lguest: documentation III: Drivers
Documentation: The Drivers
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/drivers/block/lguest_blk.c b/drivers/block/lguest_blk.c
index 5b79d07..93e3c40 100644
--- a/drivers/block/lguest_blk.c
+++ b/drivers/block/lguest_blk.c
@@ -1,6 +1,12 @@
-/* A simple block driver for lguest.
+/*D:400
+ * The Guest block driver
*
- * Copyright 2006 Rusty Russell <rusty@rustcorp.com.au> IBM Corporation
+ * This is a simple block driver, which appears as /dev/lgba, lgbb, lgbc etc.
+ * The mechanism is simple: we place the information about the request in the
+ * device page, then use SEND_DMA (containing the data for a write, or an empty
+ * "ping" DMA for a read).
+ :*/
+/* Copyright 2006 Rusty Russell <rusty@rustcorp.com.au> IBM Corporation
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -25,27 +31,50 @@
static char next_block_index = 'a';
+/*D:420 Here is the structure which holds all the information we need about
+ * each Guest block device.
+ *
+ * I'm sure at this stage, you're wondering "hey, where was the adventure I was
+ * promised?" and thinking "Rusty sucks, I shall say nasty things about him on
+ * my blog". I think Real adventures have boring bits, too, and you're in the
+ * middle of one. But it gets better. Just not quite yet. */
struct blockdev
{
+ /* The block queue infrastructure wants a spinlock: it is held while it
+ * calls our block request function. We grab it in our interrupt
+ * handler so the responses don't mess with new requests. */
spinlock_t lock;
- /* The disk structure for the kernel. */
+ /* The disk structure registered with kernel. */
struct gendisk *disk;
- /* The major number for this disk. */
+ /* The major device number for this disk, and the interrupt. We only
+ * really keep them here for completeness; we'd need them if we
+ * supported device unplugging. */
int major;
int irq;
+ /* The physical address of this device's memory page */
unsigned long phys_addr;
- /* The mapped block page. */
+ /* The mapped memory page for convenient acces. */
struct lguest_block_page *lb_page;
- /* We only have a single request outstanding at a time. */
+ /* We only have a single request outstanding at a time: this is it. */
struct lguest_dma dma;
struct request *req;
};
-/* Jens gave me this nice helper to end all chunks of a request. */
+/*D:495 We originally used end_request() throughout the driver, but it turns
+ * out that end_request() is deprecated, and doesn't actually end the request
+ * (which seems like a good reason to deprecate it!). It simply ends the first
+ * bio. So if we had 3 bios in a "struct request" we would do all 3,
+ * end_request(), do 2, end_request(), do 1 and end_request(): twice as much
+ * work as we needed to do.
+ *
+ * This reinforced to me that I do not understand the block layer.
+ *
+ * Nonetheless, Jens Axboe gave me this nice helper to end all chunks of a
+ * request. This improved disk speed by 130%. */
static void end_entire_request(struct request *req, int uptodate)
{
if (end_that_request_first(req, uptodate, req->hard_nr_sectors))
@@ -55,30 +84,62 @@
end_that_request_last(req, uptodate);
}
+/* I'm told there are only two stories in the world worth telling: love and
+ * hate. So there used to be a love scene here like this:
+ *
+ * Launcher: We could make beautiful I/O together, you and I.
+ * Guest: My, that's a big disk!
+ *
+ * Unfortunately, it was just too raunchy for our otherwise-gentle tale. */
+
+/*D:490 This is the interrupt handler, called when a block read or write has
+ * been completed for us. */
static irqreturn_t lgb_irq(int irq, void *_bd)
{
+ /* We handed our "struct blockdev" as the argument to request_irq(), so
+ * it is passed through to us here. This tells us which device we're
+ * dealing with in case we have more than one. */
struct blockdev *bd = _bd;
unsigned long flags;
+ /* We weren't doing anything? Strange, but could happen if we shared
+ * interrupts (we don't!). */
if (!bd->req) {
pr_debug("No work!\n");
return IRQ_NONE;
}
+ /* Not done yet? That's equally strange. */
if (!bd->lb_page->result) {
pr_debug("No result!\n");
return IRQ_NONE;
}
+ /* We have to grab the lock before ending the request. */
spin_lock_irqsave(&bd->lock, flags);
+ /* "result" is 1 for success, 2 for failure: end_entire_request() wants
+ * to know whether this succeeded or not. */
end_entire_request(bd->req, bd->lb_page->result == 1);
+ /* Clear out request, it's done. */
bd->req = NULL;
+ /* Reset incoming DMA for next time. */
bd->dma.used_len = 0;
+ /* Ready for more reads or writes */
blk_start_queue(bd->disk->queue);
spin_unlock_irqrestore(&bd->lock, flags);
+
+ /* The interrupt was for us, we dealt with it. */
return IRQ_HANDLED;
}
+/*D:480 The block layer's "struct request" contains a number of "struct bio"s,
+ * each of which contains "struct bio_vec"s, each of which contains a page, an
+ * offset and a length.
