| /* | |
| * Copyright 2009 Jerome Glisse. | |
| * All Rights Reserved. | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a | |
| * copy of this software and associated documentation files (the | |
| * "Software"), to deal in the Software without restriction, including | |
| * without limitation the rights to use, copy, modify, merge, publish, | |
| * distribute, sub license, and/or sell copies of the Software, and to | |
| * permit persons to whom the Software is furnished to do so, subject to | |
| * the following conditions: | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL | |
| * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, | |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| * | |
| * The above copyright notice and this permission notice (including the | |
| * next paragraph) shall be included in all copies or substantial portions | |
| * of the Software. | |
| * | |
| */ | |
| /* | |
| * Authors: | |
| * Jerome Glisse <glisse@freedesktop.org> | |
| * Dave Airlie | |
| */ | |
| #include <linux/seq_file.h> | |
| #include <linux/atomic.h> | |
| #include <linux/wait.h> | |
| #include <linux/kref.h> | |
| #include <linux/slab.h> | |
| #include <linux/firmware.h> | |
| #include <drm/drmP.h> | |
| #include "amdgpu.h" | |
| #include "amdgpu_trace.h" | |
| /* | |
| * Fences | |
| * Fences mark an event in the GPUs pipeline and are used | |
| * for GPU/CPU synchronization. When the fence is written, | |
| * it is expected that all buffers associated with that fence | |
| * are no longer in use by the associated ring on the GPU and | |
| * that the the relevant GPU caches have been flushed. | |
| */ | |
| /** | |
| * amdgpu_fence_write - write a fence value | |
| * | |
| * @ring: ring the fence is associated with | |
| * @seq: sequence number to write | |
| * | |
| * Writes a fence value to memory (all asics). | |
| */ | |
| static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq) | |
| { | |
| struct amdgpu_fence_driver *drv = &ring->fence_drv; | |
| if (drv->cpu_addr) | |
| *drv->cpu_addr = cpu_to_le32(seq); | |
| } | |
| /** | |
| * amdgpu_fence_read - read a fence value | |
| * | |
| * @ring: ring the fence is associated with | |
| * | |
| * Reads a fence value from memory (all asics). | |
| * Returns the value of the fence read from memory. | |
| */ | |
| static u32 amdgpu_fence_read(struct amdgpu_ring *ring) | |
| { | |
| struct amdgpu_fence_driver *drv = &ring->fence_drv; | |
| u32 seq = 0; | |
| if (drv->cpu_addr) | |
| seq = le32_to_cpu(*drv->cpu_addr); | |
| else | |
| seq = lower_32_bits(atomic64_read(&drv->last_seq)); | |
| return seq; | |
| } | |
| /** | |
| * amdgpu_fence_schedule_check - schedule lockup check | |
| * | |
| * @ring: pointer to struct amdgpu_ring | |
| * | |
| * Queues a delayed work item to check for lockups. | |
| */ | |
| static void amdgpu_fence_schedule_check(struct amdgpu_ring *ring) | |
| { | |
| /* | |
| * Do not reset the timer here with mod_delayed_work, | |
| * this can livelock in an interaction with TTM delayed destroy. | |
| */ | |
| queue_delayed_work(system_power_efficient_wq, | |
| &ring->fence_drv.lockup_work, | |
| AMDGPU_FENCE_JIFFIES_TIMEOUT); | |
| } | |
| /** | |
| * amdgpu_fence_emit - emit a fence on the requested ring | |
| * | |
| * @ring: ring the fence is associated with | |
| * @owner: creator of the fence | |
| * @fence: amdgpu fence object | |
| * | |
| * Emits a fence command on the requested ring (all asics). | |
| * Returns 0 on success, -ENOMEM on failure. | |
| */ | |
| int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner, | |
| struct amdgpu_fence **fence) | |
| { | |
| struct amdgpu_device *adev = ring->adev; | |
| /* we are protected by the ring emission mutex */ | |
| *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL); | |
| if ((*fence) == NULL) { | |
| return -ENOMEM; | |
| } | |
| (*fence)->seq = ++ring->fence_drv.sync_seq[ring->idx]; | |
| (*fence)->ring = ring; | |
| (*fence)->owner = owner; | |
| fence_init(&(*fence)->base, &amdgpu_fence_ops, | |
| &adev->fence_queue.lock, adev->fence_context + ring->idx, | |
| (*fence)->seq); | |
| amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr, | |
| (*fence)->seq, | |
| AMDGPU_FENCE_FLAG_INT); | |
| trace_amdgpu_fence_emit(ring->adev->ddev, ring->idx, (*fence)->seq); | |
| return 0; | |
| } | |
| /** | |
| * amdgpu_fence_recreate - recreate a fence from an user fence | |
| * | |
| * @ring: ring the fence is associated with | |
| * @owner: creator of the fence | |
| * @seq: user fence sequence number | |
| * @fence: resulting amdgpu fence object | |
