blob: eed840b251daed5227c2d0a2e0d3308c4a8edeb5 [file] [log] [blame]
// SPDX-License-Identifier: GPL-2.0
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/errno.h>
#include <linux/string.h>
#include <linux/mm.h>
#include <linux/slab.h>
#include <linux/delay.h>
#include <linux/fb.h>
#include <linux/ioport.h>
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/vmalloc.h>
#include <linux/pagemap.h>
#include <linux/console.h>
#include <linux/platform_device.h>
#include <linux/screen_info.h>
#include "sm750.h"
#include "sm750_accel.h"
static inline void write_dpr(struct lynx_accel *accel, int offset, u32 regValue)
{
writel(regValue, accel->dprBase + offset);
}
static inline u32 read_dpr(struct lynx_accel *accel, int offset)
{
return readl(accel->dprBase + offset);
}
static inline void write_dpPort(struct lynx_accel *accel, u32 data)
{
writel(data, accel->dpPortBase);
}
void sm750_hw_de_init(struct lynx_accel *accel)
{
/* setup 2d engine registers */
u32 reg, clr;
write_dpr(accel, DE_MASKS, 0xFFFFFFFF);
/* dpr1c */
reg = 0x3;
clr = DE_STRETCH_FORMAT_PATTERN_XY |
DE_STRETCH_FORMAT_PATTERN_Y_MASK |
DE_STRETCH_FORMAT_PATTERN_X_MASK |
DE_STRETCH_FORMAT_ADDRESSING_MASK |
DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK;
/* DE_STRETCH bpp format need be initialized in setMode routine */
write_dpr(accel, DE_STRETCH_FORMAT,
(read_dpr(accel, DE_STRETCH_FORMAT) & ~clr) | reg);
/* disable clipping and transparent */
write_dpr(accel, DE_CLIP_TL, 0); /* dpr2c */
write_dpr(accel, DE_CLIP_BR, 0); /* dpr30 */
write_dpr(accel, DE_COLOR_COMPARE_MASK, 0); /* dpr24 */
write_dpr(accel, DE_COLOR_COMPARE, 0);
clr = DE_CONTROL_TRANSPARENCY | DE_CONTROL_TRANSPARENCY_MATCH |
DE_CONTROL_TRANSPARENCY_SELECT;
/* dpr0c */
write_dpr(accel, DE_CONTROL, read_dpr(accel, DE_CONTROL) & ~clr);
}
/*
* set2dformat only be called from setmode functions
* but if you need dual framebuffer driver,need call set2dformat
* every time you use 2d function
*/
void sm750_hw_set2dformat(struct lynx_accel *accel, int fmt)
{
u32 reg;
/* fmt=0,1,2 for 8,16,32,bpp on sm718/750/502 */
reg = read_dpr(accel, DE_STRETCH_FORMAT);
reg &= ~DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK;
reg |= ((fmt << DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT) &
DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK);
write_dpr(accel, DE_STRETCH_FORMAT, reg);
}
int sm750_hw_fillrect(struct lynx_accel *accel,
u32 base, u32 pitch, u32 Bpp,
u32 x, u32 y, u32 width, u32 height,
u32 color, u32 rop)
{
u32 deCtrl;
if (accel->de_wait() != 0) {
/*
* int time wait and always busy,seems hardware
* got something error
*/
pr_debug("De engine always busy\n");
return -1;
}
write_dpr(accel, DE_WINDOW_DESTINATION_BASE, base); /* dpr40 */
write_dpr(accel, DE_PITCH,
((pitch / Bpp << DE_PITCH_DESTINATION_SHIFT) &
DE_PITCH_DESTINATION_MASK) |
(pitch / Bpp & DE_PITCH_SOURCE_MASK)); /* dpr10 */
write_dpr(accel, DE_WINDOW_WIDTH,
((pitch / Bpp << DE_WINDOW_WIDTH_DST_SHIFT) &
DE_WINDOW_WIDTH_DST_MASK) |
(pitch / Bpp & DE_WINDOW_WIDTH_SRC_MASK)); /* dpr44 */
write_dpr(accel, DE_FOREGROUND, color); /* DPR14 */
write_dpr(accel, DE_DESTINATION,
((x << DE_DESTINATION_X_SHIFT) & DE_DESTINATION_X_MASK) |
(y & DE_DESTINATION_Y_MASK)); /* dpr4 */
write_dpr(accel, DE_DIMENSION,
((width << DE_DIMENSION_X_SHIFT) & DE_DIMENSION_X_MASK) |
(height & DE_DIMENSION_Y_ET_MASK)); /* dpr8 */
deCtrl = DE_CONTROL_STATUS | DE_CONTROL_LAST_PIXEL |
DE_CONTROL_COMMAND_RECTANGLE_FILL | DE_CONTROL_ROP_SELECT |
(rop & DE_CONTROL_ROP_MASK); /* dpr0xc */
write_dpr(accel, DE_CONTROL, deCtrl);
return 0;
}