+ *
+ * Fortunately there are iterators to help us walk through the "struct
+ * request". Even more fortunately, there were plenty of places to steal the
+ * code from. We pack the "struct request" into our "struct lguest_dma" and
+ * return the total length. */
static unsigned int req_to_dma(struct request *req, struct lguest_dma *dma)
{
unsigned int i = 0, idx, len = 0;
@@ -87,8 +148,13 @@
rq_for_each_bio(bio, req) {
struct bio_vec *bvec;
bio_for_each_segment(bvec, bio, idx) {
+ /* We told the block layer not to give us too many. */
BUG_ON(i == LGUEST_MAX_DMA_SECTIONS);
+ /* If we had a zero-length segment, it would look like
+ * the end of the data referred to by the "struct
+ * lguest_dma", so make sure that doesn't happen. */
BUG_ON(!bvec->bv_len);
+ /* Convert page & offset to a physical address */
dma->addr[i] = page_to_phys(bvec->bv_page)
+ bvec->bv_offset;
dma->len[i] = bvec->bv_len;
@@ -96,26 +162,39 @@
i++;
}
}
+ /* If the array isn't full, we mark the end with a 0 length */
if (i < LGUEST_MAX_DMA_SECTIONS)
dma->len[i] = 0;
return len;
}
+/* This creates an empty DMA, useful for prodding the Host without sending data
+ * (ie. when we want to do a read) */
static void empty_dma(struct lguest_dma *dma)
{
dma->len[0] = 0;
}
+/*D:470 Setting up a request is fairly easy: */
static void setup_req(struct blockdev *bd,
int type, struct request *req, struct lguest_dma *dma)
{
+ /* The type is 1 (write) or 0 (read). */
bd->lb_page->type = type;
+ /* The sector on disk where the read or write starts. */
bd->lb_page->sector = req->sector;
+ /* The result is initialized to 0 (unfinished). */
bd->lb_page->result = 0;
+ /* The current request (so we can end it in the interrupt handler). */
bd->req = req;
+ /* The number of bytes: returned as a side-effect of req_to_dma(),
+ * which packs the block layer's "struct request" into our "struct
+ * lguest_dma" */
bd->lb_page->bytes = req_to_dma(req, dma);
}
+/*D:450 Write is pretty straightforward: we pack the request into a "struct
+ * lguest_dma", then use SEND_DMA to send the request. */
static void do_write(struct blockdev *bd, struct request *req)
{
struct lguest_dma send;
@@ -126,6 +205,9 @@
lguest_send_dma(bd->phys_addr, &send);
}
+/* Read is similar to write, except we pack the request into our receive
+ * "struct lguest_dma" and send through an empty DMA just to tell the Host that
+ * there's a request pending. */
static void do_read(struct blockdev *bd, struct request *req)
{
struct lguest_dma ping;
@@ -137,21 +219,30 @@
lguest_send_dma(bd->phys_addr, &ping);
}
+/*D:440 This where requests come in: we get handed the request queue and are
+ * expected to pull a "struct request" off it until we've finished them or
+ * we're waiting for a reply: */
static void do_lgb_request(struct request_queue *q)
{
struct blockdev *bd;
struct request *req;
again:
+ /* This sometimes returns NULL even on the very first time around. I
+ * wonder if it's something to do with letting elves handle the request
+ * queue... */
req = elv_next_request(q);
if (!req)
return;
+ /* We attached the struct blockdev to the disk: get it back */
bd = req->rq_disk->private_data;
- /* Sometimes we get repeated requests after blk_stop_queue. */
+ /* Sometimes we get repeated requests after blk_stop_queue(), but we
+ * can only handle one at a time. */
if (bd->req)
return;
+ /* We only do reads and writes: no tricky business! */
if (!blk_fs_request(req)) {
pr_debug("Got non-command 0x%08x\n", req->cmd_type);
req->errors++;
@@ -164,20 +255,31 @@
else
do_read(bd, req);
- /* Wait for interrupt to tell us it's done. */
+ /* We've put out the request, so stop any more coming in until we get
+ * an interrupt, which takes us to lgb_irq() to re-enable the queue. */
blk_stop_queue(q);
}
+/*D:430 This is the "struct block_device_operations" we attach to the disk at
+ * the end of lguestblk_probe(). It doesn't seem to want much. */
static struct block_device_operations lguestblk_fops = {
.owner = THIS_MODULE,
};
+/*D:425 Setting up a disk device seems to involve a lot of code. I'm not sure
+ * quite why. I do know that the IDE code sent two or three of the maintainers
+ * insane, perhaps this is the fringe of the same disease?
+ *
+ * As in the console code, the probe function gets handed the generic
+ * lguest_device from lguest_bus.c: */
static int lguestblk_probe(struct lguest_device *lgdev)
{
struct blockdev *bd;
int err;
int irqflags = IRQF_SHARED;
+ /* First we allocate our own "struct blockdev" and initialize the easy
+ * fields. */
bd = kmalloc(sizeof(*bd), GFP_KERNEL);
if (!bd)
return -ENOMEM;
@@ -187,59 +289,100 @@
bd->req = NULL;
bd->dma.used_len = 0;
bd->dma.len[0] = 0;
+ /* The descriptor in the lguest_devices array provided by the Host
+ * gives the Guest the physical page number of the device's page. */
bd->phys_addr = (lguest_devices[lgdev->index].pfn << PAGE_SHIFT);
+ /* We use lguest_map() to get a pointer to the device page */
bd->lb_page = lguest_map(bd->phys_addr, 1);
if (!bd->lb_page) {
err = -ENOMEM;
goto out_free_bd;
}
+ /* We need a major device number: 0 means "assign one dynamically". */
bd->major = register_blkdev(0, "lguestblk");
if (bd->major < 0) {
err = bd->major;
goto out_unmap;
}
+ /* This allocates a "struct gendisk" where we pack all the information
+ * about the disk which the rest of Linux sees. We ask for one minor
+ * number; I do wonder if we should be asking for more. */
bd->disk = alloc_disk(1);
if (!bd->disk) {
err = -ENOMEM;
goto out_unregister_blkdev;
}
+ /* Every disk needs a queue for requests to come in: we set up the
+ * queue with a callback function (the core of our driver) and the lock
+ * to use. */
bd->disk->queue = blk_init_queue(do_lgb_request, &bd->lock);
if (!bd->disk->queue) {
err = -ENOMEM;
goto out_put_disk;
}
- /* We can only handle a certain number of sg entries */
+ /* We can only handle a certain number of pointers in our SEND_DMA
+ * call, so we set that with blk_queue_max_hw_segments(). This is not
+ * to be confused with blk_queue_max_phys_segments() of course! I
+ * know, who could possibly confuse the two?
+ *
+ * Well, it's simple to tell them apart: this one seems to work and the
+ * other one didn't. */
blk_queue_max_hw_segments(bd->disk->queue, LGUEST_MAX_DMA_SECTIONS);
- /* Buffers must not cross page boundaries */
+
+ /* Due to technical limitations of our Host (and simple coding) we
+ * can't have a single buffer which crosses a page boundary. Tell it
+ * here. This means that our maximum request size is 16
+ * (LGUEST_MAX_DMA_SECTIONS) pages. */
blk_queue_segment_boundary(bd->disk->queue, PAGE_SIZE-1);
+ /* We name our disk: this becomes the device name when udev does its
+ * magic thing and creates the device node, such as /dev/lgba.