| * | |
| * Recreates a fence command from the user fence sequence number (all asics). | |
| * Returns 0 on success, -ENOMEM on failure. | |
| */ | |
| int amdgpu_fence_recreate(struct amdgpu_ring *ring, void *owner, | |
| uint64_t seq, struct amdgpu_fence **fence) | |
| { | |
| struct amdgpu_device *adev = ring->adev; | |
| if (seq > ring->fence_drv.sync_seq[ring->idx]) | |
| return -EINVAL; | |
| *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL); | |
| if ((*fence) == NULL) | |
| return -ENOMEM; | |
| (*fence)->seq = seq; | |
| (*fence)->ring = ring; | |
| (*fence)->owner = owner; | |
| fence_init(&(*fence)->base, &amdgpu_fence_ops, | |
| &adev->fence_queue.lock, adev->fence_context + ring->idx, | |
| (*fence)->seq); | |
| return 0; | |
| } | |
| /** | |
| * amdgpu_fence_check_signaled - callback from fence_queue | |
| * | |
| * this function is called with fence_queue lock held, which is also used | |
| * for the fence locking itself, so unlocked variants are used for | |
| * fence_signal, and remove_wait_queue. | |
| */ | |
| static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key) | |
| { | |
| struct amdgpu_fence *fence; | |
| struct amdgpu_device *adev; | |
| u64 seq; | |
| int ret; | |
| fence = container_of(wait, struct amdgpu_fence, fence_wake); | |
| adev = fence->ring->adev; | |
| /* | |
| * We cannot use amdgpu_fence_process here because we're already | |
| * in the waitqueue, in a call from wake_up_all. | |
| */ | |
| seq = atomic64_read(&fence->ring->fence_drv.last_seq); | |
| if (seq >= fence->seq) { | |
| ret = fence_signal_locked(&fence->base); | |
| if (!ret) | |
| FENCE_TRACE(&fence->base, "signaled from irq context\n"); | |
| else | |
| FENCE_TRACE(&fence->base, "was already signaled\n"); | |
| amdgpu_irq_put(adev, fence->ring->fence_drv.irq_src, | |
| fence->ring->fence_drv.irq_type); | |
| __remove_wait_queue(&adev->fence_queue, &fence->fence_wake); | |
| fence_put(&fence->base); | |
| } else | |
| FENCE_TRACE(&fence->base, "pending\n"); | |
| return 0; | |
| } | |
| /** | |
| * amdgpu_fence_activity - check for fence activity | |
| * | |
| * @ring: pointer to struct amdgpu_ring | |
| * | |
| * Checks the current fence value and calculates the last | |
| * signalled fence value. Returns true if activity occured | |
| * on the ring, and the fence_queue should be waken up. | |
| */ | |
| static bool amdgpu_fence_activity(struct amdgpu_ring *ring) | |
| { | |
| uint64_t seq, last_seq, last_emitted; | |
| unsigned count_loop = 0; | |
| bool wake = false; | |
| /* Note there is a scenario here for an infinite loop but it's | |
| * very unlikely to happen. For it to happen, the current polling | |
| * process need to be interrupted by another process and another | |
| * process needs to update the last_seq btw the atomic read and | |
| * xchg of the current process. | |
| * | |
| * More over for this to go in infinite loop there need to be | |
| * continuously new fence signaled ie amdgpu_fence_read needs | |
| * to return a different value each time for both the currently | |
| * polling process and the other process that xchg the last_seq | |
| * btw atomic read and xchg of the current process. And the | |
| * value the other process set as last seq must be higher than | |
| * the seq value we just read. Which means that current process | |
| * need to be interrupted after amdgpu_fence_read and before | |
| * atomic xchg. | |
| * | |
| * To be even more safe we count the number of time we loop and | |
| * we bail after 10 loop just accepting the fact that we might | |
| * have temporarly set the last_seq not to the true real last | |
| * seq but to an older one. | |
| */ | |
| last_seq = atomic64_read(&ring->fence_drv.last_seq); | |
| do { | |
| last_emitted = ring->fence_drv.sync_seq[ring->idx]; | |
| seq = amdgpu_fence_read(ring); | |
| seq |= last_seq & 0xffffffff00000000LL; | |
| if (seq < last_seq) { | |
| seq &= 0xffffffff; | |
| seq |= last_emitted & 0xffffffff00000000LL; | |
| } | |
| if (seq <= last_seq || seq > last_emitted) { | |
| break; | |
| } | |
| /* If we loop over we don't want to return without | |
| * checking if a fence is signaled as it means that the | |
| * seq we just read is different from the previous on. | |
| */ | |
| wake = true; | |
| last_seq = seq; | |
| if ((count_loop++) > 10) { | |
| /* We looped over too many time leave with the | |
| * fact that we might have set an older fence | |
| * seq then the current real last seq as signaled | |
| * by the hw. | |
| */ | |
| break; | |
| } | |
| } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq); | |
