | |
| * necessary to avoid spurious warnings from rescuers servicing the | |
| * unbound or a disassociated pool. | |
| */ | |
| WARN_ON_ONCE(!(worker->flags & WORKER_UNBOUND) && | |
| !(pool->flags & POOL_DISASSOCIATED) && | |
| raw_smp_processor_id() != pool->cpu); | |
| /* | |
| * A single work shouldn't be executed concurrently by | |
| * multiple workers on a single cpu. Check whether anyone is | |
| * already processing the work. If so, defer the work to the | |
| * currently executing one. | |
| */ | |
| collision = find_worker_executing_work(pool, work); | |
| if (unlikely(collision)) { | |
| move_linked_works(work, &collision->scheduled, NULL); | |
| return; | |
| } | |
| /* claim and dequeue */ | |
| debug_work_deactivate(work); | |
| hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work); | |
| worker->current_work = work; | |
| worker->current_func = work->func; | |
| worker->current_pwq = pwq; | |
| work_color = get_work_color(work); | |
| list_del_init(&work->entry); | |
| /* | |
| * CPU intensive works don't participate in concurrency | |
| * management. They're the scheduler's responsibility. | |
| */ | |
| if (unlikely(cpu_intensive)) | |
| worker_set_flags(worker, WORKER_CPU_INTENSIVE, true); | |
| /* | |
| * Unbound pool isn't concurrency managed and work items should be | |
| * executed ASAP. Wake up another worker if necessary. | |
| */ | |
| if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool)) | |
| wake_up_worker(pool); | |
| /* | |
| * Record the last pool and clear PENDING which should be the last | |
| * update to @work. Also, do this inside @pool->lock so that | |
| * PENDING and queued state changes happen together while IRQ is | |
| * disabled. | |
| */ | |
| set_work_pool_and_clear_pending(work, pool->id); | |
| spin_unlock_irq(&pool->lock); | |
| lock_map_acquire_read(&pwq->wq->lockdep_map); | |
| lock_map_acquire(&lockdep_map); | |
| trace_workqueue_execute_start(work); | |
| worker->current_func(work); | |
| /* | |
| * While we must be careful to not use "work" after this, the trace | |
| * point will only record its address. | |
| */ | |
| trace_workqueue_execute_end(work); | |
| lock_map_release(&lockdep_map); | |
| lock_map_release(&pwq->wq->lockdep_map); | |
| if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { | |
| pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n" | |
| " last function: %pf\n", | |
| current->comm, preempt_count(), task_pid_nr(current), | |
| worker->current_func); | |
| debug_show_held_locks(current); | |
| dump_stack(); | |
| } | |
| spin_lock_irq(&pool->lock); | |
| /* clear cpu intensive status */ | |
| if (unlikely(cpu_intensive)) | |
| worker_clr_flags(worker, WORKER_CPU_INTENSIVE); | |
| /* we're done with it, release */ | |
| hash_del(&worker->hentry); | |
| worker->current_work = NULL; | |
| worker->current_func = NULL; | |
| worker->current_pwq = NULL; | |
| pwq_dec_nr_in_flight(pwq, work_color); | |
| } | |
| /** | |
| * process_scheduled_works - process scheduled works | |
| * @worker: self | |
| * | |
| * Process all scheduled works. Please note that the scheduled list | |
| * may change while processing a work, so this function repeatedly | |
| * fetches a work from the top and executes it. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock) which may be released and regrabbed | |
| * multiple times. | |
| */ | |
| static void process_scheduled_works(struct worker *worker) | |
| { | |
| while (!list_empty(&worker->scheduled)) { | |
| struct work_struct *work = list_first_entry(&worker->scheduled, | |
| struct work_struct, entry); | |
| process_one_work(worker, work); | |
| } | |
| } | |
| /** | |
| * worker_thread - the worker thread function | |
| * @__worker: self | |
| * | |
| * The worker thread function. There are NR_CPU_WORKER_POOLS dynamic pools | |
| * of these per each cpu. These workers process all works regardless of | |
| * their specific target workqueue. The only exception is works which | |
| * belong to workqueues with a rescuer which will be explained in | |
| * rescuer_thread(). | |
| */ | |
| static int worker_thread(void *__worker) | |
| { | |
| struct worker *worker = __worker; | |
| struct worker_pool *pool = worker->pool; | |
| /* tell the scheduler that this is a workqueue worker */ | |
| worker->task->flags |= PF_WQ_WORKER; | |
| woke_up: | |
| spin_lock_irq(&pool->lock); | |
| /* we are off idle list if destruction or rebind is requested */ | |
| if (unlikely(list_empty(&worker->entry))) { | |
| spin_unlock_irq(&pool->lock); | |
| /* if DIE is set, destruction is requested */ | |
| if (worker->flags & WORKER_DIE) { | |
| worker->task->flags &= ~PF_WQ_WORKER; | |
| return 0; | |
| } | |
| /* otherwise, rebind */ | |
| idle_worker_rebind(worker); | |
| goto woke_up; | |
| } | |
| worker_leave_idle(worker); | |
| recheck: | |
| /* no more worker necessary? */ | |
| if (!need_more_worker(pool)) | |
| goto sleep; | |
| /* do we need to manage? */ | |
| if (unlikely(!may_start_working(pool)) && manage_workers(worker)) | |
| goto recheck; | |
| /* | |
| * ->scheduled list can only be filled while a worker is | |
| * preparing to process a work or actually processing it. | |
| * Make sure nobody diddled with it while I was sleeping. | |
| */ | |
| BUG_ON(!list_empty(&worker->scheduled)); | |
| /* | |
| * When control reaches this point, we're guaranteed to have | |
| * at least one idle worker or that someone else has already | |
| * assumed the manager role. | |
| */ | |
| worker_clr_flags(worker, WORKER_PREP); | |
| do { | |
| struct work_struct *work = | |
| list_first_entry(&pool->worklist, | |
| struct work_struct, entry); | |
| if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) { | |
| /* optimization path, not strictly necessary */ | |
| process_one_work(worker, work); | |
| if (unlikely(!list_empty(&worker->scheduled))) | |
| process_scheduled_works(worker); | |
| } else { | |
| move_linked_works(work, &worker->scheduled, NULL); | |
| process_scheduled_works(worker); | |
| } | |
| } while (keep_working(pool)); | |
| worker_set_flags(worker, WORKER_PREP, false); | |
| sleep: | |
| if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker)) | |
| goto recheck; | |
| /* | |
| * pool->lock is held and there's no work to process and no need to | |
| * manage, sleep. Workers are woken up only while holding | |
| * pool->lock or from local cpu, so setting the current state | |
| * before releasing pool->lock is enough to prevent losing any | |