+ * next_block_index is a global which starts at 'a'. Unfortunately
+ * this simple increment logic means that the 27th disk will be called
+ * "/dev/lgb{". In that case, I recommend having at least 29 disks, so
+ * your /dev directory will be balanced. */
sprintf(bd->disk->disk_name, "lgb%c", next_block_index++);
+
+ /* We look to the device descriptor again to see if this device's
+ * interrupts are expected to be random. If they are, we tell the irq
+ * subsystem. At the moment this bit is always set. */
if (lguest_devices[lgdev->index].features & LGUEST_DEVICE_F_RANDOMNESS)
irqflags |= IRQF_SAMPLE_RANDOM;
+
+ /* Now we have the name and irqflags, we can request the interrupt; we
+ * give it the "struct blockdev" we have set up to pass to lgb_irq()
+ * when there is an interrupt. */
err = request_irq(bd->irq, lgb_irq, irqflags, bd->disk->disk_name, bd);
if (err)
goto out_cleanup_queue;
+ /* We bind our one-entry DMA pool to the key for this block device so
+ * the Host can reply to our requests. The key is equal to the
+ * physical address of the device's page, which is conveniently
+ * unique. */
err = lguest_bind_dma(bd->phys_addr, &bd->dma, 1, bd->irq);
if (err)
goto out_free_irq;
+ /* We finish our disk initialization and add the disk to the system. */
bd->disk->major = bd->major;
bd->disk->first_minor = 0;
bd->disk->private_data = bd;
bd->disk->fops = &lguestblk_fops;
- /* This is initialized to the disk size by the other end. */
+ /* This is initialized to the disk size by the Launcher. */
set_capacity(bd->disk, bd->lb_page->num_sectors);
add_disk(bd->disk);
printk(KERN_INFO "%s: device %i at major %d\n",
bd->disk->disk_name, lgdev->index, bd->major);
+ /* We don't need to keep the "struct blockdev" around, but if we ever
+ * implemented device removal, we'd need this. */
lgdev->private = bd;
return 0;
@@ -258,6 +401,8 @@
return err;
}
+/*D:410 The boilerplate code for registering the lguest block driver is just
+ * like the console: */
static struct lguest_driver lguestblk_drv = {
.name = "lguestblk",
.owner = THIS_MODULE,
diff --git a/drivers/char/hvc_lguest.c b/drivers/char/hvc_lguest.c
index e7b889e4..1de8967 100644
--- a/drivers/char/hvc_lguest.c
+++ b/drivers/char/hvc_lguest.c
@@ -1,6 +1,19 @@
-/* Simple console for lguest.
+/*D:300
+ * The Guest console driver
*
- * Copyright (C) 2006 Rusty Russell, IBM Corporation
+ * This is a trivial console driver: we use lguest's DMA mechanism to send
+ * bytes out, and register a DMA buffer to receive bytes in. It is assumed to
+ * be present and available from the very beginning of boot.
+ *
+ * Writing console drivers is one of the few remaining Dark Arts in Linux.
+ * Fortunately for us, the path of virtual consoles has been well-trodden by
+ * the PowerPC folks, who wrote "hvc_console.c" to generically support any
+ * virtual console. We use that infrastructure which only requires us to write
+ * the basic put_chars and get_chars functions and call the right register
+ * functions.
+ :*/
+
+/* Copyright (C) 2006 Rusty Russell, IBM Corporation
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -21,49 +34,81 @@
#include <linux/lguest_bus.h>
#include "hvc_console.h"
+/*D:340 This is our single console input buffer, with associated "struct
+ * lguest_dma" referring to it. Note the 0-terminated length array, and the
+ * use of physical address for the buffer itself. */
static char inbuf[256];
static struct lguest_dma cons_input = { .used_len = 0,
.addr[0] = __pa(inbuf),
.len[0] = sizeof(inbuf),
.len[1] = 0 };
+/*D:310 The put_chars() callback is pretty straightforward.
+ *
+ * First we put the pointer and length in a "struct lguest_dma": we only have
+ * one pointer, so we set the second length to 0. Then we use SEND_DMA to send
+ * the data to (Host) buffers attached to the console key. Usually a device's
+ * key is a physical address within the device's memory, but because the
+ * console device doesn't have any associated physical memory, we use the
+ * LGUEST_CONSOLE_DMA_KEY constant (aka 0). */
static int put_chars(u32 vtermno, const char *buf, int count)
{
struct lguest_dma dma;
- /* FIXME: what if it's over a page boundary? */
+ /* FIXME: DMA buffers in a "struct lguest_dma" are not allowed
+ * to go over page boundaries. This never seems to happen,
+ * but if it did we'd need to fix this code. */
dma.len[0] = count;
dma.len[1] = 0;
dma.addr[0] = __pa(buf);
lguest_send_dma(LGUEST_CONSOLE_DMA_KEY, &dma);
+ /* We're expected to return the amount of data we wrote: all of it. */
return count;
}
+/*D:350 get_chars() is the callback from the hvc_console infrastructure when
+ * an interrupt is received.
+ *
+ * Firstly we see if our buffer has been filled: if not, we return. The rest
+ * of the code deals with the fact that the hvc_console() infrastructure only
+ * asks us for 16 bytes at a time. We keep a "cons_offset" variable for
+ * partially-read buffers. */
static int get_chars(u32 vtermno, char *buf, int count)
{
static int cons_offset;
+ /* Nothing left to see here... */
if (!cons_input.used_len)
return 0;
+ /* You want more than we have to give? Well, try wanting less! */
if (cons_input.used_len - cons_offset < count)
count = cons_input.used_len - cons_offset;
+ /* Copy across to their buffer and increment offset. */
memcpy(buf, inbuf + cons_offset, count);
cons_offset += count;
+
+ /* Finished? Zero offset, and reset cons_input so Host will use it
+ * again. */
if (cons_offset == cons_input.used_len) {
cons_offset = 0;
cons_input.used_len = 0;
}
return count;
}
+/*:*/
static struct hv_ops lguest_cons = {
.get_chars = get_chars,
.put_chars = put_chars,
};
+/*D:320 Console drivers are initialized very early so boot messages can go
+ * out. At this stage, the console is output-only. Our driver checks we're a
+ * Guest, and if so hands hvc_instantiate() the console number (0), priority
+ * (0), and the struct hv_ops containing the put_chars() function. */
static int __init cons_init(void)
{
if (strcmp(paravirt_ops.name, "lguest") != 0)
@@ -73,21 +118,46 @@
}
console_initcall(cons_init);
+/*D:370 To set up and manage our virtual console, we call hvc_alloc() and
+ * stash the result in the private pointer of the "struct lguest_device".
+ * Since we never remove the console device we never need this pointer again,
+ * but using ->private is considered good form, and you never know who's going
+ * to copy your driver.
+ *
+ * Once the console is set up, we bind our input buffer ready for input. */
static int lguestcons_probe(struct lguest_device *lgdev)
{
int err;
+ /* The first argument of hvc_alloc() is the virtual console number, so
+ * we use zero. The second argument is the interrupt number.