| if (seq < last_emitted) | |
| amdgpu_fence_schedule_check(ring); | |
| return wake; | |
| } | |
| /** | |
| * amdgpu_fence_check_lockup - check for hardware lockup | |
| * | |
| * @work: delayed work item | |
| * | |
| * Checks for fence activity and if there is none probe | |
| * the hardware if a lockup occured. | |
| */ | |
| static void amdgpu_fence_check_lockup(struct work_struct *work) | |
| { | |
| struct amdgpu_fence_driver *fence_drv; | |
| struct amdgpu_ring *ring; | |
| fence_drv = container_of(work, struct amdgpu_fence_driver, | |
| lockup_work.work); | |
| ring = fence_drv->ring; | |
| if (!down_read_trylock(&ring->adev->exclusive_lock)) { | |
| /* just reschedule the check if a reset is going on */ | |
| amdgpu_fence_schedule_check(ring); | |
| return; | |
| } | |
| if (fence_drv->delayed_irq && ring->adev->ddev->irq_enabled) { | |
| fence_drv->delayed_irq = false; | |
| amdgpu_irq_update(ring->adev, fence_drv->irq_src, | |
| fence_drv->irq_type); | |
| } | |
| if (amdgpu_fence_activity(ring)) | |
| wake_up_all(&ring->adev->fence_queue); | |
| else if (amdgpu_ring_is_lockup(ring)) { | |
| /* good news we believe it's a lockup */ | |
| dev_warn(ring->adev->dev, "GPU lockup (current fence id " | |
| "0x%016llx last fence id 0x%016llx on ring %d)\n", | |
| (uint64_t)atomic64_read(&fence_drv->last_seq), | |
| fence_drv->sync_seq[ring->idx], ring->idx); | |
| /* remember that we need an reset */ | |
| ring->adev->needs_reset = true; | |
| wake_up_all(&ring->adev->fence_queue); | |
| } | |
| up_read(&ring->adev->exclusive_lock); | |
| } | |
| /** | |
| * amdgpu_fence_process - process a fence | |
| * | |
| * @adev: amdgpu_device pointer | |
| * @ring: ring index the fence is associated with | |
| * | |
| * Checks the current fence value and wakes the fence queue | |
| * if the sequence number has increased (all asics). | |
| */ | |
| void amdgpu_fence_process(struct amdgpu_ring *ring) | |
| { | |
| uint64_t seq, last_seq, last_emitted; | |
| unsigned count_loop = 0; | |
| bool wake = false; | |
| /* Note there is a scenario here for an infinite loop but it's | |
| * very unlikely to happen. For it to happen, the current polling | |
| * process need to be interrupted by another process and another | |
| * process needs to update the last_seq btw the atomic read and | |
| * xchg of the current process. | |
| * | |
| * More over for this to go in infinite loop there need to be | |
| * continuously new fence signaled ie amdgpu_fence_read needs | |
| * to return a different value each time for both the currently | |
| * polling process and the other process that xchg the last_seq | |
| * btw atomic read and xchg of the current process. And the | |
| * value the other process set as last seq must be higher than | |
| * the seq value we just read. Which means that current process | |
| * need to be interrupted after amdgpu_fence_read and before | |
| * atomic xchg. | |
| * | |
| * To be even more safe we count the number of time we loop and | |
| * we bail after 10 loop just accepting the fact that we might | |
| * have temporarly set the last_seq not to the true real last | |
| * seq but to an older one. | |
| */ | |
| last_seq = atomic64_read(&ring->fence_drv.last_seq); | |
| do { | |
| last_emitted = ring->fence_drv.sync_seq[ring->idx]; | |
| seq = amdgpu_fence_read(ring); | |
| seq |= last_seq & 0xffffffff00000000LL; | |
| if (seq < last_seq) { | |
| seq &= 0xffffffff; | |
| seq |= last_emitted & 0xffffffff00000000LL; | |
| } | |
| if (seq <= last_seq || seq > last_emitted) { | |
| break; | |
| } | |
| /* If we loop over we don't want to return without | |
| * checking if a fence is signaled as it means that the | |
| * seq we just read is different from the previous on. | |
| */ | |
| wake = true; | |
| last_seq = seq; | |
| if ((count_loop++) > 10) { | |
| /* We looped over too many time leave with the | |
| * fact that we might have set an older fence | |
| * seq then the current real last seq as signaled | |
| * by the hw. | |
| */ | |
| break; | |
| } | |
| } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq); | |
| if (wake) | |
| wake_up_all(&ring->adev->fence_queue); | |
| } | |
| /** | |
| * amdgpu_fence_seq_signaled - check if a fence sequence number has signaled | |
| * | |
| * @ring: ring the fence is associated with | |
| * @seq: sequence number | |
| * | |
| * Check if the last signaled fence sequnce number is >= the requested | |
| * sequence number (all asics). | |
| * Returns true if the fence has signaled (current fence value | |