int sm750_hw_copyarea(
struct lynx_accel *accel,
unsigned int sBase, /* Address of source: offset in frame buffer */
unsigned int sPitch, /* Pitch value of source surface in BYTE */
unsigned int sx,
unsigned int sy, /* Starting coordinate of source surface */
unsigned int dBase, /* Address of destination: offset in frame buffer */
unsigned int dPitch, /* Pitch value of destination surface in BYTE */
unsigned int Bpp, /* Color depth of destination surface */
unsigned int dx,
unsigned int dy, /* Starting coordinate of destination surface */
unsigned int width,
unsigned int height, /* width and height of rectangle in pixel value */
unsigned int rop2) /* ROP value */
{
unsigned int nDirection, de_ctrl;
nDirection = LEFT_TO_RIGHT;
/* Direction of ROP2 operation: 1 = Left to Right, (-1) = Right to Left */
de_ctrl = 0;
/* If source and destination are the same surface, need to check for overlay cases */
if (sBase == dBase && sPitch == dPitch) {
/* Determine direction of operation */
if (sy < dy) {
/* +----------+
* |S |
* | +----------+
* | | | |
* | | | |
* +---|------+ |
* | D|
* +----------+
*/
nDirection = BOTTOM_TO_TOP;
} else if (sy > dy) {
/* +----------+
* |D |
* | +----------+
* | | | |
* | | | |
* +---|------+ |
* | S|
* +----------+
*/
nDirection = TOP_TO_BOTTOM;
} else {
/* sy == dy */
if (sx <= dx) {
/* +------+---+------+
* |S | | D|
* | | | |
* | | | |
* | | | |
* +------+---+------+
*/
nDirection = RIGHT_TO_LEFT;
} else {
/* sx > dx */
/* +------+---+------+
* |D | | S|
* | | | |
* | | | |
* | | | |
* +------+---+------+
*/
nDirection = LEFT_TO_RIGHT;
}
}
}
if ((nDirection == BOTTOM_TO_TOP) || (nDirection == RIGHT_TO_LEFT)) {
sx += width - 1;
sy += height - 1;
dx += width - 1;
dy += height - 1;
}
/*
* Note:
* DE_FOREGROUND are DE_BACKGROUND are don't care.
* DE_COLOR_COMPARE and DE_COLOR_COMPARE_MAKS
* are set by set deSetTransparency().
*/
/*
* 2D Source Base.
* It is an address offset (128 bit aligned)
* from the beginning of frame buffer.
*/
write_dpr(accel, DE_WINDOW_SOURCE_BASE, sBase); /* dpr40 */
/*
* 2D Destination Base.
* It is an address offset (128 bit aligned)
* from the beginning of frame buffer.
*/
write_dpr(accel, DE_WINDOW_DESTINATION_BASE, dBase); /* dpr44 */
/*
* Program pitch (distance between the 1st points of two adjacent lines).
* Note that input pitch is BYTE value, but the 2D Pitch register uses
* pixel values. Need Byte to pixel conversion.
*/
write_dpr(accel, DE_PITCH,
((dPitch / Bpp << DE_PITCH_DESTINATION_SHIFT) &
DE_PITCH_DESTINATION_MASK) |
(sPitch / Bpp & DE_PITCH_SOURCE_MASK)); /* dpr10 */
/*
* Screen Window width in Pixels.
* 2D engine uses this value to calculate the linear address in frame buffer
* for a given point.
*/
write_dpr(accel, DE_WINDOW_WIDTH,
((dPitch / Bpp << DE_WINDOW_WIDTH_DST_SHIFT) &
DE_WINDOW_WIDTH_DST_MASK) |
(sPitch / Bpp & DE_WINDOW_WIDTH_SRC_MASK)); /* dpr3c */
if (accel->de_wait() != 0)
return -1;
write_dpr(accel, DE_SOURCE,
((sx << DE_SOURCE_X_K1_SHIFT) & DE_SOURCE_X_K1_MASK) |
(sy & DE_SOURCE_Y_K2_MASK)); /* dpr0 */
write_dpr(accel, DE_DESTINATION,
((dx << DE_DESTINATION_X_SHIFT) & DE_DESTINATION_X_MASK) |
(dy & DE_DESTINATION_Y_MASK)); /* dpr04 */
write_dpr(accel, DE_DIMENSION,
((width << DE_DIMENSION_X_SHIFT) & DE_DIMENSION_X_MASK) |
(height & DE_DIMENSION_Y_ET_MASK)); /* dpr08 */
de_ctrl = (rop2 & DE_CONTROL_ROP_MASK) | DE_CONTROL_ROP_SELECT |
((nDirection == RIGHT_TO_LEFT) ? DE_CONTROL_DIRECTION : 0) |
DE_CONTROL_COMMAND_BITBLT | DE_CONTROL_STATUS;
write_dpr(accel, DE_CONTROL, de_ctrl); /* dpr0c */
return 0;
}
static unsigned int deGetTransparency(struct lynx_accel *accel)