+ *
+ * The third argument is a "struct hv_ops" containing the put_chars()
+ * and get_chars() pointers. The final argument is the output buffer
+ * size: we use 256 and expect the Host to have room for us to send
+ * that much. */
lgdev->private = hvc_alloc(0, lgdev_irq(lgdev), &lguest_cons, 256);
if (IS_ERR(lgdev->private))
return PTR_ERR(lgdev->private);
+ /* We bind a single DMA buffer at key LGUEST_CONSOLE_DMA_KEY.
+ * "cons_input" is that statically-initialized global DMA buffer we saw
+ * above, and we also give the interrupt we want. */
err = lguest_bind_dma(LGUEST_CONSOLE_DMA_KEY, &cons_input, 1,
lgdev_irq(lgdev));
if (err)
printk("lguest console: failed to bind buffer.\n");
return err;
}
+/* Note the use of lgdev_irq() for the interrupt number. We tell hvc_alloc()
+ * to expect input when this interrupt is triggered, and then tell
+ * lguest_bind_dma() that is the interrupt to send us when input comes in. */
+/*D:360 From now on the console driver follows standard Guest driver form:
+ * register_lguest_driver() registers the device type and probe function, and
+ * the probe function sets up the device.
+ *
+ * The standard "struct lguest_driver": */
static struct lguest_driver lguestcons_drv = {
.name = "lguestcons",
.owner = THIS_MODULE,
@@ -95,6 +165,7 @@
.probe = lguestcons_probe,
};
+/* The standard init function */
static int __init hvc_lguest_init(void)
{
return register_lguest_driver(&lguestcons_drv);
diff --git a/drivers/lguest/lguest_bus.c b/drivers/lguest/lguest_bus.c
index 9a22d19..55a7940 100644
--- a/drivers/lguest/lguest_bus.c
+++ b/drivers/lguest/lguest_bus.c
@@ -46,6 +46,10 @@
__ATTR_NULL
};
+/*D:130 The generic bus infrastructure requires a function which says whether a
+ * device matches a driver. For us, it is simple: "struct lguest_driver"
+ * contains a "device_type" field which indicates what type of device it can
+ * handle, so we just cast the args and compare: */
static int lguest_dev_match(struct device *_dev, struct device_driver *_drv)
{
struct lguest_device *dev = container_of(_dev,struct lguest_device,dev);
@@ -53,6 +57,7 @@
return (drv->device_type == lguest_devices[dev->index].type);
}
+/*:*/
struct lguest_bus {
struct bus_type bus;
@@ -71,11 +76,24 @@
}
};
+/*D:140 This is the callback which occurs once the bus infrastructure matches
+ * up a device and driver, ie. in response to add_lguest_device() calling
+ * device_register(), or register_lguest_driver() calling driver_register().
+ *
+ * At the moment it's always the latter: the devices are added first, since
+ * scan_devices() is called from a "core_initcall", and the drivers themselves
+ * called later as a normal "initcall". But it would work the other way too.
+ *
+ * So now we have the happy couple, we add the status bit to indicate that we
+ * found a driver. If the driver truly loves the device, it will return
+ * happiness from its probe function (ok, perhaps this wasn't my greatest
+ * analogy), and we set the final "driver ok" bit so the Host sees it's all
+ * green. */
static int lguest_dev_probe(struct device *_dev)
{
int ret;
- struct lguest_device *dev = container_of(_dev,struct lguest_device,dev);
- struct lguest_driver *drv = container_of(dev->dev.driver,
+ struct lguest_device*dev = container_of(_dev,struct lguest_device,dev);
+ struct lguest_driver*drv = container_of(dev->dev.driver,
struct lguest_driver, drv);
lguest_devices[dev->index].status |= LGUEST_DEVICE_S_DRIVER;
@@ -85,6 +103,10 @@
return ret;
}
+/* The last part of the bus infrastructure is the function lguest drivers use
+ * to register themselves. Firstly, we do nothing if there's no lguest bus
+ * (ie. this is not a Guest), otherwise we fill in the embedded generic "struct
+ * driver" fields and call the generic driver_register(). */
int register_lguest_driver(struct lguest_driver *drv)
{
if (!lguest_devices)
@@ -97,12 +119,36 @@
return driver_register(&drv->drv);
}
+
+/* At the moment we build all the drivers into the kernel because they're so
+ * simple: 8144 bytes for all three of them as I type this. And as the console
+ * really needs to be built in, it's actually only 3527 bytes for the network
+ * and block drivers.
+ *
+ * If they get complex it will make sense for them to be modularized, so we
+ * need to explicitly export the symbol.
+ *
+ * I don't think non-GPL modules make sense, so it's a GPL-only export.
+ */
EXPORT_SYMBOL_GPL(register_lguest_driver);
+/*D:120 This is the core of the lguest bus: actually adding a new device.
+ * It's a separate function because it's neater that way, and because an
+ * earlier version of the code supported hotplug and unplug. They were removed
+ * early on because they were never used.
+ *
+ * As Andrew Tridgell says, "Untested code is buggy code".
+ *
+ * It's worth reading this carefully: we start with an index into the array of
+ * "struct lguest_device_desc"s indicating the device which is new: */
static void add_lguest_device(unsigned int index)
{
struct lguest_device *new;
+ /* Each "struct lguest_device_desc" has a "status" field, which the
+ * Guest updates as the device is probed. In the worst case, the Host
+ * can look at these bits to tell what part of device setup failed,
+ * even if the console isn't available. */
lguest_devices[index].status |= LGUEST_DEVICE_S_ACKNOWLEDGE;
new = kmalloc(sizeof(struct lguest_device), GFP_KERNEL);
if (!new) {
@@ -111,12 +157,17 @@
return;
}
+ /* The "struct lguest_device" setup is pretty straight-forward example
+ * code. */
new->index = index;
new->private = NULL;
memset(&new->dev, 0, sizeof(new->dev));
new->dev.parent = &lguest_bus.dev;
new->dev.bus = &lguest_bus.bus;
sprintf(new->dev.bus_id, "%u", index);
+
+ /* device_register() causes the bus infrastructure to look for a
+ * matching driver. */
if (device_register(&new->dev) != 0) {
printk(KERN_EMERG "Cannot register lguest device %u\n", index);
lguest_devices[index].status |= LGUEST_DEVICE_S_FAILED;
@@ -124,6 +175,9 @@
}
}
+/*D:110 scan_devices() simply iterates through the device array. The type 0
+ * is reserved to mean "no device", and anything else means we have found a
+ * device: add it. */
static void scan_devices(void)
{
unsigned int i;
@@ -133,12 +187,23 @@
add_lguest_device(i);
}
+/*D:100 Fairly early in boot, lguest_bus_init() is called to set up the lguest
+ * bus. We check that we are a Guest by checking paravirt_ops.name: there are
+ * other ways of checking, but this seems most obvious to me.