| * event. | |
| */ | |
| worker_enter_idle(worker); | |
| __set_current_state(TASK_INTERRUPTIBLE); | |
| spin_unlock_irq(&pool->lock); | |
| schedule(); | |
| goto woke_up; | |
| } | |
| /** | |
| * rescuer_thread - the rescuer thread function | |
| * @__rescuer: self | |
| * | |
| * Workqueue rescuer thread function. There's one rescuer for each | |
| * workqueue which has WQ_RESCUER set. | |
| * | |
| * Regular work processing on a pool may block trying to create a new | |
| * worker which uses GFP_KERNEL allocation which has slight chance of | |
| * developing into deadlock if some works currently on the same queue | |
| * need to be processed to satisfy the GFP_KERNEL allocation. This is | |
| * the problem rescuer solves. | |
| * | |
| * When such condition is possible, the pool summons rescuers of all | |
| * workqueues which have works queued on the pool and let them process | |
| * those works so that forward progress can be guaranteed. | |
| * | |
| * This should happen rarely. | |
| */ | |
| static int rescuer_thread(void *__rescuer) | |
| { | |
| struct worker *rescuer = __rescuer; | |
| struct workqueue_struct *wq = rescuer->rescue_wq; | |
| struct list_head *scheduled = &rescuer->scheduled; | |
| bool is_unbound = wq->flags & WQ_UNBOUND; | |
| unsigned int cpu; | |
| set_user_nice(current, RESCUER_NICE_LEVEL); | |
| /* | |
| * Mark rescuer as worker too. As WORKER_PREP is never cleared, it | |
| * doesn't participate in concurrency management. | |
| */ | |
| rescuer->task->flags |= PF_WQ_WORKER; | |
| repeat: | |
| set_current_state(TASK_INTERRUPTIBLE); | |
| if (kthread_should_stop()) { | |
| __set_current_state(TASK_RUNNING); | |
| rescuer->task->flags &= ~PF_WQ_WORKER; | |
| return 0; | |
| } | |
| /* | |
| * See whether any cpu is asking for help. Unbounded | |
| * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND. | |
| */ | |
| for_each_mayday_cpu(cpu, wq->mayday_mask) { | |
| unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu; | |
| struct pool_workqueue *pwq = get_pwq(tcpu, wq); | |
| struct worker_pool *pool = pwq->pool; | |
| struct work_struct *work, *n; | |
| __set_current_state(TASK_RUNNING); | |
| mayday_clear_cpu(cpu, wq->mayday_mask); | |
| /* migrate to the target cpu if possible */ | |
| rescuer->pool = pool; | |
| worker_maybe_bind_and_lock(rescuer); | |
| /* | |
| * Slurp in all works issued via this workqueue and | |
| * process'em. | |
| */ | |
| BUG_ON(!list_empty(&rescuer->scheduled)); | |
| list_for_each_entry_safe(work, n, &pool->worklist, entry) | |
| if (get_work_pwq(work) == pwq) | |
| move_linked_works(work, scheduled, &n); | |
| process_scheduled_works(rescuer); | |
| /* | |
| * Leave this pool. If keep_working() is %true, notify a | |
| * regular worker; otherwise, we end up with 0 concurrency | |
| * and stalling the execution. | |
| */ | |
| if (keep_working(pool)) | |
| wake_up_worker(pool); | |
| spin_unlock_irq(&pool->lock); | |
| } | |
| /* rescuers should never participate in concurrency management */ | |
| WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING)); | |
| schedule(); | |
| goto repeat; | |
| } | |
| struct wq_barrier { | |
| struct work_struct work; | |
| struct completion done; | |
| }; | |
| static void wq_barrier_func(struct work_struct *work) | |
| { | |
| struct wq_barrier *barr = container_of(work, struct wq_barrier, work); | |
| complete(&barr->done); | |
| } | |
| /** | |
| * insert_wq_barrier - insert a barrier work | |
| * @pwq: pwq to insert barrier into | |
| * @barr: wq_barrier to insert | |
| * @target: target work to attach @barr to | |
| * @worker: worker currently executing @target, NULL if @target is not executing | |
| * | |
| * @barr is linked to @target such that @barr is completed only after | |
| * @target finishes execution. Please note that the ordering | |
| * guarantee is observed only with respect to @target and on the local | |
| * cpu. | |
| * | |
| * Currently, a queued barrier can't be canceled. This is because | |
| * try_to_grab_pending() can't determine whether the work to be | |
| * grabbed is at the head of the queue and thus can't clear LINKED | |
| * flag of the previous work while there must be a valid next work | |
| * after a work with LINKED flag set. | |
| * | |
| * Note that when @worker is non-NULL, @target may be modified | |
| * underneath us, so we can't reliably determine pwq from @target. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock). | |
| */ | |
| static void insert_wq_barrier(struct pool_workqueue *pwq, | |
| struct wq_barrier *barr, | |
| struct work_struct *target, struct worker *worker) | |
| { | |
| struct list_head *head; | |
| unsigned int linked = 0; | |
| /* | |
| * debugobject calls are safe here even with pool->lock locked | |
| * as we know for sure that this will not trigger any of the | |
| * checks and call back into the fixup functions where we | |
| * might deadlock. | |
| */ | |
| INIT_WORK_ONSTACK(&barr->work, wq_barrier_func); | |
| __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work)); | |
| init_completion(&barr->done); | |
| /* | |
| * If @target is currently being executed, schedule the | |
| * barrier to the worker; otherwise, put it after @target. | |
| */ | |
| if (worker) | |
| head = worker->scheduled.next; | |
| else { | |
| unsigned long *bits = work_data_bits(target); | |
| head = target->entry.next; | |
| /* there can already be other linked works, inherit and set */ | |
| linked = *bits & WORK_STRUCT_LINKED; | |
| __set_bit(WORK_STRUCT_LINKED_BIT, bits); | |
| } | |
| debug_work_activate(&barr->work); | |
| insert_work(pwq, &barr->work, head, | |
| work_color_to_flags(WORK_NO_COLOR) | linked); | |
| } | |
| /** | |
| * flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing | |
| * @wq: workqueue being flushed | |
| * @flush_color: new flush color, < 0 for no-op | |
| * @work_color: new work color, < 0 for no-op | |
| * | |
| * Prepare pwqs for workqueue flushing. | |
| * | |
| * If @flush_color is non-negative, flush_color on all pwqs should be | |
| * -1. If no pwq has in-flight commands at the specified color, all | |
| * pwq->flush_color's stay at -1 and %false is returned. If any pwq | |
| * has in flight commands, its pwq->flush_color is set to | |
| * @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq | |
| * wakeup logic is armed and %true is returned. | |
| * | |
| * The caller should have initialized @wq->first_flusher prior to | |