{
unsigned int de_ctrl;
de_ctrl = read_dpr(accel, DE_CONTROL);
de_ctrl &= (DE_CONTROL_TRANSPARENCY_MATCH |
DE_CONTROL_TRANSPARENCY_SELECT | DE_CONTROL_TRANSPARENCY);
return de_ctrl;
}
int sm750_hw_imageblit(struct lynx_accel *accel,
const char *pSrcbuf, /* pointer to start of source buffer in system memory */
u32 srcDelta, /* Pitch value (in bytes) of the source buffer, +ive means top down and -ive mean button up */
u32 startBit, /* Mono data can start at any bit in a byte, this value should be 0 to 7 */
u32 dBase, /* Address of destination: offset in frame buffer */
u32 dPitch, /* Pitch value of destination surface in BYTE */
u32 bytePerPixel, /* Color depth of destination surface */
u32 dx,
u32 dy, /* Starting coordinate of destination surface */
u32 width,
u32 height, /* width and height of rectangle in pixel value */
u32 fColor, /* Foreground color (corresponding to a 1 in the monochrome data */
u32 bColor, /* Background color (corresponding to a 0 in the monochrome data */
u32 rop2) /* ROP value */
{
unsigned int ulBytesPerScan;
unsigned int ul4BytesPerScan;
unsigned int ulBytesRemain;
unsigned int de_ctrl = 0;
unsigned char ajRemain[4];
int i, j;
startBit &= 7; /* Just make sure the start bit is within legal range */
ulBytesPerScan = (width + startBit + 7) / 8;
ul4BytesPerScan = ulBytesPerScan & ~3;
ulBytesRemain = ulBytesPerScan & 3;
if (accel->de_wait() != 0)
return -1;
/*
* 2D Source Base.
* Use 0 for HOST Blt.
*/
write_dpr(accel, DE_WINDOW_SOURCE_BASE, 0);
/* 2D Destination Base.
* It is an address offset (128 bit aligned)
* from the beginning of frame buffer.
*/
write_dpr(accel, DE_WINDOW_DESTINATION_BASE, dBase);
/*
* Program pitch (distance between the 1st points of two adjacent
* lines). Note that input pitch is BYTE value, but the 2D Pitch
* register uses pixel values. Need Byte to pixel conversion.
*/
write_dpr(accel, DE_PITCH,
((dPitch / bytePerPixel << DE_PITCH_DESTINATION_SHIFT) &
DE_PITCH_DESTINATION_MASK) |
(dPitch / bytePerPixel & DE_PITCH_SOURCE_MASK)); /* dpr10 */
/*
* Screen Window width in Pixels.
* 2D engine uses this value to calculate the linear address
* in frame buffer for a given point.
*/
write_dpr(accel, DE_WINDOW_WIDTH,
((dPitch / bytePerPixel << DE_WINDOW_WIDTH_DST_SHIFT) &
DE_WINDOW_WIDTH_DST_MASK) |
(dPitch / bytePerPixel & DE_WINDOW_WIDTH_SRC_MASK));
/*
* Note: For 2D Source in Host Write, only X_K1_MONO field is needed,
* and Y_K2 field is not used.
* For mono bitmap, use startBit for X_K1.
*/
write_dpr(accel, DE_SOURCE,
(startBit << DE_SOURCE_X_K1_SHIFT) &
DE_SOURCE_X_K1_MONO_MASK); /* dpr00 */
write_dpr(accel, DE_DESTINATION,
((dx << DE_DESTINATION_X_SHIFT) & DE_DESTINATION_X_MASK) |
(dy & DE_DESTINATION_Y_MASK)); /* dpr04 */
write_dpr(accel, DE_DIMENSION,
((width << DE_DIMENSION_X_SHIFT) & DE_DIMENSION_X_MASK) |
(height & DE_DIMENSION_Y_ET_MASK)); /* dpr08 */
write_dpr(accel, DE_FOREGROUND, fColor);
write_dpr(accel, DE_BACKGROUND, bColor);
de_ctrl = (rop2 & DE_CONTROL_ROP_MASK) |
DE_CONTROL_ROP_SELECT | DE_CONTROL_COMMAND_HOST_WRITE |
DE_CONTROL_HOST | DE_CONTROL_STATUS;
write_dpr(accel, DE_CONTROL, de_ctrl | deGetTransparency(accel));
/* Write MONO data (line by line) to 2D Engine data port */
for (i = 0; i < height; i++) {
/* For each line, send the data in chunks of 4 bytes */
for (j = 0; j < (ul4BytesPerScan / 4); j++)
write_dpPort(accel, *(unsigned int *)(pSrcbuf + (j * 4)));
if (ulBytesRemain) {
memcpy(ajRemain, pSrcbuf + ul4BytesPerScan,
ulBytesRemain);
write_dpPort(accel, *(unsigned int *)ajRemain);
}
pSrcbuf += srcDelta;
}
return 0;
}