+ *
+ * So we can access the array of "struct lguest_device_desc"s easily, we map
+ * that memory and store the pointer in the global "lguest_devices". Then we
+ * register the bus with the core. Doing two registrations seems clunky to me,
+ * but it seems to be the correct sysfs incantation.
+ *
+ * Finally we call scan_devices() which adds all the devices found in the
+ * "struct lguest_device_desc" array. */
static int __init lguest_bus_init(void)
{
if (strcmp(paravirt_ops.name, "lguest") != 0)
return 0;
- /* Devices are in page above top of "normal" mem. */
+ /* Devices are in a single page above top of "normal" mem */
lguest_devices = lguest_map(max_pfn<<PAGE_SHIFT, 1);
if (bus_register(&lguest_bus.bus) != 0
@@ -148,4 +213,5 @@
scan_devices();
return 0;
}
+/* Do this after core stuff, before devices. */
postcore_initcall(lguest_bus_init);
diff --git a/drivers/net/lguest_net.c b/drivers/net/lguest_net.c
index 11277865..20df6a8 100644
--- a/drivers/net/lguest_net.c
+++ b/drivers/net/lguest_net.c
@@ -1,6 +1,13 @@
-/* A simple network driver for lguest.
+/*D:500
+ * The Guest network driver.
*
- * Copyright 2006 Rusty Russell <rusty@rustcorp.com.au> IBM Corporation
+ * This is very simple a virtual network driver, and our last Guest driver.
+ * The only trick is that it can talk directly to multiple other recipients
+ * (ie. other Guests on the same network). It can also be used with only the
+ * Host on the network.
+ :*/
+
+/* Copyright 2006 Rusty Russell <rusty@rustcorp.com.au> IBM Corporation
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -28,23 +35,28 @@
#define MAX_LANS 4
#define NUM_SKBS 8
+/*D:530 The "struct lguestnet_info" contains all the information we need to
+ * know about the network device. */
struct lguestnet_info
{
- /* The shared page(s). */
+ /* The mapped device page(s) (an array of "struct lguest_net"). */
struct lguest_net *peer;
+ /* The physical address of the device page(s) */
unsigned long peer_phys;
+ /* The size of the device page(s). */
unsigned long mapsize;
/* The lguest_device I come from */
struct lguest_device *lgdev;
- /* My peerid. */
+ /* My peerid (ie. my slot in the array). */
unsigned int me;
- /* Receive queue. */
+ /* Receive queue: the network packets waiting to be filled. */
struct sk_buff *skb[NUM_SKBS];
struct lguest_dma dma[NUM_SKBS];
};
+/*:*/
/* How many bytes left in this page. */
static unsigned int rest_of_page(void *data)
@@ -52,39 +64,82 @@
return PAGE_SIZE - ((unsigned long)data % PAGE_SIZE);
}
-/* Simple convention: offset 4 * peernum. */
+/*D:570 Each peer (ie. Guest or Host) on the network binds their receive
+ * buffers to a different key: we simply use the physical address of the
+ * device's memory page plus the peer number. The Host insists that all keys
+ * be a multiple of 4, so we multiply the peer number by 4. */
static unsigned long peer_key(struct lguestnet_info *info, unsigned peernum)
{
return info->peer_phys + 4 * peernum;
}
+/* This is the routine which sets up a "struct lguest_dma" to point to a
+ * network packet, similar to req_to_dma() in lguest_blk.c. The structure of a
+ * "struct sk_buff" has grown complex over the years: it consists of a "head"
+ * linear section pointed to by "skb->data", and possibly an array of
+ * "fragments" in the case of a non-linear packet.
+ *
+ * Our receive buffers don't use fragments at all but outgoing skbs might, so
+ * we handle it. */
static void skb_to_dma(const struct sk_buff *skb, unsigned int headlen,
struct lguest_dma *dma)
{
unsigned int i, seg;
+ /* First, we put the linear region into the "struct lguest_dma". Each
+ * entry can't go over a page boundary, so even though all our packets
+ * are 1514 bytes or less, we might need to use two entries here: */
for (i = seg = 0; i < headlen; seg++, i += rest_of_page(skb->data+i)) {
dma->addr[seg] = virt_to_phys(skb->data + i);
dma->len[seg] = min((unsigned)(headlen - i),
rest_of_page(skb->data + i));
}
+
+ /* Now we handle the fragments: at least they're guaranteed not to go
+ * over a page. skb_shinfo(skb) returns a pointer to the structure
+ * which tells us about the number of fragments and the fragment
+ * array. */
for (i = 0; i < skb_shinfo(skb)->nr_frags; i++, seg++) {
const skb_frag_t *f = &skb_shinfo(skb)->frags[i];
/* Should not happen with MTU less than 64k - 2 * PAGE_SIZE. */
if (seg == LGUEST_MAX_DMA_SECTIONS) {
+ /* We will end up sending a truncated packet should
+ * this ever happen. Plus, a cool log message! */
printk("Woah dude! Megapacket!\n");
break;
}
dma->addr[seg] = page_to_phys(f->page) + f->page_offset;
dma->len[seg] = f->size;
}
+
+ /* If after all that we didn't use the entire "struct lguest_dma"
+ * array, we terminate it with a 0 length. */
if (seg < LGUEST_MAX_DMA_SECTIONS)
dma->len[seg] = 0;
}
-/* We overload multicast bit to show promiscuous mode. */
+/*
+ * Packet transmission.
+ *
+ * Our packet transmission is a little unusual. A real network card would just
+ * send out the packet and leave the receivers to decide if they're interested.
+ * Instead, we look through the network device memory page and see if any of
+ * the ethernet addresses match the packet destination, and if so we send it to
+ * that Guest.
+ *
+ * This is made a little more complicated in two cases. The first case is
+ * broadcast packets: for that we send the packet to all Guests on the network,
+ * one at a time. The second case is "promiscuous" mode, where a Guest wants
+ * to see all the packets on the network. We need a way for the Guest to tell
+ * us it wants to see all packets, so it sets the "multicast" bit on its
+ * published MAC address, which is never valid in a real ethernet address.
