| /* |
| * Copyright 2011 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #ifndef DRM_FOURCC_H |
| #define DRM_FOURCC_H |
| |
| #include "drm.h" |
| |
| #if defined(__cplusplus) |
| extern "C" { |
| #endif |
| |
| #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \ |
| ((__u32)(c) << 16) | ((__u32)(d) << 24)) |
| |
| #define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */ |
| |
| /* color index */ |
| #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ |
| |
| /* 8 bpp Red */ |
| #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ |
| |
| /* 16 bpp Red */ |
| #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */ |
| |
| /* 16 bpp RG */ |
| #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */ |
| #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */ |
| |
| /* 32 bpp RG */ |
| #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */ |
| #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */ |
| |
| /* 8 bpp RGB */ |
| #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */ |
| #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */ |
| |
| /* 16 bpp RGB */ |
| #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */ |
| #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */ |
| #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */ |
| #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */ |
| |
| #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */ |
| #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */ |
| #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */ |
| #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */ |
| |
| #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */ |
| #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */ |
| #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */ |
| #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */ |
| |
| #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */ |
| #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */ |
| #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */ |
| #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */ |
| |
| #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */ |
| #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */ |
| |
| /* 24 bpp RGB */ |
| #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */ |
| #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */ |
| |
| /* 32 bpp RGB */ |
| #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */ |
| #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */ |
| #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */ |
| #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */ |
| |
| #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */ |
| #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */ |
| #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */ |
| #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */ |
| |
| #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */ |
| #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */ |
| #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */ |
| #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */ |
| |
| #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */ |
| #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */ |
| #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ |
| #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ |
| |
| /* packed YCbCr */ |
| #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ |
| #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ |
| #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */ |
| #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ |
| |
| #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ |
| |
| /* |
| * 2 plane RGB + A |
| * index 0 = RGB plane, same format as the corresponding non _A8 format has |
| * index 1 = A plane, [7:0] A |
| */ |
| #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8') |
| #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8') |
| #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8') |
| #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8') |
| #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8') |
| #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8') |
| #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8') |
| #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8') |
| |
| /* |
| * 2 plane YCbCr |
| * index 0 = Y plane, [7:0] Y |
| * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian |
| * or |
| * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian |
| */ |
| #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */ |
| #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */ |
| #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */ |
| #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */ |
| #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */ |
| #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ |
| |
| /* |
| * 3 plane YCbCr |
| * index 0: Y plane, [7:0] Y |
| * index 1: Cb plane, [7:0] Cb |
| * index 2: Cr plane, [7:0] Cr |
| * or |
| * index 1: Cr plane, [7:0] Cr |
| * index 2: Cb plane, [7:0] Cb |
| */ |
| #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */ |
| #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */ |
| #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */ |
| #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */ |
| #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */ |
| #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */ |
| #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */ |
| #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */ |
| #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */ |
| #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ |
| |
| |
| /* |
| * Format Modifiers: |
| * |
| * Format modifiers describe, typically, a re-ordering or modification |
| * of the data in a plane of an FB. This can be used to express tiled/ |
| * swizzled formats, or compression, or a combination of the two. |
| * |
| * The upper 8 bits of the format modifier are a vendor-id as assigned |
| * below. The lower 56 bits are assigned as vendor sees fit. |
| */ |
| |
| /* Vendor Ids: */ |
| #define DRM_FORMAT_MOD_NONE 0 |
| #define DRM_FORMAT_MOD_VENDOR_NONE 0 |
| #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01 |
| #define DRM_FORMAT_MOD_VENDOR_AMD 0x02 |
| #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03 |
| #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04 |
| #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 |
| #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 |
| #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 |
| #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 |
| /* add more to the end as needed */ |
| |
| #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) |
| |
| #define fourcc_mod_code(vendor, val) \ |
| ((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL)) |
| |
| /* |
| * Format Modifier tokens: |
| * |
| * When adding a new token please document the layout with a code comment, |
| * similar to the fourcc codes above. drm_fourcc.h is considered the |
| * authoritative source for all of these. |
| */ |
| |
| /* |
| * Invalid Modifier |
| * |
| * This modifier can be used as a sentinel to terminate the format modifiers |
| * list, or to initialize a variable with an invalid modifier. It might also be |
| * used to report an error back to userspace for certain APIs. |
| */ |
| #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED) |
| |
| /* |
| * Linear Layout |
| * |
| * Just plain linear layout. Note that this is different from no specifying any |
| * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl), |
| * which tells the driver to also take driver-internal information into account |
| * and so might actually result in a tiled framebuffer. |
| */ |
| #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0) |
| |
| /* Intel framebuffer modifiers */ |
| |
| /* |
| * Intel X-tiling layout |
| * |
| * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) |
| * in row-major layout. Within the tile bytes are laid out row-major, with |
| * a platform-dependent stride. On top of that the memory can apply |
| * platform-depending swizzling of some higher address bits into bit6. |
| * |
| * This format is highly platforms specific and not useful for cross-driver |
| * sharing. It exists since on a given platform it does uniquely identify the |
| * layout in a simple way for i915-specific userspace. |
| */ |
| #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1) |
| |
| /* |
| * Intel Y-tiling layout |
| * |
| * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) |
| * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes) |
| * chunks column-major, with a platform-dependent height. On top of that the |
| * memory can apply platform-depending swizzling of some higher address bits |
| * into bit6. |
| * |
| * This format is highly platforms specific and not useful for cross-driver |
| * sharing. It exists since on a given platform it does uniquely identify the |
| * layout in a simple way for i915-specific userspace. |
| */ |
| #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2) |
| |
| /* |
| * Intel Yf-tiling layout |
| * |
| * This is a tiled layout using 4Kb tiles in row-major layout. |
| * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which |
| * are arranged in four groups (two wide, two high) with column-major layout. |
| * Each group therefore consits out of four 256 byte units, which are also laid |
| * out as 2x2 column-major. |
| * 256 byte units are made out of four 64 byte blocks of pixels, producing |
| * either a square block or a 2:1 unit. |
| * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width |
| * in pixel depends on the pixel depth. |
| */ |
| #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3) |
| |
| /* |
| * Intel color control surface (CCS) for render compression |
| * |
| * The framebuffer format must be one of the 8:8:8:8 RGB formats. |
| * The main surface will be plane index 0 and must be Y/Yf-tiled, |
| * the CCS will be plane index 1. |
| * |
| * Each CCS tile matches a 1024x512 pixel area of the main surface. |
| * To match certain aspects of the 3D hardware the CCS is |
| * considered to be made up of normal 128Bx32 Y tiles, Thus |
| * the CCS pitch must be specified in multiples of 128 bytes. |
| * |
| * In reality the CCS tile appears to be a 64Bx64 Y tile, composed |
| * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks. |
| * But that fact is not relevant unless the memory is accessed |
| * directly. |
| */ |
| #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4) |
| #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5) |
| |
| /* |
| * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks |
| * |
| * Macroblocks are laid in a Z-shape, and each pixel data is following the |
| * standard NV12 style. |
| * As for NV12, an image is the result of two frame buffers: one for Y, |
| * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer). |
| * Alignment requirements are (for each buffer): |
| * - multiple of 128 pixels for the width |
| * - multiple of 32 pixels for the height |
| * |
| * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html |
| */ |
| #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1) |
| |
| /* |
| * Qualcomm Compressed Format |
| * |
| * Refers to a compressed variant of the base format that is compressed. |
| * Implementation may be platform and base-format specific. |
| * |
| * Each macrotile consists of m x n (mostly 4 x 4) tiles. |
| * Pixel data pitch/stride is aligned with macrotile width. |
| * Pixel data height is aligned with macrotile height. |
| * Entire pixel data buffer is aligned with 4k(bytes). |
| */ |
| #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) |
| |
| /* Vivante framebuffer modifiers */ |
| |
| /* |
| * Vivante 4x4 tiling layout |
| * |
| * This is a simple tiled layout using tiles of 4x4 pixels in a row-major |
| * layout. |
| */ |
| #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1) |
| |
| /* |
| * Vivante 64x64 super-tiling layout |
| * |
| * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile |
| * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row- |
| * major layout. |
| * |
| * For more information: see |
| * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling |
| */ |
| #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2) |
| |
| /* |
| * Vivante 4x4 tiling layout for dual-pipe |
| * |
| * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a |
| * different base address. Offsets from the base addresses are therefore halved |
| * compared to the non-split tiled layout. |
| */ |
| #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3) |
| |
| /* |
| * Vivante 64x64 super-tiling layout for dual-pipe |
| * |
| * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile |
| * starts at a different base address. Offsets from the base addresses are |
| * therefore halved compared to the non-split super-tiled layout. |
| */ |
| #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) |
| |
| /* NVIDIA frame buffer modifiers */ |
| |
| /* |
| * Tegra Tiled Layout, used by Tegra 2, 3 and 4. |
| * |
| * Pixels are arranged in simple tiles of 16 x 16 bytes. |
| */ |
| #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1) |
| |
| /* |
| * 16Bx2 Block Linear layout, used by desktop GPUs, and Tegra K1 and later |
| * |
| * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked |
| * vertically by a power of 2 (1 to 32 GOBs) to form a block. |
| * |
| * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape. |
| * |
| * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically. |
| * Valid values are: |
| * |
| * 0 == ONE_GOB |
| * 1 == TWO_GOBS |
| * 2 == FOUR_GOBS |
| * 3 == EIGHT_GOBS |
| * 4 == SIXTEEN_GOBS |
| * 5 == THIRTYTWO_GOBS |
| * |
| * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format |
| * in full detail. |
| */ |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \ |
| fourcc_mod_code(NVIDIA, 0x10 | ((v) & 0xf)) |
| |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \ |
| fourcc_mod_code(NVIDIA, 0x10) |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \ |
| fourcc_mod_code(NVIDIA, 0x11) |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \ |
| fourcc_mod_code(NVIDIA, 0x12) |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \ |
| fourcc_mod_code(NVIDIA, 0x13) |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \ |
| fourcc_mod_code(NVIDIA, 0x14) |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \ |
| fourcc_mod_code(NVIDIA, 0x15) |
| |
| /* |
| * Some Broadcom modifiers take parameters, for example the number of |
| * vertical lines in the image. Reserve the lower 32 bits for modifier |
| * type, and the next 24 bits for parameters. Top 8 bits are the |
| * vendor code. |
| */ |
| #define __fourcc_mod_broadcom_param_shift 8 |
| #define __fourcc_mod_broadcom_param_bits 48 |
| #define fourcc_mod_broadcom_code(val, params) \ |
| fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val)) |
| #define fourcc_mod_broadcom_param(m) \ |
| ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \ |
| ((1ULL << __fourcc_mod_broadcom_param_bits) - 1))) |
| #define fourcc_mod_broadcom_mod(m) \ |
| ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \ |
| __fourcc_mod_broadcom_param_shift)) |
| |
| /* |
| * Broadcom VC4 "T" format |
| * |
| * This is the primary layout that the V3D GPU can texture from (it |
| * can't do linear). The T format has: |
| * |
| * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4 |
| * pixels at 32 bit depth. |
| * |
| * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually |
| * 16x16 pixels). |
| * |
| * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On |
| * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows |
| * they're (TR, BR, BL, TL), where bottom left is start of memory. |
| * |
| * - an image made of 4k tiles in rows either left-to-right (even rows of 4k |
| * tiles) or right-to-left (odd rows of 4k tiles). |
| */ |
| #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1) |
| |
| /* |
| * Broadcom SAND format |
| * |
| * This is the native format that the H.264 codec block uses. For VC4 |
| * HVS, it is only valid for H.264 (NV12/21) and RGBA modes. |
| * |
| * The image can be considered to be split into columns, and the |
| * columns are placed consecutively into memory. The width of those |