| * is >= requested value) or false if it has not (current fence | |
| * value is < the requested value. Helper function for | |
| * amdgpu_fence_signaled(). | |
| */ | |
| static bool amdgpu_fence_seq_signaled(struct amdgpu_ring *ring, u64 seq) | |
| { | |
| if (atomic64_read(&ring->fence_drv.last_seq) >= seq) | |
| return true; | |
| /* poll new last sequence at least once */ | |
| amdgpu_fence_process(ring); | |
| if (atomic64_read(&ring->fence_drv.last_seq) >= seq) | |
| return true; | |
| return false; | |
| } | |
| static bool amdgpu_fence_is_signaled(struct fence *f) | |
| { | |
| struct amdgpu_fence *fence = to_amdgpu_fence(f); | |
| struct amdgpu_ring *ring = fence->ring; | |
| struct amdgpu_device *adev = ring->adev; | |
| if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) | |
| return true; | |
| if (down_read_trylock(&adev->exclusive_lock)) { | |
| amdgpu_fence_process(ring); | |
| up_read(&adev->exclusive_lock); | |
| if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /** | |
| * amdgpu_fence_enable_signaling - enable signalling on fence | |
| * @fence: fence | |
| * | |
| * This function is called with fence_queue lock held, and adds a callback | |
| * to fence_queue that checks if this fence is signaled, and if so it | |
| * signals the fence and removes itself. | |
| */ | |
| static bool amdgpu_fence_enable_signaling(struct fence *f) | |
| { | |
| struct amdgpu_fence *fence = to_amdgpu_fence(f); | |
| struct amdgpu_ring *ring = fence->ring; | |
| struct amdgpu_device *adev = ring->adev; | |
| if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) | |
| return false; | |
| if (down_read_trylock(&adev->exclusive_lock)) { | |
| amdgpu_irq_get(adev, ring->fence_drv.irq_src, | |
| ring->fence_drv.irq_type); | |
| if (amdgpu_fence_activity(ring)) | |
| wake_up_all_locked(&adev->fence_queue); | |
| /* did fence get signaled after we enabled the sw irq? */ | |
| if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) { | |
| amdgpu_irq_put(adev, ring->fence_drv.irq_src, | |
| ring->fence_drv.irq_type); | |
| up_read(&adev->exclusive_lock); | |
| return false; | |
| } | |
| up_read(&adev->exclusive_lock); | |
| } else { | |
| /* we're probably in a lockup, lets not fiddle too much */ | |
| if (amdgpu_irq_get_delayed(adev, ring->fence_drv.irq_src, | |
| ring->fence_drv.irq_type)) | |
| ring->fence_drv.delayed_irq = true; | |
| amdgpu_fence_schedule_check(ring); | |
| } | |
| fence->fence_wake.flags = 0; | |
| fence->fence_wake.private = NULL; | |
| fence->fence_wake.func = amdgpu_fence_check_signaled; | |
| __add_wait_queue(&adev->fence_queue, &fence->fence_wake); | |
| fence_get(f); | |
| FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx); | |
| return true; | |
| } | |
| /** | |
| * amdgpu_fence_signaled - check if a fence has signaled | |
| * | |
| * @fence: amdgpu fence object | |
| * | |
| * Check if the requested fence has signaled (all asics). | |
| * Returns true if the fence has signaled or false if it has not. | |
| */ | |
| bool amdgpu_fence_signaled(struct amdgpu_fence *fence) | |
| { | |
| if (!fence) | |
| return true; | |
| if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) { | |
| if (!fence_signal(&fence->base)) | |
| FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n"); | |
| return true; | |
| } | |
| return false; | |
| } | |
| /** | |
| * amdgpu_fence_any_seq_signaled - check if any sequence number is signaled | |
| * | |
| * @adev: amdgpu device pointer | |
| * @seq: sequence numbers | |
| * | |
| * Check if the last signaled fence sequnce number is >= the requested | |
| * sequence number (all asics). | |
| * Returns true if any has signaled (current value is >= requested value) | |
| * or false if it has not. Helper function for amdgpu_fence_wait_seq. | |
| */ | |
| static bool amdgpu_fence_any_seq_signaled(struct amdgpu_device *adev, u64 *seq) | |
| { | |
| unsigned i; | |
| for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { | |
| if (!adev->rings[i] || !seq[i]) | |
| continue; | |
| if (amdgpu_fence_seq_signaled(adev->rings[i], seq[i])) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /** | |
| * amdgpu_fence_wait_seq_timeout - wait for a specific sequence numbers | |
| * | |
| * @adev: amdgpu device pointer | |
| * @target_seq: sequence number(s) we want to wait for | |
| * @intr: use interruptable sleep | |
| * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait | |
| * | |
| * Wait for the requested sequence number(s) to be written by any ring | |
| * (all asics). Sequnce number array is indexed by ring id. | |
| * @intr selects whether to use interruptable (true) or non-interruptable | |