+ */
#define PROMISC_BIT 0x01
+/* This is the callback which is summoned whenever the network device's
+ * multicast or promiscuous state changes. If the card is in promiscuous mode,
+ * we advertise that in our ethernet address in the device's memory. We do the
+ * same if Linux wants any or all multicast traffic. */
static void lguestnet_set_multicast(struct net_device *dev)
{
struct lguestnet_info *info = netdev_priv(dev);
@@ -95,11 +150,14 @@
info->peer[info->me].mac[0] &= ~PROMISC_BIT;
}
+/* A simple test function to see if a peer wants to see all packets.*/
static int promisc(struct lguestnet_info *info, unsigned int peer)
{
return info->peer[peer].mac[0] & PROMISC_BIT;
}
+/* Another simple function to see if a peer's advertised ethernet address
+ * matches a packet's destination ethernet address. */
static int mac_eq(const unsigned char mac[ETH_ALEN],
struct lguestnet_info *info, unsigned int peer)
{
@@ -109,6 +167,8 @@
return memcmp(mac+1, info->peer[peer].mac+1, ETH_ALEN-1) == 0;
}
+/* This is the function which actually sends a packet once we've decided a
+ * peer wants it: */
static void transfer_packet(struct net_device *dev,
struct sk_buff *skb,
unsigned int peernum)
@@ -116,76 +176,134 @@
struct lguestnet_info *info = netdev_priv(dev);
struct lguest_dma dma;
+ /* We use our handy "struct lguest_dma" packing function to prepare
+ * the skb for sending. */
skb_to_dma(skb, skb_headlen(skb), &dma);
pr_debug("xfer length %04x (%u)\n", htons(skb->len), skb->len);
+ /* This is the actual send call which copies the packet. */
lguest_send_dma(peer_key(info, peernum), &dma);
+
+ /* Check that the entire packet was transmitted. If not, it could mean
+ * that the other Guest registered a short receive buffer, but this
+ * driver should never do that. More likely, the peer is dead. */
if (dma.used_len != skb->len) {
dev->stats.tx_carrier_errors++;
pr_debug("Bad xfer to peer %i: %i of %i (dma %p/%i)\n",
peernum, dma.used_len, skb->len,
(void *)dma.addr[0], dma.len[0]);
} else {
+ /* On success we update the stats. */
dev->stats.tx_bytes += skb->len;
dev->stats.tx_packets++;
}
}
+/* Another helper function to tell is if a slot in the device memory is unused.
+ * Since we always set the Local Assignment bit in the ethernet address, the
+ * first byte can never be 0. */
static int unused_peer(const struct lguest_net peer[], unsigned int num)
{
return peer[num].mac[0] == 0;
}
+/* Finally, here is the routine which handles an outgoing packet. It's called
+ * "start_xmit" for traditional reasons. */
static int lguestnet_start_xmit(struct sk_buff *skb, struct net_device *dev)
{
unsigned int i;
int broadcast;
struct lguestnet_info *info = netdev_priv(dev);
+ /* Extract the destination ethernet address from the packet. */
const unsigned char *dest = ((struct ethhdr *)skb->data)->h_dest;
pr_debug("%s: xmit %02x:%02x:%02x:%02x:%02x:%02x\n",
dev->name, dest[0],dest[1],dest[2],dest[3],dest[4],dest[5]);
+ /* If it's a multicast packet, we broadcast to everyone. That's not
+ * very efficient, but there are very few applications which actually
+ * use multicast, which is a shame really.
+ *
+ * As etherdevice.h points out: "By definition the broadcast address is
+ * also a multicast address." So we don't have to test for broadcast
+ * packets separately. */
broadcast = is_multicast_ether_addr(dest);
+
+ /* Look through all the published ethernet addresses to see if we
+ * should send this packet. */
for (i = 0; i < info->mapsize/sizeof(struct lguest_net); i++) {
+ /* We don't send to ourselves (we actually can't SEND_DMA to
+ * ourselves anyway), and don't send to unused slots.*/
if (i == info->me || unused_peer(info->peer, i))
continue;
+ /* If it's broadcast we send it. If they want every packet we
+ * send it. If the destination matches their address we send
+ * it. Otherwise we go to the next peer. */
if (!broadcast && !promisc(info, i) && !mac_eq(dest, info, i))
continue;
pr_debug("lguestnet %s: sending from %i to %i\n",
dev->name, info->me, i);
+ /* Our routine which actually does the transfer. */
transfer_packet(dev, skb, i);
}
+
+ /* An xmit routine is expected to dispose of the packet, so we do. */
dev_kfree_skb(skb);
+
+ /* As per kernel convention, 0 means success. This is why I love
+ * networking: even if we never sent to anyone, that's still
+ * success! */
return 0;
}
-/* Find a new skb to put in this slot in shared mem. */
+/*D:560
+ * Packet receiving.
