drm/omap: fix fbdev pix format to support all platforms omap_fbdev always creates a framebuffer with ARGB8888 pixel format. On OMAP3 we have VIDEO1 overlay that does not support ARGB8888, and on OMAP2 none of the overlays support ARGB888. This patch changes the omap_fbdev's fb to XRGB8888, which is supported by all platforms. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com> Tested-by: H. Nikolaus Schaller <hns@goldelico.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
diff --git a/drivers/gpu/drm/omapdrm/omap_fbdev.c b/drivers/gpu/drm/omapdrm/omap_fbdev.c index b8e4cde..24f92be 100644 --- a/drivers/gpu/drm/omapdrm/omap_fbdev.c +++ b/drivers/gpu/drm/omapdrm/omap_fbdev.c
@@ -112,11 +112,8 @@ dma_addr_t paddr; int ret; - /* only doing ARGB32 since this is what is needed to alpha-blend - * with video overlays: - */ sizes->surface_bpp = 32; - sizes->surface_depth = 32; + sizes->surface_depth = 24; DBG("create fbdev: %dx%d@%d (%dx%d)", sizes->surface_width, sizes->surface_height, sizes->surface_bpp,