| * (false) sleep when waiting for the sequence number. Helper function | |
| * for amdgpu_fence_wait_*(). | |
| * Returns remaining time if the sequence number has passed, 0 when | |
| * the wait timeout, or an error for all other cases. | |
| * -EDEADLK is returned when a GPU lockup has been detected. | |
| */ | |
| static long amdgpu_fence_wait_seq_timeout(struct amdgpu_device *adev, | |
| u64 *target_seq, bool intr, | |
| long timeout) | |
| { | |
| uint64_t last_seq[AMDGPU_MAX_RINGS]; | |
| bool signaled; | |
| int i; | |
| long r; | |
| if (timeout == 0) { | |
| return amdgpu_fence_any_seq_signaled(adev, target_seq); | |
| } | |
| while (!amdgpu_fence_any_seq_signaled(adev, target_seq)) { | |
| /* Save current sequence values, used to check for GPU lockups */ | |
| for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { | |
| struct amdgpu_ring *ring = adev->rings[i]; | |
| if (!ring || !target_seq[i]) | |
| continue; | |
| last_seq[i] = atomic64_read(&ring->fence_drv.last_seq); | |
| trace_amdgpu_fence_wait_begin(adev->ddev, i, target_seq[i]); | |
| amdgpu_irq_get(adev, ring->fence_drv.irq_src, | |
| ring->fence_drv.irq_type); | |
| } | |
| if (intr) { | |
| r = wait_event_interruptible_timeout(adev->fence_queue, ( | |
| (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq)) | |
| || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT); | |
| } else { | |
| r = wait_event_timeout(adev->fence_queue, ( | |
| (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq)) | |
| || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT); | |
| } | |
| for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { | |
| struct amdgpu_ring *ring = adev->rings[i]; | |
| if (!ring || !target_seq[i]) | |
| continue; | |
| amdgpu_irq_put(adev, ring->fence_drv.irq_src, | |
| ring->fence_drv.irq_type); | |
| trace_amdgpu_fence_wait_end(adev->ddev, i, target_seq[i]); | |
| } | |
| if (unlikely(r < 0)) | |
| return r; | |
| if (unlikely(!signaled)) { | |
| if (adev->needs_reset) | |
| return -EDEADLK; | |
| /* we were interrupted for some reason and fence | |
| * isn't signaled yet, resume waiting */ | |
| if (r) | |
| continue; | |
| for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { | |
| struct amdgpu_ring *ring = adev->rings[i]; | |
| if (!ring || !target_seq[i]) | |
| continue; | |
| if (last_seq[i] != atomic64_read(&ring->fence_drv.last_seq)) | |
| break; | |
| } | |
| if (i != AMDGPU_MAX_RINGS) | |
| continue; | |
| for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { | |
| if (!adev->rings[i] || !target_seq[i]) | |
| continue; | |
| if (amdgpu_ring_is_lockup(adev->rings[i])) | |
| break; | |
| } | |
| if (i < AMDGPU_MAX_RINGS) { | |
| /* good news we believe it's a lockup */ | |
| dev_warn(adev->dev, "GPU lockup (waiting for " | |
| "0x%016llx last fence id 0x%016llx on" | |
| " ring %d)\n", | |
| target_seq[i], last_seq[i], i); | |
| /* remember that we need an reset */ | |
| adev->needs_reset = true; | |
| wake_up_all(&adev->fence_queue); | |
| return -EDEADLK; | |
| } | |
| if (timeout < MAX_SCHEDULE_TIMEOUT) { | |
| timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT; | |
| if (timeout <= 0) { | |
| return 0; | |
| } | |
| } | |
| } | |
| } | |
| return timeout; | |
| } | |
| /** | |
| * amdgpu_fence_wait - wait for a fence to signal | |
| * | |
| * @fence: amdgpu fence object | |
| * @intr: use interruptable sleep | |
| * | |
| * Wait for the requested fence to signal (all asics). | |
| * @intr selects whether to use interruptable (true) or non-interruptable | |
| * (false) sleep when waiting for the fence. | |
| * Returns 0 if the fence has passed, error for all other cases. | |
| */ | |
| int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr) | |
| { | |
| uint64_t seq[AMDGPU_MAX_RINGS] = {}; | |
| long r; | |
| seq[fence->ring->idx] = fence->seq; | |
| r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT); | |
| if (r < 0) { | |
| return r; | |
| } | |
| r = fence_signal(&fence->base); | |
| if (!r) | |
| FENCE_TRACE(&fence->base, "signaled from fence_wait\n"); | |
| return 0; | |
| } | |
| /** | |
| * amdgpu_fence_wait_any - wait for a fence to signal on any ring | |
| * | |
| * @adev: amdgpu device pointer | |
| * @fences: amdgpu fence object(s) | |
| * @intr: use interruptable sleep | |
| * | |
| * Wait for any requested fence to signal (all asics). Fence | |
| * array is indexed by ring id. @intr selects whether to use | |
| * interruptable (true) or non-interruptable (false) sleep when | |
| * waiting for the fences. Used by the suballocator. | |