| * calling this function with non-negative @flush_color. If | |
| * @flush_color is negative, no flush color update is done and %false | |
| * is returned. | |
| * | |
| * If @work_color is non-negative, all pwqs should have the same | |
| * work_color which is previous to @work_color and all will be | |
| * advanced to @work_color. | |
| * | |
| * CONTEXT: | |
| * mutex_lock(wq->flush_mutex). | |
| * | |
| * RETURNS: | |
| * %true if @flush_color >= 0 and there's something to flush. %false | |
| * otherwise. | |
| */ | |
| static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq, | |
| int flush_color, int work_color) | |
| { | |
| bool wait = false; | |
| unsigned int cpu; | |
| if (flush_color >= 0) { | |
| BUG_ON(atomic_read(&wq->nr_pwqs_to_flush)); | |
| atomic_set(&wq->nr_pwqs_to_flush, 1); | |
| } | |
| for_each_pwq_cpu(cpu, wq) { | |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); | |
| struct worker_pool *pool = pwq->pool; | |
| spin_lock_irq(&pool->lock); | |
| if (flush_color >= 0) { | |
| BUG_ON(pwq->flush_color != -1); | |
| if (pwq->nr_in_flight[flush_color]) { | |
| pwq->flush_color = flush_color; | |
| atomic_inc(&wq->nr_pwqs_to_flush); | |
| wait = true; | |
| } | |
| } | |
| if (work_color >= 0) { | |
| BUG_ON(work_color != work_next_color(pwq->work_color)); | |
| pwq->work_color = work_color; | |
| } | |
| spin_unlock_irq(&pool->lock); | |
| } | |
| if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush)) | |
| complete(&wq->first_flusher->done); | |
| return wait; | |
| } | |
| /** | |
| * flush_workqueue - ensure that any scheduled work has run to completion. | |
| * @wq: workqueue to flush | |
| * | |
| * Forces execution of the workqueue and blocks until its completion. | |
| * This is typically used in driver shutdown handlers. | |
| * | |
| * We sleep until all works which were queued on entry have been handled, | |
| * but we are not livelocked by new incoming ones. | |
| */ | |
| void flush_workqueue(struct workqueue_struct *wq) | |
| { | |
| struct wq_flusher this_flusher = { | |
| .list = LIST_HEAD_INIT(this_flusher.list), | |
| .flush_color = -1, | |
| .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done), | |
| }; | |
| int next_color; | |
| lock_map_acquire(&wq->lockdep_map); | |
| lock_map_release(&wq->lockdep_map); | |
| mutex_lock(&wq->flush_mutex); | |
| /* | |
| * Start-to-wait phase | |
| */ | |
| next_color = work_next_color(wq->work_color); | |
| if (next_color != wq->flush_color) { | |
| /* | |
| * Color space is not full. The current work_color | |
| * becomes our flush_color and work_color is advanced | |
| * by one. | |
| */ | |
| BUG_ON(!list_empty(&wq->flusher_overflow)); | |
| this_flusher.flush_color = wq->work_color; | |
| wq->work_color = next_color; | |
| if (!wq->first_flusher) { | |
| /* no flush in progress, become the first flusher */ | |
| BUG_ON(wq->flush_color != this_flusher.flush_color); | |
| wq->first_flusher = &this_flusher; | |
| if (!flush_workqueue_prep_pwqs(wq, wq->flush_color, | |
| wq->work_color)) { | |
| /* nothing to flush, done */ | |
| wq->flush_color = next_color; | |
| wq->first_flusher = NULL; | |
| goto out_unlock; | |
| } | |
| } else { | |
| /* wait in queue */ | |
| BUG_ON(wq->flush_color == this_flusher.flush_color); | |
| list_add_tail(&this_flusher.list, &wq->flusher_queue); | |
| flush_workqueue_prep_pwqs(wq, -1, wq->work_color); | |
| } | |
| } else { | |
| /* | |
| * Oops, color space is full, wait on overflow queue. | |
| * The next flush completion will assign us | |
| * flush_color and transfer to flusher_queue. | |
| */ | |
| list_add_tail(&this_flusher.list, &wq->flusher_overflow); | |
| } | |
| mutex_unlock(&wq->flush_mutex); | |
| wait_for_completion(&this_flusher.done); | |
| /* | |
| * Wake-up-and-cascade phase | |
| * | |
| * First flushers are responsible for cascading flushes and | |
| * handling overflow. Non-first flushers can simply return. | |
| */ | |
| if (wq->first_flusher != &this_flusher) | |
| return; | |
| mutex_lock(&wq->flush_mutex); | |
| /* we might have raced, check again with mutex held */ | |
| if (wq->first_flusher != &this_flusher) | |
| goto out_unlock; | |
| wq->first_flusher = NULL; | |
| BUG_ON(!list_empty(&this_flusher.list)); | |
| BUG_ON(wq->flush_color != this_flusher.flush_color); | |
| while (true) { | |
| struct wq_flusher *next, *tmp; | |
| /* complete all the flushers sharing the current flush color */ | |
| list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) { | |
| if (next->flush_color != wq->flush_color) | |
| break; | |
| list_del_init(&next->list); | |
| complete(&next->done); | |
| } | |
| BUG_ON(!list_empty(&wq->flusher_overflow) && | |
| wq->flush_color != work_next_color(wq->work_color)); | |
| /* this flush_color is finished, advance by one */ | |
| wq->flush_color = work_next_color(wq->flush_color); | |
| /* one color has been freed, handle overflow queue */ | |
| if (!list_empty(&wq->flusher_overflow)) { | |
| /* | |
| * Assign the same color to all overflowed | |
| * flushers, advance work_color and append to | |
| * flusher_queue. This is the start-to-wait | |
| * phase for these overflowed flushers. | |
| */ | |
| list_for_each_entry(tmp, &wq->flusher_overflow, list) | |
| tmp->flush_color = wq->work_color; | |
| wq->work_color = work_next_color(wq->work_color); | |
| list_splice_tail_init(&wq->flusher_overflow, | |
| &wq->flusher_queue); | |
| flush_workqueue_prep_pwqs(wq, -1, wq->work_color); | |
| } | |
| if (list_empty(&wq->flusher_queue)) { | |
| BUG_ON(wq->flush_color != wq->work_color); | |
| break; | |
| } | |
| /* | |
| * Need to flush more colors. Make the next flusher | |
| * the new first flusher and arm pwqs. | |
| */ | |
| BUG_ON(wq->flush_color == wq->work_color); | |
| BUG_ON(wq->flush_color != next->flush_color); | |
| list_del_init(&next->list); | |
| wq->first_flusher = next; | |
| if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1)) | |
| break; | |
| /* | |
| * Meh... this color is already done, clear first | |
| * flusher and repeat cascading. | |
| */ | |
| wq->first_flusher = NULL; | |
| } | |
| out_unlock: | |
| mutex_unlock(&wq->flush_mutex); | |
| } | |
| EXPORT_SYMBOL_GPL(flush_workqueue); | |
| /** | |
| * drain_workqueue - drain a workqueue | |
| * @wq: workqueue to drain | |
| * | |
| * Wait until the workqueue becomes empty. While draining is in progress, | |
| * only chain queueing is allowed. IOW, only currently pending or running | |