| * columns can be either 32, 64, 128, or 256 pixels, but in practice |
| * only 128 pixel columns are used. |
| * |
| * The pitch between the start of each column is set to optimally |
| * switch between SDRAM banks. This is passed as the number of lines |
| * of column width in the modifier (we can't use the stride value due |
| * to various core checks that look at it , so you should set the |
| * stride to width*cpp). |
| * |
| * Note that the column height for this format modifier is the same |
| * for all of the planes, assuming that each column contains both Y |
| * and UV. Some SAND-using hardware stores UV in a separate tiled |
| * image from Y to reduce the column height, which is not supported |
| * with these modifiers. |
| */ |
| |
| #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \ |
| fourcc_mod_broadcom_code(2, v) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \ |
| fourcc_mod_broadcom_code(3, v) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \ |
| fourcc_mod_broadcom_code(4, v) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \ |
| fourcc_mod_broadcom_code(5, v) |
| |
| #define DRM_FORMAT_MOD_BROADCOM_SAND32 \ |
| DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND64 \ |
| DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND128 \ |
| DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0) |
| #define DRM_FORMAT_MOD_BROADCOM_SAND256 \ |
| DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0) |
| |
| /* Broadcom UIF format |
| * |
| * This is the common format for the current Broadcom multimedia |
| * blocks, including V3D 3.x and newer, newer video codecs, and |
| * displays. |
| * |
| * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles), |
| * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are |
| * stored in columns, with padding between the columns to ensure that |
| * moving from one column to the next doesn't hit the same SDRAM page |
| * bank. |
| * |
| * To calculate the padding, it is assumed that each hardware block |
| * and the software driving it knows the platform's SDRAM page size, |
| * number of banks, and XOR address, and that it's identical between |
| * all blocks using the format. This tiling modifier will use XOR as |
| * necessary to reduce the padding. If a hardware block can't do XOR, |
| * the assumption is that a no-XOR tiling modifier will be created. |
| */ |
| #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6) |
| |
| /* |
| * Arm Framebuffer Compression (AFBC) modifiers |
| * |
| * AFBC is a proprietary lossless image compression protocol and format. |
| * It provides fine-grained random access and minimizes the amount of data |
| * transferred between IP blocks. |
| * |
| * AFBC has several features which may be supported and/or used, which are |
| * represented using bits in the modifier. Not all combinations are valid, |
| * and different devices or use-cases may support different combinations. |
| */ |
| #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode) |
| |
| /* |
| * AFBC superblock size |
| * |
| * Indicates the superblock size(s) used for the AFBC buffer. The buffer |
| * size (in pixels) must be aligned to a multiple of the superblock size. |
| * Four lowest significant bits(LSBs) are reserved for block size. |
| */ |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) |
| |
| /* |
| * AFBC lossless colorspace transform |
| * |
| * Indicates that the buffer makes use of the AFBC lossless colorspace |
| * transform. |
| */ |
| #define AFBC_FORMAT_MOD_YTR (1ULL << 4) |
| |
| /* |
| * AFBC block-split |
| * |
| * Indicates that the payload of each superblock is split. The second |
| * half of the payload is positioned at a predefined offset from the start |
| * of the superblock payload. |
| */ |
| #define AFBC_FORMAT_MOD_SPLIT (1ULL << 5) |
| |
| /* |
| * AFBC sparse layout |
| * |
| * This flag indicates that the payload of each superblock must be stored at a |
| * predefined position relative to the other superblocks in the same AFBC |
| * buffer. This order is the same order used by the header buffer. In this mode |
| * each superblock is given the same amount of space as an uncompressed |
| * superblock of the particular format would require, rounding up to the next |
| * multiple of 128 bytes in size. |
| */ |
| #define AFBC_FORMAT_MOD_SPARSE (1ULL << 6) |
| |
| /* |
| * AFBC copy-block restrict |
| * |
| * Buffers with this flag must obey the copy-block restriction. The restriction |
| * is such that there are no copy-blocks referring across the border of 8x8 |
| * blocks. For the subsampled data the 8x8 limitation is also subsampled. |
| */ |
| #define AFBC_FORMAT_MOD_CBR (1ULL << 7) |
| |
| /* |
| * AFBC tiled layout |
| * |
| * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all |
| * superblocks inside a tile are stored together in memory. 8x8 tiles are used |
| * for pixel formats up to and including 32 bpp while 4x4 tiles are used for |
| * larger bpp formats. The order between the tiles is scan line. |
| * When the tiled layout is used, the buffer size (in pixels) must be aligned |
| * to the tile size. |
| */ |
| #define AFBC_FORMAT_MOD_TILED (1ULL << 8) |
| |
| /* |
| * AFBC solid color blocks |
| * |
| * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth |
| * can be reduced if a whole superblock is a single color. |
| */ |
| #define AFBC_FORMAT_MOD_SC (1ULL << 9) |
| |
| #if defined(__cplusplus) |
| } |
| #endif |
| |
| #endif /* DRM_FOURCC_H */ |