sched: fix TASK_WAKEKILL vs SIGKILL race
schedule() has the special "TASK_INTERRUPTIBLE && signal_pending()" case,
this allows us to do
current->state = TASK_INTERRUPTIBLE;
schedule();
without fear to sleep with pending signal.
However, the code like
current->state = TASK_KILLABLE;
schedule();
is not right, schedule() doesn't take TASK_WAKEKILL into account. This means
that mutex_lock_killable(), wait_for_completion_killable(), down_killable(),
schedule_timeout_killable() can miss SIGKILL (and btw the second SIGKILL has
no effect).
Introduce the new helper, signal_pending_state(), and change schedule() to
use it. Hopefully it will have more users, that is why the task's state is
passed separately.
Note this "__TASK_STOPPED | __TASK_TRACED" check in signal_pending_state().
This is needed to preserve the current behaviour (ptrace_notify). I hope
this check will be removed soon, but this (afaics good) change needs the
separate discussion.
The fast path is "(state & (INTERRUPTIBLE | WAKEKILL)) + signal_pending(p)",
basically the same that schedule() does now. However, this patch of course
bloats schedule().
Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
diff --git a/kernel/sched.c b/kernel/sched.c
index bfb8ad8ed..2c65bf2 100644
--- a/kernel/sched.c
+++ b/kernel/sched.c
@@ -4159,12 +4159,10 @@
clear_tsk_need_resched(prev);
if (prev->state && !(preempt_count() & PREEMPT_ACTIVE)) {
- if (unlikely((prev->state & TASK_INTERRUPTIBLE) &&
- signal_pending(prev))) {
+ if (unlikely(signal_pending_state(prev->state, prev)))
prev->state = TASK_RUNNING;
- } else {
+ else
deactivate_task(rq, prev, 1);
- }
switch_count = &prev->nvcsw;
}