| * work items on @wq can queue further work items on it. @wq is flushed | |
| * repeatedly until it becomes empty. The number of flushing is detemined | |
| * by the depth of chaining and should be relatively short. Whine if it | |
| * takes too long. | |
| */ | |
| void drain_workqueue(struct workqueue_struct *wq) | |
| { | |
| unsigned int flush_cnt = 0; | |
| unsigned int cpu; | |
| /* | |
| * __queue_work() needs to test whether there are drainers, is much | |
| * hotter than drain_workqueue() and already looks at @wq->flags. | |
| * Use WQ_DRAINING so that queue doesn't have to check nr_drainers. | |
| */ | |
| spin_lock(&workqueue_lock); | |
| if (!wq->nr_drainers++) | |
| wq->flags |= WQ_DRAINING; | |
| spin_unlock(&workqueue_lock); | |
| reflush: | |
| flush_workqueue(wq); | |
| for_each_pwq_cpu(cpu, wq) { | |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); | |
| bool drained; | |
| spin_lock_irq(&pwq->pool->lock); | |
| drained = !pwq->nr_active && list_empty(&pwq->delayed_works); | |
| spin_unlock_irq(&pwq->pool->lock); | |
| if (drained) | |
| continue; | |
| if (++flush_cnt == 10 || | |
| (flush_cnt % 100 == 0 && flush_cnt <= 1000)) | |
| pr_warn("workqueue %s: flush on destruction isn't complete after %u tries\n", | |
| wq->name, flush_cnt); | |
| goto reflush; | |
| } | |
| spin_lock(&workqueue_lock); | |
| if (!--wq->nr_drainers) | |
| wq->flags &= ~WQ_DRAINING; | |
| spin_unlock(&workqueue_lock); | |
| } | |
| EXPORT_SYMBOL_GPL(drain_workqueue); | |
| static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr) | |
| { | |
| struct worker *worker = NULL; | |
| struct worker_pool *pool; | |
| struct pool_workqueue *pwq; | |
| might_sleep(); | |
| pool = get_work_pool(work); | |
| if (!pool) | |
| return false; | |
| spin_lock_irq(&pool->lock); | |
| /* see the comment in try_to_grab_pending() with the same code */ | |
| pwq = get_work_pwq(work); | |
| if (pwq) { | |
| if (unlikely(pwq->pool != pool)) | |
| goto already_gone; | |
| } else { | |
| worker = find_worker_executing_work(pool, work); | |
| if (!worker) | |
| goto already_gone; | |
| pwq = worker->current_pwq; | |
| } | |
| insert_wq_barrier(pwq, barr, work, worker); | |
| spin_unlock_irq(&pool->lock); | |
| /* | |
| * If @max_active is 1 or rescuer is in use, flushing another work | |
| * item on the same workqueue may lead to deadlock. Make sure the | |
| * flusher is not running on the same workqueue by verifying write | |
| * access. | |
| */ | |
| if (pwq->wq->saved_max_active == 1 || pwq->wq->flags & WQ_RESCUER) | |
| lock_map_acquire(&pwq->wq->lockdep_map); | |
| else | |
| lock_map_acquire_read(&pwq->wq->lockdep_map); | |
| lock_map_release(&pwq->wq->lockdep_map); | |
| return true; | |
| already_gone: | |
| spin_unlock_irq(&pool->lock); | |
| return false; | |
| } | |
| /** | |
| * flush_work - wait for a work to finish executing the last queueing instance | |
| * @work: the work to flush | |
| * | |
| * Wait until @work has finished execution. @work is guaranteed to be idle | |
| * on return if it hasn't been requeued since flush started. | |
| * | |
| * RETURNS: | |
| * %true if flush_work() waited for the work to finish execution, | |
| * %false if it was already idle. | |
| */ | |
| bool flush_work(struct work_struct *work) | |
| { | |
| struct wq_barrier barr; | |
| lock_map_acquire(&work->lockdep_map); | |
| lock_map_release(&work->lockdep_map); | |
| if (start_flush_work(work, &barr)) { | |
| wait_for_completion(&barr.done); | |
| destroy_work_on_stack(&barr.work); | |
| return true; | |
| } else { | |
| return false; | |
| } | |
| } | |
| EXPORT_SYMBOL_GPL(flush_work); | |
| static bool __cancel_work_timer(struct work_struct *work, bool is_dwork) | |
| { | |
| unsigned long flags; | |
| int ret; | |
| do { | |
| ret = try_to_grab_pending(work, is_dwork, &flags); | |
| /* | |
| * If someone else is canceling, wait for the same event it | |
| * would be waiting for before retrying. | |
| */ | |
| if (unlikely(ret == -ENOENT)) | |
| flush_work(work); | |
| } while (unlikely(ret < 0)); | |
| /* tell other tasks trying to grab @work to back off */ | |
| mark_work_canceling(work); | |
| local_irq_restore(flags); | |
| flush_work(work); | |
| clear_work_data(work); | |
| return ret; | |
| } | |
| /** | |
| * cancel_work_sync - cancel a work and wait for it to finish | |
| * @work: the work to cancel | |
| * | |
| * Cancel @work and wait for its execution to finish. This function | |
| * can be used even if the work re-queues itself or migrates to | |
| * another workqueue. On return from this function, @work is | |
| * guaranteed to be not pending or executing on any CPU. | |
| * | |
| * cancel_work_sync(&delayed_work->work) must not be used for | |
| * delayed_work's. Use cancel_delayed_work_sync() instead. | |
| * | |
| * The caller must ensure that the workqueue on which @work was last | |
| * queued can't be destroyed before this function returns. | |
| * | |
| * RETURNS: | |
| * %true if @work was pending, %false otherwise. | |
| */ | |
| bool cancel_work_sync(struct work_struct *work) | |
| { | |
| return __cancel_work_timer(work, false); | |
| } | |
| EXPORT_SYMBOL_GPL(cancel_work_sync); | |
| /** | |
| * flush_delayed_work - wait for a dwork to finish executing the last queueing | |
| * @dwork: the delayed work to flush | |
| * | |
| * Delayed timer is cancelled and the pending work is queued for | |
| * immediate execution. Like flush_work(), this function only | |
| * considers the last queueing instance of @dwork. | |
| * | |
| * RETURNS: | |
| * %true if flush_work() waited for the work to finish execution, | |
| * %false if it was already idle. | |
| */ | |
| bool flush_delayed_work(struct delayed_work *dwork) | |
| { | |
| local_irq_disable(); | |
| if (del_timer_sync(&dwork->timer)) | |
| __queue_work(dwork->cpu, dwork->wq, &dwork->work); | |
| local_irq_enable(); | |
| return flush_work(&dwork->work); | |
| } | |
| EXPORT_SYMBOL(flush_delayed_work); | |
| /** | |
| * cancel_delayed_work - cancel a delayed work | |
| * @dwork: delayed_work to cancel | |
| * | |
| * Kill off a pending delayed_work. Returns %true if @dwork was pending | |
| * and canceled; %false if wasn't pending. Note that the work callback | |
| * function may still be running on return, unless it returns %true and the | |
| * work doesn't re-arm itself. Explicitly flush or use | |
| * cancel_delayed_work_sync() to wait on it. | |
| * | |
| * This function is safe to call from any context including IRQ handler. | |
