ALSA: Rename jack switch table in preparation for button support
Avoids confusion when we have button support.
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
diff --git a/sound/core/jack.c b/sound/core/jack.c
index f705eec..f6f091f 100644
--- a/sound/core/jack.c
+++ b/sound/core/jack.c
@@ -23,7 +23,7 @@
#include <sound/jack.h>
#include <sound/core.h>
-static int jack_types[] = {
+static int jack_switch_types[] = {
SW_HEADPHONE_INSERT,
SW_MICROPHONE_INSERT,
SW_LINEOUT_INSERT,
@@ -112,10 +112,10 @@
jack->type = type;
- for (i = 0; i < ARRAY_SIZE(jack_types); i++)
+ for (i = 0; i < ARRAY_SIZE(jack_switch_types); i++)
if (type & (1 << i))
input_set_capability(jack->input_dev, EV_SW,
- jack_types[i]);
+ jack_switch_types[i]);
err = snd_device_new(card, SNDRV_DEV_JACK, jack, &ops);
if (err < 0)
@@ -163,10 +163,11 @@
if (!jack)
return;
- for (i = 0; i < ARRAY_SIZE(jack_types); i++) {
+ for (i = 0; i < ARRAY_SIZE(jack_switch_types); i++) {
int testbit = 1 << i;
if (jack->type & testbit)
- input_report_switch(jack->input_dev, jack_types[i],
+ input_report_switch(jack->input_dev,
+ jack_switch_types[i],
status & testbit);
}