| ======================== |
| The Common Clk Framework |
| ======================== |
| |
| :Author: Mike Turquette <mturquette@ti.com> |
| |
| This document endeavours to explain the common clk framework details, |
| and how to port a platform over to this framework. It is not yet a |
| detailed explanation of the clock api in include/linux/clk.h, but |
| perhaps someday it will include that information. |
| |
| Introduction and interface split |
| ================================ |
| |
| The common clk framework is an interface to control the clock nodes |
| available on various devices today. This may come in the form of clock |
| gating, rate adjustment, muxing or other operations. This framework is |
| enabled with the CONFIG_COMMON_CLK option. |
| |
| The interface itself is divided into two halves, each shielded from the |
| details of its counterpart. First is the common definition of struct |
| clk which unifies the framework-level accounting and infrastructure that |
| has traditionally been duplicated across a variety of platforms. Second |
| is a common implementation of the clk.h api, defined in |
| drivers/clk/clk.c. Finally there is struct clk_ops, whose operations |
| are invoked by the clk api implementation. |
| |
| The second half of the interface is comprised of the hardware-specific |
| callbacks registered with struct clk_ops and the corresponding |
| hardware-specific structures needed to model a particular clock. For |
| the remainder of this document any reference to a callback in struct |
| clk_ops, such as .enable or .set_rate, implies the hardware-specific |
| implementation of that code. Likewise, references to struct clk_foo |
| serve as a convenient shorthand for the implementation of the |
| hardware-specific bits for the hypothetical "foo" hardware. |
| |
| Tying the two halves of this interface together is struct clk_hw, which |
| is defined in struct clk_foo and pointed to within struct clk_core. This |
| allows for easy navigation between the two discrete halves of the common |
| clock interface. |
| |
| Common data structures and api |
| ============================== |
| |
| Below is the common struct clk_core definition from |
| drivers/clk/clk.c, modified for brevity:: |
| |
| struct clk_core { |
| const char *name; |
| const struct clk_ops *ops; |
| struct clk_hw *hw; |
| struct module *owner; |
| struct clk_core *parent; |
| const char **parent_names; |
| struct clk_core **parents; |
| u8 num_parents; |
| u8 new_parent_index; |
| ... |
| }; |
| |
| The members above make up the core of the clk tree topology. The clk |
| api itself defines several driver-facing functions which operate on |
| struct clk. That api is documented in include/linux/clk.h. |
| |
| Platforms and devices utilizing the common struct clk_core use the struct |
| clk_ops pointer in struct clk_core to perform the hardware-specific parts of |
| the operations defined in clk-provider.h:: |
| |
| struct clk_ops { |
| int (*prepare)(struct clk_hw *hw); |
| void (*unprepare)(struct clk_hw *hw); |
| int (*is_prepared)(struct clk_hw *hw); |
| void (*unprepare_unused)(struct clk_hw *hw); |
| int (*enable)(struct clk_hw *hw); |
| void (*disable)(struct clk_hw *hw); |
| int (*is_enabled)(struct clk_hw *hw); |
| void (*disable_unused)(struct clk_hw *hw); |
| unsigned long (*recalc_rate)(struct clk_hw *hw, |
| unsigned long parent_rate); |
| long (*round_rate)(struct clk_hw *hw, |
| unsigned long rate, |
| unsigned long *parent_rate); |
| int (*determine_rate)(struct clk_hw *hw, |
| struct clk_rate_request *req); |
| int (*set_parent)(struct clk_hw *hw, u8 index); |
| u8 (*get_parent)(struct clk_hw *hw); |
| int (*set_rate)(struct clk_hw *hw, |
| unsigned long rate, |
| unsigned long parent_rate); |
| int (*set_rate_and_parent)(struct clk_hw *hw, |
| unsigned long rate, |
| unsigned long parent_rate, |
| u8 index); |
| unsigned long (*recalc_accuracy)(struct clk_hw *hw, |
| unsigned long parent_accuracy); |
| int (*get_phase)(struct clk_hw *hw); |
| int (*set_phase)(struct clk_hw *hw, int degrees); |
| void (*init)(struct clk_hw *hw); |
| void (*debug_init)(struct clk_hw *hw, |
| struct dentry *dentry); |
| }; |
| |
| Hardware clk implementations |
| ============================ |
| |
| The strength of the common struct clk_core comes from its .ops and .hw pointers |
| which abstract the details of struct clk from the hardware-specific bits, and |
| vice versa. To illustrate consider the simple gateable clk implementation in |
| drivers/clk/clk-gate.c:: |
| |
| struct clk_gate { |
| struct clk_hw hw; |
| void __iomem *reg; |
| u8 bit_idx; |
| ... |
| }; |
| |
| struct clk_gate contains struct clk_hw hw as well as hardware-specific |
| knowledge about which register and bit controls this clk's gating. |
| Nothing about clock topology or accounting, such as enable_count or |
| notifier_count, is needed here. That is all handled by the common |
| framework code and struct clk_core. |
| |
| Let's walk through enabling this clk from driver code:: |
| |
| struct clk *clk; |
| clk = clk_get(NULL, "my_gateable_clk"); |
| |
| clk_prepare(clk); |
| clk_enable(clk); |
| |
| The call graph for clk_enable is very simple:: |
| |
| clk_enable(clk); |
| clk->ops->enable(clk->hw); |
| [resolves to...] |
| clk_gate_enable(hw); |
| [resolves struct clk gate with to_clk_gate(hw)] |
| clk_gate_set_bit(gate); |
| |
| And the definition of clk_gate_set_bit:: |
| |
| static void clk_gate_set_bit(struct clk_gate *gate) |
| { |
| u32 reg; |
| |
| reg = __raw_readl(gate->reg); |
| reg |= BIT(gate->bit_idx); |
| writel(reg, gate->reg); |
| } |
| |
| Note that to_clk_gate is defined as:: |
| |
| #define to_clk_gate(_hw) container_of(_hw, struct clk_gate, hw) |
| |
| This pattern of abstraction is used for every clock hardware |
| representation. |
| |
| Supporting your own clk hardware |
| ================================ |
| |
| When implementing support for a new type of clock it is only necessary to |