| */ | |
| bool cancel_delayed_work(struct delayed_work *dwork) | |
| { | |
| unsigned long flags; | |
| int ret; | |
| do { | |
| ret = try_to_grab_pending(&dwork->work, true, &flags); | |
| } while (unlikely(ret == -EAGAIN)); | |
| if (unlikely(ret < 0)) | |
| return false; | |
| set_work_pool_and_clear_pending(&dwork->work, | |
| get_work_pool_id(&dwork->work)); | |
| local_irq_restore(flags); | |
| return ret; | |
| } | |
| EXPORT_SYMBOL(cancel_delayed_work); | |
| /** | |
| * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish | |
| * @dwork: the delayed work cancel | |
| * | |
| * This is cancel_work_sync() for delayed works. | |
| * | |
| * RETURNS: | |
| * %true if @dwork was pending, %false otherwise. | |
| */ | |
| bool cancel_delayed_work_sync(struct delayed_work *dwork) | |
| { | |
| return __cancel_work_timer(&dwork->work, true); | |
| } | |
| EXPORT_SYMBOL(cancel_delayed_work_sync); | |
| /** | |
| * schedule_work_on - put work task on a specific cpu | |
| * @cpu: cpu to put the work task on | |
| * @work: job to be done | |
| * | |
| * This puts a job on a specific cpu | |
| */ | |
| bool schedule_work_on(int cpu, struct work_struct *work) | |
| { | |
| return queue_work_on(cpu, system_wq, work); | |
| } | |
| EXPORT_SYMBOL(schedule_work_on); | |
| /** | |
| * schedule_work - put work task in global workqueue | |
| * @work: job to be done | |
| * | |
| * Returns %false if @work was already on the kernel-global workqueue and | |
| * %true otherwise. | |
| * | |
| * This puts a job in the kernel-global workqueue if it was not already | |
| * queued and leaves it in the same position on the kernel-global | |
| * workqueue otherwise. | |
| */ | |
| bool schedule_work(struct work_struct *work) | |
| { | |
| return queue_work(system_wq, work); | |
| } | |
| EXPORT_SYMBOL(schedule_work); | |
| /** | |
| * schedule_delayed_work_on - queue work in global workqueue on CPU after delay | |
| * @cpu: cpu to use | |
| * @dwork: job to be done | |
| * @delay: number of jiffies to wait | |
| * | |
| * After waiting for a given time this puts a job in the kernel-global | |
| * workqueue on the specified CPU. | |
| */ | |
| bool schedule_delayed_work_on(int cpu, struct delayed_work *dwork, | |
| unsigned long delay) | |
| { | |
| return queue_delayed_work_on(cpu, system_wq, dwork, delay); | |
| } | |
| EXPORT_SYMBOL(schedule_delayed_work_on); | |
| /** | |
| * schedule_delayed_work - put work task in global workqueue after delay | |
| * @dwork: job to be done | |
| * @delay: number of jiffies to wait or 0 for immediate execution | |
| * | |
| * After waiting for a given time this puts a job in the kernel-global | |
| * workqueue. | |
| */ | |
| bool schedule_delayed_work(struct delayed_work *dwork, unsigned long delay) | |
| { | |
| return queue_delayed_work(system_wq, dwork, delay); | |
| } | |
| EXPORT_SYMBOL(schedule_delayed_work); | |
| /** | |
| * schedule_on_each_cpu - execute a function synchronously on each online CPU | |
| * @func: the function to call | |
| * | |
| * schedule_on_each_cpu() executes @func on each online CPU using the | |
| * system workqueue and blocks until all CPUs have completed. | |
| * schedule_on_each_cpu() is very slow. | |
| * | |
| * RETURNS: | |
| * 0 on success, -errno on failure. | |
| */ | |
| int schedule_on_each_cpu(work_func_t func) | |
| { | |
| int cpu; | |
| struct work_struct __percpu *works; | |
| works = alloc_percpu(struct work_struct); | |
| if (!works) | |
| return -ENOMEM; | |
| get_online_cpus(); | |
| for_each_online_cpu(cpu) { | |
| struct work_struct *work = per_cpu_ptr(works, cpu); | |
| INIT_WORK(work, func); | |
| schedule_work_on(cpu, work); | |
| } | |
| for_each_online_cpu(cpu) | |
| flush_work(per_cpu_ptr(works, cpu)); | |
| put_online_cpus(); | |
| free_percpu(works); | |
| return 0; | |
| } | |
| /** | |
| * flush_scheduled_work - ensure that any scheduled work has run to completion. | |
| * | |
| * Forces execution of the kernel-global workqueue and blocks until its | |
| * completion. | |
| * | |
| * Think twice before calling this function! It's very easy to get into | |
| * trouble if you don't take great care. Either of the following situations | |
| * will lead to deadlock: | |
| * | |
| * One of the work items currently on the workqueue needs to acquire | |
| * a lock held by your code or its caller. | |
| * | |
| * Your code is running in the context of a work routine. | |
| * | |
| * They will be detected by lockdep when they occur, but the first might not | |
| * occur very often. It depends on what work items are on the workqueue and | |
| * what locks they need, which you have no control over. | |
| * | |
| * In most situations flushing the entire workqueue is overkill; you merely | |
| * need to know that a particular work item isn't queued and isn't running. | |
| * In such cases you should use cancel_delayed_work_sync() or | |
| * cancel_work_sync() instead. | |
| */ | |
| void flush_scheduled_work(void) | |
| { | |
| flush_workqueue(system_wq); | |
| } | |
| EXPORT_SYMBOL(flush_scheduled_work); | |
| /** | |
| * execute_in_process_context - reliably execute the routine with user context | |
| * @fn: the function to execute | |
| * @ew: guaranteed storage for the execute work structure (must | |
| * be available when the work executes) | |
| * | |
| * Executes the function immediately if process context is available, | |
| * otherwise schedules the function for delayed execution. | |
| * | |
| * Returns: 0 - function was executed | |
| * 1 - function was scheduled for execution | |
| */ | |
| int execute_in_process_context(work_func_t fn, struct execute_work *ew) | |
| { | |
| if (!in_interrupt()) { | |
| fn(&ew->work); | |
| return 0; | |
| } | |
| INIT_WORK(&ew->work, fn); | |
| schedule_work(&ew->work); | |
| return 1; | |
| } | |
| EXPORT_SYMBOL_GPL(execute_in_process_context); | |
| int keventd_up(void) | |
| { | |
| return system_wq != NULL; | |
| } | |
| static int alloc_pwqs(struct workqueue_struct *wq) | |
| { | |
| /* | |
| * pwqs are forced aligned according to WORK_STRUCT_FLAG_BITS. | |
| * Make sure that the alignment isn't lower than that of | |
| * unsigned long long. | |
| */ | |
| const size_t size = sizeof(struct pool_workqueue); | |
| const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS, | |
| __alignof__(unsigned long long)); | |
| if (!(wq->flags & WQ_UNBOUND)) | |
| wq->pool_wq.pcpu = __alloc_percpu(size, align); | |
| else { | |
| void *ptr; | |
| /* | |