+ *
+ * First, here's a helper routine which fills one of our array of receive
+ * buffers: */
static int fill_slot(struct net_device *dev, unsigned int slot)
{
struct lguestnet_info *info = netdev_priv(dev);
- /* Try to create and register a new one. */
+
+ /* We can receive ETH_DATA_LEN (1500) byte packets, plus a standard
+ * ethernet header of ETH_HLEN (14) bytes. */
info->skb[slot] = netdev_alloc_skb(dev, ETH_HLEN + ETH_DATA_LEN);
if (!info->skb[slot]) {
printk("%s: could not fill slot %i\n", dev->name, slot);
return -ENOMEM;
}
+ /* skb_to_dma() is a helper which sets up the "struct lguest_dma" to
+ * point to the data in the skb: we also use it for sending out a
+ * packet. */
skb_to_dma(info->skb[slot], ETH_HLEN + ETH_DATA_LEN, &info->dma[slot]);
+
+ /* This is a Write Memory Barrier: it ensures that the entry in the
+ * receive buffer array is written *before* we set the "used_len" entry
+ * to 0. If the Host were looking at the receive buffer array from a
+ * different CPU, it could potentially see "used_len = 0" and not see
+ * the updated receive buffer information. This would be a horribly
+ * nasty bug, so make sure the compiler and CPU know this has to happen
+ * first. */
wmb();
- /* Now we tell hypervisor it can use the slot. */
+ /* Writing 0 to "used_len" tells the Host it can use this receive
+ * buffer now. */
info->dma[slot].used_len = 0;
return 0;
}
+/* This is the actual receive routine. When we receive an interrupt from the
+ * Host to tell us a packet has been delivered, we arrive here: */
static irqreturn_t lguestnet_rcv(int irq, void *dev_id)
{
struct net_device *dev = dev_id;
struct lguestnet_info *info = netdev_priv(dev);
unsigned int i, done = 0;
+ /* Look through our entire receive array for an entry which has data
+ * in it. */
for (i = 0; i < ARRAY_SIZE(info->dma); i++) {
unsigned int length;
struct sk_buff *skb;
@@ -194,10 +312,16 @@
if (length == 0)
continue;
+ /* We've found one! Remember the skb (we grabbed the length
+ * above), and immediately refill the slot we've taken it
+ * from. */
done++;
skb = info->skb[i];
fill_slot(dev, i);
+ /* This shouldn't happen: micropackets could be sent by a
+ * badly-behaved Guest on the network, but the Host will never
+ * stuff more data in the buffer than the buffer length. */
if (length < ETH_HLEN || length > ETH_HLEN + ETH_DATA_LEN) {
pr_debug(KERN_WARNING "%s: unbelievable skb len: %i\n",
dev->name, length);
@@ -205,36 +329,72 @@
continue;
}
+ /* skb_put(), what a great function! I've ranted about this
+ * function before (http://lkml.org/lkml/1999/9/26/24). You
+ * call it after you've added data to the end of an skb (in
+ * this case, it was the Host which wrote the data). */
skb_put(skb, length);
+
+ /* The ethernet header contains a protocol field: we use the
+ * standard helper to extract it, and place the result in
+ * skb->protocol. The helper also sets up skb->pkt_type and
+ * eats up the ethernet header from the front of the packet. */
skb->protocol = eth_type_trans(skb, dev);
- /* This is a reliable transport. */
+
+ /* If this device doesn't need checksums for sending, we also
+ * don't need to check the packets when they come in. */
if (dev->features & NETIF_F_NO_CSUM)
skb->ip_summed = CHECKSUM_UNNECESSARY;
+
+ /* As a last resort for debugging the driver or the lguest I/O
+ * subsystem, you can uncomment the "#define DEBUG" at the top
+ * of this file, which turns all the pr_debug() into printk()
+ * and floods the logs. */
pr_debug("Receiving skb proto 0x%04x len %i type %i\n",
ntohs(skb->protocol), skb->len, skb->pkt_type);
+ /* Update the packet and byte counts (visible from ifconfig,
+ * and good for debugging). */
dev->stats.rx_bytes += skb->len;
dev->stats.rx_packets++;
+
+ /* Hand our fresh network packet into the stack's "network
+ * interface receive" routine. That will free the packet
+ * itself when it's finished. */
netif_rx(skb);
}
+
+ /* If we found any packets, we assume the interrupt was for us. */
return done ? IRQ_HANDLED : IRQ_NONE;
}
+/*D:550 This is where we start: when the device is brought up by dhcpd or
+ * ifconfig. At this point we advertise our MAC address to the rest of the
+ * network, and register receive buffers ready for incoming packets. */
static int lguestnet_open(struct net_device *dev)
{
int i;
struct lguestnet_info *info = netdev_priv(dev);
- /* Set up our MAC address */
+ /* Copy our MAC address into the device page, so others on the network
+ * can find us. */
memcpy(info->peer[info->me].mac, dev->dev_addr, ETH_ALEN);
- /* Turn on promisc mode if needed */
+ /* We might already be in promisc mode (dev->flags & IFF_PROMISC). Our
+ * set_multicast callback handles this already, so we call it now. */
lguestnet_set_multicast(dev);
+ /* Allocate packets and put them into our "struct lguest_dma" array.
+ * If we fail to allocate all the packets we could still limp along,
+ * but it's a sign of real stress so we should probably give up now. */
for (i = 0; i < ARRAY_SIZE(info->dma); i++) {
if (fill_slot(dev, i) != 0)
goto cleanup;
}
+
+ /* Finally we tell the Host where our array of "struct lguest_dma"
+ * receive buffers is, binding it to the key corresponding to the
+ * device's physical memory plus our peerid. */
if (lguest_bind_dma(peer_key(info,info->me), info->dma,
NUM_SKBS, lgdev_irq(info->lgdev)) != 0)
goto cleanup;
@@ -245,22 +405,29 @@
dev_kfree_skb(info->skb[i]);
return -ENOMEM;
}
+/*:*/
+/* The close routine is called when the device is no longer in use: we clean up
+ * elegantly. */
static int lguestnet_close(struct net_device *dev)
{
unsigned int i;
struct lguestnet_info *info = netdev_priv(dev);
- /* Clear all trace: others might deliver packets, we'll ignore it. */
+ /* Clear all trace of our existence out of the device memory by setting
+ * the slot which held our MAC address to 0 (unused). */
memset(&info->peer[info->me], 0, sizeof(info->peer[info->me]));
- /* Deregister sg lists. */
+ /* Unregister our array of receive buffers */
lguest_unbind_dma(peer_key(info, info->me), info->dma);
for (i = 0; i < ARRAY_SIZE(info->dma); i++)
dev_kfree_skb(info->skb[i]);
return 0;
}
+/*D:510 The network device probe function is basically a standard ethernet
+ * device setup. It reads the "struct lguest_device_desc" and sets the "struct
+ * net_device". Oh, the line-by-line excitement! Let's skip over it. :*/
static int lguestnet_probe(struct lguest_device *lgdev)
{
int err, irqf = IRQF_SHARED;
@@ -290,10 +457,16 @@
dev->stop = lguestnet_close;
dev->hard_start_xmit = lguestnet_start_xmit;
- /* Turning on/off promisc will call dev->set_multicast_list.
- * We don't actually support multicast yet */
+ /* We don't actually support multicast yet, but turning on/off
+ * promisc also calls dev->set_multicast_list. */
dev->set_multicast_list = lguestnet_set_multicast;
SET_NETDEV_DEV(dev, &lgdev->dev);
+
+ /* The network code complains if you have "scatter-gather" capability
+ * if you don't also handle checksums (it seem that would be
+ * "illogical"). So we use a lie of omission and don't tell it that we
+ * can handle scattered packets unless we also don't want checksums,
+ * even though to us they're completely independent. */
if (desc->features & LGUEST_NET_F_NOCSUM)
dev->features = NETIF_F_SG|NETIF_F_NO_CSUM;
@@ -325,6 +498,9 @@
}
pr_debug("lguestnet: registered device %s\n", dev->name);
+ /* Finally, we put the "struct net_device" in the generic "struct
+ * lguest_device"s private pointer. Again, it's not necessary, but
+ * makes sure the cool kernel kids don't tease us. */
lgdev->private = dev;
return 0;
@@ -352,3 +528,11 @@
MODULE_DESCRIPTION("Lguest network driver");
MODULE_LICENSE("GPL");
+
+/*D:580
+ * This is the last of the Drivers, and with this we have covered the many and
+ * wonderous and fine (and boring) details of the Guest.
