workqueue: alloc struct worker on its local node
When the create_worker() is called from non-manager, the struct worker
is allocated from the node of the caller which may be different from the
node of pool->node.
So we add a node ID argument for the alloc_worker() to ensure the
struct worker is allocated from the preferable node.
tj: @nid renamed to @node for consistency.
Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
diff --git a/kernel/workqueue.c b/kernel/workqueue.c
index 338d418..a791a8c 100644
--- a/kernel/workqueue.c
+++ b/kernel/workqueue.c
@@ -1595,11 +1595,11 @@
list_del_init(&worker->entry);
}
-static struct worker *alloc_worker(void)
+static struct worker *alloc_worker(int node)
{
struct worker *worker;
- worker = kzalloc(sizeof(*worker), GFP_KERNEL);
+ worker = kzalloc_node(sizeof(*worker), GFP_KERNEL, node);
if (worker) {
INIT_LIST_HEAD(&worker->entry);
INIT_LIST_HEAD(&worker->scheduled);
@@ -1694,7 +1694,7 @@
if (id < 0)
goto fail;
- worker = alloc_worker();
+ worker = alloc_worker(pool->node);
if (!worker)
goto fail;
@@ -4110,7 +4110,7 @@
if (flags & WQ_MEM_RECLAIM) {
struct worker *rescuer;
- rescuer = alloc_worker();
+ rescuer = alloc_worker(NUMA_NO_NODE);
if (!rescuer)
goto err_destroy;