| * Allocate enough room to align pwq and put an extra | |
| * pointer at the end pointing back to the originally | |
| * allocated pointer which will be used for free. | |
| */ | |
| ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL); | |
| if (ptr) { | |
| wq->pool_wq.single = PTR_ALIGN(ptr, align); | |
| *(void **)(wq->pool_wq.single + 1) = ptr; | |
| } | |
| } | |
| /* just in case, make sure it's actually aligned */ | |
| BUG_ON(!IS_ALIGNED(wq->pool_wq.v, align)); | |
| return wq->pool_wq.v ? 0 : -ENOMEM; | |
| } | |
| static void free_pwqs(struct workqueue_struct *wq) | |
| { | |
| if (!(wq->flags & WQ_UNBOUND)) | |
| free_percpu(wq->pool_wq.pcpu); | |
| else if (wq->pool_wq.single) { | |
| /* the pointer to free is stored right after the pwq */ | |
| kfree(*(void **)(wq->pool_wq.single + 1)); | |
| } | |
| } | |
| static int wq_clamp_max_active(int max_active, unsigned int flags, | |
| const char *name) | |
| { | |
| int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE; | |
| if (max_active < 1 || max_active > lim) | |
| pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n", | |
| max_active, name, 1, lim); | |
| return clamp_val(max_active, 1, lim); | |
| } | |
| struct workqueue_struct *__alloc_workqueue_key(const char *fmt, | |
| unsigned int flags, | |
| int max_active, | |
| struct lock_class_key *key, | |
| const char *lock_name, ...) | |
| { | |
| va_list args, args1; | |
| struct workqueue_struct *wq; | |
| unsigned int cpu; | |
| size_t namelen; | |
| /* determine namelen, allocate wq and format name */ | |
| va_start(args, lock_name); | |
| va_copy(args1, args); | |
| namelen = vsnprintf(NULL, 0, fmt, args) + 1; | |
| wq = kzalloc(sizeof(*wq) + namelen, GFP_KERNEL); | |
| if (!wq) | |
| goto err; | |
| vsnprintf(wq->name, namelen, fmt, args1); | |
| va_end(args); | |
| va_end(args1); | |
| /* | |
| * Workqueues which may be used during memory reclaim should | |
| * have a rescuer to guarantee forward progress. | |
| */ | |
| if (flags & WQ_MEM_RECLAIM) | |
| flags |= WQ_RESCUER; | |
| max_active = max_active ?: WQ_DFL_ACTIVE; | |
| max_active = wq_clamp_max_active(max_active, flags, wq->name); | |
| /* init wq */ | |
| wq->flags = flags; | |
| wq->saved_max_active = max_active; | |
| mutex_init(&wq->flush_mutex); | |
| atomic_set(&wq->nr_pwqs_to_flush, 0); | |
| INIT_LIST_HEAD(&wq->flusher_queue); | |
| INIT_LIST_HEAD(&wq->flusher_overflow); | |
| lockdep_init_map(&wq->lockdep_map, lock_name, key, 0); | |
| INIT_LIST_HEAD(&wq->list); | |
| if (alloc_pwqs(wq) < 0) | |
| goto err; | |
| for_each_pwq_cpu(cpu, wq) { | |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); | |
| BUG_ON((unsigned long)pwq & WORK_STRUCT_FLAG_MASK); | |
| pwq->pool = get_std_worker_pool(cpu, flags & WQ_HIGHPRI); | |
| pwq->wq = wq; | |
| pwq->flush_color = -1; | |
| pwq->max_active = max_active; | |
| INIT_LIST_HEAD(&pwq->delayed_works); | |
| } | |
| if (flags & WQ_RESCUER) { | |
| struct worker *rescuer; | |
| if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL)) | |
| goto err; | |
| wq->rescuer = rescuer = alloc_worker(); | |
| if (!rescuer) | |
| goto err; | |
| rescuer->rescue_wq = wq; | |
| rescuer->task = kthread_create(rescuer_thread, rescuer, "%s", | |
| wq->name); | |
| if (IS_ERR(rescuer->task)) | |
| goto err; | |
| rescuer->task->flags |= PF_THREAD_BOUND; | |
| wake_up_process(rescuer->task); | |
| } | |
| /* | |
| * workqueue_lock protects global freeze state and workqueues | |
| * list. Grab it, set max_active accordingly and add the new | |
| * workqueue to workqueues list. | |
| */ | |
| spin_lock(&workqueue_lock); | |
| if (workqueue_freezing && wq->flags & WQ_FREEZABLE) | |
| for_each_pwq_cpu(cpu, wq) | |
| get_pwq(cpu, wq)->max_active = 0; | |
| list_add(&wq->list, &workqueues); | |
| spin_unlock(&workqueue_lock); | |
| return wq; | |
| err: | |
| if (wq) { | |
| free_pwqs(wq); | |
| free_mayday_mask(wq->mayday_mask); | |
| kfree(wq->rescuer); | |
| kfree(wq); | |
| } | |
| return NULL; | |
| } | |
| EXPORT_SYMBOL_GPL(__alloc_workqueue_key); | |
| /** | |
| * destroy_workqueue - safely terminate a workqueue | |
| * @wq: target workqueue | |
| * | |
| * Safely destroy a workqueue. All work currently pending will be done first. | |
| */ | |
| void destroy_workqueue(struct workqueue_struct *wq) | |
| { | |
| unsigned int cpu; | |
| /* drain it before proceeding with destruction */ | |
| drain_workqueue(wq); | |
| /* | |
| * wq list is used to freeze wq, remove from list after | |
| * flushing is complete in case freeze races us. | |
| */ | |
| spin_lock(&workqueue_lock); | |
| list_del(&wq->list); | |
| spin_unlock(&workqueue_lock); | |
| /* sanity check */ | |
| for_each_pwq_cpu(cpu, wq) { | |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); | |
| int i; | |
| for (i = 0; i < WORK_NR_COLORS; i++) | |
| BUG_ON(pwq->nr_in_flight[i]); | |
| BUG_ON(pwq->nr_active); | |
| BUG_ON(!list_empty(&pwq->delayed_works)); | |
| } | |
| if (wq->flags & WQ_RESCUER) { | |
| kthread_stop(wq->rescuer->task); | |
| free_mayday_mask(wq->mayday_mask); | |
| kfree(wq->rescuer); | |
| } | |
| free_pwqs(wq); | |
| kfree(wq); | |
| } | |
| EXPORT_SYMBOL_GPL(destroy_workqueue); | |
| /** | |
| * pwq_set_max_active - adjust max_active of a pwq | |
| * @pwq: target pool_workqueue | |
| * @max_active: new max_active value. | |
| * | |
| * Set @pwq->max_active to @max_active and activate delayed works if | |
| * increased. | |
| * | |
| * CONTEXT: | |
| * spin_lock_irq(pool->lock). | |
| */ | |
| static void pwq_set_max_active(struct pool_workqueue *pwq, int max_active) | |
| { | |
| pwq->max_active = max_active; | |
| while (!list_empty(&pwq->delayed_works) && | |
| pwq->nr_active < pwq->max_active) | |
| pwq_activate_first_delayed(pwq); | |
| } | |
| /** | |
| * workqueue_set_max_active - adjust max_active of a workqueue | |
| * @wq: target workqueue | |
| * @max_active: new max_active value. | |
| * | |
| * Set max_active of @wq to @max_active. | |
| * | |
| * CONTEXT: | |
| * Don't call from IRQ context. | |
| */ | |
| void workqueue_set_max_active(struct workqueue_struct *wq, int max_active) | |
| { | |
| unsigned int cpu; | |
| max_active = wq_clamp_max_active(max_active, wq->flags, wq->name); | |
| spin_lock(&workqueue_lock); | |
| wq->saved_max_active = max_active; | |
| for_each_pwq_cpu(cpu, wq) { | |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); | |
| struct worker_pool *pool = pwq->pool; | |
| spin_lock_irq(&pool->lock); | |