| * Returns 0 if any fence has passed, error for all other cases. | |
| */ | |
| int amdgpu_fence_wait_any(struct amdgpu_device *adev, | |
| struct amdgpu_fence **fences, | |
| bool intr) | |
| { | |
| uint64_t seq[AMDGPU_MAX_RINGS]; | |
| unsigned i, num_rings = 0; | |
| long r; | |
| for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { | |
| seq[i] = 0; | |
| if (!fences[i]) { | |
| continue; | |
| } | |
| seq[i] = fences[i]->seq; | |
| ++num_rings; | |
| } | |
| /* nothing to wait for ? */ | |
| if (num_rings == 0) | |
| return -ENOENT; | |
| r = amdgpu_fence_wait_seq_timeout(adev, seq, intr, MAX_SCHEDULE_TIMEOUT); | |
| if (r < 0) { | |
| return r; | |
| } | |
| return 0; | |
| } | |
| /** | |
| * amdgpu_fence_wait_next - wait for the next fence to signal | |
| * | |
| * @adev: amdgpu device pointer | |
| * @ring: ring index the fence is associated with | |
| * | |
| * Wait for the next fence on the requested ring to signal (all asics). | |
| * Returns 0 if the next fence has passed, error for all other cases. | |
| * Caller must hold ring lock. | |
| */ | |
| int amdgpu_fence_wait_next(struct amdgpu_ring *ring) | |
| { | |
| uint64_t seq[AMDGPU_MAX_RINGS] = {}; | |
| long r; | |
| seq[ring->idx] = atomic64_read(&ring->fence_drv.last_seq) + 1ULL; | |
| if (seq[ring->idx] >= ring->fence_drv.sync_seq[ring->idx]) { | |
| /* nothing to wait for, last_seq is | |
| already the last emited fence */ | |
| return -ENOENT; | |
| } | |
| r = amdgpu_fence_wait_seq_timeout(ring->adev, seq, false, MAX_SCHEDULE_TIMEOUT); | |
| if (r < 0) | |
| return r; | |
| return 0; | |
| } | |
| /** | |
| * amdgpu_fence_wait_empty - wait for all fences to signal | |
| * | |
| * @adev: amdgpu device pointer | |
| * @ring: ring index the fence is associated with | |
| * | |
| * Wait for all fences on the requested ring to signal (all asics). | |
| * Returns 0 if the fences have passed, error for all other cases. | |
| * Caller must hold ring lock. | |
| */ | |
| int amdgpu_fence_wait_empty(struct amdgpu_ring *ring) | |
| { | |
| struct amdgpu_device *adev = ring->adev; | |
| uint64_t seq[AMDGPU_MAX_RINGS] = {}; | |
| long r; | |
| seq[ring->idx] = ring->fence_drv.sync_seq[ring->idx]; | |
| if (!seq[ring->idx]) | |
| return 0; | |
| r = amdgpu_fence_wait_seq_timeout(adev, seq, false, MAX_SCHEDULE_TIMEOUT); | |
| if (r < 0) { | |
| if (r == -EDEADLK) | |
| return -EDEADLK; | |
| dev_err(adev->dev, "error waiting for ring[%d] to become idle (%ld)\n", | |
| ring->idx, r); | |
| } | |
| return 0; | |
| } | |
| /** | |
| * amdgpu_fence_ref - take a ref on a fence | |
| * | |
| * @fence: amdgpu fence object | |
| * | |
| * Take a reference on a fence (all asics). | |
| * Returns the fence. | |
| */ | |
| struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence) | |
| { | |
| fence_get(&fence->base); | |
| return fence; | |
| } | |
| /** | |
| * amdgpu_fence_unref - remove a ref on a fence | |
| * | |
| * @fence: amdgpu fence object | |
| * | |
| * Remove a reference on a fence (all asics). | |
| */ | |
| void amdgpu_fence_unref(struct amdgpu_fence **fence) | |
| { | |
| struct amdgpu_fence *tmp = *fence; | |
| *fence = NULL; | |
| if (tmp) | |
| fence_put(&tmp->base); | |
| } | |
| /** | |
| * amdgpu_fence_count_emitted - get the count of emitted fences | |
| * | |
| * @ring: ring the fence is associated with | |
| * | |
| * Get the number of fences emitted on the requested ring (all asics). | |
| * Returns the number of emitted fences on the ring. Used by the | |
| * dynpm code to ring track activity. | |
| */ | |
| unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring) | |
| { | |
| uint64_t emitted; | |
| /* We are not protected by ring lock when reading the last sequence | |
| * but it's ok to report slightly wrong fence count here. | |
| */ | |
| amdgpu_fence_process(ring); | |
| emitted = ring->fence_drv.sync_seq[ring->idx] | |
| - atomic64_read(&ring->fence_drv.last_seq); | |
| /* to avoid 32bits warp around */ | |
| if (emitted > 0x10000000) | |
| emitted = 0x10000000; | |
| return (unsigned)emitted; | |
| } | |
| /** | |
| * amdgpu_fence_need_sync - do we need a semaphore | |
| * | |
| * @fence: amdgpu fence object | |
| * @dst_ring: which ring to check against | |
| * | |
| * Check if the fence needs to be synced against another ring | |
| * (all asics). If so, we need to emit a semaphore. | |
| * Returns true if we need to sync with another ring, false if | |
| * not. | |
| */ | |
| bool amdgpu_fence_need_sync(struct amdgpu_fence *fence, | |
| struct amdgpu_ring *dst_ring) | |
| { | |