| include the following header:: |
| |
| #include <linux/clk-provider.h> |
| |
| To construct a clk hardware structure for your platform you must define |
| the following:: |
| |
| struct clk_foo { |
| struct clk_hw hw; |
| ... hardware specific data goes here ... |
| }; |
| |
| To take advantage of your data you'll need to support valid operations |
| for your clk:: |
| |
| struct clk_ops clk_foo_ops { |
| .enable = &clk_foo_enable; |
| .disable = &clk_foo_disable; |
| }; |
| |
| Implement the above functions using container_of:: |
| |
| #define to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw) |
| |
| int clk_foo_enable(struct clk_hw *hw) |
| { |
| struct clk_foo *foo; |
| |
| foo = to_clk_foo(hw); |
| |
| ... perform magic on foo ... |
| |
| return 0; |
| }; |
| |
| Below is a matrix detailing which clk_ops are mandatory based upon the |
| hardware capabilities of that clock. A cell marked as "y" means |
| mandatory, a cell marked as "n" implies that either including that |
| callback is invalid or otherwise unnecessary. Empty cells are either |
| optional or must be evaluated on a case-by-case basis. |
| |
| .. table:: clock hardware characteristics |
| |
| +----------------+------+-------------+---------------+-------------+------+ |
| | | gate | change rate | single parent | multiplexer | root | |
| +================+======+=============+===============+=============+======+ |
| |.prepare | | | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.unprepare | | | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.enable | y | | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.disable | y | | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.is_enabled | y | | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.recalc_rate | | y | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.round_rate | | y [1]_ | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.determine_rate | | y [1]_ | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.set_rate | | y | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.set_parent | | | n | y | n | |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.get_parent | | | n | y | n | |
| +----------------+------+-------------+---------------+-------------+------+ |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.recalc_accuracy| | | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| +----------------+------+-------------+---------------+-------------+------+ |
| |.init | | | | | | |
| +----------------+------+-------------+---------------+-------------+------+ |
| |
| .. [1] either one of round_rate or determine_rate is required. |
| |
| Finally, register your clock at run-time with a hardware-specific |
| registration function. This function simply populates struct clk_foo's |
| data and then passes the common struct clk parameters to the framework |
| with a call to:: |
| |
| clk_register(...) |
| |
| See the basic clock types in ``drivers/clk/clk-*.c`` for examples. |
| |
| Disabling clock gating of unused clocks |
| ======================================= |
| |
| Sometimes during development it can be useful to be able to bypass the |
| default disabling of unused clocks. For example, if drivers aren't enabling |
| clocks properly but rely on them being on from the bootloader, bypassing |
| the disabling means that the driver will remain functional while the issues |
| are sorted out. |
| |
| To bypass this disabling, include "clk_ignore_unused" in the bootargs to the |
| kernel. |
| |
| Locking |
| ======= |
| |
| The common clock framework uses two global locks, the prepare lock and the |
| enable lock. |
| |
| The enable lock is a spinlock and is held across calls to the .enable, |
| .disable operations. Those operations are thus not allowed to sleep, |
| and calls to the clk_enable(), clk_disable() API functions are allowed in |
| atomic context. |
| |
| For clk_is_enabled() API, it is also designed to be allowed to be used in |
| atomic context. However, it doesn't really make any sense to hold the enable |
| lock in core, unless you want to do something else with the information of |
| the enable state with that lock held. Otherwise, seeing if a clk is enabled is |
| a one-shot read of the enabled state, which could just as easily change after |
| the function returns because the lock is released. Thus the user of this API |
| needs to handle synchronizing the read of the state with whatever they're |
| using it for to make sure that the enable state doesn't change during that |
| time. |
| |
| The prepare lock is a mutex and is held across calls to all other operations. |
| All those operations are allowed to sleep, and calls to the corresponding API |
| functions are not allowed in atomic context. |
| |
| This effectively divides operations in two groups from a locking perspective. |
| |
| Drivers don't need to manually protect resources shared between the operations |
| of one group, regardless of whether those resources are shared by multiple |
| clocks or not. However, access to resources that are shared between operations |
| of the two groups needs to be protected by the drivers. An example of such a |
| resource would be a register that controls both the clock rate and the clock |
| enable/disable state. |
| |
| The clock framework is reentrant, in that a driver is allowed to call clock |
| framework functions from within its implementation of clock operations. This |
| can for instance cause a .set_rate operation of one clock being called from |
| within the .set_rate operation of another clock. This case must be considered |
| in the driver implementations, but the code flow is usually controlled by the |
| driver in that case. |
| |
| Note that locking must also be considered when code outside of the common |
| clock framework needs to access resources used by the clock operations. This |
| is considered out of scope of this document. |