+ *
+ * "make Launcher" beckons, where we answer questions like "Where do Guests
+ * come from?", and "What do you do when someone asks for optimization?"
+ */
diff --git a/include/linux/lguest_bus.h b/include/linux/lguest_bus.h
index c9b4e05f..d27853d 100644
--- a/include/linux/lguest_bus.h
+++ b/include/linux/lguest_bus.h
@@ -15,11 +15,14 @@
void *private;
};
-/* By convention, each device can use irq index+1 if it wants to. */
+/*D:380 Since interrupt numbers are arbitrary, we use a convention: each device
+ * can use the interrupt number corresponding to its index. The +1 is because
+ * interrupt 0 is not usable (it's actually the timer interrupt). */
static inline int lgdev_irq(const struct lguest_device *dev)
{
return dev->index + 1;
}
+/*:*/
/* dma args must not be vmalloced! */
void lguest_send_dma(unsigned long key, struct lguest_dma *dma);
diff --git a/include/linux/lguest_launcher.h b/include/linux/lguest_launcher.h
index 0ba414a..6416705 100644
--- a/include/linux/lguest_launcher.h
+++ b/include/linux/lguest_launcher.h
@@ -9,14 +9,45 @@
/* How many devices? Assume each one wants up to two dma arrays per device. */
#define LGUEST_MAX_DEVICES (LGUEST_MAX_DMA/2)
+/*D:200
+ * Lguest I/O
+ *
+ * The lguest I/O mechanism is the only way Guests can talk to devices. There
+ * are two hypercalls involved: SEND_DMA for output and BIND_DMA for input. In
+ * each case, "struct lguest_dma" describes the buffer: this contains 16
+ * addr/len pairs, and if there are fewer buffer elements the len array is
+ * terminated with a 0.
+ *
+ * I/O is organized by keys: BIND_DMA attaches buffers to a particular key, and
+ * SEND_DMA transfers to buffers bound to particular key. By convention, keys
+ * correspond to a physical address within the device's page. This means that
+ * devices will never accidentally end up with the same keys, and allows the
+ * Host use The Futex Trick (as we'll see later in our journey).
+ *
+ * SEND_DMA simply indicates a key to send to, and the physical address of the
+ * "struct lguest_dma" to send. The Host will write the number of bytes
+ * transferred into the "struct lguest_dma"'s used_len member.
+ *
+ * BIND_DMA indicates a key to bind to, a pointer to an array of "struct
+ * lguest_dma"s ready for receiving, the size of that array, and an interrupt
+ * to trigger when data is received. The Host will only allow transfers into
+ * buffers with a used_len of zero: it then sets used_len to the number of
+ * bytes transferred and triggers the interrupt for the Guest to process the
+ * new input. */
struct lguest_dma
{
- /* 0 if free to be used, filled by hypervisor. */
+ /* 0 if free to be used, filled by the Host. */
u32 used_len;
unsigned long addr[LGUEST_MAX_DMA_SECTIONS];
u16 len[LGUEST_MAX_DMA_SECTIONS];
};
+/*:*/
+/*D:460 This is the layout of a block device memory page. The Launcher sets up
+ * the num_sectors initially to tell the Guest the size of the disk. The Guest
+ * puts the type, sector and length of the request in the first three fields,
+ * then DMAs to the Host. The Host processes the request, sets up the result,
+ * then DMAs back to the Guest. */
struct lguest_block_page
{
/* 0 is a read, 1 is a write. */
@@ -28,27 +59,47 @@
u32 num_sectors; /* Disk length = num_sectors * 512 */
};
-/* There is a shared page of these. */
+/*D:520 The network device is basically a memory page where all the Guests on
+ * the network publish their MAC (ethernet) addresses: it's an array of "struct
+ * lguest_net": */
struct lguest_net
{
/* Simply the mac address (with multicast bit meaning promisc). */
unsigned char mac[6];
};
+/*:*/
/* Where the Host expects the Guest to SEND_DMA console output to. */
#define LGUEST_CONSOLE_DMA_KEY 0
-/* We have a page of these descriptors in the lguest_device page. */
+/*D:010
+ * Drivers
+ *
+ * The Guest needs devices to do anything useful. Since we don't let it touch
+ * real devices (think of the damage it could do!) we provide virtual devices.
+ * We could emulate a PCI bus with various devices on it, but that is a fairly
+ * complex burden for the Host and suboptimal for the Guest, so we have our own
+ * "lguest" bus and simple drivers.
+ *
+ * Devices are described by an array of LGUEST_MAX_DEVICES of these structs,
+ * placed by the Launcher just above the top of physical memory:
+ */
struct lguest_device_desc {
+ /* The device type: console, network, disk etc. */
u16 type;
#define LGUEST_DEVICE_T_CONSOLE 1
#define LGUEST_DEVICE_T_NET 2
#define LGUEST_DEVICE_T_BLOCK 3
+ /* The specific features of this device: these depends on device type
+ * except for LGUEST_DEVICE_F_RANDOMNESS. */
u16 features;
#define LGUEST_NET_F_NOCSUM 0x4000 /* Don't bother checksumming */
#define LGUEST_DEVICE_F_RANDOMNESS 0x8000 /* IRQ is fairly random */
+ /* This is how the Guest reports status of the device: the Host can set
+ * LGUEST_DEVICE_S_REMOVED to indicate removal, but the rest are only
+ * ever manipulated by the Guest, and only ever set. */
u16 status;
/* 256 and above are device specific. */
#define LGUEST_DEVICE_S_ACKNOWLEDGE 1 /* We have seen device. */
@@ -58,9 +109,12 @@
#define LGUEST_DEVICE_S_REMOVED_ACK 16 /* Driver has been told. */
#define LGUEST_DEVICE_S_FAILED 128 /* Something actually failed */
+ /* Each device exists somewhere in Guest physical memory, over some
+ * number of pages. */
u16 num_pages;
u32 pfn;
};
+/*:*/
/* Write command first word is a request. */
enum lguest_req