| struct amdgpu_fence_driver *fdrv; | |
| if (!fence) | |
| return false; | |
| if (fence->ring == dst_ring) | |
| return false; | |
| /* we are protected by the ring mutex */ | |
| fdrv = &dst_ring->fence_drv; | |
| if (fence->seq <= fdrv->sync_seq[fence->ring->idx]) | |
| return false; | |
| return true; | |
| } | |
| /** | |
| * amdgpu_fence_note_sync - record the sync point | |
| * | |
| * @fence: amdgpu fence object | |
| * @dst_ring: which ring to check against | |
| * | |
| * Note the sequence number at which point the fence will | |
| * be synced with the requested ring (all asics). | |
| */ | |
| void amdgpu_fence_note_sync(struct amdgpu_fence *fence, | |
| struct amdgpu_ring *dst_ring) | |
| { | |
| struct amdgpu_fence_driver *dst, *src; | |
| unsigned i; | |
| if (!fence) | |
| return; | |
| if (fence->ring == dst_ring) | |
| return; | |
| /* we are protected by the ring mutex */ | |
| src = &fence->ring->fence_drv; | |
| dst = &dst_ring->fence_drv; | |
| for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { | |
| if (i == dst_ring->idx) | |
| continue; | |
| dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]); | |
| } | |
| } | |
| /** | |
| * amdgpu_fence_driver_start_ring - make the fence driver | |
| * ready for use on the requested ring. | |
| * | |
| * @ring: ring to start the fence driver on | |
| * @irq_src: interrupt source to use for this ring | |
| * @irq_type: interrupt type to use for this ring | |
| * | |
| * Make the fence driver ready for processing (all asics). | |
| * Not all asics have all rings, so each asic will only | |
| * start the fence driver on the rings it has. | |
| * Returns 0 for success, errors for failure. | |
| */ | |
| int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring, | |
| struct amdgpu_irq_src *irq_src, | |
| unsigned irq_type) | |
| { | |
| struct amdgpu_device *adev = ring->adev; | |
| uint64_t index; | |
| if (ring != &adev->uvd.ring) { | |
| ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs]; | |
| ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4); | |
| } else { | |
| /* put fence directly behind firmware */ | |
| index = ALIGN(adev->uvd.fw->size, 8); | |
| ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index; | |
| ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index; | |
| } | |
| amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq)); | |
| ring->fence_drv.initialized = true; | |
| ring->fence_drv.irq_src = irq_src; | |
| ring->fence_drv.irq_type = irq_type; | |
| dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, " | |
| "cpu addr 0x%p\n", ring->idx, | |
| ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr); | |
| return 0; | |
| } | |
| /** | |
| * amdgpu_fence_driver_init_ring - init the fence driver | |
| * for the requested ring. | |
| * | |
| * @ring: ring to init the fence driver on | |
| * | |
| * Init the fence driver for the requested ring (all asics). | |
| * Helper function for amdgpu_fence_driver_init(). | |
| */ | |
| void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring) | |
| { | |
| int i; | |
| ring->fence_drv.cpu_addr = NULL; | |
| ring->fence_drv.gpu_addr = 0; | |
| for (i = 0; i < AMDGPU_MAX_RINGS; ++i) | |
| ring->fence_drv.sync_seq[i] = 0; | |
| atomic64_set(&ring->fence_drv.last_seq, 0); | |
| ring->fence_drv.initialized = false; | |
| INIT_DELAYED_WORK(&ring->fence_drv.lockup_work, | |
| amdgpu_fence_check_lockup); | |
| ring->fence_drv.ring = ring; | |
| } | |
| /** | |
| * amdgpu_fence_driver_init - init the fence driver | |
| * for all possible rings. | |
| * | |
| * @adev: amdgpu device pointer | |
| * | |
| * Init the fence driver for all possible rings (all asics). | |
| * Not all asics have all rings, so each asic will only | |
| * start the fence driver on the rings it has using | |
| * amdgpu_fence_driver_start_ring(). | |
| * Returns 0 for success. | |
| */ | |
| int amdgpu_fence_driver_init(struct amdgpu_device *adev) | |
| { | |
| init_waitqueue_head(&adev->fence_queue); | |
| if (amdgpu_debugfs_fence_init(adev)) | |
| dev_err(adev->dev, "fence debugfs file creation failed\n"); | |
| return 0; | |
| } | |
| /** | |
| * amdgpu_fence_driver_fini - tear down the fence driver | |
| * for all possible rings. | |
| * | |
| * @adev: amdgpu device pointer | |
| * | |
| * Tear down the fence driver for all possible rings (all asics). | |
| */ | |
| void amdgpu_fence_driver_fini(struct amdgpu_device *adev) | |
| { | |
| int i, r; | |
| mutex_lock(&adev->ring_lock); | |
| for (i = 0; i < AMDGPU_MAX_RINGS; i++) { | |
| struct amdgpu_ring *ring = adev->rings[i]; | |