| if (!(wq->flags & WQ_FREEZABLE) || | |
| !(pool->flags & POOL_FREEZING)) | |
| pwq_set_max_active(pwq, max_active); | |
| spin_unlock_irq(&pool->lock); | |
| } | |
| spin_unlock(&workqueue_lock); | |
| } | |
| EXPORT_SYMBOL_GPL(workqueue_set_max_active); | |
| /** | |
| * workqueue_congested - test whether a workqueue is congested | |
| * @cpu: CPU in question | |
| * @wq: target workqueue | |
| * | |
| * Test whether @wq's cpu workqueue for @cpu is congested. There is | |
| * no synchronization around this function and the test result is | |
| * unreliable and only useful as advisory hints or for debugging. | |
| * | |
| * RETURNS: | |
| * %true if congested, %false otherwise. | |
| */ | |
| bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq) | |
| { | |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); | |
| return !list_empty(&pwq->delayed_works); | |
| } | |
| EXPORT_SYMBOL_GPL(workqueue_congested); | |
| /** | |
| * work_busy - test whether a work is currently pending or running | |
| * @work: the work to be tested | |
| * | |
| * Test whether @work is currently pending or running. There is no | |
| * synchronization around this function and the test result is | |
| * unreliable and only useful as advisory hints or for debugging. | |
| * | |
| * RETURNS: | |
| * OR'd bitmask of WORK_BUSY_* bits. | |
| */ | |
| unsigned int work_busy(struct work_struct *work) | |
| { | |
| struct worker_pool *pool = get_work_pool(work); | |
| unsigned long flags; | |
| unsigned int ret = 0; | |
| if (work_pending(work)) | |
| ret |= WORK_BUSY_PENDING; | |
| if (pool) { | |
| spin_lock_irqsave(&pool->lock, flags); | |
| if (find_worker_executing_work(pool, work)) | |
| ret |= WORK_BUSY_RUNNING; | |
| spin_unlock_irqrestore(&pool->lock, flags); | |
| } | |
| return ret; | |
| } | |
| EXPORT_SYMBOL_GPL(work_busy); | |
| /* | |
| * CPU hotplug. | |
| * | |
| * There are two challenges in supporting CPU hotplug. Firstly, there | |
| * are a lot of assumptions on strong associations among work, pwq and | |
| * pool which make migrating pending and scheduled works very | |
| * difficult to implement without impacting hot paths. Secondly, | |
| * worker pools serve mix of short, long and very long running works making | |
| * blocked draining impractical. | |
| * | |
| * This is solved by allowing the pools to be disassociated from the CPU | |
| * running as an unbound one and allowing it to be reattached later if the | |
| * cpu comes back online. | |
| */ | |
| static void wq_unbind_fn(struct work_struct *work) | |
| { | |
| int cpu = smp_processor_id(); | |
| struct worker_pool *pool; | |
| struct worker *worker; | |
| int i; | |
| for_each_std_worker_pool(pool, cpu) { | |
| BUG_ON(cpu != smp_processor_id()); | |
| mutex_lock(&pool->assoc_mutex); | |
| spin_lock_irq(&pool->lock); | |
| /* | |
| * We've claimed all manager positions. Make all workers | |
| * unbound and set DISASSOCIATED. Before this, all workers | |
| * except for the ones which are still executing works from | |
| * before the last CPU down must be on the cpu. After | |
| * this, they may become diasporas. | |
| */ | |
| list_for_each_entry(worker, &pool->idle_list, entry) | |
| worker->flags |= WORKER_UNBOUND; | |
| for_each_busy_worker(worker, i, pool) | |
| worker->flags |= WORKER_UNBOUND; | |
| pool->flags |= POOL_DISASSOCIATED; | |
| spin_unlock_irq(&pool->lock); | |
| mutex_unlock(&pool->assoc_mutex); | |
| /* | |
| * Call schedule() so that we cross rq->lock and thus can | |
| * guarantee sched callbacks see the %WORKER_UNBOUND flag. | |
| * This is necessary as scheduler callbacks may be invoked | |
| * from other cpus. | |
| */ | |
| schedule(); | |
| /* | |
| * Sched callbacks are disabled now. Zap nr_running. | |
| * After this, nr_running stays zero and need_more_worker() | |
| * and keep_working() are always true as long as the | |
| * worklist is not empty. This pool now behaves as an | |
| * unbound (in terms of concurrency management) pool which | |
| * are served by workers tied to the pool. | |
| */ | |
| atomic_set(&pool->nr_running, 0); | |
| /* | |
| * With concurrency management just turned off, a busy | |
| * worker blocking could lead to lengthy stalls. Kick off | |
| * unbound chain execution of currently pending work items. | |
| */ | |
| spin_lock_irq(&pool->lock); | |
| wake_up_worker(pool); | |
| spin_unlock_irq(&pool->lock); | |
| } | |
| } | |
| /* | |
| * Workqueues should be brought up before normal priority CPU notifiers. | |
| * This will be registered high priority CPU notifier. | |
| */ | |
| static int __cpuinit workqueue_cpu_up_callback(struct notifier_block *nfb, | |
| unsigned long action, | |
| void *hcpu) | |
| { | |
| unsigned int cpu = (unsigned long)hcpu; | |
| struct worker_pool *pool; | |
| switch (action & ~CPU_TASKS_FROZEN) { | |
| case CPU_UP_PREPARE: | |
| for_each_std_worker_pool(pool, cpu) { | |
| struct worker *worker; | |
| if (pool->nr_workers) | |
| continue; | |
| worker = create_worker(pool); | |
| if (!worker) | |
| return NOTIFY_BAD; | |
| spin_lock_irq(&pool->lock); | |
| start_worker(worker); | |
| spin_unlock_irq(&pool->lock); | |
| } | |
| break; | |
| case CPU_DOWN_FAILED: | |
| case CPU_ONLINE: | |
| for_each_std_worker_pool(pool, cpu) { | |
| mutex_lock(&pool->assoc_mutex); | |
| spin_lock_irq(&pool->lock); | |
| pool->flags &= ~POOL_DISASSOCIATED; | |
| rebind_workers(pool); | |
| spin_unlock_irq(&pool->lock); | |
| mutex_unlock(&pool->assoc_mutex); | |
| } | |
| break; | |
| } | |
| return NOTIFY_OK; | |
| } | |
| /* | |
| * Workqueues should be brought down after normal priority CPU notifiers. | |
| * This will be registered as low priority CPU notifier. | |
| */ | |
| static int __cpuinit workqueue_cpu_down_callback(struct notifier_block *nfb, | |
| unsigned long action, | |
| void *hcpu) | |
| { | |
| unsigned int cpu = (unsigned long)hcpu; | |
| struct work_struct unbind_work; | |
| switch (action & ~CPU_TASKS_FROZEN) { | |
| case CPU_DOWN_PREPARE: | |
| /* unbinding should happen on the local CPU */ | |
| INIT_WORK_ONSTACK(&unbind_work, wq_unbind_fn); | |
| queue_work_on(cpu, system_highpri_wq, &unbind_work); | |
| flush_work(&unbind_work); | |
| break; | |
| } | |
| return NOTIFY_OK; | |
| } | |
| #ifdef CONFIG_SMP | |
| struct work_for_cpu { | |
| struct work_struct work; | |
| long (*fn)(void *); | |
| void *arg; | |
| long ret; | |
| }; | |
| static void work_for_cpu_fn(struct work_struct *work) | |
| { | |
| struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work); | |
| wfc->ret = wfc->fn(wfc->arg); | |
| } | |
| /** | |
| * work_on_cpu - run a function in user context on a particular cpu | |
| * @cpu: the cpu to run on | |
| * @fn: the function to run | |
| * @arg: the function arg | |
| * | |
| * This will return the value @fn returns. | |
| * It is up to the caller to ensure that the cpu doesn't go offline. | |
| * The caller must not hold any locks which would prevent @fn from completing. | |
| */ | |
| long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) | |
| { | |
| struct work_for_cpu wfc = { .fn = fn, .arg = arg }; | |
| INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn); | |
| schedule_work_on(cpu, &wfc.work); | |
| flush_work(&wfc.work); | |
| return wfc.ret; | |
| } | |
| EXPORT_SYMBOL_GPL(work_on_cpu); | |
| #endif /* CONFIG_SMP */ | |
| #ifdef CONFIG_FREEZER | |
| /** | |
| * freeze_workqueues_begin - begin freezing workqueues | |
| * | |
| * Start freezing workqueues. After this function returns, all freezable | |
| * workqueues will queue new works to their frozen_works list instead of | |
| * pool->worklist. | |
| * | |
| * CONTEXT: | |
| * Grabs and releases workqueue_lock and pool->lock's. | |
| */ | |
| void freeze_workqueues_begin(void) | |
| { | |
| unsigned int cpu; | |
| spin_lock(&workqueue_lock); | |
| BUG_ON(workqueue_freezing); | |
| workqueue_freezing = true; | |
| for_each_wq_cpu(cpu) { | |
| struct worker_pool *pool; | |
| struct workqueue_struct *wq; | |
| for_each_std_worker_pool(pool, cpu) { | |
| spin_lock_irq(&pool->lock); | |
| WARN_ON_ONCE(pool->flags & POOL_FREEZING); | |
| pool->flags |= POOL_FREEZING; | |
| list_for_each_entry(wq, &workqueues, list) { | |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); | |
| if (pwq && pwq->pool == pool && | |
| (wq->flags & WQ_FREEZABLE)) | |
| pwq->max_active = 0; | |
| } | |
| spin_unlock_irq(&pool->lock); | |
| } | |
| } | |
| spin_unlock(&workqueue_lock); | |
| } | |
| /** | |
| * freeze_workqueues_busy - are freezable workqueues still busy? | |
| * | |
| * Check whether freezing is complete. This function must be called | |
| * between freeze_workqueues_begin() and thaw_workqueues(). | |
| * | |
| * CONTEXT: | |
| * Grabs and releases workqueue_lock. | |
| * | |
| * RETURNS: | |
| * %true if some freezable workqueues are still busy. %false if freezing | |
| * is complete. | |
| */ | |
| bool freeze_workqueues_busy(void) | |
| { | |
| unsigned int cpu; | |
| bool busy = false; | |
| spin_lock(&workqueue_lock); | |
| BUG_ON(!workqueue_freezing); | |
| for_each_wq_cpu(cpu) { | |
| struct workqueue_struct *wq; | |
| /* | |
| * nr_active is monotonically decreasing. It's safe | |
| * to peek without lock. | |
| */ | |
| list_for_each_entry(wq, &workqueues, list) { | |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); | |
| if (!pwq || !(wq->flags & WQ_FREEZABLE)) | |
| continue; | |
| BUG_ON(pwq->nr_active < 0); | |
| if (pwq->nr_active) { | |
| busy = true; | |
| goto out_unlock; | |
| } | |
| } | |
| } | |
| out_unlock: | |
| spin_unlock(&workqueue_lock); | |
| return busy; | |
| } | |
| /** | |
| * thaw_workqueues - thaw workqueues | |
| * | |
| * Thaw workqueues. Normal queueing is restored and all collected | |
| * frozen works are transferred to their respective pool worklists. | |
| * | |
| * CONTEXT: | |
| * Grabs and releases workqueue_lock and pool->lock's. | |
| */ | |
| void thaw_workqueues(void) | |
| { | |
| unsigned int cpu; | |
| spin_lock(&workqueue_lock); | |
| if (!workqueue_freezing) | |
| goto out_unlock; | |
| for_each_wq_cpu(cpu) { | |
| struct worker_pool *pool; | |
| struct workqueue_struct *wq; | |
| for_each_std_worker_pool(pool, cpu) { | |
| spin_lock_irq(&pool->lock); | |
| WARN_ON_ONCE(!(pool->flags & POOL_FREEZING)); | |
| pool->flags &= ~POOL_FREEZING; | |
| list_for_each_entry(wq, &workqueues, list) { | |
| struct pool_workqueue *pwq = get_pwq(cpu, wq); | |
| if (!pwq || pwq->pool != pool || | |
| !(wq->flags & WQ_FREEZABLE)) | |
| continue; | |
| /* restore max_active and repopulate worklist */ | |
| pwq_set_max_active(pwq, wq->saved_max_active); | |
| } | |
| wake_up_worker(pool); | |
| spin_unlock_irq(&pool->lock); | |
| } | |
| } | |
| workqueue_freezing = false; | |
| out_unlock: | |
| spin_unlock(&workqueue_lock); | |
| } | |
| #endif /* CONFIG_FREEZER */ | |
| static int __init init_workqueues(void) | |
| { | |
| unsigned int cpu; | |
| /* make sure we have enough bits for OFFQ pool ID */ | |
| BUILD_BUG_ON((1LU << (BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT)) < | |
| WORK_CPU_END * NR_STD_WORKER_POOLS); | |
| cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP); | |
| hotcpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN); | |
| /* initialize CPU pools */ | |
| for_each_wq_cpu(cpu) { | |
| struct worker_pool *pool; | |
| for_each_std_worker_pool(pool, cpu) { | |
| spin_lock_init(&pool->lock); | |
| pool->cpu = cpu; | |
| pool->flags |= POOL_DISASSOCIATED; | |
| INIT_LIST_HEAD(&pool->worklist); | |
| INIT_LIST_HEAD(&pool->idle_list); | |
| hash_init(pool->busy_hash); | |
| init_timer_deferrable(&pool->idle_timer); | |
| pool->idle_timer.function = idle_worker_timeout; | |
| pool->idle_timer.data = (unsigned long)pool; | |
| setup_timer(&pool->mayday_timer, pool_mayday_timeout, | |
| (unsigned long)pool); | |
| mutex_init(&pool->assoc_mutex); | |
| ida_init(&pool->worker_ida); | |
| /* alloc pool ID */ | |
| BUG_ON(worker_pool_assign_id(pool)); | |
| } | |
| } | |
| /* create the initial worker */ | |
| for_each_online_wq_cpu(cpu) { | |
| struct worker_pool *pool; | |
| for_each_std_worker_pool(pool, cpu) { | |
| struct worker *worker; | |
| if (cpu != WORK_CPU_UNBOUND) | |
| pool->flags &= ~POOL_DISASSOCIATED; | |
| worker = create_worker(pool); | |
| BUG_ON(!worker); | |
| spin_lock_irq(&pool->lock); | |
| start_worker(worker); | |
| spin_unlock_irq(&pool->lock); | |
| } | |
| } | |
| system_wq = alloc_workqueue("events", 0, 0); | |
| system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0); | |
| system_long_wq = alloc_workqueue("events_long", 0, 0); | |
| system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND, | |
| WQ_UNBOUND_MAX_ACTIVE); | |
| system_freezable_wq = alloc_workqueue("events_freezable", | |
| WQ_FREEZABLE, 0); | |
| BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq || | |
| !system_unbound_wq || !system_freezable_wq); | |
| return 0; | |
| } | |
| early_initcall(init_workqueues); |