| if (!ring || !ring->fence_drv.initialized) | |
| continue; | |
| r = amdgpu_fence_wait_empty(ring); | |
| if (r) { | |
| /* no need to trigger GPU reset as we are unloading */ | |
| amdgpu_fence_driver_force_completion(adev); | |
| } | |
| wake_up_all(&adev->fence_queue); | |
| ring->fence_drv.initialized = false; | |
| } | |
| mutex_unlock(&adev->ring_lock); | |
| } | |
| /** | |
| * amdgpu_fence_driver_force_completion - force all fence waiter to complete | |
| * | |
| * @adev: amdgpu device pointer | |
| * | |
| * In case of GPU reset failure make sure no process keep waiting on fence | |
| * that will never complete. | |
| */ | |
| void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev) | |
| { | |
| int i; | |
| for (i = 0; i < AMDGPU_MAX_RINGS; i++) { | |
| struct amdgpu_ring *ring = adev->rings[i]; | |
| if (!ring || !ring->fence_drv.initialized) | |
| continue; | |
| amdgpu_fence_write(ring, ring->fence_drv.sync_seq[i]); | |
| } | |
| } | |
| /* | |
| * Fence debugfs | |
| */ | |
| #if defined(CONFIG_DEBUG_FS) | |
| static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data) | |
| { | |
| struct drm_info_node *node = (struct drm_info_node *)m->private; | |
| struct drm_device *dev = node->minor->dev; | |
| struct amdgpu_device *adev = dev->dev_private; | |
| int i, j; | |
| for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { | |
| struct amdgpu_ring *ring = adev->rings[i]; | |
| if (!ring || !ring->fence_drv.initialized) | |
| continue; | |
| amdgpu_fence_process(ring); | |
| seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name); | |
| seq_printf(m, "Last signaled fence 0x%016llx\n", | |
| (unsigned long long)atomic64_read(&ring->fence_drv.last_seq)); | |
| seq_printf(m, "Last emitted 0x%016llx\n", | |
| ring->fence_drv.sync_seq[i]); | |
| for (j = 0; j < AMDGPU_MAX_RINGS; ++j) { | |
| struct amdgpu_ring *other = adev->rings[j]; | |
| if (i != j && other && other->fence_drv.initialized && | |
| ring->fence_drv.sync_seq[j]) | |
| seq_printf(m, "Last sync to ring %d 0x%016llx\n", | |
| j, ring->fence_drv.sync_seq[j]); | |
| } | |
| } | |
| return 0; | |
| } | |
| static struct drm_info_list amdgpu_debugfs_fence_list[] = { | |
| {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL}, | |
| }; | |
| #endif | |
| int amdgpu_debugfs_fence_init(struct amdgpu_device *adev) | |
| { | |
| #if defined(CONFIG_DEBUG_FS) | |
| return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 1); | |
| #else | |
| return 0; | |
| #endif | |
| } | |
| static const char *amdgpu_fence_get_driver_name(struct fence *fence) | |
| { | |
| return "amdgpu"; | |
| } | |
| static const char *amdgpu_fence_get_timeline_name(struct fence *f) | |
| { | |
| struct amdgpu_fence *fence = to_amdgpu_fence(f); | |
| return (const char *)fence->ring->name; | |
| } | |
| static inline bool amdgpu_test_signaled(struct amdgpu_fence *fence) | |
| { | |
| return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags); | |
| } | |
| struct amdgpu_wait_cb { | |
| struct fence_cb base; | |
| struct task_struct *task; | |
| }; | |
| static void amdgpu_fence_wait_cb(struct fence *fence, struct fence_cb *cb) | |
| { | |
| struct amdgpu_wait_cb *wait = | |
| container_of(cb, struct amdgpu_wait_cb, base); | |
| wake_up_process(wait->task); | |
| } | |
| static signed long amdgpu_fence_default_wait(struct fence *f, bool intr, | |
| signed long t) | |
| { | |
| struct amdgpu_fence *fence = to_amdgpu_fence(f); | |
| struct amdgpu_device *adev = fence->ring->adev; | |
| struct amdgpu_wait_cb cb; | |
| cb.task = current; | |
| if (fence_add_callback(f, &cb.base, amdgpu_fence_wait_cb)) | |
| return t; | |
| while (t > 0) { | |
| if (intr) | |
| set_current_state(TASK_INTERRUPTIBLE); | |
| else | |
| set_current_state(TASK_UNINTERRUPTIBLE); | |
| /* | |
| * amdgpu_test_signaled must be called after | |
| * set_current_state to prevent a race with wake_up_process | |
| */ | |
| if (amdgpu_test_signaled(fence)) | |
| break; | |
| if (adev->needs_reset) { | |
| t = -EDEADLK; | |
| break; | |
| } | |
| t = schedule_timeout(t); | |
| if (t > 0 && intr && signal_pending(current)) | |
| t = -ERESTARTSYS; | |
| } | |
| __set_current_state(TASK_RUNNING); | |
| fence_remove_callback(f, &cb.base); | |
| return t; | |
| } | |
| const struct fence_ops amdgpu_fence_ops = { | |
| .get_driver_name = amdgpu_fence_get_driver_name, | |
| .get_timeline_name = amdgpu_fence_get_timeline_name, | |
| .enable_signaling = amdgpu_fence_enable_signaling, | |
| .signaled = amdgpu_fence_is_signaled, | |
| .wait = amdgpu_fence_default_wait, | |
| .release = NULL, | |
| }; |